The lost xp when it's leached by several heroes is super interesting! I really like learning about these things in dota, I really appreciate you sharing all this info!
I binged every single one of your "How this hero's ability actually works" and learned a whole lot. Subbed right after. Here are some ideas I thought of that when you present and demonstrate, my
What if you did an episode on spell casting animations. Windup vs endlag, how the stop command works, spells like tinker's laser which seem to hit before the animation, other instances of visuals not aligning with timings.
Just need to add the super and mega creeps xp/gold/stats values through the game. Since all this content is so valuable and normally isn't breaked through properly. Great job though
Nice production dude !!! I wanna know if you can share some insights on how "critical" works in the game in general and if there are hidden mechanics there is ? Keep it up, man !
You know my Italian grandfather always made good lasagna and knows a lot about pasta if the pasta is good he will say "Bellissimo". But me personally I don't know nothing about pasta but I know about Dota and video editing and let me tell you what I just saw is BELLISSIMO!
Try adding some background music, perhaps from Dota (there're more than standard theme). I think it will improve the quality, because it felt a bit weir during math part. Other than that the content is good!
I remember short period of time when denied creep gave 0 exp to enemy and 1 my offlane game went pretty sick: I was 7 lvl and enemy still first. Everything was denied xD
Welp time to just send this video's link in team chat so my safelane doesn't play farmville in the jungle for the next 30 minutes. 🧑🌾🧑🌾 Jokes aside, well made video btw. Keep it up!
I’m kinda confused on the camp stacking part. You said that the stacker gets 30% of the gold which isn’t subtracted from the killer. Then you said that the killer gets 15% less gold and xp. Soo the killer receives 85% of the normal bounty and the stacker receives 30% of that, which isn’t subtracted. Soo 15% extra gold is being made?
100-15%=85 (decreased bounty for the killer) 85×.3=25.5 (the amount of gold the stacker receives) Right? 100-85=15 (wasted gold forever for the killer) 25.5-15=10.5 (difference between the amount of gold the stacker receives and that wasted gold is extra gold) Conclusion: 10.5% extra gold as well as exp for the stacker. In other words, stacks give your team 10.5% networth boost if they will be cleared by non-stacker ally.
Didn't check other comments, but the double satyr is missing. It was in the spawn at that time as well, or is it not considered a large camp? Confused -_-
The 30% gold bounty and 15% reduction are applied the same even if there are multiple stacks. The 15% reduction is not applied again. Both are applied to the specific creeps that spawned from being stacked, as seen by the stacking buff they have.
for what reason lol? they hide all that stuff on purpose to make game playable as long as possible, it's an anti-employee for Valve, at least, with that type of content.
it's a joke, the afk support ofc :DDDD that .5 exp doesn't count when splits between allies, so midlaner as solo hero wouldn't receive that extra .5 exp to dominate enemy mid, to get the level up before the enemy midlaner if their support soak up the exp. Basically, you can split the exp between allies effectively only if it's divided by the number of allies which is randomised by that range in every bounty creeps contain. Everything after the dot in the result is being deleted from the game and compensated by the outposts exp.
there is a video abut drow's ult already. even though he doesn't mention corruption, zzADRiANzz briefly explains marksmanship is affected by bonus armor only when it procs,so still affected by corruption. armor ,in general, could be a possible content for future videos
@@pauloovl i know! I was just trying to theory craft how valuable armor debuffs are in a drow line up (even potentially for herself) since it does change a ton of calcs when compared to regular armor debuff comps
The progression of Super Creeps means that if a game goes long enough, Super Creeps would **eventually** be more tanky and dangerous than their Mega counterparts. Edit: I actually did the math, and it seems like their max stats are equal to the Mega Creeps' base stats lmao I stand corrected.
6:40 ”Neutral creep kills share all exp around 1500 range despite which team got the kill” what this cant be right? An enemy is near my jungle when i kill jungle stacks, theyll get 50% of exp?
You should explain next the phenomenon where an ability can one-shot ranged creeps early on in the game, but somehow later in the game, it won't one-shot them, and hey're left with like 1 or 2 HP. Really annoying stuff.
Briefly explained - it apparently prioritizes hurt allied heroes the highest, which I didn't know. And if there are multiple heroes meeting the same criteria, it'll choose who it heals randomly.
Is it just me or at every 10min mark outpost gives bonus gold and xp??? Dont tell me i was blindly trying 2 protect outpost at 10 min marks without any bonus gain :///
Getting 2 outposts will not give u more xp or gold as it will only deny the opponents from getting xp every minute.. outpost major use is only for teleportation purposes
Stacking has been one of my favorite mechanics in the game. Not to brag but I think I have 130k camps stacked on my profile. I always do double or triple stacks and if my core is a little bit too slow to farm it, i farm it myself. There are games i played as 5 kotl with an orchid at 14 mins lol
That's awesome. Yeah it's very fun to get a lot of camps stacked with something like KOTL, as long as the enemy doesn't take them. That's always so sad, especially when your team doesn't respond.
Been playing dota for 10 years and I didn't know some of this lol, such as stacked camps giving 15% less gold and xp. Thanks for the info!
The stack changes were made in the last year or two
@@TheDominionOfElites ahh I see. Thank you as well for the info 😁
@@TheDominionOfElites they only know how to nerf skill based play :(
They added xp % bonus for the stacker camps hero, even if isn't in the xp area when the stacks are killed. Also added in recent patches
Duuuuuude, the production quality on this is insane. You can easily tell how much effort you put into this video from how it's presented.
becuz it is simple.
Wow... this blows my mind how in-depth this MOBA is.. just jaw dropping cant wait to put hundreds of hours learning so much every thousand hours
The lost xp when it's leached by several heroes is super interesting! I really like learning about these things in dota, I really appreciate you sharing all this info!
Thanks!! Glad you like learning about this stuff like I do :D
I binged every single one of your "How this hero's ability actually works" and learned a whole lot. Subbed right after.
Here are some ideas I thought of that when you present and demonstrate, my
That's very valuable feedback, thanks a bunch and thanks for the support!
as a new player this helps me a lot to understand these mechanics thank you so much!
My guy has a major degree in Dota, thanks for the video
What if you did an episode on spell casting animations. Windup vs endlag, how the stop command works, spells like tinker's laser which seem to hit before the animation, other instances of visuals not aligning with timings.
Razor's regular attack too - that one wigs me out. it hits ... after the electricity jolt hits?
@@BanielDrown yea there's like a split second before damage takes affect. Some of the hardest last hitting ive ever had to learn.
I had already been looking into this recently 😂 ty so much for clearing these things up
Just need to add the super and mega creeps xp/gold/stats values through the game. Since all this content is so valuable and normally isn't breaked through properly. Great job though
This will blow up mark my words
That's the type of dota content I was looking for
Nice production dude !!! I wanna know if you can share some insights on how "critical" works in the game in general and if there are hidden mechanics there is ? Keep it up, man !
it's just pseudo random mechanic that you can google. It's probably not enough for a whole video.
@@fappiedappy2902 on zzADRiANzz's video about drow's marksmanship there is a section about pesudo random distribution already,actually.
@@pauloovl prng is espcially usefull to know, when you jungle with pa in the early levels
Again, another great video.
You know my Italian grandfather always made good lasagna and knows a lot about pasta if the pasta is good he will say "Bellissimo". But me personally I don't know nothing about pasta but I know about Dota and video editing and let me tell you what I just saw is BELLISSIMO!
hoooly, the production keep getting better
This is really educational. Thank you
Try adding some background music, perhaps from Dota (there're more than standard theme). I think it will improve the quality, because it felt a bit weir during math part. Other than that the content is good!
Love you my man. Wanna do Dispersion next?
Amazing content dude
Nice video man👍🏻
Nice , very informative, can you do huskar next , i have no ideia why sometimes he heal so much
Thaanks! Can you explain how base attack time works? (E.g. last change on abaddon)
Thank you sir!
Great channel! can you do ember spirit video about his spells? i have hard times to use slight and q on heroes
Very nice and insightful hidden mechanics
i actually laid this out on a map in paint a few months ago
Very thorough video, auto sub!!
This is amazing info man! Appreciate it
As we are in meme patch, let's talk about meme hammer and if everybody buy it. Stacking of meme hammer? Tower pushing?
Perfect video, thank you.
Now this is a video worth saving.
Golden dota content. Thanks man.
What happens with the xp if lane creeps are fighting neutral creeps? Can you soke up the xp from both creeps if they are enemy lane creeps?
Yes exactly. You'd get xp from every neutral creep and lane creep that dies.
I remember short period of time when denied creep gave 0 exp to enemy and 1 my offlane game went pretty sick: I was 7 lvl and enemy still first. Everything was denied xD
Keep it up! nice work man
Thanks :D
Welp time to just send this video's link in team chat so my safelane doesn't play farmville in the jungle for the next 30 minutes. 🧑🌾🧑🌾
Jokes aside, well made video btw. Keep it up!
this is why carry players should always consider farming creep wave first if it is safe.
thanks a lot man
I’m kinda confused on the camp stacking part. You said that the stacker gets 30% of the gold which isn’t subtracted from the killer. Then you said that the killer gets 15% less gold and xp.
Soo the killer receives 85% of the normal bounty and the stacker receives 30% of that, which isn’t subtracted. Soo 15% extra gold is being made?
100-15%=85 (decreased bounty for the killer)
85×.3=25.5 (the amount of gold the stacker receives)
Right?
100-85=15 (wasted gold forever for the killer)
25.5-15=10.5 (difference between the amount of gold the stacker receives and that wasted gold is extra gold)
Conclusion: 10.5% extra gold as well as exp for the stacker.
In other words, stacks give your team 10.5% networth boost if they will be cleared by non-stacker ally.
Best dota channel nowadays!
Awesome vid. As usual ❤
Thanks!
Do the attack modifiers and combination items for item builds.
maybe Abbadon's ult with septer. how the mist coil works
So in the end, its better to kill jungle before the minute come than making a stack ?
@zzADRiANzz i dont know if i missed it but what happens with the exp when a Neutral Creep LH a creep?
10/10 content dude!
The xp will still be given the same as normal. And thank you!
ty for info...stay love
Love these vids!
best vidion i ever see in dota
ty
ANOTHA ONE!
Didn't check other comments, but the double satyr is missing. It was in the spawn at that time as well, or is it not considered a large camp? Confused -_-
I wish i could subscribe twice
Please update that is amazing theory.
Love ur vids.. very insightful
better than going to school
Best dota education ❤❤❤❤
Thanks! what a great vid.
Just to ask about stacking camps, how do multiple stacks work? Who gets what stack gold, and is the 15% reduction applied again?
Great video btw :)
The 30% gold bounty and 15% reduction are applied the same even if there are multiple stacks. The 15% reduction is not applied again.
Both are applied to the specific creeps that spawned from being stacked, as seen by the stacking buff they have.
Valve needs to hire this guy.
for what reason lol? they hide all that stuff on purpose to make game playable as long as possible, it's an anti-employee for Valve, at least, with that type of content.
How did this change with the latest changes?
thanks
7:45 I did not understand what you mean? who is doing the wrong thing? the mid or the afk support?
it's a joke, the afk support ofc :DDDD
that .5 exp doesn't count when splits between allies, so midlaner as solo hero wouldn't receive that extra .5 exp to dominate enemy mid, to get the level up before the enemy midlaner if their support soak up the exp. Basically, you can split the exp between allies effectively only if it's divided by the number of allies which is randomised by that range in every bounty creeps contain. Everything after the dot in the result is being deleted from the game and compensated by the outposts exp.
Another thoughtful videooo keep it up
Aaaaaand, now you throw it all away :)
Make a video analyzing drow ult’s effectviness when stacked with armor corruption
there is a video abut drow's ult already. even though he doesn't mention corruption, zzADRiANzz briefly explains marksmanship is affected by bonus armor only when it procs,so still affected by corruption.
armor ,in general, could be a possible content for future videos
@@pauloovl i know! I was just trying to theory craft how valuable armor debuffs are in a drow line up (even potentially for herself) since it does change a ton of calcs when compared to regular armor debuff comps
@@bigbigestwiner92 oh, a video about how armor actually works would be nice
is there any explanation to how ember spirits W work? Or is it totally random?
Yet another high quality content from you sir 🤘 and it's my 5th time ( I guess ) on making a vid about holy locket 🥲
Thanks a bunch!
Anything specific about Holy Locket that you'd want covered? 👀
Moooore videos pleaseee
The progression of Super Creeps means that if a game goes long enough, Super Creeps would **eventually** be more tanky and dangerous than their Mega counterparts.
Edit: I actually did the math, and it seems like their max stats are equal to the Mega Creeps' base stats lmao
I stand corrected.
Make one on how winrate works and how to break 51% winrate
51%? I have a 30% forced winrate
I love your videos bro 👍
Thank you! Glad you enjoy them :)
Id like to know how weaver aganim shard works
super!
Can you do bane nightmare next?
6:40 ”Neutral creep kills share all exp around 1500 range despite which team got the kill” what this cant be right? An enemy is near my jungle when i kill jungle stacks, theyll get 50% of exp?
can you do a video about chainfrost
You should explain next the phenomenon where an ability can one-shot ranged creeps early on in the game, but somehow later in the game, it won't one-shot them, and hey're left with like 1 or 2 HP.
Really annoying stuff.
Didn’t he kind of do that he said the creeps health and atk scale up throughout the game
gotta have kaya now
Could u do an explanation on dazzle's heal??
Your video is getting better and I love it but please don't use one vocabulary subtitle like in minute 2:47, it's just annoying
Morphing attributes
Do i miss some fact or did you forget about mud golems and the other satyr camp? the one with only small satyrs
those are not big neutral camps, they are lower rank so they give
less xp and gold
Meepo enters the chat 😂
Let zzADRiANzz cook. LET HIM COOK!!!
Does dazzle heal works like warlock link?
Briefly explained - it apparently prioritizes hurt allied heroes the highest, which I didn't know. And if there are multiple heroes meeting the same criteria, it'll choose who it heals randomly.
Hi, please make a video explaining how Undying's Soul Rip works? I like your video so much, crystal clear explaination
your contents are too gud
U forgot the golem neutral creep TnT
How does Wukong Command works?
You didn't cover mega creeps
wait outposts give exp every min now? Since when was that LoL
the creeps are cute
Is it just me or at every 10min mark outpost gives bonus gold and xp??? Dont tell me i was blindly trying 2 protect outpost at 10 min marks without any bonus gain :///
No they dont.. its only 1 min and they give tiny amount of bonus xp.
In past they used to give alot of xp every 5 mins i think
Getting 2 outposts will not give u more xp or gold as it will only deny the opponents from getting xp every minute.. outpost major use is only for teleportation purposes
Stacking has been one of my favorite mechanics in the game. Not to brag but I think I have 130k camps stacked on my profile. I always do double or triple stacks and if my core is a little bit too slow to farm it, i farm it myself. There are games i played as 5 kotl with an orchid at 14 mins lol
Damm thats nicee
That's awesome. Yeah it's very fun to get a lot of camps stacked with something like KOTL, as long as the enemy doesn't take them. That's always so sad, especially when your team doesn't respond.
No mud golem 🫠🥲
Way too legit
creeps.
First! Me mid!
are you dota 2 entrepreneur?
asdf
Great video but why do you sound so bored
That's just how I sound I guess lol. Very mellow person in general so maybe that's why.