First Samurai (SNES) All Bosses (No Damage)
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- Опубліковано 27 тра 2024
- First Samurai (SNES) All Bosses (No Damage). It is a 1991 beat 'em up platformer developed by Vivid Image and published by Image Works. The First Samurai was originally released in September 1991 for the Amiga and Atari ST and was later ported to the Commodore 64, MS-DOS and SNES. It was followed by a sequel, Second Samurai (Genesis).
00:00 Intro
00:50 01 Twin Dragon
02:11 02 Samurai Cyborg
03:37 03 Octopus Mutant
05:37 04 Super Computer
07:01 Final Boss - Demon King
08:33 Ending - Ігри
Boss list:
00:50 01 Twin Dragon
02:11 02 Samurai Cyborg
03:37 03 Octopus Mutant
05:37 04 Super Computer
07:01 Final Boss - Demon King
08:33 Ending
So the plot, if I'm interpreting it right, is that a samurai warrior wielding a magic sword steps forth to oppose some demon king, and is flung into the future where that king's evil is law?
Well that just blew my damn mind.
Also, is it just me, or did anyone else hear a Roblox "oof" around the beginning of the video?
I was thinking the same thing, this screams Samurai Jack
Sounds like a good plot for an SMT game....just name the samurai hero Flynn and......oh wait.
I liked that the Super Computer boss used floating watermelons 🍉
On the real, wasn't this the inspiration truly the original Samurai Jack?!?!
I was literally about to ask the same question.
I'm gonna take a guess and say no, because Frank Miller's Rōnin came out in 1983 and that's what inspired Samurai Jack. I also bet this game was inspired by Rōnin as well because it was a massive hit in comic books.
@@TW2Vlog heh me too, because it really looks like samurai Jack concept
Well, Samurai Jack was inspired by Kung Fu (1972) and Lone Wolf and Cub amongst the many other samurai media that go further than Rōnin.
Amazing skill you have with boss fights 👌
I came here for Samurai Jack.
Was not disappointed.
the boss theme is a real banger
No Damage means we dont get to hear "MONDO, MY SWORD!"
But man does this game sure screams Amiga
In the computer versions the bosses were actually quite lame, with very simple attack patterns and little mobility. They've been made much better here: the dragon is now two, the sewer mutant doesn't just stand in place, same for the final boss.
In general the SNES version is a shorter and more streamlined remix of the original, and for the better.
Very good skills, you have.
Very nice
Ah a beautiful sounds
samurai jack looks different
Samurai "Jacked"...... now with epic sword-guitar jamming!!!
that teabagging attack pattern tho, demon king is truly a man of culture
snes 1 of my favorite flatform game
First. I need... a boss list
That super computer is really similar if Computer virus in Kirby Super Star
What the hell do you know about Kirby Super Star?! You've only been in the Sonic games!!!!
@@toryficarola Bruh hahaha
I love the fact that you have to fight an entertainment system here
second phase of the final boss is such a pain to beat.
What is it with games from the Amiga and having that kind of "look" I don't even know what to call it but you see it and immediately know "Amiga" game.
I'd it the animated background? The janky mix of samples audio and synthetic sound effect? The fact that everything explodes? The over abundance of gradients like they're proud of it? Or the water drops that hurts you?
First Samurai -Jack-
7:22 He looks like he's tea bagging.
0:50 yay dragons
Or Chinese serpent dragons
This looks like it was first made on a system like the Turbografx 16.
Lol I just realised that design of Flowey boss from Undertale must have been inspired by the Super Computer boss from this game
The protagonist literally Kazuya Mishima with Sword 😃😄😆
Samurai Jack vs Ao Oni
Samurai jack in a sneshell
You need a lot like a LOT of practice a LOT to be able to beat EVERY SINGLE BOSS ON HIS CHANNEL!!
Финальный босс похож на шестого босса второй части на мега драйв
9:28
I just watched my friend stream Onimusha beginning to end, and I was already on the fence of picking up Nioh 2. This is simply not helping me abstain.
samurai jack before it was cool
Twin Dragon? More to be Twin Soyjak.🤣
the bosses where easy..the PROBLEM...was the fucking missions to get there...going to easy...and the second mission going to nightmare mode..wtf
LMAO the dragons' projectiles are so slow and pathetic
the bosses look a bit lame, tho xD
They're not. It takes me a few tries to take them down.
Just gotta say, I get this is only 16-bit, but the sound design is awful. The bosses look great though!