Super Metroid VITALITY 100% {4K 60fps} Part 3/4

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  • Опубліковано 2 жов 2024
  • DOWNLOAD PATCH HERE
    forum.metroidc...
    (Click on the picture)
    Playlist
    • Super Metroid VITALITY...
    TIPS ON SPEED BOOSTER AND MOCKBALL HERE
    • Super Metroid - (MUST ...
    Upgrades Collected:
    Grappling Beam
    Wave Beam
    Spring Ball
    Screw Attack
    Plasma Beam
    Gravity Suit
    Missile Tanks
    4:26 - 4:37
    11:44
    17:15
    26:46
    27:12
    43:14
    43:43
    44:50
    50:23
    Super Missile Tanks
    14:45
    24:59 - 25:33
    30:36 - 31:00
    37:02
    40:39
    42:09 - 42:27
    55:02
    56:11
    Power Bomb Tanks
    10:22 - 10:40
    31:09
    45:44 - 46:16
    57:21
    Energy Tanks
    19:47
    23:19 - 24:19
    27:45 - 29:10
    37:54 - 39:51
    56:49 - 57:17

КОМЕНТАРІ • 16

  • @tonywong8134
    @tonywong8134 3 роки тому +20

    This looks like a good hack, but many hacks like this one suffer the same problem: the inability to clearly distinguish between the foreground, background, and jump platforms in many areas of the game.

    • @medigoomnis
      @medigoomnis 3 роки тому +2

      I agree, it looks amazing but many rooms have what seem to be background objects actually obscuring Samus (or vice versa, foreground objects behind her) or what appears to be standable terrain based on other areas actually not be solid. I honestly think this can be entirely fixed with colors in most areas (there are a couple that are a bit too monotone anyway), though just a couple have some parallax issues or something.

  • @willpjama80
    @willpjama80 3 роки тому +15

    I like how he keeps bomb jumping and then remembers, “ oh yeah, I got spring ball”

  • @kryptych
    @kryptych 2 роки тому +5

    There is something calming about watching a playthrough that doesn't use all the speedrun tricks and glitches.

  • @travitoninja99
    @travitoninja99 3 роки тому +7

    38:00 I like the idea, but for someone who exclusively uses save states for ease of use this room basically just soft locked me

  • @ibtarnine
    @ibtarnine 3 роки тому +6

    I don't understand what removes the walls in front of the door at 52:08. Been stuck here for awhile trying to figure out to do.

    • @SuperKB
      @SuperKB  3 роки тому +3

      You have to defeat the boss at 34:50 to remove them.

    • @ibtarnine
      @ibtarnine 3 роки тому +1

      @@SuperKB Thanks! I was going to make my way back there eventually but I checked your video because I got stuck in a nearby room (large room with a gray door and acid in the bottom, with no apparent way out) with a similar wall that was breakable with a shinespark.

  • @mike44njdevils1
    @mike44njdevils1 3 роки тому +8

    At 17:30 ish you take a long pause at the tall Torizo. You point to that weird tree, but I'm not sure why. I assume it'll be revealed throughout the rest of the run.

    • @SuperKB
      @SuperKB  3 роки тому +7

      Nah I just really like that tree XD

  • @KuzinRob
    @KuzinRob Рік тому +2

    Thanks for 40:42!

  • @kattybratt1353
    @kattybratt1353 3 роки тому +4

    i want this game canon as it is in my headcanon

  • @JSOD88
    @JSOD88 10 місяців тому

    Hey. How did you get past that block in front of the door? Right at minute 52:08. For me, there’s a block blocking that door.

  • @benjaminizquierdo4700
    @benjaminizquierdo4700 2 роки тому +1

    What the FUCK was that phantoon sprite?!

  • @tristantaus4556
    @tristantaus4556 3 роки тому

    ❤ good job on Phantoon I love watching the SM Hack! I play Snes on my PC using a controller