Create Yourself in 3D using Unreal Engine 5 & Mesh to Metahuman Plugin

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  • Опубліковано 27 гру 2024

КОМЕНТАРІ • 125

  • @RetroFutureMind
    @RetroFutureMind 2 роки тому +14

    Amazing! Simple and clear tutorial💪🏼

  • @HxldenBeats
    @HxldenBeats 2 роки тому +8

    when I import to unreal engine the whole thing is grey like when you're sculpting, how do i show the actual object with the skin colours and eyes on etc?

    • @mikeyfreeman5776
      @mikeyfreeman5776 Рік тому

      plz @ me when someone answers this

    • @thenoobdev
      @thenoobdev 11 місяців тому

      Did you add the materials when export from blender ?

  • @crazyforyou7539
    @crazyforyou7539 2 роки тому +3

    Best unreal engine 5 channel underrated also

  • @CYJ1120
    @CYJ1120 8 місяців тому

    I have selected a neutral pose in components menu, but the promote frame is not active. How can I solve it?😢

  • @shashankmittuchetan3999
    @shashankmittuchetan3999 Місяць тому

    Hi it is to create my own mesh > Metahuman,
    And I can’t find “Metahuman Identity” (right click in Content Browser), nowhere nor in Metahuman Creator nor in Epic documention (5.4) nor on youtube. Plugin is already installed.
    Does someone know where, or how to mesh > Metahuman (if the how to process has changed…) ?
    Thank you,
    Shashank

  • @valleybrook
    @valleybrook 2 роки тому +2

    Amazing. These 10-minute tutorials on your channel are excellent!

    • @pinkpocketTV
      @pinkpocketTV  8 місяців тому +1

      Hey, thanks for watching! Appreciate the support!

  • @lalle_samyek
    @lalle_samyek 5 місяців тому

    hello can you help me on unreal engine even after enabling metahuman plugin after restarting i donot have option for metahuman on content browser

  • @zahid5285
    @zahid5285 Рік тому +1

    Good and straight video.
    But one question:
    i created a metahuman about myself and the problem is that the metahuman doesnt look like me (like just 10% similarity)... how do i improve that he looks more like me?

  • @zinouff4384
    @zinouff4384 Рік тому

    Please reply me im using ue5 5.2.1 and i didn't find metahuman in plugin how i can fix that please reply

  • @jablesrules
    @jablesrules 2 роки тому +2

    Ok. Something isn't working here. I have the scan. I'm doing everything you're saying. I cannot for the life of me get my material to export from Blender properly. It just shows up as blank each time. I've done the export image from the UV panel. Its a png. But everytime it shows up as blank. WTF am I doing wrong???

  • @internetshort3962
    @internetshort3962 Рік тому +1

    metahuman downloaded in ue, but cant see in plugins, why?

  • @SayonBiz
    @SayonBiz 2 роки тому +3

    Hey bru, I've followed your tutorial and made my own custom metahuman. But the problem is whenever I import it into Unreal Engine using Quixel Bridge, I lose all added hair on the model (eyebrows, hair, beard, moustache, eyelash)
    How do I fix this issue?

    • @interact.education
      @interact.education Рік тому

      What I saw in another tutorial that this can be fixed in photoshop.

  •  Рік тому +2

    Nice vid bro! Appreciated

  • @vikasgarg17
    @vikasgarg17 8 місяців тому +2

    Thanks a lot for this tutorial. I can't wait to make some awesome games.

    • @pinkpocketTV
      @pinkpocketTV  8 місяців тому +1

      Hey, thanks for watching! Appreciate the support!

  • @film42tv
    @film42tv Рік тому +1

    Thanks for taking the time to explain this. Very helpful

    • @pinkpocketTV
      @pinkpocketTV  Рік тому +2

      Hey, thanks for watching. Appreciate the support.

  • @alex999wrld4ever
    @alex999wrld4ever Рік тому

    2 questions:
    1, from Polycam I see my body in colors. But in Blender, I don't see it.
    2, importing fbx files doesn't show me anything on unreal engine
    please, thanks!

  • @jumpieva
    @jumpieva Рік тому +1

    why do you need to bring this into blender if it already exports as fbx? not all of us have blender

  • @ExTHOM
    @ExTHOM 2 роки тому +1

    I also watching all the vidio! That was awesome!! Im waitting for game trailler tutorial😍

  • @PardeepKumar-xc7il
    @PardeepKumar-xc7il Рік тому +1

    Sir how to Install metahuman plugin in Unreal engine..? Enable option not showing..?

  • @bhaktibraj
    @bhaktibraj Рік тому

    sir getting difficulty
    while downloading metahuman plugin please help me out!

  • @HasimFN
    @HasimFN Рік тому

    doesnt work, it says cant detect import type. no mesh is found or animation track

  • @IssamSalemOfficial
    @IssamSalemOfficial 2 роки тому +1

    Awesome bro Awesome. Love from Bangladesh.

  • @s.rohilla07
    @s.rohilla07 2 роки тому +1

    Hey, can you please make a video on realtime virtual texturing in unreal engine
    Plzzzzzzzz🥺🥺

  • @fabriziomarangelli325
    @fabriziomarangelli325 9 місяців тому

    hi bro, so can i import a character from blender to metahuman on unreal engine?

  • @yashnasharma1244
    @yashnasharma1244 Рік тому

    is this not possible on a mac?? the metahuman plugin is only supported in windows?

  • @richardchipstick235
    @richardchipstick235 2 роки тому +11

    Absolute First class Tutorial, just like all of the others, one very small glitch though, and I see it has been mentioned before, and probably an easy fix, but when importing fbx file into UE5... There's No Textures, followed the advice already giving, But something's not working, which is such a shame, I think a few others are having the same problem, could you clarify that part a little bit further Please. Thank You

    • @mybfsasha4803
      @mybfsasha4803 3 місяці тому

      same I just tried and had the same issue : "Failed to import 'E:/Blender/Creality/TruHead_Touched.fbx'. Failed to create asset '/Game/modes_head'.
      Please see Output Log for details."

  • @farankhan3409
    @farankhan3409 2 роки тому +1

    you are so amazing bro you make unreal easy to understand.

  • @shivanshmohan2672
    @shivanshmohan2672 2 роки тому +3

    hey your videos are just awesome and so helpful, just a need of a clarification that in polycam how much minimum photos and from what angles should we click in order to get a perfect 3d scanned model?

    • @pinkpocketTV
      @pinkpocketTV  2 роки тому +1

      First tell a friend or someone to do it if you are scanning your own face. Move the phone 180 degrees horizontally and vertically from the front and the side and always keep the face in the frame. Polycam will automatically click pictures. Then you can move the phone in intermediate positions to get that data too. Also as I said you don’t need a high res mesh, just a basic mesh for defining the proportions of the face.

  • @shwetallautre4169
    @shwetallautre4169 2 роки тому +1

    Simple,Straight onpoint tutorial,Thanks and i have learned a lot

  • @Koko-So-Meitantei_
    @Koko-So-Meitantei_ 2 місяці тому

    It imports materials differently

  • @awkwardother
    @awkwardother 2 роки тому +1

    thanks man! you're the best

    • @pinkpocketTV
      @pinkpocketTV  2 роки тому +2

      Hey, thanks for watching. Appreciate the support!

  • @YounusYousuf
    @YounusYousuf 2 роки тому

    getting these errors
    Creating thread pool with 12 threads.
    (DnaDatabaseDescription.cpp, l40): DNA Database description does not contain blend_identity model.
    (DnaDatabaseDescription.cpp, l46): DNA Database description does not contain DNA database folder.
    (DnaDatabaseDescription.cpp, l52): DNA Database description does not contain archetype DNA.
    (ActorCreationUtils.cpp, l330): Bad input data: All vertices on the input mesh marked as invalid. Please check input mesh topology.
    (ActorCreationAPI.cpp, l327): failure to rigid align: Critical error (ActorCreationUtils.cpp, l330): Bad input data: All vertices on the input mesh marked as invalid. Please check input mesh topology.

  • @khataranakgamerboy
    @khataranakgamerboy 2 роки тому +2

    Love from 🇮🇳 India I want to develop games and I am learning many things from you

    • @pinkpocketTV
      @pinkpocketTV  2 роки тому +2

      Hey, happy to hear that my videos are helpful! Appreciate the support.

  • @TheXarxus
    @TheXarxus 2 роки тому +3

    super helpful video dude, straightforward and effective as usual. But i have a question here, as a newbie using Blender (only use it for convert glb file), why the fbx i exported doesnt have texture, and will it matter if im using fbx with empty material to change the metahuman head?

    • @pinkpocketTV
      @pinkpocketTV  2 роки тому +3

      The texture should be imported by default. If not then you can do it manually. In blender select the model and go to the UV editor. Form there you can export the color map as a png. I think we need the color map for the metahuman to work but I am not sure. Try it without the texture and let me know if it works.

    • @TheXarxus
      @TheXarxus 2 роки тому +1

      @@pinkpocketTV i did it without texture, the tracking result is quite bad, i had to adjust the markers manually and without texture is hard to place them accurately. But anyway, i can still get a result, but not sure if there will be issue in later animation, will do more tests in the following workflow.

  • @Tieroid
    @Tieroid 2 роки тому +5

    Man, I can't imagine you without glasses! You should have added glasses to your avatar :)

  • @soul.rebel1986
    @soul.rebel1986 2 роки тому +2

    Amazing! Thank you 🙏🏽

  • @legitmelon1553
    @legitmelon1553 2 роки тому +2

    This is the way!

  • @Akhwayn
    @Akhwayn 2 роки тому +1

    Awesome tut. Is there any way to change meta human clothing?

    • @pinkpocketTV
      @pinkpocketTV  2 роки тому +2

      For now there are limited clothing options but I think they will add a lot later. You can also use custom solutions like Marvelous Designer to design clothes.

  • @interact.education
    @interact.education Рік тому

    Is there a way to scan using Android?

  • @wolfiedgr8t
    @wolfiedgr8t 2 роки тому +1

    Very cool, thanks 👍

  • @NECROMANIA
    @NECROMANIA Рік тому

    What the music at the outro please ?

  • @HQLNOH
    @HQLNOH Рік тому

    Hey! I love your videos! Really easy to understand but i have a problem, i dont know why when i import my GLTF file in Blender, it does not have colour in it, so frustrating

    • @metagurpreet
      @metagurpreet Рік тому

      Change viewport

    • @Explorer_D1
      @Explorer_D1 Рік тому

      to what ? I changed to all viewports never saw any color @@metagurpreet

  • @lakshmanrao6357
    @lakshmanrao6357 Рік тому +1

    thank you so much , i like this ,im searching for it. can we do it without iphone Brother

  • @hotbergina
    @hotbergina Рік тому

    can you make a tutorial on how to create a zbrush mesh and then import into metahuman please

    • @Howard25
      @Howard25 Рік тому +2

      Any facemesh should work regardless of program

  • @inklabstudio
    @inklabstudio 2 роки тому +1

    Marvelous you...cheers

  • @Kryptonian0024
    @Kryptonian0024 2 роки тому +3

    Nice

    • @pinkpocketTV
      @pinkpocketTV  2 роки тому +2

      Thanks!

    • @Kryptonian0024
      @Kryptonian0024 2 роки тому +1

      @@pinkpocketTV thanks for showing i thought we could scan in iphone means I didn't know android had app for photo geometry scan

    • @pinkpocketTV
      @pinkpocketTV  2 роки тому +2

      There are phogrammetry solutions for the PC as well. I wanted to keep things simple that’s why I used an app. Look into Meshroom, that’s a free and open source photogrammetry software.

  • @Hamster_.3-u5j
    @Hamster_.3-u5j 2 роки тому +2

    high quality racing track video please

  • @nikhilnandakumar4445
    @nikhilnandakumar4445 2 роки тому

    Awesome video!... does this work in ue4?

  • @JB-Editing
    @JB-Editing 2 роки тому +2

    What a great tutorial! Thank you. I’m gonna try this out soon 😀 Do you know how to export the mesh files and textures at the end from UE as fbx to use them in blender? Thank you in advance! ❤️

    • @pinkpocketTV
      @pinkpocketTV  2 роки тому +1

      You can select the mesh in blender then go to the UV editor and save that texture as a png file. After that you can import that texture in UE5 and add it to the material.

    • @JB-Editing
      @JB-Editing 2 роки тому +1

      @@pinkpocketTV I know. Just was wondering how to export the metahuman as fbx to import it into blender :)

  • @whitneydesignlabs8738
    @whitneydesignlabs8738 2 роки тому +2

    Awesome! I am so looking forward to following along step by step for this. Hopefully I can use a different camera other than an iPhone for the images.

    • @pinkpocketTV
      @pinkpocketTV  2 роки тому +1

      Yes! You can use any camera you like and there are plenty of photogrammetry tutorials on UA-cam as well. Look into Meshroom, that's a free and opensource photogrammetry software!

    • @whitneydesignlabs8738
      @whitneydesignlabs8738 2 роки тому +1

      @@pinkpocketTV I have used my DSLR and Meshroom for photogrammetry in past experiments. It works really well. My Android phone does not have LIDAR function. Maybe a work-around not using Polycam but following the rest of your tutorial after the the Polycam part will work. I am really excited to get my own 3d assets into UE5. Thank you!

    • @pinkpocketTV
      @pinkpocketTV  2 роки тому +3

      Yup! Really exciting stuff!

  • @oks263
    @oks263 Рік тому +1

    super!

  • @mathajar9563
    @mathajar9563 2 роки тому +1

    your video dense of information saving time

  • @AdamWoolnough1981
    @AdamWoolnough1981 Рік тому

    You should add blender to title also

  • @Playgroundofthegods
    @Playgroundofthegods 2 роки тому +1

    Do you do work for hire?

    • @pinkpocketTV
      @pinkpocketTV  2 роки тому +1

      Yup! I do freelance work!

    • @Playgroundofthegods
      @Playgroundofthegods 2 роки тому +1

      @@pinkpocketTV That is great. I will be in touch. What is the best way to talk to you?

    • @pinkpocketTV
      @pinkpocketTV  2 роки тому +2

      You can communicate via email.

    • @Playgroundofthegods
      @Playgroundofthegods 2 роки тому

      @@pinkpocketTV I sent emails. Got no response?

  • @samippudke
    @samippudke 2 роки тому +1

    Super

  • @harshitology3498
    @harshitology3498 2 роки тому

    you should be in streetfighter 6 as blanka

  • @signaltime304
    @signaltime304 2 роки тому +1

    I came here for your sponsor 😉
    to give watch time

    • @pinkpocketTV
      @pinkpocketTV  2 роки тому +1

      Hey, thanks and appreciate the support!

  • @alexschmidt7326
    @alexschmidt7326 2 роки тому +1

    Genius :D

  • @yourboydj7797
    @yourboydj7797 2 роки тому +4

    Hello 🤗

    • @pinkpocketTV
      @pinkpocketTV  2 роки тому +2

      Hey, thanks for watching :)

    • @yourboydj7797
      @yourboydj7797 2 роки тому +2

      No problem this channel is easy to understand

  • @PatrickTheDM
    @PatrickTheDM 2 роки тому +1

    wow!😮

  • @wellington66440
    @wellington66440 Рік тому +1

    your 3d self looks like matt damon.

  • @juskaran
    @juskaran 11 місяців тому +1

    Ayoo.. the end result looks like Matt Damon..

  • @AlanAstle
    @AlanAstle 2 роки тому +1

    Very cool and impressive tutorial sir. I want to create a metahuman of my daughter but she won’t sit still for the photogrammetry part of the process.

  • @kanall103
    @kanall103 2 роки тому

    What's f language is that?

  • @rodriguesbrasil1405
    @rodriguesbrasil1405 2 роки тому +2

    Hi

  • @z.o.m.u.l.z.o.m.u.l
    @z.o.m.u.l.z.o.m.u.l 2 роки тому

    dang ez~~!~!~!

  • @mendicott
    @mendicott 2 роки тому

    #virtualbeings

  • @Lavonne1
    @Lavonne1 2 роки тому +3

    Lol

  • @kaixity8497
    @kaixity8497 2 роки тому

    liar lol thereis no material

  • @LR-vw8yu
    @LR-vw8yu 11 місяців тому

    this is hilarious, that does not look like you bro

  • @natishmaac
    @natishmaac 2 роки тому

    Thanks bro

  • @killumination
    @killumination 2 роки тому +1

    My gaming laptops crashed while selecting identity solve🥲