It's discouraging how the space-sim genre is simultaneously so barren and also so over-saturated with nebulous "Upcoming Future Early Access Alpha Proof-of-Concept" games that seemingly go nowhere. At least X4's upcoming 7.0 update is looking good from what I've seen from their beta-branch, and Everspace 2 is still receiving love from its development team.
I guess that is the problem, the genre is baren but with a lot of people that want something very specific from their dream space game, so they try to make their own. but they will always be niche, and there is no running from that.
@@danilooliveira6580 I really miss the tight linear space games like some of the Wing Commander or Tachyon. As soon as I hear the word procedural, I get very sad.
@@danilooliveira6580 I think a lot of these developers deliberately make their games even more niche just because they don't want to be compared to the Star Citizen- or at least what Star Citizen is supposedly going to be in a decade or two. Take Underspace for example, it's supposed to be a straightforward all-encompassing space game like Freelancer was back in the day... but someone decided that they should market their game as the "Giant Spooky Monsters In Space" game, which makes it feel 'different for the sake of being different'.
Planet Prospector does have a playtest you can install and try. It was supposed to expire on June 1st but as of today it's still live. It looks promising, it already has very nice "game feel".
The X-com mentioned as an influence for the first game may not have been the ground based game. Rather it might be X-com Interceptor ... the space combat spin off of the original game.
I remember that game from ages ago, was cool that you could build up your own space station and have its defenses helping you when doing base defense missions.
Games like this really show how ambitious Star Citizen is.. Where its a flight game, getting out of your ship, exploring your ship and outposts/cities, minming, cargo, salvage, fps all wrapped up in the best looking graphics around.. Also the longest running Alpha in history and probably the most ever invested into a game at the same time..
They are mostly simulations or combat games, and they all beginning to look the same. I'm personally waiting for a story-based adventure/exploration game.
I enjoyed Starfield in that regard (I know I know). Might be worth a try if you have gamepass, wouldn’t pay $60 for it tho until more updates and official mods come
We desperately need way many more valuable and great titles in the genre. The promise of SC is still far on the horizon and lots of talented indie studios at least can really make a profit with good titles in the mean time.
@@yeastydynasty Yeah, now its again on the shoulders of the modding community to make that game great. I wonder how long will this happen with future bethesda games.
@@silviupopovici7122 Its pretty much a staple for Bethesda games now. I was excited for Elder Scrolls 6 but now, I don't know. That game is being made on their Creation 2 engine...
@@silviupopovici7122 Bethesta games have been saved by the modding community so often that their ability to create a fullfilling game on their own has all but atrophied.
Definetely still under development and closer than ever to a release. Release is still unknown, but we only have a few (very important) backend things to fix up
Remnant Protocol is like the *Galactic Conquest* mode in the original Star Wars Battlefront 2 if it were only space combat. That sounds pretty awesome, tbf.
I remember the battlecruiser 3000AD game. It was a very exciting concept. But not very well done. I've always wanted to run some capital ship in a dynamic sandbox game. Crews, Passengers, fighter squads, marines, rpg elements, ship upgrades, resource management, away missions, strategic, political and tactical decision, Is there any title that tick these boxes. Upcoming or existing? Planet prospector looks cool, though still very rough around the edges.
I'm really skeptical of In The Black. Originally they were saying in their Kickstarter that it would be released in 2018 with an alpha in 2017. There's a pinned Tweet from them saying Early Access is about to come out... which is 24 months old. I hope I'm wrong as the game looks great, but they have shown themsleves repeatedly to not be credible. I'd be totally shocked at this point if this game ever comes out.
Planet Prospector sounds interesting - Some vibes of Star Citizen "industrial" gameplay - co-op and so far without PvP; Age of Space looks like it is leaning into 1990s RTS - some interesting ideas there
Age of Space seems to be the closest to what I would really like to plan - Star Wolves series. With the first one being more of a mission based RTS with pause, later on focusing more on the RPG style.
Planet Prospector might actually steal some people from Star Citizen. Sure it's nice to have all the options in one game, but if you are just looking to haul some cargo or dig some rocks without bothering with PvP, you might not want to play SC for that part.
They all look pretty neat, but Age of Space actually kind of does it for me. I'm always looking for anything that might focus on commanding one capital ship, in real time or turn based, but in three dimensional space. There's a lot of good strategy games with fleets of various sizes, or fighter/small craft scale, but I don't know that I've ever seen anyone do a good job with game play that's build around managing one large ship.
Thanks a ton! Looks like something that could be useful to me... I'm mostly into sims though - except TRUE sims, not the kind usually shown on this channel. If this title will handle orbital mechanics and space-appropriate engagement distances / weapons properly, this might become a bigger thing than CoaDE
This sub is key top source for wishlisted games...Age of Space especially wants to scratch that "Rebel Galaxy in 3d" gameplay need...that I didn't know I *actually have*. Gimme dat game!
Apparently it's been on Epic for like a year in early access and I just found out a few days ago haha. Should be hitting steam once its feature complete though.
Okay, Remnant Protocol and In the Black are in my wishlist now. Unfortunately my old PC will most likely not handle Planet Prospector, otherwise it would also be on my wishlist. Thanks for this showing us these interesting games.
Just a reminder, Starfield Ship Decorating. Decorating habs, Yes you can. Any ship and any hab can be decorated. Use the scanner inside your ship or use the decorate button on the wall in your ship's cockpit. Any hab and even your cockpit can be decorated so it's all fine.
Yeah because that is what the game needs... forget about having anything interesting to do in the drab fetch quest missions... lets decorate a ship... f***ing walking simulator with mild space bits every now and then
I like how Elite Dangerous is the only one with uninspired ship explosions. Although, the most impressive explosion for a seemingly fusion reactor type of vehicle was Mech Assault on Xbox original lol. They'd go critical and you'd see rays of light coming out of the seams and cracks and a huge, orbed explosion resulted, which could make other nearby mechs go critical and explode and buildings crumble. Elite be like "crackle, snap...poof!" Not unlike Rice Crispies, or, okay...maybe more like shooting a steam engine train.
0:53 Ehm, gauges and cockpit displays? Where? All I see is a fake/generic sci-fi UI, speed indicator, and a crosshair. Kind of a letdown. See this 4:21? This is what we call immersive UI.
it's so funny that Age of Space the devs don't even try to hide that the game is literally EVE singleplayer. as for the others, I really feel like we need more space games options for VRs, the more I play vtolVR the more I crave for more similar VR games.
I wish there was a Microsoft Flight Sim but for Futuristic spaceships and aircraft. All theoretical stuff but with weighty controls and insane graphics.
Apart from the graphics, Orbiter should be up your alley - although it can be a pain to find and put all the improvement components together. The good news it's completely free (and even open source now)
Still waiting for another game like Freelancer, with a single-player story-driven lively open-galaxy full of interesting characters, great variety of stations, planets, in-game corporations, factions each offering unique expansive collection of spaceships and equipment. with immersive features like hailing a passing ship to have a conversation, traveling via space-highways etc. Had high hopes for Everspace 2, Rebel Galaxy Outlaw and SPG3. All three greatly disappointed.
I would like a space game where you have a life need to have a job to earn more like a life sim with space theme where you can travel to other planets en make first contact
Remnant Protocol, added to Steam wishlist. Right away got vibes of 'Terminal Velocity' from way back when. "Big Publisher"? OH OH! Hope its not EA or one of the other usual toxic suspects.
Yeah I'm worried about loot boxes and other micro transaction bullshit. The resources management aspect makes the game ripe for that sort of exploitation .
It's looking grim considering some recent updates. They've been relatively silent over the past couple years since the launch of their disastrous Odyssey DLC, only to come back and announce the "first new ship in years", and follow it up by announcing that players will be able to purchase ships with real money. I'd recommend looking elsewhere for "future proof" experiences.
They're planning to add more ships and have already added the Python Mk II, however, the Mk II is currently only accessible by spending 16250 ARX. It will be available for in game currency in early August, but this has caused some controversy. While there is some reason for complaint, I get the sense that they are just trying to keep Elite alive by adding some new revenue streams, so I myself think it's hard to blame them. It sure beats Star Citizen's business model...
I really prefer these games that incorporate HUD and UI, and where the instruments you see can be interacted with. Counter example: Starfield. Its instrument panels are for show only.
I wouldn't say "ignore" granted I'm not a dev myself and have no knowledge in that area. I'm sure its harder to implement vr than it is on paper. It might look easy where all you have to do is look around, but I'm like 99% sure its much more than that
Its not ignored, its seen as a waste of a focus, still the number of steam users with a VR headset is less than 2% of users, unless that changed (seems unlikely given how common people have issues with them) then you will not see more games needing them
Hum, i think the space game industry is stuck in a loop. Dogfights, trade, amassing wealth. For what reason ? And this is the point with all space games. Space is by default boring. Its emptiness. Developers need to fill this emptiness, with stories, content and adventure.
Prospector at least looks somewhat interesting, but tbh im just disappointed at how unimaginative most these games are, i want more mining and trading sims. More games that are juts simple. Look at hardspace shipbreaker. Its a simple game with a simple premise but its sooooo good. You feeel like a salavge yard worker, pulling ships apart and making money. I want that but solar system scale at least
Hate how all these companies make a battle game in space and claim it is a space game... no it is a dogfighting flight genre that just happens to take place in space. More junk to bury the other good legit space games.
As a team member with Impeller Studios, I would say our game "In The Black" is a good mix of the two. Think, Mechwarrior/X-Wing/The Expanse. Realistic physics, mixed with an arcade-like instant action and multiplayer loop.
Age of Space=Single Player EVE Online? I've wanted that sort of game since 2008, but gotta say it's a little gutsy to just rip off many of EVE's unique mechanics.
@@SirSavesALot1977 you know what. I may have confused the two, I think that is the one I was thinking about. not going to complain about the "EVE singleplayer" genre getting more competition though, specially since this one seem to have more fleet/empire management aspects to it that are more my jam.
@@danilooliveira6580 No worries, we need more single player EVE games. :) I was keeping my fingers crossed for the "Limit Theory" game earlier; that would have been a perfect single player EVE game, but it was unfortunately abandoned due to the developers health problems. The project became too big for him. I'm actually surprised (but happy) that the single developer for "Astrox Imperium" is still working on it.
Ship interiors, atmospheric planets, real survival and exploration gameplay. Impossible... Expect only new thargoid ship variants over and over again...
There's so many of these "impressive" space games that just die 2 months, i really don't hold any excitement for them anymore. What's the point of supporting video games that will never reach beyond their niche and are just filled with empty universes
Well said. Though we'll never see Star Citizen actually released, it DESTROYS all of these games in the graphics / realism departments. Why we can't have a realistic space game with realistic space travel, realistic planets (with correct sizes), realistic combat, is beyond me.
Lackluster does not even begin to describe what is hailed here. BORING. The same old thing. What I cannot wrap my head around is why no studio ever had the business acumen to create a classic Battlestar Galactica space game. IT WOULD SELL LIKE HOT CAKE. Let me know who's 'game' and I'll set up a Kickstarter for it and attract some devs!
Bleak outlook then... these all look utterly terrible, flawed concepts and dire 'resource management'... I don't want glorified spreadheets and data tracking... give me a good flight model, interesting story and campaign and forget the rest... a game shouldn't be a job... none of those games look fun or engaging
Which new space game are you most looking forward to?
Remnant Protocol looks pretty cool. Reminds me of House of the Dying Sun, which I had fun with.
I think Planet Prospector would be my pick. The designs are nice, and I like more "chill" games like this. :) And Remnant Protocol looks neat as well.
Planet prospector, I like trucking in space.
Starcitizen :)
Honestly, REALLY looking forward to Jump Ship. Hope to scrounge together the old Sea of Thieves crew for that one!
It's discouraging how the space-sim genre is simultaneously so barren and also so over-saturated with nebulous "Upcoming Future Early Access Alpha Proof-of-Concept" games that seemingly go nowhere.
At least X4's upcoming 7.0 update is looking good from what I've seen from their beta-branch, and Everspace 2 is still receiving love from its development team.
they don't look very good visually either unfortunately
I guess that is the problem, the genre is baren but with a lot of people that want something very specific from their dream space game, so they try to make their own. but they will always be niche, and there is no running from that.
@@danilooliveira6580 I really miss the tight linear space games like some of the Wing Commander or Tachyon. As soon as I hear the word procedural, I get very sad.
@@danilooliveira6580 I think a lot of these developers deliberately make their games even more niche just because they don't want to be compared to the Star Citizen- or at least what Star Citizen is supposedly going to be in a decade or two.
Take Underspace for example, it's supposed to be a straightforward all-encompassing space game like Freelancer was back in the day... but someone decided that they should market their game as the "Giant Spooky Monsters In Space" game, which makes it feel 'different for the sake of being different'.
Same with the survival games. There are so many gorgeous and innovating next gen games 'right around the corner' or really janky 'has potential'
Planet Prospector does have a playtest you can install and try. It was supposed to expire on June 1st but as of today it's still live. It looks promising, it already has very nice "game feel".
Age of Space looks awesome, big Eve-Online vibes with the UI, which is something i've wanted for a long time.
My brain immediately went "oh look it's Eve Offline". Does look interesting though.
Looks like utter crap
@@frederickvondinkerberg7721 hey now dont say that about yourself!
@@bearded_toad If you want a Eve Offline, you should take a look at Atrox Imperium.
maybe have a look at ASTROX IMPERIUM
The X-com mentioned as an influence for the first game may not have been the ground based game.
Rather it might be X-com Interceptor ... the space combat spin off of the original game.
I remember that game from ages ago, was cool that you could build up your own space station and have its defenses helping you when doing base defense missions.
Loved that game, crying out for a remake!
@@mrpdub2472 Yeah, it was great. I really liked the 50's style retro-futuristic aesthetic it had. Although gameplay-wise it got a bit boring mid-game.
Games like this really show how ambitious Star Citizen is.. Where its a flight game, getting out of your ship, exploring your ship and outposts/cities, minming, cargo, salvage, fps all wrapped up in the best looking graphics around.. Also the longest running Alpha in history and probably the most ever invested into a game at the same time..
They are mostly simulations or combat games, and they all beginning to look the same. I'm personally waiting for a story-based adventure/exploration game.
Starship Simulator is the only game I know of that's leans heavily into exploration.
KOTOR 1 + 2 as example
FTL multiverse mod, give it a try
Starfield :p
I enjoyed Starfield in that regard (I know I know). Might be worth a try if you have gamepass, wouldn’t pay $60 for it tho until more updates and official mods come
Thanks for this video. Remnant protocol is right my alley. In the black looks interesting too
We desperately need way many more valuable and great titles in the genre. The promise of SC is still far on the horizon and lots of talented indie studios at least can really make a profit with good titles in the mean time.
Starfield could have scratched that itch if Bethesda got with the times.
@@yeastydynasty Yeah, now its again on the shoulders of the modding community to make that game great. I wonder how long will this happen with future bethesda games.
@@silviupopovici7122 Its pretty much a staple for Bethesda games now. I was excited for Elder Scrolls 6 but now, I don't know. That game is being made on their Creation 2 engine...
@@silviupopovici7122 Bethesta games have been saved by the modding community so often that their ability to create a fullfilling game on their own has all but atrophied.
Backed In the Black on kickstarter ages ago and basically forgot about it, glad to see it's still being developed.
Definetely still under development and closer than ever to a release. Release is still unknown, but we only have a few (very important) backend things to fix up
In the Black look very promising
We at Impeller think so too!
Remnant Protocol is like the *Galactic Conquest* mode in the original Star Wars Battlefront 2 if it were only space combat. That sounds pretty awesome, tbf.
I remember the battlecruiser 3000AD game. It was a very exciting concept. But not very well done.
I've always wanted to run some capital ship in a dynamic sandbox game. Crews, Passengers, fighter squads, marines, rpg elements, ship upgrades, resource management, away missions, strategic, political and tactical decision,
Is there any title that tick these boxes. Upcoming or existing?
Planet prospector looks cool, though still very rough around the edges.
I'm really skeptical of In The Black. Originally they were saying in their Kickstarter that it would be released in 2018 with an alpha in 2017. There's a pinned Tweet from them saying Early Access is about to come out... which is 24 months old. I hope I'm wrong as the game looks great, but they have shown themsleves repeatedly to not be credible. I'd be totally shocked at this point if this game ever comes out.
Thanks for the video recommendations! I'll skip the pure combat games, but there's a lot of RPG/exploration games here that pique my interest!
Planet Prospector sounds interesting - Some vibes of Star Citizen "industrial" gameplay - co-op and so far without PvP; Age of Space looks like it is leaning into 1990s RTS - some interesting ideas there
"Age of Space" looks like "we have EVE Online at home"
Try astrox
Age of Space seems to be the closest to what I would really like to plan - Star Wolves series. With the first one being more of a mission based RTS with pause, later on focusing more on the RPG style.
Planet Prospector might actually steal some people from Star Citizen. Sure it's nice to have all the options in one game, but if you are just looking to haul some cargo or dig some rocks without bothering with PvP, you might not want to play SC for that part.
They all look pretty neat, but Age of Space actually kind of does it for me. I'm always looking for anything that might focus on commanding one capital ship, in real time or turn based, but in three dimensional space. There's a lot of good strategy games with fleets of various sizes, or fighter/small craft scale, but I don't know that I've ever seen anyone do a good job with game play that's build around managing one large ship.
In the Black is still in development? I thought it stopped. I played a bit before and it was cool, i just sucked at it
Age of Space's UI looks like it took quite a bit of inspiration from Eve Online's UI
One indie you might not of heard of is called ascendance and it looks really cool. The dev said he wants to attempt a demo this year
Thanks a ton! Looks like something that could be useful to me... I'm mostly into sims though - except TRUE sims, not the kind usually shown on this channel. If this title will handle orbital mechanics and space-appropriate engagement distances / weapons properly, this might become a bigger thing than CoaDE
I used to play an old school RTS space game from the mid ‘90s called Ascendancy, was actually pretty good, wonder if there’s any relation?
@@8B1tbreaks No wonder it sounded familiar... But the naming is most likely a coincidence.
This sub is key top source for wishlisted games...Age of Space especially wants to scratch that "Rebel Galaxy in 3d" gameplay need...that I didn't know I *actually have*. Gimme dat game!
All these games are looking good.
Sins of a Solar Empire II is coming later this year aswell
Apparently it's been on Epic for like a year in early access and I just found out a few days ago haha. Should be hitting steam once its feature complete though.
If you can’t get out of your starship I’m not interested
@ObsidianAnt I'm quite sure that when dev said XCOM influence he ment X-COM: Interceptor :)
Okay, Remnant Protocol and In the Black are in my wishlist now. Unfortunately my old PC will most likely not handle Planet Prospector, otherwise it would also be on my wishlist. Thanks for this showing us these interesting games.
Just a reminder, Starfield Ship Decorating. Decorating habs, Yes you can. Any ship and any hab can be decorated. Use the scanner inside your ship or use the decorate button on the wall in your ship's cockpit. Any hab and even your cockpit can be decorated so it's all fine.
Yeah because that is what the game needs... forget about having anything interesting to do in the drab fetch quest missions... lets decorate a ship... f***ing walking simulator with mild space bits every now and then
I think the X-com reference is more to "X-Com Interceptor" from 1998
In the black looks interesting!
We think so too!
@@ImpellerStudios well, get that party started Impellers
Starminer is my most anticipated space game.
I like how Elite Dangerous is the only one with uninspired ship explosions. Although, the most impressive explosion for a seemingly fusion reactor type of vehicle was Mech Assault on Xbox original lol. They'd go critical and you'd see rays of light coming out of the seams and cracks and a huge, orbed explosion resulted, which could make other nearby mechs go critical and explode and buildings crumble. Elite be like "crackle, snap...poof!" Not unlike Rice Crispies, or, okay...maybe more like shooting a steam engine train.
Likeen’ is something I do to every Obsidian Ant video and subcribean’ is something I did years ago and I can highly recommend it.
thanks! looking forward to a few of these now.
planet prospector is available under request access right now
I may end up buying all of these. :)
Remnant Protocol looks amazing.
ED still has the best controls. I enjoy all space games, but many have wonky controls.
I hadn't heard of any of these, thanks.
Don't forget StarRupture, from the creators of Green Hell. I've got my eye on that one.
Hey, you should ALWAYS link the games you showcase in the video description.
I think we made In The Black popular again 🚀😂
I need to get a couple of these on my Steam# wishlist, they look that good!
aaaaaand some more WW2 dog fight games with lasers... isn´t there something like Silent Hunter in space?
prospector game can be played now as playtester .. steam granted access right away.. downloading...
0:53 Ehm, gauges and cockpit displays? Where? All I see is a fake/generic sci-fi UI, speed indicator, and a crosshair. Kind of a letdown.
See this 4:21? This is what we call immersive UI.
We are are trying as hard as we can for immersion without sacrificing fun :)
Great video, nice findings. Cheers!
it's so funny that Age of Space the devs don't even try to hide that the game is literally EVE singleplayer. as for the others, I really feel like we need more space games options for VRs, the more I play vtolVR the more I crave for more similar VR games.
I don't know what it is in Remnant Protocol but the sense of scale seems really weird when flying over that base/city.
I wish there was a Microsoft Flight Sim but for Futuristic spaceships and aircraft. All theoretical stuff but with weighty controls and insane graphics.
Apart from the graphics, Orbiter should be up your alley - although it can be a pain to find and put all the improvement components together. The good news it's completely free (and even open source now)
UEA and UEC, the most used acronyms in games.
Remnant protocol... Really guys? A hole in the canopy? In space? Hope you're wearing a suit, cause if not, that's one dead pilot.
Nice work Ant, thanks.
the permadeath thing is a sintant no-no for me. I'm so glad Everspace dropped that concept from 1 to 2.
Remnant protocol reminds me a lot of a game called "echelon" and it's sequel "echelon wind warrior"
Quite old games, made by some russian studio.
I thought i was the only one who played them. A loong time ago.
@@fungiwine9798 same lol
I just want a working version of Orbiter 2016.
Thank god In the black actually have black space. I am getting really annoyed by all these games having rainbow space.
We have real space!
Was that the Rocinante I spotted in the In the Black clip?
Still waiting for another game like Freelancer, with a single-player story-driven lively open-galaxy full of interesting characters, great variety of stations, planets, in-game corporations, factions each offering unique expansive collection of spaceships and equipment. with immersive features like hailing a passing ship to have a conversation, traveling via space-highways etc.
Had high hopes for Everspace 2, Rebel Galaxy Outlaw and SPG3. All three greatly disappointed.
Most space game: Let me guess... Tuesday?
Oh look, more games that treat space combat like ww2 dogfighting, how novel.
No space legs
I would like a space game where you have a life need to have a job to earn more like a life sim with space theme where you can travel to other planets en make first contact
I just want some one to remake Colony Wars
5:10
Visceral… vis-er-uhl
The ‘c’ is silent
Um, that's a dragon.
Yeap, it looked dumb AF in a space game.
The last game is Eve online
I hope, None of them have Everspace gamepad controls...
Is it me or do the games featured in these videos the last few years like never make it out of early access?
Remnant Protocol, added to Steam wishlist. Right away got vibes of 'Terminal Velocity' from way back when. "Big Publisher"? OH OH! Hope its not EA or one of the other usual toxic suspects.
Yeah I'm worried about loot boxes and other micro transaction bullshit. The resources management aspect makes the game ripe for that sort of exploitation .
Let me guess, not many on console?
when will you finish advertise iphone games?
So basically more generic stuff, nothing that screams "Modern Elite Dangerous" or "Star Citizen but actually works".
First, sorry I had to.
Both planet prospector and age of space look like very promising games. I will need to keep an eye on them.
Paladin ORG would love to have you Star Citizen folks flying with us.
I'm out of the loop with ED, does it still have a future?
Yeah I'm out of ED for kind a 3 years 😢
I don't feel like it does
It's looking grim considering some recent updates.
They've been relatively silent over the past couple years since the launch of their disastrous Odyssey DLC,
only to come back and announce the "first new ship in years", and follow it up by announcing that players will be able to purchase ships with real money.
I'd recommend looking elsewhere for "future proof" experiences.
They're planning to add more ships and have already added the Python Mk II, however, the Mk II is currently only accessible by spending 16250 ARX. It will be available for in game currency in early August, but this has caused some controversy. While there is some reason for complaint, I get the sense that they are just trying to keep Elite alive by adding some new revenue streams, so I myself think it's hard to blame them. It sure beats Star Citizen's business model...
I really prefer these games that incorporate HUD and UI, and where the instruments you see can be interacted with. Counter example: Starfield. Its instrument panels are for show only.
3 out of the 4 games here seem almost perfect for VR, but I'm guessing the devs have ignored that, yet again.
Elite in VR has spoiled me so badly. Some of these look great, but I can’t without VR support. Yes, that’s a me problem, but still - fingers crossed.
I wouldn't say "ignore" granted I'm not a dev myself and have no knowledge in that area. I'm sure its harder to implement vr than it is on paper.
It might look easy where all you have to do is look around, but I'm like 99% sure its much more than that
I don't buy a game any more if it's not in VR.
When VR is around 1 % of the total market, there's no reason for development to be spent on it.
VR is dead and has been for years
Its not ignored, its seen as a waste of a focus, still the number of steam users with a VR headset is less than 2% of users, unless that changed (seems unlikely given how common people have issues with them) then you will not see more games needing them
Hum, i think the space game industry is stuck in a loop. Dogfights, trade, amassing wealth. For what reason ?
And this is the point with all space games. Space is by default boring. Its emptiness.
Developers need to fill this emptiness, with stories, content and adventure.
Prospector at least looks somewhat interesting, but tbh im just disappointed at how unimaginative most these games are, i want more mining and trading sims. More games that are juts simple. Look at hardspace shipbreaker. Its a simple game with a simple premise but its sooooo good. You feeel like a salavge yard worker, pulling ships apart and making money. I want that but solar system scale at least
Hate how all these companies make a battle game in space and claim it is a space game... no it is a dogfighting flight genre that just happens to take place in space. More junk to bury the other good legit space games.
space games
Where are all the space arcade games... everything is a simulator today :(
As a team member with Impeller Studios, I would say our game "In The Black" is a good mix of the two. Think, Mechwarrior/X-Wing/The Expanse. Realistic physics, mixed with an arcade-like instant action and multiplayer loop.
Age of Space=Single Player EVE Online? I've wanted that sort of game since 2008, but gotta say it's a little gutsy to just rip off many of EVE's unique mechanics.
basically, yes. if I remember correctly the dev said they basically made the game because they REALLY wanted to play EVE singleplayer.
@@danilooliveira6580 thanks for the info. In that case I'm 100% behind this project.
Eve singleplayer? My dream! I hated the multiplayer part in Eve Online but loved everything else!
"Full-on space sims"? Not a single one on the list.
Nothing for consoles
Are you feeling ok? There’s some unusual things going on with your speech pattern.
Impressive optics, or impressive gameplay, instead of polished and lying trailers (look at uninstalling Elite Dangerous - a whole sea, without depth)?
The Age of Space combat and UI looks like a copy paste of EVE Online.
it's intentional, they are trying to make a singleplayer EVE.
@@danilooliveira6580 Excellent news, thanks. Similar to the goals of 'Astrox Imperium' then.
@@SirSavesALot1977 you know what. I may have confused the two, I think that is the one I was thinking about. not going to complain about the "EVE singleplayer" genre getting more competition though, specially since this one seem to have more fleet/empire management aspects to it that are more my jam.
@@danilooliveira6580 No worries, we need more single player EVE games. :) I was keeping my fingers crossed for the "Limit Theory" game earlier; that would have been a perfect single player EVE game, but it was unfortunately abandoned due to the developers health problems. The project became too big for him. I'm actually surprised (but happy) that the single developer for "Astrox Imperium" is still working on it.
I just don't care, make ED better.
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Unlikely
Frontier just don't care, buy more Arx. :D
Ship interiors, atmospheric planets, real survival and exploration gameplay. Impossible... Expect only new thargoid ship variants over and over again...
we just don't care, play other games
There's so many of these "impressive" space games that just die 2 months, i really don't hold any excitement for them anymore. What's the point of supporting video games that will never reach beyond their niche and are just filled with empty universes
All of these games look TERRIBLE.
Inr
They are repetitive. I want something different, innovative off the beaten path.
These are B to C rated games, IMO.
It's 2024 and these games look amateurishly awful. Might be good games, but the poor visual style kills all immersion for me.
Well said. Though we'll never see Star Citizen actually released, it DESTROYS all of these games in the graphics / realism departments. Why we can't have a realistic space game with realistic space travel, realistic planets (with correct sizes), realistic combat, is beyond me.
I have learned never to look forward to games.
Remnant Protocol strangely gives of Terminal Velocity vibes from the DOS era
Lackluster does not even begin to describe what is hailed here. BORING. The same old thing.
What I cannot wrap my head around is why no studio ever had the business acumen to create a classic Battlestar Galactica space game. IT WOULD SELL LIKE HOT CAKE.
Let me know who's 'game' and I'll set up a Kickstarter for it and attract some devs!
Bleak outlook then... these all look utterly terrible, flawed concepts and dire 'resource management'... I don't want glorified spreadheets and data tracking... give me a good flight model, interesting story and campaign and forget the rest... a game shouldn't be a job... none of those games look fun or engaging
All of these games look identical. There's nothing new or interesting in the space game world. It's all just yet another dogfight sim.