4D Miner Devlog #1: New Lighting and World Generation!

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  • Опубліковано 14 чер 2022
  • Access the latest features by becoming a 4D HyperSupporter on Patreon! / mashpoe
    Official 4D Miner Discord: / discord
    Subreddit: / 4d_minerofficial
    Wiki: 4d-miner.fandom.com
    Twitter: / mashpoe
    Play the Demo: store.steampowered.com/app/19...
    Music in this video:
    Roving - Detritus
    Rich in the 80s - DivKid
    Digifunk - DivKid
    Cavemen of the Future - Joel Cummins, Andy Farag
  • Ігри

КОМЕНТАРІ • 497

  • @shapeswitch_mood7221
    @shapeswitch_mood7221 Рік тому +540

    It is crazy how Ambiant Light is enough to make the game look more appealing.
    I'm sure there is more to do, but this is a big step! :D

    • @zule10000
      @zule10000 Рік тому +1

      Good lighting can do absolute wonders, check out the original Fear or Stalker if you need examples!

  • @fred7615
    @fred7615 Рік тому +747

    This is such a cool concept for a game and it is an accurate representation of what 4D would look like. Ive developed games for about a year and you were (and are) a huge inspiration

    • @h-Films
      @h-Films Рік тому +1

      this is inspired by marc's work i believe

    • @tomsterbg8130
      @tomsterbg8130 Рік тому +10

      I agree with this comment, except that this game is an accurate 4D representation. We can't know for sure how slices work nor can we move in 4 dimensions simultaneously, but I think the most accurate we can get to it is imagining that a 3D world is a book and the 4D world is a library. Switching the book you read is equivalent to going through the 4th dimension and switching the worls you're in without any interpolation. Life seems impossible in a world like this because you can switch to a world where your 3D position is equivalent to something that will kill you.

    • @h-Films
      @h-Films Рік тому +3

      @@tomsterbg8130 this is exactly what is going on but we are reading parts of the books in the wrong order, and switching to a place which will kill you is the same as walking into lava in 3d

    • @farrankhawaja9856
      @farrankhawaja9856 Рік тому +6

      @tomaterBG wtf are you talking about. This game is absolutely an accurate representation of 3d slices of a 4d world so you’re wrong and wtf was that dumb library rant you were on about? There are way better ways to visualize 4d than a fucking library 🤦‍♂️

    • @h-Films
      @h-Films Рік тому

      @@farrankhawaja9856 li btaby

  • @DanielVCOliveira
    @DanielVCOliveira Рік тому +181

    Suggestion: add a sun and make it travel in the sky along the 4th axis. That way it will cast shadows in our slice of the world, and the later in the day, the longer the shadow, so the farther we'll be able to "see" into the 4th dimension.

    • @Marconel100
      @Marconel100 Рік тому +5

      Good idea

    • @SokarenT4S
      @SokarenT4S Рік тому +26

      the current sun actually does go into the 4th dimension for a bit near 'noon' and so does the moon at 'midnight'
      just that casting shadows wont probably be a setting till another few engine re-writes and an ocean load of optimazations later as the game still crashes when traveling along the w axis and you reach a chunk border.
      add the fact that proper shadow casting would somehow have to be given to the gpu as a volume intead of the normal 2d projections every other game uses or just a hacky way in general.

  • @icecream7048
    @icecream7048 Рік тому +347

    I think a nice feature would be to add stars in the night

    • @everythingisscience658
      @everythingisscience658 Рік тому +80

      Could you imagine all the different possibile constilations in 4D!

    • @StereoMadnessss
      @StereoMadnessss Рік тому +34

      personally for 4D miner creative mode would be nice

    • @icecream7048
      @icecream7048 Рік тому +2

      @@everythingisscience658 it would be amazing

    • @omnisel
      @omnisel Рік тому +9

      Though maybe not. The night sky would become a light show when moving the 4D slice and hurt the eyes. 4D stars would be pretty cool in of itself though.

    • @WeedCirno
      @WeedCirno Рік тому +10

      @@omnisel I mean he could just make a skybox

  • @matthewbadger8685
    @matthewbadger8685 Рік тому +30

    Would love to see some more complex 4d beings inhabiting the world than spiders. They are cool due to the scary concept that they are larger than they seem and have 32 legs, most of which are hidden. But i feel that by sticking to the conventions of Minecraft and it's mob style, the potential of the game becomes limited. I would like to see intimidating completely original entities such as the one that picked up the person in the introduction video, or enormous creatures with unconventional layouts that move in bizarre ways and utilize 4 dimensional space to seemingly teleport around.

    • @SokarenT4S
      @SokarenT4S Рік тому +1

      we now have butterflies when ever that update vid comes out and it stops being a snapshot Cx

  • @rtxagent6303
    @rtxagent6303 Рік тому +179

    I noticed a small bug while playing: hyperspiders usually dont use their 4th dimension to get to you so they will easily get stuck outside of a 3d house

    • @ladyalicent705
      @ladyalicent705 Рік тому +99

      Am a hypersupporter and already dmed him directly about that exact thing, it’s not exactly a bug, it’s just a very simple pathing algorithm, move horizontally towards you and jump if there is a block in the way, simple as that, he’s working on making a more short range, more advanced pathing system that takes advantage of all 4 spatial dimensions.

    • @rtxagent6303
      @rtxagent6303 Рік тому +22

      @@ladyalicent705 Thank you

    • @le0t0rr3z
      @le0t0rr3z Рік тому +34

      @@ladyalicent705 thanks for helping Monsters kill us more efficently♡
      Jk lol thanks for reaching to him

    • @Thornskade
      @Thornskade Рік тому +7

      Sometimes they get stuck but later get to me so I think they're just not able to go around obstacles in their way and continue hugging the block they ran into.

    • @SokarenT4S
      @SokarenT4S Рік тому +5

      yeah its because the path finding atm is just a straight line to the player
      3d path finding is already hard so i wouldn't expect 'smart' path finding for a while

  • @Fr3AkFr3Ak
    @Fr3AkFr3Ak Рік тому +36

    Man, its crazy how big this game is, i keep unable to visualize how big the world of the game is, like how big the chunks are

    • @SokarenT4S
      @SokarenT4S Рік тому

      8x8x8x256
      x z w y
      big Cx
      though after about 10000000 blocks you cant move due to floating point errors

  • @boyvol6428
    @boyvol6428 Рік тому +8

    This thing about casting shadows from objects outside of your slice is actually great improvement. Now there's constant feeling that world is a lot bigger than you see.

  • @GoofyNooberino
    @GoofyNooberino Рік тому +39

    this new update may not be much but its the first step to making a masterpiece

  • @zzztopspin
    @zzztopspin Рік тому +79

    4D ambient occlusion shadows are AMAZING.
    Would you consider adding tiny shadows for items dropped, so that their presence is inferrable without the hyperglasses?

    • @delphicdescant
      @delphicdescant Рік тому +6

      That would be cool.
      I wonder if it would be really expensive while items were moving, though. I assume he's probably cacheing some of the calculations, and an object falling or sliding or floating in (hypothetical) flowing fluids might require updating lighting information every frame. But maybe that's not an issue.

    • @SokarenT4S
      @SokarenT4S Рік тому +1

      @@delphicdescant fluids will be amazing

    • @neonetic8526
      @neonetic8526 Рік тому

      he should just add a red circle under items less taxing and fits

  • @johnhartshorne3084
    @johnhartshorne3084 Рік тому +123

    Interesting bug I ran into that is probably worth investigating as it gave me a headache for a solid half of an hour:
    When using scroll wheel on my mouse to shift through the 4th dimension, I thought it would be cool to unlock the scroll wheel (I have a g502 so it’s on a bearing) and see what would happen if I spinner it quickly. The game visually acted exactly how I expected, but audibly, it was awful. When I did this it produced and extremely loud, high pitched noise that could be heard even on low volumes . I think this probably has something to do with the computer not calculating fast enough and generating some noise from floating point errors, but it’s an annoying bug none the less. Sorry if this sounds poorly written.
    TL;DR: when shifting in 4th dimension it makes a really loud noise because computer decided to yell in my ear

    • @donovanmahan2901
      @donovanmahan2901 Рік тому +32

      considering how the game stutters when scrolling normally on a middling pc, yeah it might have been screaming in pain.

    • @MrMaddog2004subscribe
      @MrMaddog2004subscribe Рік тому +9

      @@donovanmahan2901 your computer just screaming in pain as you travel quickly through the 4d world while it tries processing all of it

    • @xGOKOPx
      @xGOKOPx Рік тому +12

      Is it audible if you disable audio completely? If not then it's indeed a bug in the game. If yes then it's a hardware thing. Audio system in the computer relies on ground/mass having 0 current (or something like that), but rapid changes of current drawn by eg. the CPU when performing calculations affect it - thus the audio system produces noises. Although you said that it's extremely loud whereas what I'm thinking about is very quiet, so it's probably not that

    • @delphicdescant
      @delphicdescant Рік тому +6

      Possibly coil whine from your GPU. Coil whine would be audible without any speakers or headphones, though, because it's actually the hardware making noise, and not something in the audio system at all.

    • @le0t0rr3z
      @le0t0rr3z Рік тому +1

      Maybe noise generates when you scroll? Yknow. 4d sound might not exist in game and the game just be playing 3d sound each time you scroll.... hence playing several slices per second when you scroll fast

  • @ynntari2775
    @ynntari2775 Рік тому +11

    I've never thought about light and shadow impacting the gameplay so interestingly, it's normally seen as a just a graphic, visual, appealing thing. Being able to get hints about what lies outside your current slice is amazing and adds excellent curiosity to explore the 4D world and the scrolling feature.

    • @SokarenT4S
      @SokarenT4S Рік тому

      well that what happens when instead of 2d squares of AO you deal with 3d cubes of AO
      same whenever we get proper shadows and other lighting effects
      normal maps will be very interesting especially when it comes to reflections

  • @Pilbsu
    @Pilbsu Рік тому +157

    How would a 4D mirror look to a 3D person? Could you use such a mirror to view the hyperdimensional horrors that lie beyond the veil? I was just thinking that if a shadow (and thus light) can pass through from hyperdimensional space, that a mirror should allow one to see the watchers.

    • @ValerianAndStuff
      @ValerianAndStuff Рік тому +21

      This one is based on how 3d mirror look to 2d person

    • @ladyalicent705
      @ladyalicent705 Рік тому +5

      Much like everything else in the world of 4D Miner, as a 3d being you can only see part of the mirror at once, so no.

    • @Pilbsu
      @Pilbsu Рік тому +41

      @@ladyalicent705 I'm talking about a mirror rotated 45 degrees into the fourth dimension in real life. I realise you'd only see an infantesimally small line of mirror in a 3D viewport, but what if the mirror itself was a 3D or 4D shape, instead of a rectangle? Or, what if you had a series of already infantesimally thin mirrors, each rotated 45 degrees into the fourth dimension, to produce a series of infantesimally small lines that together create a single 2D projection of the fourth dimension? Would you be able to see the forms of the watchers?
      The points and angles that represent the geometry of the infantesimally thin mirrors could be interpolated to produce a 3D mirror that would have the same effect.

    • @simontautorat1014
      @simontautorat1014 Рік тому +3

      Awesome

    • @simontautorat1014
      @simontautorat1014 Рік тому +10

      My brain cannot Really grasp the 4d geometry of that spoken mirror, or the Image it would represent.
      Really would like to see an animation of that.

  • @julianemery718
    @julianemery718 Рік тому +61

    I had thought that AO would cast shadows from non-visible blocks, that's pretty cool.
    And yeah, I figured it would be quite a resource hog for this game.
    Funny credits bug... Maybe at some point, when you fix it, you could create an "extras" page with some funy stuff like the broken credit textures.
    I love the fact the sun and moon were replaced with text, dunno what it was though.
    Was one of them "Mashpoe"?

  • @blueispog
    @blueispog Рік тому +22

    This game has some actual blowing potential. Cant wait to see it explode.

  • @st.altair4936
    @st.altair4936 Рік тому +4

    It's a shame the kickstarter didn't get the backing it deserves. This has so much potential! And I love the demo already.
    I think it needs some big youtubers to bring attention to it for this to blow up

  • @SchSlendy
    @SchSlendy Рік тому +2

    Matt Parker needs to know about this game, he loves 4D stuff and this looks like a very cool representation/visualization of 4D

  • @kingwes987
    @kingwes987 Рік тому +34

    Yea! I’m not a patreon yet, but I’ll be here through the whole development getting inspired by this amazing concept. I hope the best for this project!!

    • @pixerpinecone
      @pixerpinecone Рік тому

      Same! I really hope this goes really far!

  • @derpydino2015
    @derpydino2015 Рік тому +5

    With the glitch involving the credits fix it (obviously) but maybe have an easter egg whereby pressing a combination of different buttons while in the credits it causes the world to turn into the different patrons' names. Easter eggs in games are always a good thing to add and it would give people more reasons to subscribe to your patron.

  • @javamatrix784
    @javamatrix784 Рік тому +11

    It's amazing how much the lighting changes improve the look of the game, looks way more professional now :D

  • @N0RZC
    @N0RZC Рік тому +3

    U going to be printed in history for being one of the first ones to make a 4D concept game like this.
    crazy to think about how fast we humans are evolving...

  • @htttps_trippy
    @htttps_trippy Рік тому +10

    I feel like because this game is so surreal it'd be cool to maybe have a biome inspired by the credit glitch at some point in the future! Of course reworked to be actually playable lol

  • @MeloniestNeon
    @MeloniestNeon Рік тому +10

    Loving everything about this project! With full polish, unique features, and detail, I could easily see this actually becoming something more than a minecraft-like novelty game, with genuine challenge and fun puzzles, bosses, and the like.
    Also, huge respect to you for including bugs and how to avoid them in this, it's normally something most gamedevs shove off to the side to make their games look more pristine, but it means players have to go searching for fixes. Can't wait to see more!

  • @SuboptimalEng
    @SuboptimalEng Рік тому +23

    I'm trying to understand this 4D game, in our 3D world, through this 2D screen, with my 1D brain

    • @Tylorean
      @Tylorean Рік тому +3

      The 1D brain got me, because i can relate

    • @tiki2tgt
      @tiki2tgt Рік тому +4

      overused joke

    • @RhoGamingYT
      @RhoGamingYT Рік тому

      In 0D singularity too XD

    • @sashathedonut
      @sashathedonut Рік тому +1

      overused joke, not funny anymore,

  • @c64cosmin
    @c64cosmin Рік тому +3

    Really love the font typing effect! Also love that you have a black windows theme. You know someone is a dedicated programmer when they have a black theme.

  • @Benlucky13
    @Benlucky13 Рік тому +5

    Wow, serious props for implementing proper 4d lighting. Really adds a lot having shadows coming from outside the visible 3d slice

  • @yurylandau
    @yurylandau Рік тому +4

    I'm reeeeeally curious to know how multiplayer will work in the future!

    • @SokarenT4S
      @SokarenT4S Рік тому

      well first things first you have to texture the entire model including inside as you will be able to see inside other when rotated differently from them

  • @efihol
    @efihol Рік тому +4

    I was expecting the shadows to be in 3D, since the shadows of our world is in 2D.

    • @donovanmahan2901
      @donovanmahan2901 Рік тому +3

      they are, we just end up seeing 2d slices of shadows.

    • @efihol
      @efihol Рік тому +2

      @@donovanmahan2901 oh, you're right. Didn't think about it in that way...

  • @W1K___
    @W1K___ Рік тому +10

    I wonder if 4DMiner will have some sort of story/lore

  • @godlyvex5543
    @godlyvex5543 Рік тому +3

    Awesome progress

  • @Lebensgott
    @Lebensgott Рік тому +2

    still super fascinating and i still cant wrap my head around the 4th dimension... really interesting and fun

  • @gabiferreira6864
    @gabiferreira6864 Рік тому +2

    Can't wait to see this game being completed!

  • @DrPsychotic
    @DrPsychotic Рік тому +2

    wow the game looks so much better with the improved lighting!

  • @lelouchvibritannia69yearsa78
    @lelouchvibritannia69yearsa78 Рік тому +30

    You are a legend dude! I wish I could support you but I don't have money to donate. Sorry! 😔

  • @Axodus
    @Axodus Рік тому +1

    The best features are ones a player doesn't even notice, I know how hard implementing that light was, and I appreciate it, I can't wait to see how redstone will work across multiple dimensions :D

    • @SokarenT4S
      @SokarenT4S Рік тому

      like with rails youd have a 6way intersection at 1 block Cx

  • @levimatthewhenson3324
    @levimatthewhenson3324 Рік тому +2

    honestly, I really like the credits bug. Seems more like a fun easter egg! also looks cool and would be a nice challenge. anyways, have a good one

  • @idontknoq4813
    @idontknoq4813 Рік тому +2

    I love the game already, and I love that you're making a dev log for it.

  • @brianfox340
    @brianfox340 Рік тому +2

    I can't get over how cool this is. I will be downloading this weekend

  • @Patashu
    @Patashu Рік тому +2

    Nice work on the lighting! Looking forward to future progress!

  • @unusualfabrication9937
    @unusualfabrication9937 Рік тому +3

    Love this concept

  • @ronaldiplodicus
    @ronaldiplodicus Рік тому +2

    I can't wait for the game to be more finished, it's looking so good as is and I'm sure it will become one of the greatest games of all time.

  • @TheStone190
    @TheStone190 Рік тому +2

    Realy impressive work again dude, really hyped to see what this game becomes

  • @Mo_Mauve
    @Mo_Mauve Рік тому +6

    It would help a lot if you optimize world generation. I thought of a way to do that. For all the blocks that aren't within or near the visable slice, it would only generate the shape of the world, & not generate the material of the world. It would also maybe not convert the 3D height map to 4D but still make everything else 4D.

  • @greenstonegecko
    @greenstonegecko Рік тому +1

    I've always watched these short videos about a 4d objects. Seeing a 4 landscape is so weird and fascinating!
    Pretty sure my house still has holes in it.

  • @mustard-223
    @mustard-223 Рік тому +2

    can't wait to see where this game goes in the future

  • @OnlyCoMpleXCS
    @OnlyCoMpleXCS Рік тому

    I am obsessed with this concept, it is absolutely mind boggling and I adore hearing more about it and being able to see the game’s progress.

  • @RhoGamingYT
    @RhoGamingYT Рік тому +9

    Sadly I’m not a patron but I’ll still wait for the full game

  • @nhae0
    @nhae0 Рік тому +1

    Love how the credits' bug makes the game "unplayable" but still looks extremely cool.

  • @chadsoucek4678
    @chadsoucek4678 Рік тому +1

    Love this project. Can’t wait to see the final version.

  • @FishIsGroovy
    @FishIsGroovy Рік тому +2

    this project is looking amazing, keep it up!

  • @Emoxical1
    @Emoxical1 Рік тому +1

    You sound so chill! $D Miner looks SUPER GOOD!

  • @sierpinskibrot
    @sierpinskibrot Рік тому +1

    I look forward to seeing this project through

  • @coxolive6070
    @coxolive6070 Рік тому +33

    Mr Bernard is legit and his method works like magic I keep on earning every single week with his new strategy

    • @martinsben6454
      @martinsben6454 Рік тому

      Wow I' m just shock someone mentioned expert Mr Bernard I thought I'm the only one trading with him

    • @martinsben6454
      @martinsben6454 Рік тому

      he changed me recover all l lost trying to trade myself

    • @juandre6814
      @juandre6814 Рік тому

      He success story is everywhere

    • @gracepaulchristopher3095
      @gracepaulchristopher3095 Рік тому

      Who's this professional everyone is talking about I always see he post on top comment on every UA-cam video I watched

    • @gracepaulchristopher3095
      @gracepaulchristopher3095 Рік тому

      I think I'm interested how can I get in touch with Mr Bernard

  • @XKing360
    @XKing360 Рік тому +1

    I'm happy that the project still going on

  • @ww1soliderinatrench626
    @ww1soliderinatrench626 Рік тому +2

    I fricking love this new game/project your the best same as this game
    I’m very excited to see the end result of this game
    Good luck to the rest of designing and coding

  • @RealGamingMashup
    @RealGamingMashup Рік тому

    nice stuff. it nice to see how much proccess your making

  • @alataadvenavod
    @alataadvenavod Рік тому +1

    Thank you that you continue the development of this cool project!

  • @ScootsLounge
    @ScootsLounge Рік тому +1

    I find it funny that we're depicting a 4D world in a 3D game displayed on 2D screens.

  • @georgevoknerech228
    @georgevoknerech228 Рік тому +1

    This has to be one of the best attempts at 4D visualization. Insane work.

  • @matinmanagan6166
    @matinmanagan6166 Рік тому +2

    Oh man i can't wait for more features to be added! This game looks crazy fun!

  • @TheLastBeanBender
    @TheLastBeanBender Рік тому +6

    4d objects make 3d shadows though i doubt that could be put in the game with how much processing power would need to make that happen and it might not be that visually appealing compared to normal shadows which matters more

    • @boghag
      @boghag Рік тому +2

      You're still just seeing a 2d-slice of that shadow

    • @staxstonecutter1802
      @staxstonecutter1802 Рік тому +2

      I'm pretty sure the player is standing perpendicular to the plane, meaning that objects in another slice casting a shadow would still appear as flat shadows on the ground.

  • @solo-ion3633
    @solo-ion3633 Рік тому

    I was impressed by the earlier 4D Miner videos, but afterwards I felt that the lighting needed some work. Nice to see that this was one of the next things to be worked on. Lighting is probably more important to get right in a 4D environment than in a 3D one. For instance, being able to find holes in your house just by looking for bright spots.

  • @jem5636
    @jem5636 Рік тому

    This is such a fascinating game. I love seeing how all these bits are coming together!

  • @nameistak3n
    @nameistak3n Рік тому +1

    Great vid! I will hope to see news about this project.

  • @rafaelc.8306
    @rafaelc.8306 Рік тому +1

    Impressive work man!!!

  • @blakegutowski159
    @blakegutowski159 Рік тому +1

    this channel is way to underated

  • @MrMatruskan
    @MrMatruskan Рік тому +1

    I like to see electromagnetism and inertia as 4D aspects that cause an effect in our 3D world. I’m imagining a “redstone contraption” that makes a movement in one direction to cause a force field to appear in a different dimension…

  • @yaroslavtikunov7007
    @yaroslavtikunov7007 Рік тому

    looking forward to this great game, keep it up man

  • @stickworldanimated9545
    @stickworldanimated9545 Рік тому +2

    I love this update please
    hurry and make a new devlog !!!
    Sorry no Pressure.

    • @SokarenT4S
      @SokarenT4S Рік тому

      theres gonna be a community creations vid first

  • @Ryuu28_voidgames
    @Ryuu28_voidgames Рік тому +1

    I saw the announcement one discord and I clicked faster than how fast I clicked this video

  • @Rajesh-Koothrappali
    @Rajesh-Koothrappali Рік тому

    I’m going to donate, I really love this concept, it’s something I’ve been looking for, I’d be happy if you keep updating it Xp

  • @cortexor1
    @cortexor1 Рік тому +1

    You can divide the display vertically into 10 parts. Each part contains the usual 3d game and is rotated by 4d angle relative to the next part

  • @augustday9483
    @augustday9483 Рік тому

    Looking great!

  • @johntraun7398
    @johntraun7398 Рік тому +2

    If you were to layer multiple 2d spaces on a Z axis, you'd get 3D space. But if you do the same again and layer 3D spaces on another axis you'd get a 4D space. This is the best way to understand another plane of reality in my opinion

    • @SokarenT4S
      @SokarenT4S Рік тому

      yee were already making 2d blueprints of buildings using this method Cx

  • @HikidyMapping
    @HikidyMapping Рік тому +1

    Looks more like Minecraft now good job!

  • @agbluemetal2364
    @agbluemetal2364 Рік тому

    I am really looking forward to this

  • @pauldeshield
    @pauldeshield Рік тому

    This is awesome. Someone should make a show based on your idea. It would be interesting to see a story play out in the 4th dimension.

  • @creditsunknown7974
    @creditsunknown7974 Рік тому +2

    Idea: randomly generated structures based around 4 dimensionak shapes, like tessercats and Spherinders!

  • @mayanightstar
    @mayanightstar Рік тому +1

    So hyped for this 😭😭

  • @matthewmacflattery3493
    @matthewmacflattery3493 Рік тому

    Love the work

  • @kusmep8211
    @kusmep8211 Рік тому +1

    Waow i love how the game is strating to have a lot of new things, i'm rlly rlly hyped for the future of this game, oh and i think the flat world is REALLY useful for poeple to train construction with 4D!!!!

  • @Lex_Araden
    @Lex_Araden 6 місяців тому

    The credits bug is the most wild thing I have ever seen.

  • @tritoner1221
    @tritoner1221 Рік тому +1

    great new video!

  • @uluvu4590
    @uluvu4590 Рік тому +1

    I really hope that this game is going to become big, its an amazing idea for a game.

  • @RedReaper666OG
    @RedReaper666OG Рік тому +2

    Interesting game, it's looking really nice, good idea for the lighting though the factorization in dimensions from 3 to 4 jumps up quite quickly the more dimensions one increases.

  • @YurieSnowie
    @YurieSnowie Рік тому +2

    with the goofy colors and stuff, it's gonna be a bit complicated to make this game look good or beautiful, it's not impossible tho! keep it up man, this has so many potential

    • @SokarenT4S
      @SokarenT4S Рік тому

      the art do be giving off minecraft classic vibes Cx

  • @8o8inSquares
    @8o8inSquares Рік тому

    Absolutely amazing

  • @lejodev
    @lejodev Рік тому +1

    Wow. This is so confusing but interesting!!

  • @guisampaio2008
    @guisampaio2008 Рік тому +1

    It would be cool moving the 4D items later in the progression.

  • @Yozo_official
    @Yozo_official Рік тому

    This is awesome!

  • @banned2911
    @banned2911 Рік тому +1

    Awesome update i hope you will someday add a multiplayer where people can be in a different place in the 4th dimension that would be awesome if its possible

  • @anotherpromotor
    @anotherpromotor Рік тому

    I’ve never developed a game, but I can tell that this takes a lot of time, work, and effort. It’s an awesome idea put into an awesome simulation. I love the game so far, and I’m excited to see how far it will go! A small suggestion is for you to make the tool you are holding change looks whilst you scroll through the fourth-dimension.

  • @ItsTempoYT
    @ItsTempoYT Рік тому +1

    This is the kinda stuff that makes me believe math isn't totally useless.

  • @cybernerd5739
    @cybernerd5739 Рік тому

    This is so amazing!!!!!!

  • @alexiordache4835
    @alexiordache4835 Рік тому

    I'll probably become a patron when my salary comes in. What i'd like to see in the finished version is animals/npc's with lives and needs. Spiders that need to eat. Peasants that farm, make buildings, dig, plant, defend themselves etc.

  • @DFWRailVideos
    @DFWRailVideos Рік тому +2

    I wonder if Mashpoe will add in a 4D Railroad for fast transportation across the fourth dimension.

    • @SokarenT4S
      @SokarenT4S Рік тому

      the main weirdness is how to display it as you can now at one block have a 6way intersection

  • @Albator-ir8tu
    @Albator-ir8tu Рік тому

    i like so much this project . i thanks person like you ho make project like this one.

  • @geeteevee7667
    @geeteevee7667 Рік тому +1

    I’d recommend making the death screen more minecraft-like by having a clear red/pink screen saying “You Died!” instead of the skull.

  • @TheBxzr
    @TheBxzr Рік тому

    Love the Klein Bottle as the HP

  • @Destroyer-vh1xj
    @Destroyer-vh1xj Рік тому

    This is sick