What failed perception feels like
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- Опубліковано 14 лис 2023
- Failing perception makes you feel like SUCH A FAILURE
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"Theoretically we haven't failed, because we know we failed, we perceived the failure." Very accurate depiction of what a meta-game reaction is.
That's why DMs "could" randomly throw dice and have the perception values of all their players. So the players never know what the DM is rolling for.
@@Heresor Well, I think this is what passive perception is for in typical TTRPGs. If the players indicate they're looking, they could roll better than their passive perception - but on a failure they still don't 'know' if there was actually something to find. Otherwise the DM just quietly checks against passive perception and reveals things as needed. At no point do you know there was something to find if you failed to pass the check.
But that's difficult to do in a video game as you either just make invisible roles (which some games do) or you trigger automatic roles and tell the players they failed (which does indicate there was something to roll for) or you force the player to constantly make perception rolls manually, which is not terribly fun and could be potentially abused.
It's a tough balance.
Invisible rolls are the best option for that, in my opinion. Even if the players are actively checking objects or rooms for "clues or traps", they shouldn't be told if they succeeded or not, but only provided information. That's why it should always be the DM doing these checks for the players, unless you have good roleplayers who don't use the metainformation of having a high or low roll @@t3hsilarn
@@t3hsilarn I mean its rather simple to implement in games, auto do passive checks, but also allow players to do a active checks, For 3d games have your field of vison be the cast area and do a effect like AC eagles vision. When you enter the mode it rolls perception, locking that roll in on all objects in that area, if you passed they highlight, if not they are locked as a fail, same could be done in 2d games but just have if be in a cone in direction your facing. Make it slow your move speed slightly when you activate it, or stop you from moving while focusing vision and players will not want to use it constantly and only using it when they suspect there is somthing. Or just be ok with moving very slowly. You could also only save the rolls for a set amount of time letting them retry later.
I saw and read this comment for the first time as the silly man on screen said them
The fact even as the audience we never find out what they perception check failed on really sells it.
What do you mean I rolled a natural 20 it's clear as day 😀
There are bodies on the floor they don't look hurt by weapons. Open bottle with cork at the bar but no bartender. They might be dead or the culprit. Most likely a poison or deug in the alcohol. I'm guessing some drug was used to knock out the patronages and the next room contains a secret tunnel to transport them for the mindflayer. Or they poisoned and the body's are being used for a ritual in the next room. Rolls for persuasion...
So you did not see the mouse under the counter eating cheese?
yeah, i dont know what happened either...
Sometimes a DM feels like saying roll for perception, and will not reply further other than 'thanks'. :) Even if you succeed, it keeps the metagamers questioning lol
I was hoping that we'd get to see someone sitting at the bar having a drink, trying to talk to the party but the party just keeps failing to notice them
Sounds like a job for Hamish. "Hey! I'm talking to you!"
Right? Just like obvious trap triggers and like a poorly hidden enemy or three but they just fail to see them because perception failure. There's nothing I love more than rolling a nat 1 on perception and just coming up with some absurd OOC nonsense
"Fuck nat 1 my ranger forgets where he is and gets confused about who all these people around him are"
"Nat 1 my dude forgets how to open his eyes for a few minutes"
"Nat 1 my character just suffered a stroke and doesn't remember what they just looked at"
Maybe that guy Brian? Bran? Brain? He tends to be around but kinda tough to perceive.
Byron 😂
@@jasonkara661 That's the guy. Bruce.
I need a part 2 where the thing they're not perceiving is just obvious and huge 😂
You mean like, clue notes pinned on the clues board bathing in glowing green light which none of them looked at?
0:56 , that's a video game thing right?
@@hurktang I was thinking more along the lines of like a big monster in the middle of the room or something like that, but thanks for that detail 😊
I was thinking they missed seeing a huge dragon sleeping just in front of them or something like that. Basically, the same thing that you were thinking. lol
yeah, i've just rewatched Friday the 13th and it's literally the vibe when camera shifts and a massive Jason's figure standing there
There is no part 2... cause _they are still there_ !!1
they could also add "danger music" and "pile of health potions" that would be a total freakout
The health potions would be hilarious.
Ben-"Rowan, can you spare a health potion"?
Rowan-"I would but I might need them"
Ben-"Ah damn how many do you have? Like 2?"
Rowan- *Mumbles 400*
Ben- 🤨
@@kylelopez7631 Well, he might have a bad day?
@@kylelopez7631
"But it's literally a final boss and you have 99 potions with you..."
Feels like a Bethesda game, Good job !
What does one do with the empty potion bottle?
We need a part two to this and find out what the hell they keep on failing.
It's like, just a rabbit
Someone was crouching right in front of them with high sneak
There's no part two. You failed the perception check. At best, they backtrack quietly, at worst, they are hanging upside down.
Well that would obviously be the large group of bandits that is just sitting in the room celebrating their latest heist and utterly baffled by the four armed randos that just walked into their lair as if they owned the place and then suddenly started crying about something to do with "perception".
@@ark_knight technically I meant in the actual real world the part 2 would be taking place
Lol, I love Rowan's sudden adjustment to avoid bumping into the hanging candle.
He perceived it right at the last moment
God your new set is fucking gorgeous. So glad I helped (in some small amount) crowd-fund this with so many other fans
Likewise! Love the new set!
You know next campaign one of them gonna have a passive perception of 25+.
I see everything… can’t unsee it!!!
they should have bring the blindfold elf. he can perceive things that normally cannot be percieved
Liam O'Brien: "I gotta tell you guys, a +29 is pretty awesome"
@@ArtflPhenix ya, he’ll be… “don’t u see it. It’s so obvious “
Druid main ftw
I was half expecting the tavern to actually be completely fine and full of people just looking at them strange while the party couldn't perceive anyone was there and were constantly bumping into NPCs
That would have been a really funny skit actually. I love these guys in general, but I hate when they only have one joke in a skit and just beat it to death for several minutes.
I was hoping it was a smaller version of that were it was just the bar man trying to get there attention and shaking his head all pissed cus he was being ignored.
@@RaindropsinvalenciaI am confident that they'll do an IRL crossover. It's too much comedy gold to not do it.
“I feel like such a failure and I don’t even know what I failed”
That resonates so much.
This brings back so many memories of playing tabletop DnD and having the party obsessively check for traps and hidden doors every three seconds.
10-foot pole didn't work?
Better yet, when the DM would ask one of the players to make a perception check, or just have them roll a d20, and then when they roll a low number the DM would just shake their head and say, "Never mind... So what do you do now?" and all the would players panic!
I do that IRL
@@jamesandrysik4183nobody cares about your dnd stories but yourself
@@Fosten12The likes say otherwise
It's becoming more and more common that I get super invested in the skit then it ends with me desperately wanting to know what happens next.
They make the next sketch 😁
I hate it to, it takes less work to write a sketch and to edit so they can make more. There older skits had always closure and you could see they put more work in to it
The open end is better and closer to how you feel in BG3 when that happns in game. WHAT!?WHERE?!WHEN!?
Sorry. You failed your perception check so you can't perceive what happens next.
If they hadn't exploded or got injured by then i'm guessing there's a switch or loose floorboard that they're not perceiving.
If they hadn't exploded or got injured by then i'm guessing there's a switch or loose floorboard that they're not perceiving.
Yeah, the room was full of hidden, crouched assassins.
But we failed to perceive them 😢
@@VivaLaDirtLeague That's what you got for treating perception as your dump stat 😏
Crouching Tiger, Hidden Dragon?
As propmaker set designer, I really appreciate all the constant efforts you put in improving your decors and costumes.
I follow you since epic npc and it's still a great pleasure to see your work and the huge progress you made through your history.
Thank you
I am 100% certain that in BG3 there are a few places where they put impossible-to-succeed perception checks just to make you do the "DM, WHY ARE YOU ROLLING?" thing
pretty sure I didn't find any so far. Although I am amazed whenever I fail a perception check and check the rolls, only to find out I rolled 2 critical fails on the character who has 20 wisdom, perception specialization and advantage on perception rolls.
@@Wyzai I’m playing with low charisma character for the first time and never once rolled critical failure on charisma checks. Instead I always roll something that is just one point lower than what I need lol. Almost uninstalled the game couple times
@@Wyzaido you have karmic dice on?
That's the video game equivalent of a DM rolling the dice behind the screen, raising and eyebrow and nodding to himself sagely.
If you have a really good GM, they will just do it randomly and you will sometimes never know if they actually had any real reason for it or not. My husband is a master at it.
@@angelaharris53 exactly.
@@angelaharris53 Yes, that is exactly what we do. 90% of my throws are either totally red herrings or for meaningless things like who spots what kind of animal in the woods for ambiance. However, you mustn't OVERdo it, because otherwise the skin crawl effect on the players wears off rather quickly.
@@angelaharris53 Of course you can always bring out a huge dragon and yell "OK, ROLL FOR INITIATIVE!!!!!"😁
I used to do this back when I was DMing, but would also do it randomly without really rolling for something, just to throw people off.
I like the idea that Rob the barkeeper is Right There behind the bar having a nap, and the party just all suck at perception checks. 😅
Or if there were people there but because they keep failing their perception checks they can't perceive that there are people there. Barkeep making drinks, patrons drinking.
@@TylerZetaI’m picturing the area being used for two quests, with one having it be abandoned, so they are accidentally failing perception checks for the populated bar within the abandoned bar.
to be fair, he was in bat form for some reason. Who would've expected there to be a bat upside down above the tap?
@@Malum95well the bartenders name is Batrick.
@@hiddendesire3076 Is this a bar in a superposition of states? Schroedinger's Tavern? Otherwise idgi😅
And this is why the results of passive perception checks (or even that one was being made) weren't revealed unless someone passed traditionally (DM screens aren't for decoration, they're for the DM to quickly reference all they need to know including about your characters and the coin toss of whether they'll release a tarasque this session)
And thus why, if you're a DM that thinks your player are too complacent or taking too long to get on doing stuff, you can just start rolling a few dice and refuse to explain why.
I’m pretty sure this video in particular is making fun of Baldur’s Gate 3, which has failures pop up like this.
This is educational material for SO many players, technically players should never know they failed their perception check, because that’s kinda meta-gaming in itself. 🍻❤️
I agree with you when it comes to perception checks in tabletop games. Perhaps this is also a critique of Baldur’s Gate 3? They definitely called this interaction a “video game.”
That's why sometimes game master does a quiet perception check
@@brodaczszczuroap7329
Or a gm can make players randomly roll perception checks from time to time with no real reason. Just to keep them from metagaming.
I mean, have you never felt a sense of uneasiness (you must have, I mean, the word exists for something, and this is it) it's a literal real life failed perception check, you know something is wrong but not sure about what yet.
It's just like Baldur's Gate 3 all over again... four party members simultaneously failing perception checks and making us all paranoid about what we missed xD
It's literally BG3 icons and perception check failures, not just like ;-)
On the other hand if you fail a survival check there’s only one thing left for you to do - start digging!
What did we fail?!?
@@VivaLaDirtLeaguePerception check.
@@VivaLaDirtLeagueyou failed to perceive the perception failure
And when auto save kicks in, panic attack because shit gets real.
Now I need a Baldur's Gate 3 logic series 🥰
Player *Trespassing*
Guard: HEY WHAT ARE YOU DOING
Player: It wasn't my fault!
Guard: Oh okay. I'll be watching you though.
@@knownas2017 Guard: Must have been the wind.
@@natsukage3960 Has anyone seen Rowan? He's playing the guy who needs to eat magical loot or explodes.
I would actually die of joy if they did a Baldur's Gate logic series 😂
This is why as a DM it’s important to occasionally ask your players to do a perception check for a absolutely no reason. Mumble in a concerned manner and then say nothing more.
Make sure you’re prepared to make them find something nice in case they get a nat 20 so they don’t catch on.
Fantastic set! A lot of work went into it and whoever designed and built it deserves a lot of kudos! 👍
Just like when the DM asks for a perception check, everyone rolls really low, and then the DM just describes the general vicinity, leaving you in fear nd anticipation
The old DM trick, "It *appears to be* empty", "It *appears to be* safe"...
I mean, that's why 5e has passive perception, to avoid informing your group that there's something special to be perceived. One of the few things 5e did right.
@thomasbecker9676 Oh, I still randomly get my players to roll perception at times, even if there's nothing to spot.
It's very funny.
I know that fear xD it's horrible
@@backslash4141 I mean, players shouldn't roll for perception unless they state they're doing something that requires perception. Beyond that, everything is supposed to be passive and rolled in secret.
my fav thing about failed perception checks in BG3 is when you can actually straight up see the traps ahead of you but its just your characters that dont know its there so you cant disarm them 😫
You can disarm the traps even if you don't get the perception check, some traps are hidden and are only revealed when you pass the check so ofc you won't be able to disarm those, but there are a lot of traps that are visible but are very well blended with the environment and are hard to see, you can disable/destroy those.
More than half of the traps can be disarmed even with failed check. I believe the one that can't be disarmed is trapped chests, you need to succeed the check for chests.
Better than BG1 and 2 where it doesn't even tell you and you trip a wall crusher trap that just instantly kills your main and gives you a game over. Man, that game made me paranoid.
@@SilentAdventurerNumber02 Detroying chests doesnt reduce the loot. You can just blast-disarm them
I feel like this comes up more in tabletop when it comes to knowledge of monsters. The players know that weird shimmer is a gelatinous cube but you still have to play your characters who may not have heard of them before.
I bet you they kept failing their perception checks because they failed to notice Byron's stack of dirty laundry that Ben, Britt & Rowan left there the other time 😅 (Rowan obviously forgot, cause he canceled his quests 😉)
Guys seriously, set design and dressing is outrageously brilliant in this episode!!! Love it!
Never treat perception as a trash stat
So true high perception saved my ass many times and made my life so much easier in Cyberpunk tabletop
Every DnD character I've made has proficiency in Perception in order to avoid scenarios like this. Whether or not I succeed in my checks is another story.
because it's a Skill and not a Stat 🤪
@@THEMrFill depends on a system/game/whatever rules you play by. *fingerguns*
... I don't see why that's important
😜
I was so HOPING for the camera pan to reveal the most obvious of obvious traps/monsters/treasure waiting on the other side of the room
Ah, but the audience also failed their perception check, so we don't sense anything either.
I figured there were tables full of people watching them like they were idiots for creeping around in a full tavern.
Or maybe its first person camera and we are the thing they failed to perceive
That's exactly what I was hoping for too haha. The camera just pans around and there's like 8 orcs drinking some beer staring at them like "are these people serious right now?"
hahaha! 1 No thief in your party! 2, Save reload is your friend!!!
Really loved Roman's acting in this! Great job mate, everyone was great this was my favorite skit yet!
Ah, BG3 has a lot to answer for. That panic moment when 3 out of 4 people have failed a roll and you only have 1 person left...maybe BG3 needs random DM rolls.
Real panic begins after you went to the camp, switched all companions and still failed all perception checks.
@@afKXzq87lE This, when you're doing a side quest and there's definitely a secret passage somewhere... ugh
Remember if it's a survival check in BG3 you can fail, then just click on your shovel, and you'll dig up the chest anyway.
My boyfriend and I were playing together and we all failed the perception check and every camp character failed too and my bf was sooooo frustrated and I stole a painting in the room and there was a button under it and that opened up the secret passage. Kleptomania for the win
"Right, three out of four of us have failed: Shadowheart, cast guidance on the remaining party member..."
I had a campaign like that. And DM was good but pushed us hard. Everyone was so scared because they were perceiving EVERYTHING and failing. Including me, I saw the DM getting annoyed and I was like " Fork it" and I ran in. Luckily, the was so happy that someone did something. He went easy on me and even gave me cool gear.
Leeeeroy Jenkins!
Sometimes, part of the fun comes from YOLOing it. Like, you know that doing it is obviously what the DM wants you to do because it's gotta be a trap or something, but you know, throw them a bone here and there, they deserve some fun too 😊
When I am in these situations in D&D games, I deliberately choose the most ridiculous solution. I'll ask the DM questions about what's going on, roll for perception, and then come up with some wild decision that surprises the DM....then I hope I roll above the number they tell me I need.
Honestly this is such a great video! As a student who studies English i was not familiar with the word perception and this is such a great way to remember it for my whole life! i hope you will make more videos like this 🙏
Baldur's gate 3:
The game where you are scared when you know that you don't know something that you should know.
"How do we know if we failed at perception if we failed to perceive it?" Out here making metaphors for life are we?
I remember that one basement in BG3 I entered it and immediately got hit with like 30 perception checks. I didn't even have any idea how many perception checks failed just due to the sheer quantity
Ohh yes I know the one 😂😂
@@VivaLaDirtLeague given the setting, I really thought that may have even been on purpose. This feels like that one.
Oh my god SO MANY PERCEPTION CHECKS lmao
I want to experience it for the first time again
I'm so jealous of Alan's outfit.
Especially since we've seen him rock it in the office world, too.
Kudos to the costume department.
Me wants it!
Best D&D skit ever! I keep watching this on repeat with my husband who has been DMing for over two decades and we cant stop laughing. How one keeps a straight face when saying They must stay away from doors is beyond me!🤣 And the it hurts my heart had us dying.☠ Legendary stuff! Love you guys! 🥰
From someone this has happened to, It's true.
Failed perception is some scary shit.
I stole an idea from a DM I had the once of saying to a random player:
"Roll a d20 for me."
It's a great way of freaking people out with almost no effort. Even if they work out it's for nothing, the next roll might be...
What failed perception? It just look as if you dont miss clue or interactive element in game. So do you mind telling me? I dont play this kind of game but invested to do so
@@unknownman5090 It's basically the DM doing something in the background and asking the players to check to see if anyone caught it happening.
So someone sneaky is hiding in the room, or there is an important item that they're walking past, and the DM is basically looking to see if any of the player characters were able to spot it.
Of course when done poorly by the DM it rapidly turns the party into a group of paranoid idiots that are stuck panicking over every action because they keep failing the checks the DM requests and have no idea why... or where the boot the DM has clearly set up is going to fall.
@@unknownman5090 So, in tabletop roleplaying games (and in some computer roleplaying games) you can be asked by your Game Master to roll a dice to see if you can... well, see hidden or hard to notice things. And if you fail, then it means your character is none-the-wiser to whatever was hidden. But you, as a player, can surmise that there is likely something hidden there, since you were asked to roll for perception. And this can make players understandably paranoid or feel like they are missing out on something, even though their characters shouldn't be aware of that at all.
It's an easy enough problem to fix though, by simply rolling the dice secretly behind the scenes, so that the players aren't aware that they have failed a dice roll, just like their characters.
@@unknownman5090 Try BG3 always leading with a minus to perception character.
Baldur's gate felt similar, until I realised every perception check you fail, is because they're 30+ and they're always about an ambush up ahead. So if you fail a 30+, you already know
So get ready for something horrible 😂
THIS. This was the first thing I thought of LOL. "FINE. Let me get (members not used)....and...failed again! What the heck!"
so fireball?
In Baldur's Gate 3, it's all reversed. As stated, the failed perception check is essentially a very helpful warning. What ends up being far more frustrating is a successful perception check where you hear the notification... but cannot perceive anything anywhere that was enabled or highlighted. At least with a failed check sometimes another character will succeed. With a success, supposedly they all know but you may not have a clue.
@@ChromaticDragon-uv1uo True. I've found myself annoyed saying things like "What the fuck did I successfully perceive goddamnit?" on too many occasions
This is beautiful, I’ve been tormented for some years(until some days ago) from mixed perception as a symptom of rare case in psychology.. it can be called sentimental breakdown, where I used to mix the perceived events with a recurring thoughts behavior which made me lose perception entirely for like five minutes every now and then.
Part 2 - Where it's a second group of adventurers in the same place also failing their perception checks. With neither group realising that the other group is in the same room and they're both freaking out. With the punch line being the tavern owner waking up and not failing their check and just seeing these two adventuring groups screaming in terror at seemingly nothing.
I really expected at the end, when they lost all their hopes, one of them finally succeeds and finds a totally harmless clue.
1:49 Failing without knowing what I failed at is way too relatable.
Especially if you're in a relationship.
Meanwhile Byron: Guys... I am talking to you. Guys! Come on!
Why can I imagine a huge pile of dead blood bodies just decomposing In the middle of the room and none of them notice
So fantastic to see you've got Madeleine to return! She is such an amazing actress. Hope to see more of her in the future!
Thanks, didn't remember her and they don't make it easy to know who is who when not in their main cast or reoccurring.
@Sicod79 Yeah, I do wish they would put a cast list in the video description for any guest stars. But she was so good in her last video (the "Falling in Love with an NPC" one).
@Thagrynor it was trying to romance an NPC, not falling in love
Madeline what?
Madeline Adams (just Googled Viva La Dirt League and Madeline) @@jorgebaezsolis4588
I'm perceiving that this skit wasn't as much about DnD as it was my actual life...
Ahh. It's DND thingy. No wonder I'm clueless.
It's about Baldur's Gate 3 perception checks
I got them same vibes
You have a life? Wow! How many experience points do you need for that?
@@mikek0135hahaha
One of the best order of the stick jokes that still holds up so well!
that pile of props looks like a dead body lol. My guess is it is a room of corpses they failed to notice
Rowan having common sense is more scarier to me than a nuclear war
I thought the camera would show the rest of the room and it being full of the enemies still there, watching them, while making half-assed attempt at hiding
They kept failing to see a mouse scurrying about.
That's a crazy set just for this skit
Damn y'all making me want to play BG3 again
Loving the vibe the real tavern set brought to this skit!
okay... the sets are getting pretty amazing.
Please make a longer format show like this. I feel the shorts are just not scratching my VLDL itch enough anymore! 10 min shows would be epic!
It's not quite the same, but they have another channel where they play D&D in the EPIC NPC Man universe. I've been enjoying it a lot!
Freaking love the costumes and the set! You guys are so entertaining love every bit of it!
I love that you’re using the bar, absolutely love this set 🧡
Also, we need a follow up video, need to know what you were failing as much as you guys!! 🤣😂
2:02
"*collectively shitting pants*"
It's the little jokes like these that make me love subtitles even more.
Thats EXACTLY how a GM can drive players crazy. (roll a dice behind the screen, say "let's see if you notice anything... No, you failed your test, you didn't notice anything..." :D
What a gorgeous set!!!
Thanks to our kickstarter backers 😍
Wow guys! Been watching this channel pretty much since the beginning. It's amazing how far you've come with production quality! Definitely my favorite channel on UA-cam!
Lmfaooo! oh my goodness, this was one of the best sketches you've ever done! Fantastic! I would put it right under the short film of Baelin's Route. We need more of these.
This would actually be funny if there was an IRL crossover to the other sketches. For example, you're at work, in an office, and your boss comes up to you. You immediately pull out your D&D dice, and roll for persuasion or something, lol. They would react "what's going on?" and then just like Britt being selfaware but also being an NPC at a coffee shop...they immediately reset like nothing's happened.
Or you ask your boss for a raise and it initiated combat and he or she just pulls a sword out from nowhere. I could see plenty of spinoffs from just this one sketch. Brilliant! :)
That set is spectacular.
These props are getting so good. Your costumes are amazing!
Despite never having played DnD or the any of the fantasy games that these are based on, I love your work, even if my perception of what is going on is a bit vague.
Tabletop RPGs are a large genre. Things like perception checks are big in superhero systems (Mutants & Masterminds, Crimefighters, the HERO system, etc...) and sci-fi stuff (Paranoia or any of the various Star Wars systems). I don't know much about fantasy aside from reading some Tolkien/Lewis/Sanderson and playing Skyrim, but the jokes from these cover lots of RPG systems.
Also, if your perception is a bit vague, your die needs a trip to dice jail.
On odds of them all failing that many times are un-perceivable...
That set is so perfect.
Now do this where they spot a trap, acknowledge the trap, but continuously walk over it.
"There's a trap there"
"Yeah, I see it too."
"Me too."
"Yep"
*Steps on trap*
*Fireballs come from all four sides of the room*
With a side of walking through Cloud of Daggers.
Spot on representation of what it's like when DM lets players roll the dice😅
The notes on the glowing green wall which may be clues, the general disarray of the bar suggesting a story of what happened, and the barrel full of potential treasure.
A perception failure should just be a failure to perceive. This is just cruelty on the part of the programmers. More please.
Every PnP Game ever! DM: Make a Perception Check. Also DM: You failed, you detect nothing suspicious. "evil grin forms"
One of the biggest fears is knowing that you don't know something and you don't know what impact it's going to have or what's going to happen because of it. It leaves you with a lack of control over the situation, which is what makes it so frightful.
when a spy implants a secret detonation device to be able to rip open the villain's veins at any time if he doesn't behave well in the future, and also tells him about it,
but there really is no such device because then he would be able to remove it sooner or later while he now has to live with permanently *failing the perception* of where it is.
"Perception failed"
Reads to me as "I feel like we're being watched"
Or "did you hear something, I swear I heard something." And "I thought I saw something"
As opposed to "the murderer just hid under that carpet, there must be a secret trapdoor there" or "huh, there are goblins ontop of the rafters in this abandoned building." And "hey watch out, theres a tripwire right where you were going to step just now"
all your videos are great but i find this video honestly some of the best acting from each one of you
This game really encapsulates the feeling of anxiety pretty well lol
Ben's "Disguise Self" spell is awesome. I almost didn't know it was him until he rolled like s**t.
He's just using a new skin.
0:44 words spoken by a true human
Love the set! And the skit totally gets my experience w/ BG3 :)
This is not what I expected, but it totally what I needed to laugh at this morning! 😂
Lol, I kept rolling 2s for perception and investigation checks the other night in our D&D campaign, and I was like the black storm trooper in "Space Balls" saying, "Man, we ain't found shit!"
Funny part was I kept rolling critical success on history checks, and on the athletics checks to carry on my shoulder a wizard teammate who was blind and deaf as he scouted using his owl.
Long time ago, had a party having issues finding something because I responded after their roll 'you do not find IT' as if there was something to find.
very nice cinematography! The set is amazing! and the light is just perfect!
That's a sick set you've got there
Kickstarter studio baby 🎉 This is the Tavern set, the Techtown set is also in the studio, and their office skits are also being made in studio’s office spaces
😂 This seems on point.
hahah.... did you fail seeing my laughter? Always good y'all. Much love from Texas!
Hahaha the call to action at the end was really funny
Everybody here succeeded perceiving a new video
To be fair, Rowan did fail a perception check to realize he was married.
I love watching with subtitles on.
I feel like I need a part 2 this
In real life when you know that you failed a perception check while als freaked out about being not knowing what it is that you haven't perceived, that's the very definition of ADHD mixed with anxiety.😂
I got a 20 and perceived this early for once
this is why as a DM you need to randomly ask your party to make perception saves and have litterally nothing to percieve even if they win. just go " just making sure you're keeping a lookout". that way you can REALLY surprise them with this stuff
You failed to precive that the words on a book changed and the authors name dissapeared
You failed to precive that the wood while clean, feels moist and rotten...
You failed to precive the gust of cold air from the shut windows...
You failed to precive... the number in your party... was five...
You failed to precive the gaps in your memory...
You failed to precive... and thus the singing continues...