A few things you might of missed was Guard Dash and moves going in and out will be faster and they said they will be changing and removal of moves to make the flow of Lance better
I kinda don’t like how hammer doesn’t launch since you can still an aerial attack if you do get launched. But I get it. Surprised they didn’t change it for charge blade since they have a habit of doing that too
For hunting horn, I fell the change to be appropriate. Definitely great for the self improvement (most important song). Just curious about any of the other song changes like new song and changes to old ones.
SnS also appeared to be a bit faster when it came to movement attacks that reposition you and just in general compared to what we saw in beta and other vids
I wasn't very good at this game, just played a lot. IG was my goto for Frostcraft pieces because the aerial to descending thrust was a weird kind of super dodge to attack on them. Glad to see it came back.
Honestly, I love the HH change myself. It makes more sense where the one performing the song for the buffs gets the full effect, and everyone else gets a snippet of it. I like it. Also, we get a freaking saxophone horn!? Sign me up! Lastly, the weapon skills remind me of the weapons in Horizon Forbidden West, where each weapon comes with preset skills for it for each level. For Wilds, this makes every weapon feel more viable.
Thank you for being the only one to talk about the HH balance. Increasing the buffs for HH players and decreasing it for teammates. My personal opinion i like the change. It always kind bothered me that my teammates get the full effect of my buffs. I feel it would cut corner horning since the team is get a sip and not a full drink of power.
Bad take. What HH player is mad about their teammates getting the full buff? Being your party’s musical hammer soft-support is part of the weapon. Especially since a good HH player would never corner-horn, and they know that HH being a “support” is actually a lie (insane damage)
but they also increased the power of regular and arc shots, it's less of a nerf to bow as a whole, and more of a tune so you're not only spamming tracer into focus shot over and over
The Bow didn't really get nerfed, it was just way overtuned in the Beta. At least now other Hunters in Multiplayer will still be able to get a wound when a bow is in the Party
@@LordViettner yep. And they nerfed it because people kept crying about LS flinches (their own fault for not using flinch free1) and on top of all that, we'll have to use the shockproof gem anyway, making this change completly redundant in my opinion
First video with the new webcam, sorry for the mic bumps, I'm running out of space here xD
Let me know your thoughts on these changes!!
A few things you might of missed was Guard Dash and moves going in and out will be faster and they said they will be changing and removal of moves to make the flow of Lance better
Was that stream a first? A pre-launch update for the community.
If so, then that is the reason why I never get tired of answering the MH Team surveys
could be, they usually do a good job of listening to community feedback from betas and making changes in the game :D
I kinda don’t like how hammer doesn’t launch since you can still an aerial attack if you do get launched. But I get it. Surprised they didn’t change it for charge blade since they have a habit of doing that too
So glad for the new hitstop.
They did not say a single word about the Charge Blade. I was expecting to at least get standing SAED back and we got nothing
yeah that would be nice, guess we'll keep our fingers crossed
For hunting horn, I fell the change to be appropriate. Definitely great for the self improvement (most important song). Just curious about any of the other song changes like new song and changes to old ones.
SnS also appeared to be a bit faster when it came to movement attacks that reposition you and just in general compared to what we saw in beta and other vids
yeah SnS is getting some nice buffs, too!
I wasn't very good at this game, just played a lot. IG was my goto for Frostcraft pieces because the aerial to descending thrust was a weird kind of super dodge to attack on them. Glad to see it came back.
Honestly, I love the HH change myself. It makes more sense where the one performing the song for the buffs gets the full effect, and everyone else gets a snippet of it. I like it.
Also, we get a freaking saxophone horn!? Sign me up! Lastly, the weapon skills remind me of the weapons in Horizon Forbidden West, where each weapon comes with preset skills for it for each level. For Wilds, this makes every weapon feel more viable.
Love this weapon tree
Thank you for being the only one to talk about the HH balance. Increasing the buffs for HH players and decreasing it for teammates. My personal opinion i like the change. It always kind bothered me that my teammates get the full effect of my buffs. I feel it would cut corner horning since the team is get a sip and not a full drink of power.
Bad take. What HH player is mad about their teammates getting the full buff? Being your party’s musical hammer soft-support is part of the weapon. Especially since a good HH player would never corner-horn, and they know that HH being a “support” is actually a lie (insane damage)
@PseudoDak Do you really think i give a single F what you think. No. Play HH for 9k hrs, then get back to me
@PseudoDak I said what I sad that's why it's my opinion being a HH main. You probably don't like that cause it will cause others like you to do more.
PewDiePie spitting facts here
xD
Hunting horn buff, I’m in.
They nerfed bow. Hate how long that focus shot takes now.
but they also increased the power of regular and arc shots, it's less of a nerf to bow as a whole, and more of a tune so you're not only spamming tracer into focus shot over and over
The Bow didn't really get nerfed, it was just way overtuned in the Beta. At least now other Hunters in Multiplayer will still be able to get a wound when a bow is in the Party
Bad hammer change.😔
110%, tripping is worse than launching
@@LordViettner yep. And they nerfed it because people kept crying about LS flinches (their own fault for not using flinch free1) and on top of all that, we'll have to use the shockproof gem anyway, making this change completly redundant in my opinion
That's a major nerf for swaxe imo
nah they're buffing axe mode and the amount of sword gauge you build, as well as other things. no way is it a nerf