Personally, having read through the documentation and working with colorists it's still generally recommended to use a transform utility lut or a color space transform utility before doing colour correction. There isn't a big value in doing all this work manually, especially since you will likely introduce errors in the manual transform. Even the most seasoned colorists do not manually transform. Canon provides one for Clog 1, 2 and 3. If you want to create your own look but with within the clog3 data that is there, simply apply the transform lut to the bottom of the effects stack and apply a second lumetri effect above it in the stack. That way you are doing your colour work in a rec709 space but also retaining access to the all the log data as you grade. You can also use the transform lut in the creative tab, but then secondaries won't have access to all the data either, but it's an option.
I just picked up an R3 and was having a hell of a time with even the official Canon LUTs making a mess of the video. I followed your guide, and ez-pz it looks awesome! Thanks so much!
I just take white balance form a card, apply the LUT canon provides, then do auto grade on each color seperatly in davinci resolve with that 3 way splitter and rarely adjust it a bit after that. I havent been able to beat that by doing it manually. The waveform and parade and all is good though to make sure the colors are right.
FWIW, I think your image is under exposed to start with. I have started getting much better results from CLOG3 and my R5 after exposing to the right pretty significantly. Typically 2-3 stops over what the in-camera meter reads. I do this with an external monitor and calibrated false color so that I know exactly when/where I'm clipping a highlight. Starting with a dark "properly" exposed image like you have almost always leads to excessive color noise in the shadows. That's just been my experience.
Strange way of manual transform log image into normal Rec.709. Why do not use LUT, provided by Canon, with color space transform? Or even bette, some type of color management, like RCM in DaVinci Resolve.
Great video… have you ever setup a user colour profile that enables you to deliver great looking footage straight from camera without any post processing? Would love a video on this if possible as the standard built in profiles don’t look as good. 🙏🏻
I really Like Deaf Director and even thought I am relatively new at video I know that this method is not technically correct. You always use a utility lut to transform your color space before jumping into your basic corrections. Also you should use adjustment layers.
Great video! Question: When or before you begin to correct clog3, have you used the interpret footage as clog 3 function? It seems to really bring clog3 colors to life before final grade. Maybe a video on color grading after interpretation?
I always like your videos and learned a lot as well. This time I have to say I do not agree. PP is not for CC at all. In Resolve - use a color space transform and your have a math. correct image in 3 seconds. Further more I do not recommend luts for grading because you bring yourself in the smalest color space. Use CTS and grade in Resolve Wide Gamut. When you can much it with other cameras a lot easier. You would save you hours and hours on end with each project.
Hey Daniel, all good points. I focused on Premiere because I have have received so many requests on working in CLog3 specifically in Premiere from my viewers, and I tried to make a video that would really focus on that request. Resolve is an amazing tool for Color Grading (arguably the best there is), and I think all of your points are very valid, but there are a lot of shooters out there who just haven't adopted it (yet). Thanks so much for taking the time for such a well informed and insightful comment and I hope you have a great day!
That's a wholesale shift in workflow though. It's not as simple as "grade in Resolve". While I appreciate that Resolve is superior for grading compared to PP, I'm not giving up PP to edit in Resolve, and I'm not thrilled by the round-trip workflows I've seen to send rendered sequences to Resolve, deal with scene cuts, etc.
While the colors look “correct”, I don’t like how digital this looks. I don’t know if its because you maximized the contrast to get a baseline with or if its just the particular video you used for the example but it looks incredibly digital & very “video” rather than “filmic” if that makes any sense. I’d love to see your color grading process with something a little more artistic rather than a high-noon outdoor shot.
Personally, having read through the documentation and working with colorists it's still generally recommended to use a transform utility lut or a color space transform utility before doing colour correction. There isn't a big value in doing all this work manually, especially since you will likely introduce errors in the manual transform. Even the most seasoned colorists do not manually transform. Canon provides one for Clog 1, 2 and 3.
If you want to create your own look but with within the clog3 data that is there, simply apply the transform lut to the bottom of the effects stack and apply a second lumetri effect above it in the stack. That way you are doing your colour work in a rec709 space but also retaining access to the all the log data as you grade.
You can also use the transform lut in the creative tab, but then secondaries won't have access to all the data either, but it's an option.
One of the best tutorials I’ve seen and I’ve been around the block 😂
Great stuff! Saving a LUT Cube will make projects look great, efficient, and consistent. Many TY's.
I just picked up an R3 and was having a hell of a time with even the official Canon LUTs making a mess of the video. I followed your guide, and ez-pz it looks awesome! Thanks so much!
Man! You saved my butt. This was awesome, keep them coming!
Thanks -that was super fantastic - your tips are second to none.
Always... Amazing your Videos... as a Fellow Canon R5c...
can you also upload that Video you said you might create... Expose Skin Tone Properly...
your footage is 10bit but your scopes is displayed at 8bit and signal clamp is turned on, won't that affect the scope accuracy?
I just take white balance form a card, apply the LUT canon provides, then do auto grade on each color seperatly in davinci resolve with that 3 way splitter and rarely adjust it a bit after that. I havent been able to beat that by doing it manually. The waveform and parade and all is good though to make sure the colors are right.
FWIW, I think your image is under exposed to start with. I have started getting much better results from CLOG3 and my R5 after exposing to the right pretty significantly. Typically 2-3 stops over what the in-camera meter reads. I do this with an external monitor and calibrated false color so that I know exactly when/where I'm clipping a highlight. Starting with a dark "properly" exposed image like you have almost always leads to excessive color noise in the shadows. That's just been my experience.
Strange way of manual transform log image into normal Rec.709. Why do not use LUT, provided by Canon, with color space transform? Or even bette, some type of color management, like RCM in DaVinci Resolve.
Great video… have you ever setup a user colour profile that enables you to deliver great looking footage straight from camera without any post processing? Would love a video on this if possible as the standard built in profiles don’t look as good. 🙏🏻
Do you have the same for Divinchi?
Great tut. Thanks
you mentioned about properly exposed skin tutorial
Sir, When I review my footage for R5C RAW, I was not able to make my footage better than Dual recorded MP4 videos. Could you do any advice?
I really Like Deaf Director and even thought I am relatively new at video I know that this method is not technically correct. You always use a utility lut to transform your color space before jumping into your basic corrections. Also you should use adjustment layers.
Great video! Question: When or before you begin to correct clog3, have you used the interpret footage as clog 3 function? It seems to really bring clog3 colors to life before final grade. Maybe a video on color grading after interpretation?
I always like your videos and learned a lot as well. This time I have to say I do not agree. PP is not for CC at all. In Resolve - use a color space transform and your have a math. correct image in 3 seconds. Further more I do not recommend luts for grading because you bring yourself in the smalest color space. Use CTS and grade in Resolve Wide Gamut. When you can much it with other cameras a lot easier. You would save you hours and hours on end with each project.
Hey Daniel, all good points. I focused on Premiere because I have have received so many requests on working in CLog3 specifically in Premiere from my viewers, and I tried to make a video that would really focus on that request. Resolve is an amazing tool for Color Grading (arguably the best there is), and I think all of your points are very valid, but there are a lot of shooters out there who just haven't adopted it (yet). Thanks so much for taking the time for such a well informed and insightful comment and I hope you have a great day!
That's a wholesale shift in workflow though. It's not as simple as "grade in Resolve". While I appreciate that Resolve is superior for grading compared to PP, I'm not giving up PP to edit in Resolve, and I'm not thrilled by the round-trip workflows I've seen to send rendered sequences to Resolve, deal with scene cuts, etc.
Just a recommendation, if you want to teach someone else you should explain why you do some changes in your software.
👍👍👍👍👍
While the colors look “correct”, I don’t like how digital this looks. I don’t know if its because you maximized the contrast to get a baseline with or if its just the particular video you used for the example but it looks incredibly digital & very “video” rather than “filmic” if that makes any sense. I’d love to see your color grading process with something a little more artistic rather than a high-noon outdoor shot.
you started the tutorial in the middle... you should start the tutorial... at the starting point.