Warhammer Fantasy's DARKEST Video Game

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  • Опубліковано 12 кві 2024
  • Get Mordheim's RPG successor here: get.monstersofdrakkenheim.com/7
    Mordheim - City of the Damned, is a Warhammer Fantasy Battles video game set in the aftermath of a massive magical catastrophe. It's based on the Old World's Skirmish game 'Mordheim' (1999) that was created in answer to 40ks skirmish game 'Necromunda.'
    In it, you wander into the broken city of Mordheim, gathering the fragments of the warp-irradiated comet that shattered the city. Don't ask why you grew a third arm, just think about the money.
    Listen to me as I lose my mind to the dark powers: / willsysrefdoc
    Support the channel so I don't have to keep selling pieces of the chernobyl reactor core: / williamsrd
    Join the Warhammer Online event: / discord
    Mordheim Units guide: steamcommunity.com/sharedfile...
  • Ігри

КОМЕНТАРІ • 335

  • @WilliamSRD
    @WilliamSRD  Місяць тому +34

    Check out Drakkenheim to experience a hand crafted cursed city for your RPG group: get.monstersofdrakkenheim.com/7
    Hey everyone, quick correction: I say in the video that Mordheim is a 2016 game, but it was in fact, released in November 2015. Somehow the console release date was the one I wrote in my script and I only noticed this morning. Apologies for the error!

    • @Revikra
      @Revikra Місяць тому

      Which platform(s) will you be streaming on, with links please?

    • @ValdVincent
      @ValdVincent Місяць тому

      I realize this will likely get buried, but a fun fact of older Warhammer Lore, Mordheim in 1e [roleplay] was the Half-Orc city.

    • @ikaemos
      @ikaemos Місяць тому +1

      Ghostfire emailing you to sponsor an already half-finished Mordheim video is some cosmic-level serendipity. 😆Love the Drakkenheim setting, and the live-play. _Dungeons of Drakkenheim_ is probably in my top 5 favorite TTRPG modules ever, it deserves all the acclaim.

    • @kayosiiii
      @kayosiiii Місяць тому +1

      I really don't think it's possible to deliver an authentic mordheim experience with a 5E compatible game. 5E is designed from the ground up for heroic fantasy and isn't very flexible in what it's capable of (as much as I wish it was). You would have to gut the whole system and replace most of the player facing options at which point it wouldn't be compatible with other D&D source books.

    • @ikaemos
      @ikaemos Місяць тому

      @@kayosiiii Eeeh? I fundamentally disagree; I don't think 5e is designed from the ground-up _at all._ WotC purposely made it a flabby, one-size-fits-all fantasy-onesie; what little focus they could spare, they used to evoke OSR-style gaming. 5e's scaling is flat as a board; it's almost entirely resource-based; it has the kind of low-definition ruleset to allow for tactical infinity - I mean, it's halfway to being Shadowdark already. The only thing WotC didn't expect is how popular the game would become, and how it would be played (i.e. in low-combat, narrative-first, character-focused campaigns). It's not "designed for heroic fantasy"; people use it for that because _they don't know any better,_ and it just so happens to be a loose enough system for that to be somewhat workable.
      As far as the Mordheim is concerned... well, I'd personally use WFRP, but 5e isn't _badly_ suited for it, especially at low-levels; arguably, it's closer to its intended purpose than for heroic fantasy campaigns. The _Drakkenheim_ books add OSR-style procedures for moving around the city, exploring its locations, finding and using up resources, and avoiding contamination. Most importantly, you can't rest in the city. You'd be surprised how easily 5e turns into a grueling death-march as soon as you actually have to engage with its resource economy.

  • @culturalrebel
    @culturalrebel Місяць тому +218

    16:57: "There are two myths about the Skaven in the Empire. The first is that they don't exist. The second is that anyone believes the first."

    • @Kindlesmith70
      @Kindlesmith70 Місяць тому +2

      Unless you understand the lore, that's basically the ignorant or troll thought.

    • @JoshuaJacobs83
      @JoshuaJacobs83 Місяць тому +1

      ​@@Kindlesmith70I'm new to the lore. Can you explain?

    • @Kindlesmith70
      @Kindlesmith70 Місяць тому

      @@JoshuaJacobs83 Skaven are a creation of chaos. The common folk of the Old World largely see all things chaos as monsters, mutants, or demons. There's no distinction made between them. Skaven don't generally make themselves known without a cause, so it isn't rare for common folk that do see them to speak of monsters that look like rats that walk and talk like a person. The gernal knowledge of Skaven isn't so much a secret as it isn't a topic that is educated to the masses.
      (clarification* Detailed conversation concerning chaos isn't done. There's many reasons for this. Tactics in warfare. The possible spread of corruption. Inducing undesired fear and/or concerns.)
      There certainly are humans that know of the Skaven threat. It comes down to forced encounters, or a required study. Other races definitely know of them, and their capabilities. The lizardmen, dwarves, and elves all have had battles with them in the past, and such histories are not ignored by them. It is unknown to me that any of them know the extent of the Skaven population, or even reach.
      So Skaven are a myth is an expression for the uneducated, or ignorant masses. The joke in this being, that they are pretty much everywhere, and yet not recognised by a large number of the human race.

    • @Sara3346
      @Sara3346 Місяць тому +15

      @@Kindlesmith70 Mate isn't he litterally quoting from Childern Of The Horned Rat?

    • @Sara3346
      @Sara3346 Місяць тому +9

      @@JoshuaJacobs83 Ignore him he know not of which he speaks but it is true in WHF that the ratmen are very secretive.

  • @HansAlRachid
    @HansAlRachid Місяць тому +246

    My condolences in advance for the Necromunda: Underhive Wars video that's sure to follow eventually.

    • @Daktangle
      @Daktangle Місяць тому +18

      Man was that disappointing. I was hoping for XCom Necromunda, and got that. At least Hired Gun is entertaining.

    • @jasonblalock4429
      @jasonblalock4429 Місяць тому +13

      @@Daktangle Yeah, Hired Gun was a nice surprise. It's jank AF but I thought the core gameplay was actually a lot of psychotic fun, especially with all the absurd OP abilities you get. And they did a surprisingly good job on environmental design, given the obviously low-ish budget.

    • @HansAlRachid
      @HansAlRachid Місяць тому +9

      @@Daktangle Hired Gun was great, dumb fun - I would have loved some more enemies and mission types via patches, but the base game was more than good enough for a budget release.

    • @Daktangle
      @Daktangle Місяць тому +2

      @@jasonblalock4429 Yeah, you feel like a god near the end of the game, the movement and mobility is absurd. And man were the genestealer missions terrifying. No way would an un-enhanced human have a chance against that.

    • @Daktangle
      @Daktangle Місяць тому +1

      @@HansAlRachid Same, a bit more variety would have been lovely, I really enjoyed it, more so than than Doom Eternal oddly.

  • @Co-Host-ln3ex
    @Co-Host-ln3ex Місяць тому +80

    My favorite part is when Warhammer Fantasy was mentioned.

  • @beoweasel
    @beoweasel Місяць тому +114

    10:27 There are TWO moons in Warhammer Fantasy: Mannslieb and Morrslieb. Mannslieb is similar to our own moon and has a predictable 25-day orbital phase, while Morrslieb, on the other hand is a giant hunk of warpstone that was spat out into space from the northern polar gate's destruction. It's orbit is entirely erratic and unpredictable, and can at any time appear closer or farther than Mannslieb. The Slaan have attempted multiple times to destroy Morrslieb, but the only thing it accomplishes is the occasional rain of warpstone meteorites on the planet.
    Until you get to the End Times when Clan Skyre blows Morrslieb to pieces (because...reasons), and the debris from the moon destroys the entirety of Lustria.

    • @mementomori771
      @mementomori771 Місяць тому +17

      God end times sucked on toast

    • @somerandomschmuck2547
      @somerandomschmuck2547 Місяць тому +30

      You have to admit, the idea of the Skaven actually managing to crazy their way into blowing up a moon that the most skilled mages in the setting have been trying and failing to get rid of for millennia, and them doing it just so they could get their hands on more magical cocaine is kinda funny.

    • @Bluecho4
      @Bluecho4 Місяць тому +14

      @@mementomori771 I mean yes, it did. But I don't think Skaven blowing up the magic moon to harvest its Warpstone is one of the sucky bits. That part was cool, and very Skaven. Yes yes.

    • @mementomori771
      @mementomori771 Місяць тому

      @@Bluecho4 to each thier own

    • @joaogomes9405
      @joaogomes9405 Місяць тому +3

      I mean, there's your reason right there. Blow up Morrslieb and you also blow up whatever the pieces end up landing on. And as an added bonus you even get to go mine the rest of the warpstone

  • @Syaniiti
    @Syaniiti Місяць тому +50

    Once you get started in Mordheim you start doing no backtracking (in missions), no skipping days, no firing, no map runs. Then you add in themed warbands like "everyone has poison" or "it's all magic, what could go wrong?" or "Who brings a sword to a gunfight?" And then your carefully built sniper squad gets ambushed and half of them lose an arm.
    One thing I really love about the game is the character name box has a lot of space, as does the description. Back when I streamed the game I allowed chat to name the characters or come up with backstories for them, I then added to the backstories as the characters got injured. I just wish that you could click on the dead guys name in the warband history to get his backstory that you wrote.

    • @Mkoll
      @Mkoll 8 днів тому

      Play MMM mod for a great Singleplayer experience or paranoia mod for an actual tactical experience

    • @Syaniiti
      @Syaniiti 8 днів тому

      @@Mkoll Mostly only played paramod in the later years.

  • @Eyclonus
    @Eyclonus Місяць тому +30

    I fell out of love with Mordheim, the AI over time starts cheating, if you've almost completed objectives, it stops playing to win and starts playing to game-ruin. Ganking crew members it shouldn't have knowledge of, suiciding units to deny knowledge, looting wyrdstone and then rushing into neutrals. Neutral daemons also tended to aggressively stalk your crew, but will only incidentally target AI warbands. Lastly, the fact that AI warbands are generated when battles start means you're never dealing with enemies with permanent injuries. The game is so close to perfection but falls apart when you really commit to it.

    • @dragonknight196
      @dragonknight196 Місяць тому +5

      Exactly. In a real campaign you could run into under powered warbands from injury and death, just as you might be under powered by those things. They missed the mark here (i'd say by about 20-30 %).

    • @raifthemad
      @raifthemad Місяць тому +2

      AI will know all your troops positions for the rest of the match, as soon as it sees one of your troops once. Just found out that idiocy this year.
      I would give honorable mentions to sometimes moronic map gen as well though. Once upon loading up a "gather warpstone" map, all of it was in a cluster on the other side of the map, behind enemy wagon. So in order to get to any of it, I would have had to fight through all the enemies, somehow manage to leave enough of them alive, so they wouldn't run and still have enough troops to run for that spot. Never seen a map, where all the warpstone is right next to my wagon though.
      Oh yeah, and let's not forget the damn ambush maps. If you're doing too well and aren't getting any of your guys KO'd, suddenly, instead of a mission you chose, a random enemy gets to ambush you. Getting the first turn free and starting within striking distance of your troops, who haven't even had time to take any defensive stances. Basically getting a free round of beating on your guys because devs are flipping pieces of excrement. Never gotten to ambush enemies like that. So it must be a one sided mechanic, that human player doesn't get to use.
      What to me shows their lack of effort, is the damn consoletrash UI on a PC port. No effort put into making a good user interface, that can take advantage of keyboard capability.

    • @Henrikzilla
      @Henrikzilla 8 днів тому

      The game is frome 2015-2016
      And there are mods for it. Like MMM1_0_5_BETA_2 or paramod.

  • @Revikra
    @Revikra Місяць тому +63

    "New objectives have been added"

  • @markusnavergard2387
    @markusnavergard2387 Місяць тому +44

    Ah Morrslieb. the false moon, made from warpstone upon the polar gates collapse.

  • @kip_c
    @kip_c Місяць тому +37

    shocked there was never a mordheim campaign for vermintide 2

    • @chocodoco4855
      @chocodoco4855 Місяць тому +21

      Not to be the "ackshually" guy, but actually Mordheim is set centuries before Vermintide, by the time of the game, Mordheim is not even ruins as it was razed by Magnus the Pious.

    • @ThePowerlesscheese
      @ThePowerlesscheese Місяць тому

      cant tell if this is a joke or not

    • @Tommy-5684
      @Tommy-5684 Місяць тому +4

      @@chocodoco4855 you could have some time travel stuff right?

    • @chocodoco4855
      @chocodoco4855 Місяць тому +3

      @@Tommy-5684 Yes, with Chaos everything is possible.

  • @midshipman8654
    @midshipman8654 25 днів тому +6

    “for-profit Chernobyl first responders”
    fantastic way to concisely get across what Mordheim is.

  • @ADHadh
    @ADHadh Місяць тому +20

    Wow, Drakkenheim is literally Mordheim but purple instead of Green. Although if I wanted to play a truly Mordheim RPG I'd use WFRP rules.
    And BTW, I know no one will believe, but it was I that actually made the awful "But that's heresy!" Sister of Battle meme. I've even redrawn it a few years ago.

  • @d1halberdgnoll963
    @d1halberdgnoll963 Місяць тому +10

    Surprised you didn't mention the story missions, which can be ABSOLUTELY AWFUL, not because of difficulty but because of the objectives being bad. I remember spending an hour in a mission looking for thingamabobs to pick up while the game kept spawning single low tier enemies at me.

    • @raifthemad
      @raifthemad Місяць тому +1

      The worst one for me being one of the chaos missions, where you're against another chaos faction, and all of them are immortal, unless you do fire damage and that fact either isn't spelled out at all, or is not really emphasized nearly enough. So I had to check the internet, why the hades my enemies refused to drop below 1hp. Since only freaking way to do fire damage, is carrying limited use items with you, it's not only tedious as hell, bu you never before or after need such items, so without prior knowledge, there is no incentive to hoard that trash. I got blocked in by two of them on the approach in a narrow tunnel, so even though there should be caches of such items on the map. I couldn't get to them. At least not in time to get back and save my guys who were in melee with said immortal buggers. I just rage quit that mission and my chaos war band has been stuck in that same spot for years, since it saves when you exit. Removed any incentive to start another chaos warband, knowing that this mission would be something I'd have to play through.

  • @sadiqmazloum9204
    @sadiqmazloum9204 Місяць тому +19

    honestly loved the streams you did of mordheim city of the damned, can't wait to finish this video

  • @Overlord99762
    @Overlord99762 Місяць тому +10

    >No dwarfs
    THAT'S IT, LADS! BRING OUT THE DAMMAZ KRON

    • @gewuerzwanze5627
      @gewuerzwanze5627 Місяць тому

      Why would dwarfs collect warpstone?

    • @Overlord99762
      @Overlord99762 Місяць тому +1

      @@gewuerzwanze5627 according to the lore, Dwarfs in the city are treasure hunters looking for wealth, since a great horde of valuable resources, like gold, jewels etc.

  • @felixmorton4472
    @felixmorton4472 Місяць тому +4

    Mordheim is set 500-1000 years before the normal warhammer fantasy setting much before the establishment of the imperial colleges of magic and most wizards, witches, sorcerers and hedge mages are looked down on in the empire and are hunted by witch hunters.

  • @lupinedreams
    @lupinedreams Місяць тому +13

    Mordheim! Always good to see WHF getting the spotlight and mordheim most of all!

  • @StarshadowMelody
    @StarshadowMelody Місяць тому +13

    THE MOON IS MADE OF HELL

  • @archmageeldran2567
    @archmageeldran2567 Місяць тому +12

    Fun video as always and while I am familiar with the setting I always appreciate the deep dives you do at the start so that people have proper context. One thing that really interests me regarding this game is that it is arguably the Warhammer game that is the most about creating your own force and following the story you and circumstances create rather then following exactly the story the developers made. There are story missions but you can choose when to do them and most of your time is going to be in skirmish style fights.
    Fun fact about the lore: This timeline wise is the earliest a warhammer fantasy game has been set with most games either being set when Magnus was Emperor or Franz was.
    I do hope Old World does well enough that a new Mordheim tt game is created though it is likely going to cover multiple different cities over the course of its life if the other side games are any indication.

  • @JustGrowingUp84
    @JustGrowingUp84 Місяць тому +11

    Drakkenheim sounds like the kind of fan-fiction I would make, if I wanted to play without the limitations of the Warhammer setting.

  • @Bleentron
    @Bleentron Місяць тому +6

    This game was dramatically improved by a patch some months post-launch, which it's major accomplishment was to massively speed up the AI's turn time for units that are out of sight of the player. Anyone getting into it after that is so, so much better off for that.

  • @MetulManiac
    @MetulManiac Місяць тому +4

    Here's how to play mordheim as an rpg.
    Me: Interesting....
    5e Compatible Setting.
    Me: And I'm out.

    • @WitchHunterSiegfried
      @WitchHunterSiegfried 28 днів тому +2

      Aye, WFRP exists for a reason lol

    • @MerlinCross13
      @MerlinCross13 19 днів тому

      Honestly looking at it as a setting and mechanics, maybe you can convert it to other settings. I mess around in PF1-PF2 and wondering how I could maybe do this.

  • @GutsOfRivia
    @GutsOfRivia Місяць тому +6

    Warhammer fantasy getting the recognition it deserves all these years later.

  • @BeepSmile
    @BeepSmile Місяць тому +2

    Yeaoh! WilliamSRD vids are always a delight

  • @gratuitouslurking8610
    @gratuitouslurking8610 Місяць тому +6

    While moreso for the vibe of 40k (and thus, Necromunda and Killteam in turn), it's always nice to hear what happened on the other side of the Warp and how these rules often interacted and knocked around, especially as for most intent and purposes Mordheim and Necromunda's rulesets stick a lot closer to the ancient basics of the Warhammer setting's rules designs than modern 40k and AoS.

  • @lipeckih
    @lipeckih Місяць тому +3

    I found this game too accurate to tabletop rules, if it makes sense. Movement and disengage rules in particular, combined with the camera restrictions, made every single turn just that bit more frustrating than it needed to be.

  • @1polvomagico
    @1polvomagico Місяць тому +6

    Although not directly related, I have begun playing Warhammer underworlds, this is a bizarre game to explain, at first I was apprehensive, not being a fan of the age of sigmar models, however one day a friend of mine insisted we play a match and oh boy I been hook ever since, solid gameplay interesting and very varied warbands and the desginers are pushing the boundaries of the core mechanics.
    Anyway the best I can describe it is a short hybrid skirmish game, where you play with both miniatures and a somewhat TCG card play, I can't recommend it enough it's a very entertaining game and also has some narrative to it although it is not well fleshed out. It also has an outdated videogame but it does teach you the basics if you can check it out. I mean it is just a solid game there's no way to hide it. The only downside is GW does not produce all the warband all the time and some have become somewhat of a collective item.

  • @username12120
    @username12120 Місяць тому +3

    It's the 25th anniversary year of Mordheim, this year, October is anniversary month. My campaign group is gonna have a blast of a time with a combined Halloween/anniversary game.

  • @tolindaniel
    @tolindaniel Місяць тому +1

    Absolutely awesome video Will, I love the deep dive into the Warhammer lore!! Love that this video feels more like your older ones, very chill.
    Also... I'm sorry to bring a negative in but isn't wyrdstone pronounced "weirdstone"?

  • @rumpelstilzz
    @rumpelstilzz 26 днів тому +1

    One thing I think you should have mentioned, is the power level of the dlc factions (witch hunters and vampire counts). If your first matchup is against one of the dlc factions while you are playing a core faction, just start a new campaign. You will not recover from a bad start.

  • @KettyFey
    @KettyFey Місяць тому +5

    For a modern tabletop game like Mordheim there's Frostgrave (which is actually pictured in one of the slides near the start of the video).
    Its setting is in the ruins of a thawing ruined city which has been frozen for a thousand years, where bands of treasure seekers led by Wizards seek out ancient knowledge. Its a very well supported system, with supplements coming out every year for nearly 10 years now. As are the system's rules used for other games by the same creator (like the sci-fi game Stargrave, which personally I used to represent Necromunda), which makes bringing in even further content fairly simple.
    For anyone looking for a miniatures agonistic skirmish game that's not difficult to get into then I can't recommend Frostgrave more. The game can be played by one or more players, competitively or co-operatively, depending on what supplements you bring in. Model count is typically 10-ish models a side (half that if played co-operatively), a tonne of variety in terms of scenarios (each supplement featuring their own campaign), and what could probably be called an excessive amount of unique loot (rolling for loot post game is probably a standout part of the experience).

  • @allengordon6929
    @allengordon6929 Місяць тому +2

    13:05 wasn't the HRE at fundament a gigantic pact of individual feudal kingdoms?

  • @alanjones3569
    @alanjones3569 27 днів тому

    43:38 props for the Ravenloft: Strahd’s Possession background music! I loved your video of it too.

  • @HadoukenHero
    @HadoukenHero Місяць тому

    Man the warhammer online cinimatic was so cool, Awesome video too. Looking forward to whats next :)

  • @guidokreeuseler9566
    @guidokreeuseler9566 Місяць тому

    It's here! Thoroughly enjoyed the livestreams and the video turned out great! Love the love for Mordheim and especially the big lore section you put in.

  • @ZoshBox40k
    @ZoshBox40k Місяць тому +232

    My favorite part of the video was when John Mordheim showed up, said “It’s Mordin Time” and then he Morded all over those guys. Peak Kino.

    • @WilliamSRD
      @WilliamSRD  Місяць тому +39

      Get ready for the sequel, Morbheim, city of the Morbed

    • @ChrisMortJr.
      @ChrisMortJr. Місяць тому +19

      "It's Mordin Heim"

    • @lldrax2
      @lldrax2 Місяць тому +1

      This is the second time I have recently seen the word "kino." Is it making a comeback?

    • @NineteenInFrench
      @NineteenInFrench Місяць тому +2

      @@lldrax2From where I am it never went away so who knows, maybe

    • @69Deez_Nutz69
      @69Deez_Nutz69 Місяць тому +1

      😢 I wept when he said it.

  • @godofdefeat
    @godofdefeat Місяць тому +2

    A new williamsrd yaaaay 🎉

  • @ChaseTheVerb
    @ChaseTheVerb Місяць тому

    I always love hearing the lore and context surrounding the games you play. helps immerse me in the videos:)

  • @OstroGothic
    @OstroGothic Місяць тому +2

    I'm so happy the Dungeon Dudes sponsored this video with Drakkenheim. Coming in as a Warhammer fan I instantly recognized Drakkenheim as an homage to Mordheim when I started their actual play way back when. Cool to see two creators I like on the same wavelength

  • @RelksTheDisturbed
    @RelksTheDisturbed День тому

    Y'know, it's really funny that as soon as you mentioned Mordheim was about gathering a warband to plunder a destroyed city, I said to myself "Oh, cool, I wonder if this inspired the Dungeon Dudes with Drakkenheim."
    Seconds later...

  • @remigusker6024
    @remigusker6024 Місяць тому +2

    Wow, the dudes are the ones sponsoring now? Insane how far they've come.

  • @ArmsandArmor
    @ArmsandArmor Місяць тому

    fun video thanks i wish the original box set was available again, no changes no updates. i will have to check out this video game! liked and subbed

  • @chillax319
    @chillax319 Місяць тому +1

    I think a good comparison from video game sphere between a war game and a skirmish game could be: Total War as a war game and X-com games as a skirmish games.

  • @samuelrodriguez9801
    @samuelrodriguez9801 Місяць тому +1

    Actually Chaos interacts with Matter the same in 40k it's just that it has a stronger foothold in the Universe in 40k. It's also the same in that not everything made by Chaos is inherently evil or aligned with Chaos with examples of good or neutral creatures like Griffins, Demigryphs, Unicorns, Pegasi, Harpies, Manticores and Trolls. It's just that cases of good or neutral mutants are a lot less frequent in 40k because of the reason I mentioned earlier.

    • @SusCalvin
      @SusCalvin Місяць тому

      They made two chaos books, and had them cover chaos in both WFB and 40k.

  • @MauseDays
    @MauseDays Місяць тому +1

    Whoa the dungeon dudes drakkenheim rule book at 3:57 i almost forgot Monty wrote one. its been a moment

  • @Fenrisson
    @Fenrisson Місяць тому

    That got me very, very interested in the game! Alas, I won't be able to play with this channel's Discord. Wish you all the best.

  • @paranoiamod2812
    @paranoiamod2812 8 днів тому

    A very interesting video on a game that does not get nearly enough recognition.
    Very well explained and generally argued. I will expand a bit on the X-COM comparison, since you brought it up yourself.
    In X-COM (Enemy Unknown/Within), a typical Character has two move actions and one attack action. Exceptions exist, but this is the baseline.
    In Mordheim, even a lowliest of Henchmen who has reached Rank 3 (out of 10) gets two attacks. And non-Henchmen can reach, say, 5 with some Skills (ignoring support Skills on others that can give more).
    This means that, in X-COM, you have so few rolls a round, that you are somewhat at the mercy of RNG. When you miss that 95% chance to hit Shot, well, that Character is not shooting again. So you better have another ready to go or you are scrod because you rolled a one out of a D20.
    Whereas the amount of attacks in Mordheim is a bit higher, so you can make a rough statistical guesstimate on what is likely going to happen. Which means that, while Mordheim is reasonably hard, I have exactly one Mission in the past five hundred or so where I can say that the loss was not down to me making a mistake. And even that one was really low Rank match (less stats: less rolls) against Ambushing Skaven.
    As said, a very thorough video.
    If you do make a league or something, I do recommend Mordheim Monster Magic mod, at the very least. It fixes some of the bugs and lack of quality of life features you mentioned. And, with right launch parameters, it still changes little enough that it is just about vanilla Mordheim but better, so there is literally no case I can think of where I do not recommend using it, at the very least.
    Sure, there is another Mod, but that changes balance, so that may not be everyone's cup of tea.
    Anyway, the Tournaments of Mordheim community would appreciate if, whenever any of you plays PvP or the campaign or whatever, if you posted the link into the video-links section on Discord. Might catch some new viewers that way.

  • @Firebringer121
    @Firebringer121 Місяць тому +1

    @27:05 Welcome to the zone Stalker

  • @parokki
    @parokki 16 днів тому

    I actually met Tuomas Pirinen, the original writer of Mordheim, a couple years ago. He said the Sisters won in the sense that female priesthood was officially accepted in the Empire, but uhh I dunno if it was maybe his original intention that never made it into official material after the Mordheim game was abandoned. The writers for the later editions of WHFB definitely didn't know what to do with them.
    Another interesting thing was that he disagreed with the name Empire of Man. The Imperium Man claims jurisdiction over all humanity, but the Empire is totally cool with humans existing outside it. If anything was an official name, it should be the Empire of Sigmar. Empire of Man originated in Warhammer Fantasy Roleplay and seems to have been adopted by the people making the new Old World game.

  • @mankyscotchgit4986
    @mankyscotchgit4986 Місяць тому +1

    I love this game! Have played off and on for years, currently enjoying a Skaven campaign. They kind of rule - they're fast, great climbers, have a cheap passive bonus when outnumbering enemies, certain henchmen aren't affected by wyrdstone debuffs, and got access to good poisons and debuffs. Also great visuals and customisation. Optimised ratbois.

  • @trifontrifonov4297
    @trifontrifonov4297 Місяць тому +1

    One of my favourite games of all time. It hits my Early Game Hell itch just right.
    That said the lack of mods and conversions for this game literally kills me. It's partly because it's a niche game and there is smaller pool of magnificent bastards to do the work, but also because both GW and creators threatened suing anyone trying.
    They did the same for the Necromunda game, thats why its still left in a very broken state. You can't convince me that the W40k nerds would've left it like that if they were not stopped from fixing it with mods.
    Also not all factions added later were just hand waved that make no sense. Personal favourite is the Orphans faction, made up by the surviving children who banded together for survival. They have several unique mechanics and have some pretty good ideas. But what's more unlike the Kung-fu monks or the Amazons armed with laser weapons, they actually belong there.

  • @furgenaeducan1265
    @furgenaeducan1265 Місяць тому +1

    "how would the sisters even manage to keep a population after that long"
    Me: "eager volunteers...."

  • @forcefed333
    @forcefed333 Місяць тому

    nice work ive been waiting for one of yooz tubers to make a heim viddy

  • @Kevbo2040
    @Kevbo2040 Місяць тому +1

    Imagine my surprise when I thought this game sounded oddly familiar, and I had it in my GOG library. No idea how or when I got it, I have yet to play it, but thanks to this video it is now on my list.

  • @yoursonisold8743
    @yoursonisold8743 Місяць тому +2

    I played Mordheim around 2020 when covid started out and the quarantines kept me locked in at home. Not even in that time did I ever muster the patience to struggle through the unforgiving early game. I absolutely dropped it after like 5 hours because it was not fun. It was Xcom masochism at 11/10, so unfortunately I gave up on it.
    When people say the game gets good after you played an entire campaign with a guide I just wonder if that much investment will ever be worth it for me.

    • @HarryBuddhaPalm
      @HarryBuddhaPalm Місяць тому +2

      I've tried to play it several times and I never get very far. I always get to one mission where my warriors miss six or seven times in a row and the AI kills my guys in one hit with a crit.

  • @nicklapallo9090
    @nicklapallo9090 28 днів тому

    21:30 Dude I'm crying. You summed up dark ages Christianity perfectly.

  • @hiroshima19
    @hiroshima19 29 днів тому +1

    this went from mordheim to sister simpin real quick

  • @aardee
    @aardee Місяць тому

    The Drakkenheim stuff looks awesome! I am going to grab the original for one of my DMs. I'll definitely grab the new stuff for him once it hits D&DBeyond.

  • @bokakev
    @bokakev Місяць тому

    I beat a campaign as skaven back in the day. Great experience! I just wish there weren't maps with infinite respawns.

  • @silvermknight
    @silvermknight Місяць тому +1

    Ohhh look. A video to make my next work shift more fun.

  • @apresmidi153
    @apresmidi153 22 дні тому

    For me, the best game set in the Warhammer universe period. None of the others combine this level of depth with the flavor of the setting quite so well. The voiceover you get each time you boot up the game gives me chills.

  • @Balevolt
    @Balevolt Місяць тому +1

    Fuck, I have never thought of the warbands as stalkers. I will never let this go. Also, you could play WHFR in Mordheim

  • @ChaosTicket
    @ChaosTicket Місяць тому

    I like Skirmish games because they are inbetween large scale wargames and pen-and-paper Roleplaying Games.
    I am fan of tactical roleplaying games because they include combat, upgrading your character, and large scale than single-player games.
    Videogames like Fallout 1, 2, & Tactics, Baldur's Gate 1 &2, Icewind Dale 1 & 2 are tactical roleplaying games.
    Ranting, but I dont like modern tabletop D&D because its abandoned the Skirmish/Tactical roleplaying combat. Youre not supposed to control multiple characters, used miniatures, or the 2d/3d combat being a focus.
    Just seeing the models early in the video got me really excited.
    I used to look for Warhammer smartphone games and there was a Mordheim game that got shut down 2 years ago. It was kind of fun, but it did have Permanent losses and often seemed Pay-To-Win. I remember how early on I had a Reikland warband that with heavy grinding I had 8 soldiers with full plate armor, Hochland Long Rifles, and a lot of skills. The company that ran the game ruined my warband when they took away Reikland's access to speed skills.

  • @squeethemog213
    @squeethemog213 Місяць тому

    Fantastic video man. I remember wanting to pick this game up long ago but thought against it. Now I think I'll go grab it and give it a go 😄

  • @Fenrisson
    @Fenrisson Місяць тому

    23:58 - All I can read on his cloak is "rekka", which is a type of move in fighting games.

  • @Revikra
    @Revikra Місяць тому

    33:15 Razorvine, the MVP of the campaign!

  • @michaelmills8205
    @michaelmills8205 Місяць тому +3

    While I understand the X-Com comparisons, I am surprised that you didn't mention Darkest Dungeons at all. I think it has a very similar play pattern overall.

    • @rumpelstilzz
      @rumpelstilzz 26 днів тому +1

      When a friend asked me about it, I described Mordheim as the love child of Darkest Dungeon and XCom. The horror and fatalism vibes really hit the same spot.

  • @1gient
    @1gient 17 днів тому

    10:20 moon made of yum-yum cheese (yes-yes) DELICIOUS SPACE CRACK CHEESE! SNORT THE MOON CHEESE! *THE MOON HOARDS ITS TASTY-YUMMY BOUNTY! TO WAR-FIGHT WITH THE MOON!*

  • @albertcapley6894
    @albertcapley6894 Місяць тому

    Mordheim, classic necromunda, and Inquisitor we're my favorite GW games. Honorable mention to Battlefleet Gothic. Never played the Vidya version of any of these lol, but I do love me some table top skirmish games, my main one now is Bolt Action and it's essentially riding the line between skirmish and wargame.

  • @TylertheMiller
    @TylertheMiller Місяць тому

    If I produced a TTRPG I would also want William to make a video about because he makes it sounds so damn cool

  • @The_Kentuckian
    @The_Kentuckian Місяць тому +10

    My favorite HRE joke I've heard. "The Holy Roman Empire. It wasn't holy, wasn't Roman, and not much of an empire."

    • @soulbot9661
      @soulbot9661 28 днів тому

      thats it. thats the Holy Roman Empire. THAT WAS JUST GERMANY!

    • @rumpelstilzz
      @rumpelstilzz 26 днів тому +1

      Hardly anyone (at least in the english speaking world) knows that actually Holy Roman Empire is a shortcut. The full term is Holy Roman Empire of German Nation - which implies a hierarchical federation of German speaking peoples. Which wasn't exactly true either since it contained places like today's Netherlands, Czechia and northern Italy.

    • @midshipman8654
      @midshipman8654 25 днів тому +2

      TBF thats the ONLY HRE joke that people know.
      and also tbf it was holy roman and an empire, it just became less so over time. Imperial authority was based on a catholic papal relationship, and it was quite imperial with its control over german, italian, and even czech and french speaking lands.

  • @bloodrunsclear
    @bloodrunsclear 11 днів тому

    The guy who made the original Mordheim is making a new game: Trench Crusade

  • @Ultrox007
    @Ultrox007 Місяць тому +1

    20:35 - Appreciate making a villain based on a real world schism that still echoes (Catholic vs Protestant)

  • @FlutesLoot
    @FlutesLoot 13 днів тому

    I switched back to XP and I much prefer it. I also use the variant rules that require downtime and training to actually level up. My players have enough XP to be level 5, but they've been adventuring non-stop, so they're still level 3.

  • @SusCalvin
    @SusCalvin Місяць тому

    There was a number of skirmish games. Necromunda, Gorkamorka, Full Tilt, Inquisitor etc. Not so many at the fantasy side.
    You can use Mordheim for other fantasy street fights.

  • @Sammo212
    @Sammo212 Місяць тому

    Been playing the Warhammer Online mmo resurgence for a while. Might try and join the guild!

  • @notsofree_willy
    @notsofree_willy Місяць тому

    Always love hearing about Warhammer Fantasy, fingers crossed we get more Mordheim in the future

  • @manfIesh
    @manfIesh Місяць тому

    Awesome game, shame we didn't get more playable warbands, definitely check out the monster mod though

  • @nilus2k
    @nilus2k Місяць тому

    Back when the original table top game came out my friends and I went hard into it. We enjoyed Necromunda but the group preferred the fantasy setting more and we had better terrain for it from years of D&D playing. I heard a lot of mixed things about the computer game but after your review I’m gonna give it a go

  • @r4z0rv1n3
    @r4z0rv1n3 Місяць тому

    I'm glad I got to be there for the stream, here have some more money from your hunchback archer.

  • @WarDogMadness
    @WarDogMadness 15 днів тому

    Drakenhiem was a homebrew name i used for a vampires castle in back in 2010 for 3.5 DnD. yes it was inspired by mordhiem

  • @vroiderantas
    @vroiderantas Місяць тому +3

    Will you cover the WH fantasy RTS ?

    • @grandlancer
      @grandlancer Місяць тому

      For research purposes, what is this game and is it on steam?

    • @vroiderantas
      @vroiderantas Місяць тому +2

      @@grandlancer warhammer fantasy mark of chaos . Its not on steam , but it is on GOG.

    • @grandlancer
      @grandlancer Місяць тому +1

      @@vroiderantas Awesome, I will check it out

  • @Tinyuvm
    @Tinyuvm 21 день тому

    Warpstone is actually Energy Crystals sought by Rock Miners!😂

  • @chipsalom
    @chipsalom Місяць тому

    Just reached the end. Agree that act 3 was smooth as can be for me, too. I've played on 4 machines, including s laptop, as well as remote playing onto my phone with a dongled mouse, a tablet, Shadow PC, with a CPU as old as sn i7 4790 with an rtx 2060, an i5 13400f with a 6600xt, etc and never have a problem. I'm a hardware guy, and it is an actual fact that just having the highest end graphics card doesn't mean you'll play smoothly. A mid range card is far more likely to give smooth gameplay, because it's generation is usually on par with the development of the game. It doesn't need extra optimizing. It's literally likely the hardware the games were used in part during development. And if you're running say, a 4090 and have trouble, wuick crying st the devs to optimize. They have a virtually infinite number of hardware combinations they have to account for in optimization for that overkill Graphics Card. Learn how to optimize your dang hardware yourself. It isn't difficult for I've static PC setup. It's not arcane magic. All the machines i play on, the virtual machine on an old laptop lacking a gpu while outta state without steam logged in at home, and act 3 was flawless in 1500+ gameplay hours now, aside from patch 4, where the problem was the crime calculation problems, I've had zero act 3 problems and the only bug in 6 playthroughs is that jaheira randomly disappeared from camp in rivington oddly on one playthrough, and never returned, which cost me minsc (i am suspicious that in a battle with the Deva that appears after robbing stormshore temple donations, i didn't realize it snd so never thought to see if withers needed to rez her, lol).

  • @zerg0s
    @zerg0s Місяць тому +1

    Not a single mention of Nurgle’s travelling circus. Disgraceful.

  • @captainstarlight3780
    @captainstarlight3780 Місяць тому

    As a member of the wargaming and skirmish wargaming scene, Infinity is my favorite but Mordheim is an amazing skirmish game. Top Tier. Wish I could enjoy the video game more.

  • @Darluk
    @Darluk Місяць тому

    1:11 "Skaven do not exist" Yes-yes, nothing to see-view here! 🐁😆🐁

  • @infinityfabrik
    @infinityfabrik Місяць тому

    I watch a guy on Twitch with like 3 viewers play this. I've never seen this game get suggested to me here but I'm glad I did cause I love watching stuff about it. Happy I found your channel.

  • @StabbyTheSkaven
    @StabbyTheSkaven 13 днів тому

    i just noticed that after the massive flop of necromunda underhive wars, i never actually thought much about it but now i really want a killteam videogame. maybe a few more customization options, give a few factions a few more intresting characters (i mean mordheim wouldnt be half as awesome without the impressives) and boom. literally just make mordheim but 40k and i would be happy

  • @raw891
    @raw891 Місяць тому

    seeing all those Age of Reckoning clips makes me wish it would come back I miss how cool that game was for its time

    • @Hoobastomp
      @Hoobastomp 29 днів тому

      It did. Fans managed to reverse engineer it. Search for Return of Reckoning. Have fun!

  • @Voxrar
    @Voxrar Місяць тому

    I learned more about old world Warhammer Fantasy than I have from any other lore video I tried to watch.

  • @samuelrodriguez9801
    @samuelrodriguez9801 Місяць тому

    11:12 What was that lego video you did?

  • @greywolf6443
    @greywolf6443 15 годин тому

    As a fellow HRE fan, I'm so joining you in the Voltaire punching.

  • @bluevenom50
    @bluevenom50 Місяць тому

    This was a great game. I just wish they had a bigger budget to iron out some of the rough edges and add a ton of quality of life inprovements

  • @Dracowinges
    @Dracowinges Місяць тому

    36:52 Flash back to my skaven henchman 1v1 a Merc captain for 3 turns and winning. Maybe it's my playstyle against the ai but skaven are quite doable, slap all the defensive buffs, skills so everyone is a tank+bless with filth and were golden. The hardest would be vampires cause poison immunity/resistance*

  • @WitchHunterSiegfried
    @WitchHunterSiegfried 28 днів тому

    The war games we play mainly come from the Prussian’s Kriegspiel.

  • @Dwarfurious
    @Dwarfurious Місяць тому +2

    Mordheim was so good yes-yes, so sad we didnt get dwarfs

    • @dragonknight196
      @dragonknight196 Місяць тому

      Or elves

    • @Dwarfurious
      @Dwarfurious Місяць тому

      @@dragonknight196 FUCK elves, they're in everything.

    • @Dwarfurious
      @Dwarfurious Місяць тому

      @@dragonknight196 fuck elves they're in everything they can stay outta mordheim, not even an official warband it would have been a spit in the face to add them.

    • @rumpelstilzz
      @rumpelstilzz 26 днів тому

      Lorewise I can't imagine what reason elves may have to go there. Orcs, as much as I love them, also do not really fit in. But tiny evil green gitz in black hoods streaming out of the skaven tunnels, ah, that would have been a wonderful occasion to implement the night goblins as a standalone faction independent from whatever orc overlord.

  • @brianjohnson4730
    @brianjohnson4730 Місяць тому

    I had an embarrassing number of hours into this game, I felt like the system was extremely good and difficult and always wished games workshop would have put some quality of life improvements necessary to make it a masterpiece.

  • @plan9tek
    @plan9tek Місяць тому +1

    also, got me wanting to play this again. thanks :)

  • @kali-alpha9638
    @kali-alpha9638 Місяць тому

    For all of those wanting to buy the game as of 4/20/2024, the game is currently $2 US. About 20$, after tax, for the game and all of it's DLC!