Arrivals was the perfect time for new players to hop in, there were so many different activities and campaigns to play. It’s still such a shame so much content got removed for Beyond Light.
I actually started playing on August 06, 2020, during Arrivals. Solstice of Heroes was the first thing I really did. I wear the Solstice 2020 white glow 24/7 on my Titan, which you can probably tell from my profile picture. My first exotic was Hard Light, which is still one of my favorites despite being a shell of its former self. Witherhoard was a banger and is my second favorite. I loved Contact as a seasonal activity, and my favorite destination was Io. I miss all of it so much.
The best Moments of Triumph, IMO. So much stuff to do knowing it was getting yeeted soon, looming Pyramid ships on the soon-to-be-vaulted destinations, and experiencing a condensed version of all of the Y1-Y2 content + Arrivals' pretty great narrative, Dungeon, and Public Event + Patrol zone evolution.
I came back from D1 to arrivals. What a time to be alive. I did sooooo many raids and secret missions. The content was amazing. And the prismatic remaster was amazing.
Overall they've been batting pretty good, high highs but extremely low lows. I think If the lows weren't as bad as they were id be more positive. A lot of seasons like hunt, haunted and plunder also were just so middling it got unbearable and truly embodied "a season of destiny" and make me gravitate towards negativity
Arrivals was the absolute best state the game has ever been. I LOVED that season. It literally was world changing. Being able to see all the pyramids in the Sol system was godly. Especially that one in mercury
HIGHLY agreed, the introduction of the engrams that dropped in all activities for seasonal loot made hunting the new weapons that were all first of all really cool looking and second of all really solid gameplay wise. Prophecy is still my favorite dungeon and is just such a fun thing to run. Also the story bits were so good with the queen giving dialogue each week
For me the FOMO for farming out all the exotics and catalyst before they get sunsetted made me go through all the quests and enjoy them, otherwise I would probably be lazy enough to do them all. Except raid farms, they sucked. Like anarchy grind.
@Aztecross didn’t you say at the time the darkness needed to improve on the power and effectiveness of supers because you were hyped for the story progression with the darkness? So bungie made stasis op on purpose for you do you need to move beyond light up a bit and arguably it’s your fault stasis was as op as it was mr build videos day 1 of launch
Cross has memory-holed so much of the past; especially with Joker's Wild. It was not disliked because of Gambit Prime. It was hated because to even be able to enjoy Gambit Prime at its fullest, you needed the armor which came from Reckoning which was heavily disliked. The armor took weeks to grind for since you had to farm Gambit to get resources to make your motes for Reckoning, then you had to pray to the RNG gods to get the armor piece you needed with ok stats/perks. Then you had to complete the weekly quest for the helmet to be able to move onto the next tier of armor. Then after all that again, you were finally allowed to go for the tier 3 version of the armor that allowed you to run an exotic and pop a coin to be allowed to use the full armor set effect. Then and only then after enough people who were dedicated to getting the armor started stacking in Gambit Prime, did you find the other problem that the balance was horrible when it was a stacked team vs an unstacked team for armors. Big blockers from Runners (which everyone wanted to run since it was how you got random drops from the mote deposits for Dire Promise), Invader with overshields that made them into a raid boss, Sentry that always had heavy to Hammerhead you down that moment you spawned in, and a good Reaper left everything dead in about 5 seconds flat just by running Riskrunner. Reckoning itself became a bigger problem as finding a team through matchmaking was an absolute cancer. You'd get people who would AFK and just wanted others to do whole thing for them so they could AFK farm guns. You could have a great group going, but one person gets physics and then you'd have a rage quitter because someone simply died. It was also the event that lead to Bungie to start focusing on nerfing various exotics like Orpheus Rigs and making enemies that would unfairly kill you (like Ogres on Reckoning bridge) more common because they needed to address how stupidly strong we were and didn't want to lean to heavily into nerfs to avoid angering the community. Still, after Opulence, they went ahead with a lot of the nerfs they had planned anyway because we were still to strong after small tweaks here and there and even admitted in TWAB a lot of nerf plans were started back in Joker's Wild because of Reckoning. Honestly, Gambit Prime was great until they introduced Truth to the scene and then it just became cancerous and no one wanted to play cause it was always going to be who got their Truth rocket off first... I used to love Gambit. Why you break the game so bad, Bungie? Why did you have to ruin something that was so great?!
@@omensoffate Don't worry, some day you'll be able to read with the speed of a 4th grader and a paragraph and a half will be a breeze for ya. Stay in school and know we believe in you!
Plunder had a good theme, I love the idea of being a space pirate, but I think that the overall state of the game and negativity really dragged the season down.
Overall rough state of the game, and the lack of proper Deepsight grinding methods for a while. That and the baffling jump to the finale cutscene really brought Plunder from the all-time peak of my excitement for D2 at the start coming out of the Lightfall showcase, even to the point of really falling in love with the game again, down to C tier.
I honestly think Season of the Drifter is underrated. Yeah, it was Gambit centric, but it gave us the best version of Gambit to date, with roles that emphasized team play, set bonuses, good loot, new maps, Primevals and features. It was when Bungie took time to make Gambit a proper entry into the core playlist, which was great, until they gutted it in Beyond Light. The lore and narrative were amazing, too. It was great learning more about the Nine and Emissary through the Invitations, and working with Drifter through the loyalty quests and hearing his recordings about the Dark Age. He gave us a different perspective on the Vanguard, Guardians, the Light and humanity as a whole. My main complaint was with Reckoning. I didn’t like that you had to play a completely separate mode to get stuff for Prime. It was also ridiculous that there were 3 different armor sets for the exact same role, and you only got 1 piece if you completed it. Also, that bridge level was just annoying. Bungie really needs to bring Prime back. We need an endgame Gambit mode and more support for Gambit than just a single update a year.
The lore in season of the drifter was a mixed bag. We got confirmation of the Nine being the nine traditional planets of the solar system. I'd figured it out before that point but there wasn't much in the way of hard proof. But on the downside we got the hive bullet clusterfuck that bungie for whatever reason still hasn't retconned. So we've got loads of people that think Ghosts are indestructible all because one writer didn't know how Thorn worked. I do miss Gambit Prime though. I rock my Reckoner title with pride.
@@0giraffe0 A Reckoning mode could be decent, but it shouldn’t be the only way of getting Prime armor. Maybe they could revamp the loot pool and have it give higher stat armor, multi-perk weapons, increased loot drops and a bigger chance of getting exotics depending on the Tier you complete. Add gear from previous seasons, or from Trials of the Nine in the pool that rotate every week and use the bank to focus what you want. It could be a quicker, but harder and riskier version of Menagerie.
I would have swapped the 2 rankings. Kings fall was awesome but was the only exciting thing for me. And for curse they lost a lot of players during that season and definitely should have been d tier
@@kmanalpha453 man I finally grinded out that demo + osmosis kinetic sidearm just for these dipshits to make it obsolete a couple seasons later 😐. Classic bungie move
I have so much nostalgia for Season of Arrivals. I started playing in the middle of Worthy (kind of a good time bc there was literally nothing to catch up on except for Heir Apparent) and it was when I was in a rough patch in life, and there was so much to do in Arrivals and so much I had left to discover that everything was so exciting, and the hype for Beyond Light (even if it was slightly disappointing) kept me going, and gave me an escape and something to look forward to every day. Arrivals was the best time I ever had playing the game, and I wish I could relive that. Witch Queen/Risen sort of came close with the campaign and all the content, but it wasn’t quite the same. I’m hoping that Lightfall gives us a similar sense of discovery, because that would be a great way to shake things up for the end of the saga.
I started playing during season 3, but took at break from the game near the end of Dawn, and then skipped the entirety of Worthy Arrivals was still a phenomenal season and imo the peak of what Bungie were capable of doing without the funds from activision
Love the love for Splicer, Black Armory, and Witch Queen. Easily my most-played seasons. Lost having 30th anniversary does and should raise it up, despite it being a separate thing.
You should have played the Curse of Osiris Trailer where Ikora talks about him as the most notorious guardian of all time and her mentor. It made him look so hard, and in lore, he is. Then they made his DLC a joke and proceeded to ruin his legend.
Cross in 30th anniversary we also got anticheat, trials' beautiful revamp, grasp of avarice, particle deconstruction, and possibly the best pvp meta we've seen in years. While I was also getting bored of a 6 month season it also made me able to play other games without fomo so I could come back and play the finale and feel fresh and rejuvinated for the new expansion. Season of the lost was definitely S.
Season of Arrivals is my favourite. Contact still remains my favourite seasonal event. Prophecy is still my favourite dungeon and we can't forget the dunking. Ruionous Effigy elevated my enjoyment so much of that season. Literally used it everywhere and it was so fun.
Arrivals is my favorite too. it was super cool, but was also pulling the entire curtain back on the series long conflict, with our real enemy finally arriving from the shadows.
Contact was dogshit. 9/10 times I had to reload into the same destination to find players to play it with. It was just a glorified public event with zero mechanics. Prophecy was amazing. The exotics were great, and the story finally felt like we got something good. But arrivals is still a low A tier
@@mrlunar62 thats fine to each their own, i personally liked contact a lot, maybe coz i never really had your problem. Since its easy at the start i would just start it and sooner or later people just started showing up most of the time and like i said Ruionous Effigy just made everything better
When the guardian said "You won't have to, uldren sov is mine". It sent under chills down my spine. In my 16 year old head uldren sov was a dead man walking from that point forward .
I remember when Black Armory gave us that heavy "scout rifle" with 450 rpm called Hammerhead. It was a rapid fire scout rifle. It felt so nice, so predictable, hits hard, accurate even at longer range and the reload was decently fast so I don't have to waste a perk to reload it faster. And it's beautiful. I miss you Hammerhead. D,:
Arrivals was when I was glued to destiny. We still had all our locations, tons of strikes, all our PvP maps were still available and the starting power level of the seasonal event made me want to get stronger. Season of the hunt is when I dropped the game for an entire season though, lmao.
Personally, I think of things like random rolls, special weapons, and gambit as being as shipping at the same time rather than being part of the season. I think to qualify as seasonal content, it has to be something that was originally paid. Though it still was quite good even with those things in mind, I think Forsaken is seen with rose-tinted lenses because of just how many things started at the same time rather than the expansion itself.
Forsaken was the beginning of the original downfall it brought upon insanely stupid power creep and introduced most of the most hated features in the game today yet tons of people think it was the best. it absolutely divided the community and drove away a large chunk of the original player base a lot of which still have yet to come back to this day
I think what Season of Arrivals did, floating pyramids above certain planets... it really made the entire solar system feel threatened. Add to it the mystery of what the pyramid fleet was and it was a cool season. I look back on Witch Queen and the Psi Ops missions and I wish those Throne World melds into the EDZ, Cosmodrome, and Moon stuck around. Season of the Splicer sort of did this, except it was limited to the Last City. Stuff that leaves its mark on the world should stay longer. Let the scars and memories linger a little. Except for that broken piece of wall near Zavala, that should've been fixed ages ago.
@@owenrobinson5031 ketchcrash had unique mechanics in each of the encounters. good enemy density, good seasonal weapons and great content overall. expunge was Gambit 3.0.
@@owenrobinson5031 if u didn’t like it it’s fair, but u should be able to give a reason y u didn’t like it. Is it that there were too many ads and u died too many times? Or that the mechanic to ketchcrash was too much and it overwhelmed ur brain? Like what was it specifically? If u can’t say anything, then u have no reason to not like it.
None of this would be possible without this community. I know this game is utter dogshit but it's helped me... It really has stopped me from doing things I would regret. Guys thank you for sticking with this game in its hard times cause I'm honestly scared what I would've done without it. Let's fly high Guardians, Let's keep the alien killing going forever!!!
The D2 original campaign was very underrated! To me it was WAY too long to complete and yes the Speaker moment left a lot to be desired but I actually liked the Ghaul fight. Warmind was the funniest to me trying to get a 9 man lobby to do protocols was peak lol! I still wish Bungie would let our guardian have actual dialogue conversations! Idk why Bungie thinks it’s cool 7 years later to sit there and let the ghost do the talking for us. With no dialogue between us and our own ghosts on top of that!
I beat the red war 5 times i think. (Not counting back when you could do heroic story mission each week too). It was the nice escape, especially back when i was willing to play crucible
Season of the Chosen! Man when I'm doing my 3 strikes of the week and I pull a battleground I'm automatically in better mood :) I loved that season. S tier easy.
The cut scene where our guardian finally speaks gives me chills till this day...as a hunter main I took that shit personally I stayed up all night just to get the chance to avenge my my beloved Cayde 6 it was the first time in destiny where I was TRUELY connected to the game.
Throw tomatoes at me if you want, but season of the lost will always be my favorite. Remember everyone in astral alignment running out to look at the bridge before the release of witch queen? The subtle additions and details really made it for me. The aesthetic of the dreaming city also had me totally obsessed since Foresaken.
I actually really loved season of the lost BECAUSE of how long it was. Getting to an extremely high level and +30 LL is what actually got me into GM and Master content and I didnt feel so rushed to finish everything, it was great. Shattered realm got pretty boring quickly though, other than that, S tier for me
I really liked Season of the Lost, I heavily enjoyed exploring the ascendant realm trying to find all of the secrets without looking at any guides, but the 30th Anniversary is what makes it S tier for me, I'd been begging for Halo guns since the franchise started, having the iconic Gjallarhorn come back was cool, the dungeon was really fun, and DoE is easily one of my favorite 6 man matchmade activities ever made, I grinded the absolute hell out of it before WQ came out to try and get multiple BXR god rolls, and I was only able to do that because of how much I enjoyed the activity. Getting infinite heavy was so fun, it encouraged me to mess around with heavies I hadn't touched since they came out, and the powerups were a fun little addition, these two things really helped make the activity enjoyable even on my 200th run, outside of Menagerie I've never grinded a 6 man matchmade activity so hard in the entire franchise, the BXR, Other Half/Half Truths, and Forerunner were a big factor, but the activity itself was really enjoyable. Another reason I loved it so much is because as a big PvP guy, 30th Anniversary was EASILY one of the best sandboxes we've ever had, damn I miss it...
Chosen is definitely S tier. It gave us the first season that actually had a great narrative. The weapons were fun to play with, the activity was really fun. It also gave us the seasonal model that bungie used right now. I know we're all bored of it now but at the time it was the best thing because previously we actually had nothing
@@mrlunar62 3 man activities are way better , in the current state of the game 6 man activities are braindead and boring asf except for raids and thats just because of the mechanics
@@cmemo6508 and 3 man activities weren’t brain dead? The worst activity of the season r expeditions. The one 3 man activities. Hell, look at psi ops battlegrounds from chosen. Ur calling 6 man activities like ketchcrash brain dead but look at chosens battlegrounds which had u kill enemies, collect tablets that u get by killing enemies, kill an enemy that drops a ball, throw the ball at a reactor, kill the boss. How insanely brain dead is that? Name an activity that was a 3 man activity had had more than 2 separate mechanics in them.
This video actually made me sad that there’s so much great content we can’t experience anymore. I hate the vault system. I just want to start at the beginning and play through everything for the first time again.
It really does suck, because in a game like d1 where you can sorta have everything...d2 got gutted and mashed together as if it was a Frankenstein and that utterly broke the game. Bungie can no longer make content that is meant to last things had to be let go
I started with Season 11. Was pretty cool, and especially the Umbral Recaster, which had drops on level was perfect this time. So sad, that everything is timegated and artificially stretched
Man Cross watching these old trailers has me dying inside at how many baller strikes we lost with the DCV. Garden World and Strange Terrain were two of my favorites, I miss em!!
I think season of the dawn was an S-tier season personally. It was the first time we had a season activity that we upgraded out "season vendor" at, and unlocked new things as we upgraded. The weapons themselves were some of the very best weapons destiny has ever had, and the story itself was great. Traveling through the past in search of Saint, and finally doing those special missions where we find him and save Saint from his death was amazing. Plus the corridors of time stuff was great, and the community event where we had to create and decode that image to figure out the pathways through the corridors of time to reach various places like our own tomb and stuff like that. Even the season activity where we went through to the 3 different locations wasnt so bad, and if the worst part of the season was a "not so bad" that already puts it higher than most other seasons. But with all the good parts, definitely S tier for the story, side activity (corridors) and weapons.
That one was awful for me. That's where I put the game down for the 2nd time ever since the start of Destiny. I liked the content, but when they did the Corridors of Time and would have pop-ups telling me to do it before it's gone, the writing was on the wall. What followed was more and more removed content.
agreed right up until the end, this season has so far drawn the most attention I've ever given Destiny 2. Right now i feel is the most you can do throughout the entirety of the game. The number of raids, strikes, season events, weapon grinds, weekly rituals, vendor challenges has never been so high.
I cried a little when you put splicer as S tier. My all time favorite season. I would love for Bungie to give us a splicer themed dungeon where we go back into the gate network. Such an amazing area. Bungies art team really outdid themselves with the visuals of the gate network.
@@Subsistence69 facts my friend. They could even expand further by giving us more layers of the network where deeper layers are more visually stunning.
Lore wise Season of the Splicer was huge. It was one of the seasons where I was really looking forward to the story week after week. That season made me not want to kill random Eliksni.
Forsaken was the golden age of D2. Drifter introduced a new playlist and Zero Hour. Opulence gave a raid, activity, and arguably the best loot farm ever. Forge gave us the coolest weapon designs, a raid, and a great secret questline for Izanagi. I don't think these will ever be topped with the current seasonal model.
season of the hunt to the season of the lost was imo the best time i have had in destiny (as context i started playing in season of dawn), the story was interesting engaging and most aspects of the game were fun even though statis at the time was still dominant in pvp
This ^ especially with them advertising we would "attack the pirate fleet",i envisioned being on a 'friendly' pirate ship with broadside cannon runs & then attempting to grapple & swing a board an enemy ship whilst under enemy ship fire etc etc. my fault for dreaming i guess! Also the cosmetics side of things for the seasons is lacking in quantity & quality (free & bought) IMO. 🤔👍
The activities this season were trash, the events were worse, the storyline was on rails and culminated in the most ridiculous way considering the "fear" associated with the relics, and on top of that they used the telesto meme to sell cosmetics and merchandise. By far the worst season and then you add several years worth of fatigue from playing the same strikes, activities, and maps from D2 launch and D1....this season had zero redeeming qualities.
Dude one of the most memorable quests was the on for izanagis burden. I started playing d2 during black armory and I loved every minute of it. I love that sniper
Bro the editing…💀💀💀. BTW cross, you can save Darnell. You can shoot the enemies that kill him with a Gjallorhorn rocket from far away and save Darnell!
The space pirate theme was SOOOO GOOD and then they just had to butcher the season itself. It really is so sad to see these awesome themes be wasted because the seasonal model is garbage these days.
I feel like people over hate season of the plunder. Now it's not the best by far, but it definitely isn't as bad as people make it out to be. I think over time people will come around on it and will like it more than they do now.
Maaaan, I remember waiting for Destiny 2 to come out. Seeing the trailers and different the game looked was such a good feeling… then Curse of Osiris came out.
Lmao. The turn in the video takes at 21:44. So dam funny. I usually start skipping through videos like this, but I had to watch it all for the edits. So effin good 😅
Season of the Lost is easily S tier and rivals Forge and Opulence. Would not change the ranking even if you exclude 30th Anniversary. Introduced Crossplay, Stasis legendary weapons, Trials revamp, PvP and PvE sandbox getting separated, arguably the best PvP meta even with outliers like DMT and Lorentz, Light subclasses got buffs to match Stasis and Stasis got warranted PvP nerfs. Only downside was it was long, but 30th Anniversary and the Trials revamp alleviated the wait for Witch Queen.
Oh MAN this tier list was SPOT. ON. Blast furnace and hammerhead are some of my all time fave's in the franchise. Hell, did we forget it's the expansion that gave bow fanatics the GOD TIER PVP BOW, Le Monarque? Regularly got wiped on higher difficulty forge runs at the start, making it an activity you WANTED to do better in, to get to the prized loot. This whole list was just *chef's kiss* to me.
He should put up a state of the game/review of every season during the last weeks of it. That way he can go back and re-watch his vids to remember what exactly happened that season.
Watching this makes me remember back when bungie released trailers more than a day before the season dropped
Well they had interesting content back then.
@@ModuliOfRiemannSurfaces damn why did u do them like that lmaoooo
I mean hes right
I have no idea why they insist on releasing trailers so late. It’s beyond infuriating.
Day? They wont release it till like 4h, and even then it wont be bungie but japanese Playstation or some other company
Arrivals was the perfect time for new players to hop in, there were so many different activities and campaigns to play. It’s still such a shame so much content got removed for Beyond Light.
I actually started playing on August 06, 2020, during Arrivals. Solstice of Heroes was the first thing I really did. I wear the Solstice 2020 white glow 24/7 on my Titan, which you can probably tell from my profile picture.
My first exotic was Hard Light, which is still one of my favorites despite being a shell of its former self. Witherhoard was a banger and is my second favorite. I loved Contact as a seasonal activity, and my favorite destination was Io. I miss all of it so much.
The best Moments of Triumph, IMO. So much stuff to do knowing it was getting yeeted soon, looming Pyramid ships on the soon-to-be-vaulted destinations, and experiencing a condensed version of all of the Y1-Y2 content + Arrivals' pretty great narrative, Dungeon, and Public Event + Patrol zone evolution.
Arrivals is when I came back after the letdown of curse of Osiris
I came back from D1 to arrivals. What a time to be alive. I did sooooo many raids and secret missions. The content was amazing. And the prismatic remaster was amazing.
Arrivals gave us darkdrinker and boltcaster back, well sorta...
Really made me realize how many good seasons there were compared to bad ones
Overall they've been batting pretty good, high highs but extremely low lows. I think If the lows weren't as bad as they were id be more positive. A lot of seasons like hunt, haunted and plunder also were just so middling it got unbearable and truly embodied "a season of destiny" and make me gravitate towards negativity
Arrivals was the absolute best state the game has ever been. I LOVED that season. It literally was world changing. Being able to see all the pyramids in the Sol system was godly. Especially that one in mercury
HIGHLY agreed, the introduction of the engrams that dropped in all activities for seasonal loot made hunting the new weapons that were all first of all really cool looking and second of all really solid gameplay wise. Prophecy is still my favorite dungeon and is just such a fun thing to run. Also the story bits were so good with the queen giving dialogue each week
Arrivals was an SSS+ tier season. Gave me the ball gun. What more can I say.
Yup, the last season where the game was still whole with so much to do.
Season armor ornaments looked so nice too
For me the FOMO for farming out all the exotics and catalyst before they get sunsetted made me go through all the quests and enjoy them, otherwise I would probably be lazy enough to do them all. Except raid farms, they sucked. Like anarchy grind.
Luke is the hero we don’t deserve
Luke you can venmo that $20 as agreed
💸
him and Darnell
Season of Dawn is defs S Tier. Weapons-S Tier, Saint’s return-S Tier, PvP meh. Story was good.
@Aztecross didn’t you say at the time the darkness needed to improve on the power and effectiveness of supers because you were hyped for the story progression with the darkness? So bungie made stasis op on purpose for you do you need to move beyond light up a bit and arguably it’s your fault stasis was as op as it was mr build videos day 1 of launch
Cross has memory-holed so much of the past; especially with Joker's Wild. It was not disliked because of Gambit Prime. It was hated because to even be able to enjoy Gambit Prime at its fullest, you needed the armor which came from Reckoning which was heavily disliked. The armor took weeks to grind for since you had to farm Gambit to get resources to make your motes for Reckoning, then you had to pray to the RNG gods to get the armor piece you needed with ok stats/perks. Then you had to complete the weekly quest for the helmet to be able to move onto the next tier of armor. Then after all that again, you were finally allowed to go for the tier 3 version of the armor that allowed you to run an exotic and pop a coin to be allowed to use the full armor set effect. Then and only then after enough people who were dedicated to getting the armor started stacking in Gambit Prime, did you find the other problem that the balance was horrible when it was a stacked team vs an unstacked team for armors. Big blockers from Runners (which everyone wanted to run since it was how you got random drops from the mote deposits for Dire Promise), Invader with overshields that made them into a raid boss, Sentry that always had heavy to Hammerhead you down that moment you spawned in, and a good Reaper left everything dead in about 5 seconds flat just by running Riskrunner.
Reckoning itself became a bigger problem as finding a team through matchmaking was an absolute cancer. You'd get people who would AFK and just wanted others to do whole thing for them so they could AFK farm guns. You could have a great group going, but one person gets physics and then you'd have a rage quitter because someone simply died. It was also the event that lead to Bungie to start focusing on nerfing various exotics like Orpheus Rigs and making enemies that would unfairly kill you (like Ogres on Reckoning bridge) more common because they needed to address how stupidly strong we were and didn't want to lean to heavily into nerfs to avoid angering the community. Still, after Opulence, they went ahead with a lot of the nerfs they had planned anyway because we were still to strong after small tweaks here and there and even admitted in TWAB a lot of nerf plans were started back in Joker's Wild because of Reckoning.
Honestly, Gambit Prime was great until they introduced Truth to the scene and then it just became cancerous and no one wanted to play cause it was always going to be who got their Truth rocket off first... I used to love Gambit. Why you break the game so bad, Bungie? Why did you have to ruin something that was so great?!
Tl:dr
@@omensoffate Don't worry, some day you'll be able to read with the speed of a 4th grader and a paragraph and a half will be a breeze for ya. Stay in school and know we believe in you!
People hated gambit because they wanted to be part of an ever growing bandwagon. Morons love to bandwagon stuff. No matter what it is.
@@allpapiodin bro is heated
gambit has never been and will never be good
The only thing that was exciting about worthy was "ANOTHER WEEK BOIS AND ANOTHER TWAB"
How can you send voice command on UA-cam
Sliding down into the bunkers was fun.
That's it. That's the only fun thing that season.
@@twohorsesinamancostume7606seems like ur doing it again…
@@twohorsesinamancostume7606yea lol
I still get chills when Ikora says “cowardice”
This writing team is long gone
and then Zavala indeed proceeded to do nothing 🙃
@@thebuttaman3993 new writing team was hired from tumblr
"Say it..."
_"Cowardice."_
@TheButtaman I think you forget the difference in quality between something like vanilla or warmind and witch queen campaign
Plunder had a good theme, I love the idea of being a space pirate, but I think that the overall state of the game and negativity really dragged the season down.
Overall rough state of the game, and the lack of proper Deepsight grinding methods for a while. That and the baffling jump to the finale cutscene really brought Plunder from the all-time peak of my excitement for D2 at the start coming out of the Lightfall showcase, even to the point of really falling in love with the game again, down to C tier.
Season of plunder was beyond trash - laughable story, unnecessary grind, embarrassing ending (unless you’re gay)
Eido was the best part of the season imo.
@@Cybeldar not everyone is a virgin
@@Darkraz your mom didn't heat the coat hanger fast enough.
I honestly think Season of the Drifter is underrated. Yeah, it was Gambit centric, but it gave us the best version of Gambit to date, with roles that emphasized team play, set bonuses, good loot, new maps, Primevals and features. It was when Bungie took time to make Gambit a proper entry into the core playlist, which was great, until they gutted it in Beyond Light.
The lore and narrative were amazing, too. It was great learning more about the Nine and Emissary through the Invitations, and working with Drifter through the loyalty quests and hearing his recordings about the Dark Age. He gave us a different perspective on the Vanguard, Guardians, the Light and humanity as a whole.
My main complaint was with Reckoning. I didn’t like that you had to play a completely separate mode to get stuff for Prime. It was also ridiculous that there were 3 different armor sets for the exact same role, and you only got 1 piece if you completed it. Also, that bridge level was just annoying.
Bungie really needs to bring Prime back. We need an endgame Gambit mode and more support for Gambit than just a single update a year.
As a gambit fan I absolutely loved that season. Grinded the f out of reckoning got the Reckoner title lol Drifter is king
The lore in season of the drifter was a mixed bag. We got confirmation of the Nine being the nine traditional planets of the solar system. I'd figured it out before that point but there wasn't much in the way of hard proof. But on the downside we got the hive bullet clusterfuck that bungie for whatever reason still hasn't retconned. So we've got loads of people that think Ghosts are indestructible all because one writer didn't know how Thorn worked.
I do miss Gambit Prime though. I rock my Reckoner title with pride.
Reckoning was a solid game mode that was actually challenging. The game sorely needs Reckoning, or a Reckoning type activity, back in the game.
I would say we should let gambit die. But gambit is already dead. So we should let it stay dead
@@0giraffe0 A Reckoning mode could be decent, but it shouldn’t be the only way of getting Prime armor.
Maybe they could revamp the loot pool and have it give higher stat armor, multi-perk weapons, increased loot drops and a bigger chance of getting exotics depending on the Tier you complete. Add gear from previous seasons, or from Trials of the Nine in the pool that rotate every week and use the bank to focus what you want.
It could be a quicker, but harder and riskier version of Menagerie.
cross putting curse higher than the current season is mindnumbing like does he not remember
The current season is approaching double primary static rolls levels of bad
@@ModuliOfRiemannSurfaces at least its over
I would have swapped the 2 rankings. Kings fall was awesome but was the only exciting thing for me. And for curse they lost a lot of players during that season and definitely should have been d tier
@@ModuliOfRiemannSurfaces *"Approaching"*
@@ModuliOfRiemannSurfaces seems like someone forgot how double primary static rolls with slow movement felt
For anyone wondering, the song in the Season of the Splicer trailer is called Quickfall by Complexities of Sound
The old trailers bring back an unhealthy amount of nostalgia, holy shit
Season of Dawn trailer had some epic music and dialogue. Loved the weapons too hope they come back.
The new high impact sidearms don't hit like the og did. I miss it
@@kmanalpha453 man I finally grinded out that demo + osmosis kinetic sidearm just for these dipshits to make it obsolete a couple seasons later 😐. Classic bungie move
I have so much nostalgia for Season of Arrivals. I started playing in the middle of Worthy (kind of a good time bc there was literally nothing to catch up on except for Heir Apparent) and it was when I was in a rough patch in life, and there was so much to do in Arrivals and so much I had left to discover that everything was so exciting, and the hype for Beyond Light (even if it was slightly disappointing) kept me going, and gave me an escape and something to look forward to every day. Arrivals was the best time I ever had playing the game, and I wish I could relive that. Witch Queen/Risen sort of came close with the campaign and all the content, but it wasn’t quite the same. I’m hoping that Lightfall gives us a similar sense of discovery, because that would be a great way to shake things up for the end of the saga.
That's almost exactly my experience as well, wishing you good times in the future big man
I started playing during season 3, but took at break from the game near the end of Dawn, and then skipped the entirety of Worthy
Arrivals was still a phenomenal season and imo the peak of what Bungie were capable of doing without the funds from activision
Love the love for Splicer, Black Armory, and Witch Queen. Easily my most-played seasons. Lost having 30th anniversary does and should raise it up, despite it being a separate thing.
Splicer was my first playing a destiny game, and i have to say i have been treated nicely. 🫡
season of arrivals is still my favorite season by far
13:15 best moment in the entire video
no, it wasn’t. It was 21:11 😂😂😂😂
You should have played the Curse of Osiris Trailer where Ikora talks about him as the most notorious guardian of all time and her mentor. It made him look so hard, and in lore, he is. Then they made his DLC a joke and proceeded to ruin his legend.
Yea I miss d1s tone. I can't stand crows dialougue in lightfall 😣😣😣
Seasons and expansions definitely deserve separate tiers. You can't justify a crap season just because it dropped with a decent expansion
Seeing Aztecross with a new post always bring joy to me seriously love this guy and all his content.
Cross in 30th anniversary we also got anticheat, trials' beautiful revamp, grasp of avarice, particle deconstruction, and possibly the best pvp meta we've seen in years. While I was also getting bored of a 6 month season it also made me able to play other games without fomo so I could come back and play the finale and feel fresh and rejuvinated for the new expansion. Season of the lost was definitely S.
Season of Arrivals is my favourite. Contact still remains my favourite seasonal event. Prophecy is still my favourite dungeon and we can't forget the dunking. Ruionous Effigy elevated my enjoyment so much of that season. Literally used it everywhere and it was so fun.
Arrivals is my favorite too. it was super cool, but was also pulling the entire curtain back on the series long conflict, with our real enemy finally arriving from the shadows.
Dont forget the mighty witherhoard, which is getting nerfed 🤧
Contact was dogshit. 9/10 times I had to reload into the same destination to find players to play it with. It was just a glorified public event with zero mechanics. Prophecy was amazing. The exotics were great, and the story finally felt like we got something good. But arrivals is still a low A tier
@@mrlunar62 thats fine to each their own, i personally liked contact a lot, maybe coz i never really had your problem. Since its easy at the start i would just start it and sooner or later people just started showing up most of the time and like i said Ruionous Effigy just made everything better
When the guardian said "You won't have to, uldren sov is mine". It sent under chills down my spine. In my 16 year old head uldren sov was a dead man walking from that point forward .
Season of the splicer was probably my most favorite season by far loved it so much
Same
I liked it so much because Mithraxs was such an interesting character. His voice lines were great
S-tier for sure
I remember when Black Armory gave us that heavy "scout rifle" with 450 rpm called Hammerhead. It was a rapid fire scout rifle. It felt so nice, so predictable, hits hard, accurate even at longer range and the reload was decently fast so I don't have to waste a perk to reload it faster. And it's beautiful. I miss you Hammerhead. D,:
My favorite LMG of all time
Props to Luke. You are a God tier Editor. Great work as always man. Thanks for the amazing videos. And you too, Cross. I guess.
Arrivals was when I was glued to destiny. We still had all our locations, tons of strikes, all our PvP maps were still available and the starting power level of the seasonal event made me want to get stronger. Season of the hunt is when I dropped the game for an entire season though, lmao.
Personally, I think of things like random rolls, special weapons, and gambit as being as shipping at the same time rather than being part of the season. I think to qualify as seasonal content, it has to be something that was originally paid. Though it still was quite good even with those things in mind, I think Forsaken is seen with rose-tinted lenses because of just how many things started at the same time rather than the expansion itself.
Forsaken was the beginning of the original downfall it brought upon insanely stupid power creep and introduced most of the most hated features in the game today yet tons of people think it was the best. it absolutely divided the community and drove away a large chunk of the original player base a lot of which still have yet to come back to this day
Lmaooo puttin “yelling tobey” on the exploding planet during the D2 intro cutscene… epic! Wasn’t expecting it and I audibly laughed out loud!
I think what Season of Arrivals did, floating pyramids above certain planets... it really made the entire solar system feel threatened. Add to it the mystery of what the pyramid fleet was and it was a cool season. I look back on Witch Queen and the Psi Ops missions and I wish those Throne World melds into the EDZ, Cosmodrome, and Moon stuck around. Season of the Splicer sort of did this, except it was limited to the Last City. Stuff that leaves its mark on the world should stay longer. Let the scars and memories linger a little. Except for that broken piece of wall near Zavala, that should've been fixed ages ago.
I liked how Haunted did this with the Leviathan hanging over the Moon
My upvote is for Luke. This list is C tier.
Luke's editing is top tier! Had me laughing the whole time 🤣
Cross you better pay your editors hella well. Your editors are so fucking funny and deserve to be paid for their work
I miss Splicer so much. Expunge and Override are my favorite seasonal activities ever, and the story was peak
Menagerie? Ketchcrash?
@@mrlunar62 was not a fan of Ketchcrash, and menagerie was excellent, but just something about the season 14 activities just did it for me
@@owenrobinson5031 ketchcrash had unique mechanics in each of the encounters. good enemy density, good seasonal weapons and great content overall. expunge was Gambit 3.0.
@@mrlunar62 cool👍 I did not ask. I played it more than enough to know that it was far less enjoyable
@@owenrobinson5031 if u didn’t like it it’s fair, but u should be able to give a reason y u didn’t like it. Is it that there were too many ads and u died too many times? Or that the mechanic to ketchcrash was too much and it overwhelmed ur brain? Like what was it specifically? If u can’t say anything, then u have no reason to not like it.
The red war and the beginning was the best! I miss that campaign and the funny quotes from fail safe and Cade! Miss Cade
The edits are god tier😂😂
None of this would be possible without this community. I know this game is utter dogshit but it's helped me... It really has stopped me from doing things I would regret. Guys thank you for sticking with this game in its hard times cause I'm honestly scared what I would've done without it. Let's fly high Guardians, Let's keep the alien killing going forever!!!
👏🤗
The D2 original campaign was very underrated! To me it was WAY too long to complete and yes the Speaker moment left a lot to be desired but I actually liked the Ghaul fight.
Warmind was the funniest to me trying to get a 9 man lobby to do protocols was peak lol!
I still wish Bungie would let our guardian have actual dialogue conversations! Idk why Bungie thinks it’s cool 7 years later to sit there and let the ghost do the talking for us. With no dialogue between us and our own ghosts on top of that!
I beat the red war 5 times i think. (Not counting back when you could do heroic story mission each week too). It was the nice escape, especially back when i was willing to play crucible
The editing is an easy S-tier
Season of the Chosen! Man when I'm doing my 3 strikes of the week and I pull a battleground I'm automatically in better mood :) I loved that season. S tier easy.
When I pull a battleground, I immediately take my ghost and peace out
The cut scene where our guardian finally speaks gives me chills till this day...as a hunter main I took that shit personally I stayed up all night just to get the chance to avenge my my beloved Cayde 6 it was the first time in destiny where I was TRUELY connected to the game.
Throw tomatoes at me if you want, but season of the lost will always be my favorite. Remember everyone in astral alignment running out to look at the bridge before the release of witch queen? The subtle additions and details really made it for me. The aesthetic of the dreaming city also had me totally obsessed since Foresaken.
I actually really loved season of the lost BECAUSE of how long it was. Getting to an extremely high level and +30 LL is what actually got me into GM and Master content and I didnt feel so rushed to finish everything, it was great. Shattered realm got pretty boring quickly though, other than that, S tier for me
I really liked Season of the Lost, I heavily enjoyed exploring the ascendant realm trying to find all of the secrets without looking at any guides, but the 30th Anniversary is what makes it S tier for me, I'd been begging for Halo guns since the franchise started, having the iconic Gjallarhorn come back was cool, the dungeon was really fun, and DoE is easily one of my favorite 6 man matchmade activities ever made, I grinded the absolute hell out of it before WQ came out to try and get multiple BXR god rolls, and I was only able to do that because of how much I enjoyed the activity. Getting infinite heavy was so fun, it encouraged me to mess around with heavies I hadn't touched since they came out, and the powerups were a fun little addition, these two things really helped make the activity enjoyable even on my 200th run, outside of Menagerie I've never grinded a 6 man matchmade activity so hard in the entire franchise, the BXR, Other Half/Half Truths, and Forerunner were a big factor, but the activity itself was really enjoyable.
Another reason I loved it so much is because as a big PvP guy, 30th Anniversary was EASILY one of the best sandboxes we've ever had, damn I miss it...
I honestly rlly enjoyed all the edits haha
😂 I spit my water out with that curse of Osiris part 😂😂😂
Arrivals was such a great season. The day of and after the exotic quest launched was probably some of the most fun I’ve had in the crucible
Chosen is definitely S tier. It gave us the first season that actually had a great narrative. The weapons were fun to play with, the activity was really fun. It also gave us the seasonal model that bungie used right now. I know we're all bored of it now but at the time it was the best thing because previously we actually had nothing
it was a 3 man matchmade activity tho that for most players was boring after 2 weeks
@@mrlunar62 3 man activities are way better , in the current state of the game 6 man activities are braindead and boring asf except for raids and thats just because of the mechanics
@@cmemo6508 and 3 man activities weren’t brain dead? The worst activity of the season r expeditions. The one 3 man activities. Hell, look at psi ops battlegrounds from chosen. Ur calling 6 man activities like ketchcrash brain dead but look at chosens battlegrounds which had u kill enemies, collect tablets that u get by killing enemies, kill an enemy that drops a ball, throw the ball at a reactor, kill the boss. How insanely brain dead is that? Name an activity that was a 3 man activity had had more than 2 separate mechanics in them.
Loved, LOVED, the metroidvania aspect of Season if the Lost with the Ascendant Planes evolving every week. Explored the hell outta that place!
I cannot express how beautiful the Trailer for Season of Dawn is
This video actually made me sad that there’s so much great content we can’t experience anymore. I hate the vault system. I just want to start at the beginning and play through everything for the first time again.
It really does suck, because in a game like d1 where you can sorta have everything...d2 got gutted and mashed together as if it was a Frankenstein and that utterly broke the game. Bungie can no longer make content that is meant to last things had to be let go
I started with Season 11. Was pretty cool, and especially the Umbral Recaster, which had drops on level was perfect this time. So sad, that everything is timegated and artificially stretched
Man Cross watching these old trailers has me dying inside at how many baller strikes we lost with the DCV. Garden World and Strange Terrain were two of my favorites, I miss em!!
I think season of the dawn was an S-tier season personally. It was the first time we had a season activity that we upgraded out "season vendor" at, and unlocked new things as we upgraded. The weapons themselves were some of the very best weapons destiny has ever had, and the story itself was great. Traveling through the past in search of Saint, and finally doing those special missions where we find him and save Saint from his death was amazing. Plus the corridors of time stuff was great, and the community event where we had to create and decode that image to figure out the pathways through the corridors of time to reach various places like our own tomb and stuff like that. Even the season activity where we went through to the 3 different locations wasnt so bad, and if the worst part of the season was a "not so bad" that already puts it higher than most other seasons. But with all the good parts, definitely S tier for the story, side activity (corridors) and weapons.
That one was awful for me. That's where I put the game down for the 2nd time ever since the start of Destiny. I liked the content, but when they did the Corridors of Time and would have pop-ups telling me to do it before it's gone, the writing was on the wall. What followed was more and more removed content.
agreed right up until the end, this season has so far drawn the most attention I've ever given Destiny 2. Right now i feel is the most you can do throughout the entirety of the game. The number of raids, strikes, season events, weapon grinds, weekly rituals, vendor challenges has never been so high.
I WAS LAUGHING AT THE WHOLE EDIT TEAM LMAO BRILLIANT 🤣🤣
especially at 34:07 where some people that couldn't agree with that statement more!
🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣🤣
And this tier list was done yesterday. And how fast editing team was. Editing team are chads
I cried a little when you put splicer as S tier. My all time favorite season. I would love for Bungie to give us a splicer themed dungeon where we go back into the gate network. Such an amazing area. Bungies art team really outdid themselves with the visuals of the gate network.
Splicer dungeon 😩😩😩 thatd be so fucking cool. EASILY the most aesthetically pleasing season, easy S
@@Subsistence69 facts my friend. They could even expand further by giving us more layers of the network where deeper layers are more visually stunning.
@@TheMadRacer1997 that would be absolutely incredible 😧 probably nothing more than wishful thinking though sadly 😔
When Ikora invited The House of Light to the city, I actually fist pump and squeal in excitement. Lore wise, that season is insane.
This video also shows just how amazing their trailers are when it comes to editing, music, action, etc. Particularly Dawn and Splicer, my god.
I can already tell the editor is going crazy this video 😂
Splicer is what got me back into Destiny after a year of struggling to care. It holds a special place in my heart.
Lore wise Season of the Splicer was huge. It was one of the seasons where I was really looking forward to the story week after week. That season made me not want to kill random Eliksni.
I stay subbed for cross, but gotta love Luke too. man doesn't miss editing wise
Forsaken was the golden age of D2. Drifter introduced a new playlist and Zero Hour. Opulence gave a raid, activity, and arguably the best loot farm ever. Forge gave us the coolest weapon designs, a raid, and a great secret questline for Izanagi. I don't think these will ever be topped with the current seasonal model.
The dukes of hazard horn on the eramis scene killed me for about 5 minutes 😂
The Whisper mission is what started the turn around. If Bungie could make activities like the Whisper mission, then perhaps there was hope on Destiny.
There were so many memories coming from over the years while watching this lol
I will say this:
This was an accurate tier list.
season of the hunt to the season of the lost was imo the best time i have had in destiny (as context i started playing in season of dawn), the story was interesting engaging and most aspects of the game were fun even though statis at the time was still dominant in pvp
fun fact: season of the plunder would have been S tier if they let us drive either our own ship or the ketch or even both in one of the missions
This ^ especially with them advertising we would "attack the pirate fleet",i envisioned being on a 'friendly' pirate ship with broadside cannon runs & then attempting to grapple & swing a board an enemy ship whilst under enemy ship fire etc etc. my fault for dreaming i guess!
Also the cosmetics side of things for the seasons is lacking in quantity & quality (free & bought) IMO. 🤔👍
The activities this season were trash, the events were worse, the storyline was on rails and culminated in the most ridiculous way considering the "fear" associated with the relics, and on top of that they used the telesto meme to sell cosmetics and merchandise.
By far the worst season and then you add several years worth of fatigue from playing the same strikes, activities, and maps from D2 launch and D1....this season had zero redeeming qualities.
Dude one of the most memorable quests was the on for izanagis burden. I started playing d2 during black armory and I loved every minute of it. I love that sniper
Bruh the moment I saw the CoryXKenshin clip, Aztecross became just that much cooler😂. Two of my fav content creators.
God tier edits mate. Cheers!
6:00 Caydes Death save the game, period! This is what brought back a lot of players, old and new.
Eramis being frozen with the memes behind it almost made me choke on a god damn quesadilla, god dawg it editor. You nearly killed me lmao
Bro the editing…💀💀💀. BTW cross, you can save Darnell. You can shoot the enemies that kill him with a Gjallorhorn rocket from far away and save Darnell!
Still get chills when I watch the forsaken trailer. Every damn time. Rip Cayde 🙏
The space pirate theme was SOOOO GOOD and then they just had to butcher the season itself. It really is so sad to see these awesome themes be wasted because the seasonal model is garbage these days.
The nostalgia of rewatching this after final shape is crazy, what a journey 😢😎
I feel like people over hate season of the plunder. Now it's not the best by far, but it definitely isn't as bad as people make it out to be. I think over time people will come around on it and will like it more than they do now.
In your opinion,not "it [definitely] isn't as bad as people make it out to be". Your POV is subjective only! 🤔
Man, looking back, those were the days- Forsaken + Black Armory - S-tier forever
I really thought and was hoping we were going to get a glimpse of the vex realm had such potential for that season
warmind is where all my core d2 memories were made and is still that high that i’m constantly chasing in this game
watching that first trailer brings back a lot of memory's
Maaaan, I remember waiting for Destiny 2 to come out. Seeing the trailers and different the game looked was such a good feeling… then Curse of Osiris came out.
That backwards strike as a battleground is actually one if my favorites lol
ill never not get goosebumps watching the season of dawn trailer. super under rated season imo
Lmao. The turn in the video takes at 21:44. So dam funny. I usually start skipping through videos like this, but I had to watch it all for the edits. So effin good 😅
watching this back got me all manner of feelings of nostalgia.
Season of the Lost is easily S tier and rivals Forge and Opulence. Would not change the ranking even if you exclude 30th Anniversary.
Introduced Crossplay, Stasis legendary weapons, Trials revamp, PvP and PvE sandbox getting separated, arguably the best PvP meta even with outliers like DMT and Lorentz, Light subclasses got buffs to match Stasis and Stasis got warranted PvP nerfs.
Only downside was it was long, but 30th Anniversary and the Trials revamp alleviated the wait for Witch Queen.
Oh MAN this tier list was SPOT. ON.
Blast furnace and hammerhead are some of my all time fave's in the franchise.
Hell, did we forget it's the expansion that gave bow fanatics the GOD TIER PVP BOW, Le Monarque?
Regularly got wiped on higher difficulty forge runs at the start, making it an activity you WANTED to do better in, to get to the prized loot.
This whole list was just *chef's kiss* to me.
1:40 you can not tell me i didn't hear the Toby scream from Spider-man 2 😂😂
Season of the splicer DAM was so good and the seasonal activitie was fun AKA "killed by the architects"
He should put up a state of the game/review of every season during the last weeks of it. That way he can go back and re-watch his vids to remember what exactly happened that season.
watched the whole thing and generally agree slapper T list and good editing
I love it when he goes into the “ban that guy” rage
The Vex environments in the splicer activity was totally Bungie showing their love for old school Tron. 😍
Bro the red war in launch was friggin insane. That was insane! Zavala finally looked cool
I'll give it up, the edit at 21:12 was really funny
Black armory gave us anarchy that took over the " must have gjallahorn " to join spot it was so good
I never noticed that ikora blinks herself and cayde into Zavalas bubble. That’s so sick