In 60-card formats, cantrips and topdeck manipulation create a lot of value. That’s where my love for blue cantrips originated. But in EDH I’ve felt recently that they weren’t producing the value I’m used to get from them. But I hadn’t been able to pinpoint why. I really appreciate your last couple of videos, they helped me find clarity with the deckbuilding choices I’m pondering.
I think it pretty much comes down to consistency and % chance to draw what you need or chain into another cantrip. in a 60 card format you are seeing 5% of your deck when you brainstorm, with a high chance of drawing into another cantrip and a fetchland to reset your top deck which can translate to seeing 10-15% of your deck for 2-3 mana in a single turn. compare that to edh where you have 100 card decks you are much less likely to chain into another cantrip and you only see 3% of your deck with a brainstorm, which does almost nothing for you when you are playing in a singleton format. cantrips don't really provide consistency in edh.
You have 3 opponents going one for one puts you down 3 from the table your cantrips essentially need to draw 3 cards to feel the same as other formats but some good ones are gitaxian probe brainstorm ponder portent sensei's top thought scour street wraith for most of these you need to be able to shuffle your deck for free at instant speed in order to take full advantage of them but for the most part in commander you want your card draw to be repeatable because it's just so much harder to keep up with 3 opponents than it is to keep up with 1 opponent
that sounds rad as hell. being able to fuck your opponent's day up but only in very specific situations (and deciding which situations are too narrow to try to counter for the matchup) sounds totally awesome to pilot and play against
As a relatively new Magic player, I don't plan to play cEDH but your videos are very helpful teaching me how to think about the game. Your voice and flow of speech being very pleasant to the ear also attracts me to your videos. Thank you for making them!
Ledger Shredder is one of my golden goose cards in my Minn, Wily Illusionist deck. It either helps me draw cards and create illusions, or it scares my opponents into not playing 2 spells and furthering their board state just so they don’t further mine. One of my favorite cards to have on the board
It's funny how a lot of these principles are somewhere in my head, but you put them to words (and pictures) very succinctly. Thank you for helping me better comprehend the game! Your videos are as optimized as your decks (:
This concept is something I became very familiar with running my High Power list of Blue Farm (sadly, I do not have the budget for the real list's stuff like LED and Mox Diamond but I've cobbled up a list over time that is fairly strong. I also don't actively play Tainted Pact and Demonic Consultation to better fit my playgroup.) Dragon's Rage Channeler and Ledger Shredder are among the best engines, crafting my draws to a pristine and near flawless diamond. And in that sense, it's able to pick and choose quite literally anything and everything it needs at the time. Cards like Swan Song and Spell Pierce don't feel near as bad when you are punting them out of your hand, or simply fueling a future 3/3 flyer.
I wanted to let you know that this video is really interesting even if not viewed through the lens of cEDH. It made me think about how card selection in non-cEDH construction is often eschewed for pure card draw. On the one hand it makes sense because they often run card neutral at best so selection doesn't help as much if you run out of cards. On the other though, being sure to include more selection, even if you're card neutral, can help your plays be more meaningful. I'm going to try looking through my more tuned decks to see if I can apply that.
Ledger Shredder also reads like a hatebear that also randomly flies and blocks. This is massive for protecting your life for Ad Naus or even potentially just flying and killing another player in combat; a thing rarely prepared in CEDH.
@@RebellLily there’s also an added benefit of simply being Bowmaster proof. Worst case scenario still allows you to pitch to Forces. Ledger Shredder is mad good.
These videos have gotten me into edh enough to buy a precon (calgar), start building it out, and head to my lgs for FNM, for better or for worse. The videos are hilarious, yet I learn so much. The deckbuilding videos (for prof) are my favorite. Thanks rebell. I check every day
It’s a free spell to exile a card from a graveyard, like lions eye Diamond which is very important to the underworld breach combo. So even if it’s only a single card, having a free answer to stop someone’s combo can be useful.
It’s not on the board, so it’s more difficult for your opponent to plan around it. “EoT bounce the annoying permanent, then untap and go off” is part of the expected lines of play of a combo deck.
I guess technically you can use it to know an opponents deck (if its closed decklist) and (if you are REALLY TRY HARD and its open decklist you can know the opponents hand)
In 60-card formats, cantrips and topdeck manipulation create a lot of value. That’s where my love for blue cantrips originated. But in EDH I’ve felt recently that they weren’t producing the value I’m used to get from them. But I hadn’t been able to pinpoint why.
I really appreciate your last couple of videos, they helped me find clarity with the deckbuilding choices I’m pondering.
Awesome! I love to hear that
I think it pretty much comes down to consistency and % chance to draw what you need or chain into another cantrip. in a 60 card format you are seeing 5% of your deck when you brainstorm, with a high chance of drawing into another cantrip and a fetchland to reset your top deck which can translate to seeing 10-15% of your deck for 2-3 mana in a single turn. compare that to edh where you have 100 card decks you are much less likely to chain into another cantrip and you only see 3% of your deck with a brainstorm, which does almost nothing for you when you are playing in a singleton format. cantrips don't really provide consistency in edh.
You have 3 opponents going one for one puts you down 3 from the table your cantrips essentially need to draw 3 cards to feel the same as other formats but some good ones are gitaxian probe brainstorm ponder portent sensei's top thought scour street wraith for most of these you need to be able to shuffle your deck for free at instant speed in order to take full advantage of them but for the most part in commander you want your card draw to be repeatable because it's just so much harder to keep up with 3 opponents than it is to keep up with 1 opponent
'Pondering'... I like what you did there :)
The big takeaway here I'm getting is my mono-blue Baral deck can basically just run only silver bullet counter spells.
😂 the takeaway is you can run more than most decks
that sounds rad as hell. being able to fuck your opponent's day up but only in very specific situations (and deciding which situations are too narrow to try to counter for the matchup) sounds totally awesome to pilot and play against
As a relatively new Magic player, I don't plan to play cEDH but your videos are very helpful teaching me how to think about the game. Your voice and flow of speech being very pleasant to the ear also attracts me to your videos. Thank you for making them!
Glad you like them!
Ledger Shredder is one of my golden goose cards in my Minn, Wily Illusionist deck. It either helps me draw cards and create illusions, or it scares my opponents into not playing 2 spells and furthering their board state just so they don’t further mine. One of my favorite cards to have on the board
Shredder be shreddin
I'm the annoying student who answered the Ledger Shredder question before the lesson began. Great stuff as always.
WELL DONE
It's funny how a lot of these principles are somewhere in my head, but you put them to words (and pictures) very succinctly. Thank you for helping me better comprehend the game! Your videos are as optimized as your decks (:
Very glad i can help!
I'm still learning a lot from your content, I come back to it when I forget something.
This concept is something I became very familiar with running my High Power list of Blue Farm (sadly, I do not have the budget for the real list's stuff like LED and Mox Diamond but I've cobbled up a list over time that is fairly strong. I also don't actively play Tainted Pact and Demonic Consultation to better fit my playgroup.)
Dragon's Rage Channeler and Ledger Shredder are among the best engines, crafting my draws to a pristine and near flawless diamond. And in that sense, it's able to pick and choose quite literally anything and everything it needs at the time. Cards like Swan Song and Spell Pierce don't feel near as bad when you are punting them out of your hand, or simply fueling a future 3/3 flyer.
(DRC feels like cheating at 1 mana.)
DRC is definitely cheating
I wanted to let you know that this video is really interesting even if not viewed through the lens of cEDH. It made me think about how card selection in non-cEDH construction is often eschewed for pure card draw. On the one hand it makes sense because they often run card neutral at best so selection doesn't help as much if you run out of cards. On the other though, being sure to include more selection, even if you're card neutral, can help your plays be more meaningful. I'm going to try looking through my more tuned decks to see if I can apply that.
Ledger Shredder also reads like a hatebear that also randomly flies and blocks. This is massive for protecting your life for Ad Naus or even potentially just flying and killing another player in combat; a thing rarely prepared in CEDH.
blocks kraum like nuts
@@RebellLily there’s also an added benefit of simply being Bowmaster proof. Worst case scenario still allows you to pitch to Forces. Ledger Shredder is mad good.
These videos have gotten me into edh enough to buy a precon (calgar), start building it out, and head to my lgs for FNM, for better or for worse. The videos are hilarious, yet I learn so much. The deckbuilding videos (for prof) are my favorite. Thanks rebell. I check every day
Love to hear it!
"Because apparently, they don't know how to block" fuckin sent me 😂
Please, what’s that song at 0:40?
Stifle is my pet card. I love blanking fetches. Maybe just second to shadow of doubt
Mono blue wasteland is pretty gooood
My all time CEDH All-Star has been 'Trickbind', card won me more games than I can count... Ok wait... It won me 3 games :)
The two cards I can’t decide on are stifle and misdirection
Great vid
Thank you!
Very good information, though tbh for a split second when I first saw the video thumbnail my brain read “Sliver Bullets” lol
That’s the next video
We'll be shooting sliver bullets out of halo cannons by the time we return to New Capenna
Jeskai Breach mention 😈
Good decks only
ledger been a solid card since it was spoiled i said then ill say it now
Shredder is cracked
Test of Talents.......... definitely worth it vs delver lol
Hi rebel!! Been a fan for a while. Just out of curiosity, what pronouns should I use to refer to you?
She/Her/They/Them (saw on Twitter bio)
Not Rebel but Rebel goes by She/her or they/them
Exactly as everyone else said, she her they them! Thank you!
Excuse my noobiness, but why would you ever run surgical extraction in a singleton format?
It’s a free spell to exile a card from a graveyard, like lions eye Diamond which is very important to the underworld breach combo. So even if it’s only a single card, having a free answer to stop someone’s combo can be useful.
It’s not on the board, so it’s more difficult for your opponent to plan around it. “EoT bounce the annoying permanent, then untap and go off” is part of the expected lines of play of a combo deck.
@@RebellLily I learn 🤯
I guess technically you can use it to know an opponents deck (if its closed decklist) and (if you are REALLY TRY HARD and its open decklist you can know the opponents hand)
Obliterate is the one true catch all answer.
The one true interaction
Natural state???? But natures claim tho
Both in the junk pile