BATTLETECH: The Cicada
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- Опубліковано 3 тра 2022
- Look in the distance! Is it a #Locust? A #hornet? No! It's a #Cicada!
Hello everyone, I'm happy today to have present this #Battletech video on the Cicada. A medium #battlemech which began its history during the #StarLeague and fought across multiple #SuccessionWars.
Let's take a look over it now, and see what it has to offer.
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#Battletech #Mechwarrior #HouseKurita #HouseDavion #HouseMarik #HouseSteiner #HouseLiao #Battlemech #SuccessionWars #Mechwarrior #Mediums #mediumMechs #mediumBattlemechs #Cicada #Catalyst #CatalystGameLabs #CGL
Note: I am not associated with the Battletech / Mechwarrior IP, and create this under fair-use. Ownership of the Battletech IP resides with several companies at this time. I support all official releases. - Ігри
Unfortunately, CASE does not make a Mech with an XL engine more survivable, it does however, make it more salvageable.
XD
Also saves the pilot but yeh doesn't stop inner sphere mechs from the 3 engine critical hits in one go
Is that why some players call it the "spare parts mech"?
@@kjohnson9306 more like when you get your hands on one, new or salvaged, strip it to repair your other units. It's a good scout mech if you don't have any other lighter more cost effective scout mech. The engine alone is two-thirds the mechs value and good mechs like the Warhammer, archer, can use it as replacement.
I'm sure the pilot appreciates having it though.
Although the Cicada looks like a scout, probably the better role is as an anti-scout. Most loadouts have the firepower and pace to comfortably intercept and destroy the more fragile light mechs it would face.
Note: Do not use Cicadas to counter Steiner Scout Mechs. They are 60 tons heavier!
MWO or BT, my cicada runs 3 flamers and an LBX-5, standard green and red, I call it the 'Habanero'
The Atlas is the greatest scout mech of all time.
@@shaneg9081 You can certainly see a long way from the cockpit!😁
Too bad the most common Cicida variant are the factory rejects. Haha.
Just 2 ML or 1 PPC cant even anti a Locust or Spider
@@orionhan2431 I mean, honestly, it would be hilarious to see a cicada with as many machine guns on it as possible as an anti-scout mech.
That moment when you find out you're not the most valuable member of the team!
Commander: "We're giving you the cicada."
The cicada is, in essence, a bully mech. Once it is moved away from it's intended role as scout and refitted as a light mech hunter, you find that it will excel in that role. It can have both the firepower to overwhelm the combat lights and the speed to run down the fast ones. It's effectiveness as a counter-scout makes it well worth the money in that role.
You have to refit 3C for that. And it's going to be only marginally (MARGINALLY) better at it, than Jenner, having only half a ton weight advantage. 7/11 40tonner has 14 tons of free space, while 7/11 35tonner has 13,5 tons of free space. The base design of 8/12 is incapable of being a bully mech, because Lights are... Better at that? 8/12 Cicada will have 6,5 tons of space to fit the armour/weapons, meanwhile 30-35 tons Light will have whooping 9,5 tons.
Cicada is not that great even at this particular role.
Though you can technically make a 7/11/6 Jenner copy out of it, because of that half a ton weight advantage, I'll concede this point.
Its greatest drawback is its lack of torso twist. Though the ones that are jump capable are quite good.
Must say as a Ceppelin, I cant help but love the 3C. Just would bever play it with quirks XD.
you can even hunt meds with it if you put the right weapons on it.
and in a ways the bigger brother of a locust as i consider them
Oh the Cicada .. some love it, some hate it, but everyone has to agree on one thing. It's named after a kind of bug. 👍
I could swear I heard that somewhere else before.
Many of the small, annoying mechs are.
@@WolfHreda agreed
Those bugs leave cool little husks when they evolve to their final form.
When I first saw one's husk. I thought it looked like the Garthim from the Dark Crystal.
A very loud bug to be exact
Ah, the Cicada, I still remember when in BTA3062 I showed Panther's core and ferro-fabrous armor freeing enough weight to max out armor, shove 6xER medium lasers and 2x ER small laser and a whole lot of heat sinks, the thing was ripping heavies in pieces and cooked only one pilot alive.
I always liked the PPC version. Fast, hits hard, but the inclusion of 2 machine guns just seems stupid. 2 small lasers would have been better, plus a ton more armor.
sometimes ammo weapons are just cheaper.
This little guy is hands down my favorite MWO mech. Fly around the map and pester the living heck out of anyone. Beefy enough to handle the lights and fast enough to not have to commit to a heavier battle if it’s not at advantage. Albeit it’s the 3m variant and it’s 2 or 3 times the price of the other cicadas but the ECM is wonderful.
Tabletop however. I cry.
The 3C is where the CDA hits its stride, no longer an overpriced LCT but a fast and deadly sniper all its own. Would be even better if it dropped the MGs for extra armor though.
I love the 3C :D
I'd have to disagree, tbh. CDA-3C is 7/11 with PPC in RT and No Torso Twist for 711 BV (or 3,3kk C-Bills). Which means on it's top speed it can potentially get to TMM 4, but you'd probably have to use it in a flat desert for that. It has to be very specific with the direction it's running towards to make sure it even can hit anything. And it's probably going to be at TMM 3 most of the time at best. And it just has 64 armour points all over it's chassis.
Meanwhile, PNT-9R gets you a 4/6/4 mech with PPC in RA, Improved Targeting (Short) and Nimble Jumper if you need it (you probably don't but it matters in the city), while bringing 104 armour points for 769 BV (or 2,4kk C-Bills). Sure, it's not a scout mech, but if you want a PPC and combat ability, it's not a Scout Mech to begin with.
We've ran a bunch of tests with CDA-3C duking it out with PNT-9R with 4/5 pilots and most of the time Panther straight up wins, by not moving much and you kind of just need 1 lucky shot in the Leg to hit the actuators and, potentially, cripple the Cicada's ability to continue fighting.
If you want a semi-long range Scout in 3025, there's LL Jenner for that (it has JJts!). If you just want a scout, there's Ostscout, Spider and Locust. Cicada kind of fills no niche, that some other Light does better. And no matter how much I love "bad designs" in BT (Assassin is just precious to me), I can't find any love for Cicada in my heart.
If you take the design a bit more realistically, a small sniper 'mech will typically need to remove unarmored/squishy assets from an area before using it as an LP/OP/Sniper's Nest. That's why the MGs would be on the legs to begin with. You can't take, nor hold any territory with only a PPC and no support weapons. It's the same reason a current-day main battle tank typically has top-mounted machineguns that can point in different directions than its main gun and coaxial MG. If all you have is a giant gun & Co-ax, you'll have civilians climbing all over you, stealing your externally-stowed supplies and throwing firebombs in your ventholes, after they siphon your fuel, because you can't do anything about it. If you reply to that by displacing and circling around for a shot at them, you're not exactly fulfilling the contract, and have been owned by guerilla nobodies.
If that's not "min/maxed" enough for your game-playing enjoyment, then your GM is the problem, not the 'mech.
@@nemamiah7832 issue with that comparison is that the panther, acting as a turret, has no initiative. In a 1v1 situation with no constraints, because the cicada WALKS faster then the panther runs, the Cicada can always be hit on 11s at walking at long range, while hitting on 9s back. 3/36 versus 10/36, so the cicada does 3.3x the hits. We don't see this too much as the game takes too long to play out, so instead people move the cicada in too close to hit more/end the game early. Thus turret tech 'feels' better. Try a 10-12 turn objective game--now the panther vs cicada have valid differences without games needing 40+ turns.
@@DevianID At the long range Cicada with 4/5 Pilot will have 4 Gunnery + 4 Long Range + 2 Attacker Ran for already 10s to hit, not including potential TMM from the Panther or it just sitting there in the Heavy Woods for free +2 to hit. So generally it's going to be 12s to hit for the Cicada.
If the Panther is just sitting in the heavy woods, tracking Cicada with a 4/5 Pilot it's 4 Gunnery + 4 Long Range + 1 Attacker Walked (to not be stationary) for 9s to hit. Cicada, generally, is incapable of getting TMM4 unless it runs straight into the enemy mech, so it's TMM 3 at best. So... 12s to hit on Long Range.
Both parties have very low chance of hitting each other, but Panther can take a hit.
If the objective is Scan, then Cicada might have an advantage, but it's hard to Scan while staying in Long Range. If it's the Cargo, then Cicada doesn't really have hands for that. What else? Some form of Breakthrough maybe? But you can pick a Locust to score that. I'm still unconvinced.
EDIT. AH. I see where you're getting the 9s to hit. You assume that Cicada can reliably WALK 7 and still have Panther in the shooting arc AND stay long range. That is, actually, impossible. Physically. Cicada has to turn for that. So it's FORCED to Run. No Torso Twist is one hell of a quirk.
There’s the cicada video! Great upload!
I'm covering all the mechs in order of the original 3025 sourcebook first.
1 light
1 medium
1 Heavy
1 assault
in that order. At least I'm trying to. :)
It's like many of the 3025 TRO era mechs. It's far from perfect, and has it's flaws.
But this was the pre Clan era of combat. They had those flaws on purpose.
But you ran what ya had.
You made it work or died.
I struggled to get the C2A to work (in the HBS game i mean), until i got a decent pilot, put 4 medium lasers on it and used it as a kind of faster jenner to stab larger mechs in the back. Still squishy but all that extra evasion mitigates the problem somewhat.
Love my Cicada scout hunter killer teams. I usually have them for harassing duty or depending on variant vehicle and artillery hunter.
An enemy cant hurt you if you annoy them into leaving.
Now if were talking about optimizing the Cicada chassis theres so much you can do with a 40 ton bug mech. Downsize the engine a bit and load up on medium lasers. Swap the PPC to a plasma rifle. Drop the MGs for some backup lasers.
Add in lostech or futuretech depending on era and the Cicada makes for an excellent general purpose calvary mech that can be quick and whittle down the opposition.
I often keep a Cicada or two long term along with a couple Vindicators in campaign. Theyre so cheap to operate and tinker on that its a worthwhile cost imo.
My go-to modification for mechs with machine guns is to replace the guns and their ammo with an equal number of small lasers and an additional heat sink.
Pls keep the small format of video about all the mechs, is much easy to undestand, thank you
I'm going to. :D
The X5 (think it is the X5) in MechWarrior 5 is a beast. Every hit and run job I have I use that.
The one that comes with Ultra Autocannon is pretty decent, except I use a machine gun on it and pulse lasers , armor can be max. Then it's really good to run around hunting light mechs and crawlers or backstabbing
X5 is amazing and I appreciate having some highly custom or "apocryphal" variants made up for fun, I enjoy having a production line model to work with too. That's my best cicada , too bad it would not be available until 3049.
Ah, you too are a man of culture, I see.
Tips fedora* lol
Ayyyyy it's the BOI
I'm looking forward to when you get to one of my personal favorites, the Warhammer, specifically the WHM-6R.
My favourite Heavy from Battletech 3025 personally. :)
Hit and run at range is most definitely a useful function to have it’s just unfortunate that it’s armour is so thin
Loving these mech lore videos!
I love doing them :D
Chirping intensifies
Chirping + PPC = deadly.
Enjoyed, thanks!
No thank you! :D
It took me awhile to see the value of the Cicada and the roles that it was best suited for. They need to be within a lance of Mechs that can , at least, come close to it's speed. My opinion is that the lance should be all Cicada's. The roles that I prefer using this mech in are: Medium weight Recon lances, anti-recon lances, and pursuit lances. It depends on it's speed and maneuverability to make up for the light armor, and designs utilizing ammo tend to limit it's durability in the field for long-range missions. Just my opinion, of course.
Cicada is most awkward light mech. So... I identify completely
CDA is an interesting mech, while it has a place in a lance, there is a whole lot of ther mechs that compete for it, and in most cases outperform it one way or another, it`s paper-thin and not all that armed, but goddamn if this chicken mech is not fun to drive. Cicada drives cinda like a mech wariant sports car and I love it.
Chirp Chirp!
I always like the Cicada
Very much a light hunter or something fast enough and well armed enough to take care of those pesky enemy missile boats at the back of a map
I love the Cicada, it's my favorite medium for sure. An affordable and reliable little mech that frequently somehow pulls off great things when I play it.
As a MechWarrior Online player, I love how you can run a Cicada with stealth armor and folks will just ignore you while you pop off UAC/5 or light gauss rounds into them.
Well they're is something to be said about the tactic of shoot and run like hell.
And here's another one of my favorite mechs. He is fast can be well armed. Also the stock variants are absolutely usable e.g. with Mechwarrior 5 Mercs :)
While I've seen this be the lead of a Light Lance, it really does more as a scout-hunter, as someone pointed out below, to be paired with a Heavy Lance or Support Lance.
keep up the good work :)
Thank you CB! I will try :D
Well paced and narrated! Nice!
Thank you Bill! :)
As the Battletech video game says "Cicadas pop like balloons" and yes, out of their tightly defined role, they do :)
The 3M was my go to ass kicker in MWO for years. What a fun mech.
Cicada 3C also has machine gun knees, which is why it's my favourite variant
Sniper mech sounds cool. gonna have to keep this one in mind while i work on designing my lance team
Just gotta make sure you take the right one. Some are just big Locusts. lol
You can put a RAC 5 on there for reference I know I done this to one in MWO
Strictly speaking you can put a RAC5 on any mech, some are just easier to do so to.
Sounds like the Cicada would do well as a command/overwatch mech for a fast recon lance.
For the same 3.7 million C bills you can buy an assassin, which I think has a better weapon load out, a cooler name and is almost as fast. You could also buy a hunch back which has more armour and better weapons for about the same amount, although it's not nearly as fast. Hunchies go 64.8km, they are slow but if it hits you you die!
You could buy TWO wasps for the price of one Cicada and still have change left over for ammo. Collectively they have more firepower, armour and heat dissipation than the single Cicada. Feel like adding an extra 1.5 million for a locust and another 1.6 million for another wasp and you have a full lance for less c-bills than 2 Cicadas.
The Cicada is cool, but all that extra weight is unnecessary for scouting unless you are a Steiner lance, they use even heavier scout mechs. They are only really good at punching down at other less armoured light mechs. A full lance of them would win versus that 3 wasp and 1 locust lance, but they would also cost 8.5 million c-bills more! Could two lances of 6 wasps and 2 locust win versus 4 cicadas? Hmmm
Great video
The Cicada should be excellent as either a Scout leader or Scout-destroyer.
my MWO cicada carries a light gauss, 3 mgs and small laser for close defense. high speed makes it mobile to relocate behind enemy lines. it's a good build
I played this mech,in MechWarrior 5.i used it go after artillery missions
I think the Cicada variant I favor most is the 3C with its PPC and 7/11 movement profile, a really fast sniper can dish out a lot of damage while taking very little in return.
I think in the Succession Wars, its definitely my preferred configuration.
Cicada loved by pilots while making logistic ask... why did we bother?
Cicada is love! That's why!
I like the Cicada with PPCs (or any light with a PPC). The rate of fire suffers due to heat build up but they can reach out powerfully at a distance while doing speeds it’s very difficult for enemies to hit. Often they can do so after flanking their target. Light mechs with medium and short range weapons are inviting themselves to fights where they’re always out gunned and under armored vs. enemies with superior to hit probabilities.
Biggest problem I have with the Cicada in MW5 would be the lack of armoring. Even when you strip the mech you can't max the armor out. You can change the 3C's PPC to a Large Laser for more free weight, but you still won't be running max armor. x_x
In the Harebrained Scheme's game I just see these as target practice.
In a real world setting, however, I can see it in the role of a scout, patrol mech, counter-scout and maybe fire support.
Forty tons with too little armor and punch for its weight, my brother described the Cicada in two words: 'a joke'.
I don't have much experience piloting one, but is very fast and survives by staying away from heavy fighting. The other variants are brutal.
The (not so) little Cicada that could!
“Muddled” is a good term to open with for this ‘mech.
Similar armour, similar speed, bigger target, easier to hit, costs more for the privilege. "It will serve it's mechwarrior reasonably well." Yeah, as a ready-made coffin.
In the Tabletop it's more functional than in MWO. lol
With a good pilot (2,2 , or better) , and , a hppc this is one mf of an opoint ; believe me . . .
Bug mechs will forever be pests to heavy and assault pilots
Chirp Chirp!
good background music.
Good evening read lower 40 K. Quick question about the cicada version with the all the AC five OK? Was that a house Marik or a house Liao modification? According to the Kapetyn Accords, that house Kurita, house Maric and houseHouse Liao put together did a lot of buying and selling of machines. Do you have any information on if Haos Kurita had any modified taquitos?
G'day Bryan,
The Ultra AC5 variant is principally the Marik variant. the Laio variant is from the Succession Wars, and is the 3C, which is the PPC version. :)
In V i almost always keep a locust in my lance,i was excited when i finally salvaged a cicada thinking it'd be just as good,i was very very disappointed
Slap a Rocket Launcher 40 in there and you've got a fast moving delete button.
I like the look of this mech. I like the idea also. Yet in practice it's really useless. I'd rather go with lights like Jenner or even Locust. And it's medium so it should be compared to Hunchback, Centurion or Enforcer instead of lights.
Just write raid on the barrel. That'll work.
Go on you bugy-boys. Get.
I’m here because I don’t know why people keep deploying this against me. It doesn’t work, it never has, but I keep seeing it.
Oh- this thing is a tank destroyer. Or a medium-mech destroyer. I guess I get it now, but now I’m confused why nobody’s ready to fight a line of medium mechs intended to kill assault mechs. You don’t just bring one destroyer, at minimum, you need a pair to be effective, because the first one will fuck up, and the second probably will too. You also need something to attract hits, which, I suppose, is why I’ve never lost a game to a cicada. I always kill the specialists first.
In MW5 the Cicada is just an fat target. Its so much harder to hit a Locust.
The Cicada is a good scout for a heavy company. A raiding or strike company would do better with light mechs due to economics and perceived company role. The Cicada's 40 ton range might give its pilot delusions of staying power to back up speed. Which is fine until the pilot gets too close to a Griffin and gets punched in the face.
i managed to put 4 medium lasers and 2 smalls on this thing
i am become speed, bane of the LRM boats
since prior experiences with XL engines i have determined they are not worth it, light engins though
I load up a RAC5 and all the ammo I can carry. Hit and run.
Dakka. Dakka.
Scout lance: 2x locust ( take your favourite variant), 2x cicada (also, take which you want/ which fits).
Run circles around the enemy until he goes home or you breach the rear armour
Or they fill you with bullets till you stop running
I do like the look of this mech and it's soeed (am a fan of speed and fast mechs) but I can see it's problems
Cicada has always been 7/1, not 8/12. Do you have a variant I don't know of?
8/12 is the baseline version with the 320 pitban. The 7/11 variant is the model which carries a PPC.
A mech may be poorly designed for a role, but it may serve well in another role. Sometimes it IS better to use not as (initially) advertised or instructed.
The -5M is a good example of a bad update. XL engines on a "pre Clan/early Clan" ligh Inner Sphere mech are ok. Adding an ammo dependend msin weapon on a previous "all energy" unit is stupid. Use an ER Large or a large Pulse laser and add sensor gear would have been a better choice. Upgrade the Heatsinks to double (they are all in the Reaktor) and have fun
Ahhh, the cicada. The 40 ton engine on legs. Every time I see one of these drop in a battletech game, I can't help but ask: "why?" It's fast, but hits like a wet noodle and crumples like tinfoil unless you get some expensive refits going. It's mech combat, not a chicken race.
Meant to be recon and light hunter, not so great at direct confrontations, unless it's in the 3C configuration or some sniper mech.
Some of the later variations (especially once endo-steel and/or XL/XXL engines come into play) make it an excellent anti-scout and hit and run sniper. An equivalent XL engine frees up something like 13 tons I think? That's enough room to slap a PPC or large laser, some medium lasers and plenty of heatsinks in to keep it operationally cool. If you get into clan era, it's a fundamentally different machine to the 3rd Succession war, pre-Helm Cicada.
The main thing with Cicadas is they are fundamentally _NOT_ frontline mechs, they aren't even second or third thing mechs. They excel at being opportunistic predators running down already damaged mechs, lightly armored scouts or opening up mechs that can't outrange, outflank, and/or outgun them.
It ends up in this weird niche that it's a scout big enough, mean enough, and fast enough to bully other scouts and still be fast enough to run away from things that want to squish it.
@@NeroLordofChaos Yeah, but by the time you're talking XL, ferro and endo steel, ANY mech becomes lean and mean for its weight class. Unless you're really hurting for scout mech pilots, I'd rather just bring some locusts or maybe jenners to get the same job done for less money and a lower weight class. The cicada always feels over-engined and underprepared for whatever it catches. Besides, if enemies are so badly damaged that a cicada can finish the job but they got away anyway, I'd wonder what the heck was going on with my main force. Bois need to spend more time in the sim pods working on their aim, yeah?
It's kinda bad but i have a soft spot for the PPC varient
I have greased hundreds of these on MW5! Easy kill!
Wonder if there is a way to make the mad cat. Remote controlled .. I don't think that's ever been done ... an rc mech ..about 2 foot tall ....but we alllll know what happens when some1 makes a mini ....someone makes a huge one ....could b wat we need to get our own mechs one day lol
There were some remote controlled mechs in Battletech. IIRC the WOB used them the most.
@@BigRed40TECH I mean in real life rc mech toys or hobby quality rc ..maybe a kit . That you build and what not .
Why do you think mw5 lacks the omni mechs ? I thought the omni mechs would b In mw5 since I belive they showed face in mw4 ?
Because MW5 doesn't cover the Clan Invasion, which was when they were introduced.
@@BigRed40TECH ahhhhh very true I haven't thought of that
@@BigRed40TECH u would figure the technology would still be around tho .
@@weld4200 It was developed by the clans. Its not Star League Technology, it's more advanced than that.
Err. Id say you forgot the most fatal flaw of this machine. Lack of torso twist. Otherwise great machines, but without torso twist it has a hard time bringing those heavier weapons to bear, especially as it lacks arms or arm mounted weapons.
I think they've given most machines torso twisting in the new designs, even the THUG has it.
@@BigRed40TECH noted, but even in lore it lacked twist. Appreciate the comment.
I have found it strang how the redisighns from catalyst have been giving turrets to some mech that lacked them.
Do really love the new Kitfox
@Warlok they are.... but in lore they are a thing... and this is lore
Lets be honest the Cicada isnt the worst design, but it is in the top 10. Maybe the top 5. Leave the scouting to the light mechs. A medium should be a strike or support unit. Downgrading the engine for a PPC is ok, but I always though a Large Laser was better. High speed with a long range energy weapon would be annoying.
I think the Cicada variants improve it a lot, but for core model? The Cicada is... overpriced, for what it is. Because it's got a giant engine. lol
Thanks, but I'll just take a Locust M and outgun and outrun the Cicada.
It's only 5 tons to a vindy. You gotta be mad to drive one of these
Vindicator serves a different battlefield role though to be fair.
First
The Cicada, in official configurations, is one of the few truly bad mech. For the cost, you can buy Locust -1V or -1E in a two pack. The Cicada -2C has potential, but if you're putting 10% of your mass into armour, you're a glass cannon no matter what the cannon is. Strip the MGs for armour and the CDA-2C is a maybe. But putting an XL in this is the same as burning your c-bills.
I'd still rather have a Jenner IIc .Good video though.
Hard to compare Clan and Inner Sphere, especially an older design like the Cicada.
@@BigRed40TECH Then just and upgrade Jenner II. I loved those things with some good tech upgrades.
@@upandaljm Jenner II is again, significantly newer as a design. The mechs the series if starting with all have their basis in the Succession Wars and Star League. It's just not fair to compare them to much more optimized late generation mechs. :)
@@BigRed40TECH and how does that effect my point of view? Again good video, love the channel.
hover tanks, equivalent to jump infantry
jump tanks
roughly like vtol jets
harrier vtol jet
interplanetary air-space craft, where did that go
VTOL's are still in Battletech. Same with hover tanks. Expect them to be released with the new Kickstarter in the Fall.
The only Cicada I ever liked was the one in All Systems Nominal, but it ended it's days the same way all Cicadas do (Hissing noises intensify).
40tonners are bad. Cicada doesnt work without 3050+ technology, usually an Extralight Engine. An Upgraded Cicada us more worthwhile. Ive tested ones with massive increases to armor, firepower, range, or a combination of any.
I've seen Cicada's used to reasonable effect in 3025, but it's not my first choice.
i think all "speedy" mechs such as the basic Cicida, Charger & Banshee that dont have an XL engine are horrible. An XL engine would save 15-20 tons!
i would still buy a regular Jenner over it. i also think it's ugly :p
BTW, is there any chance / way to convince them to release a Capellan mech set for the games or tabletop? I dont even see anyone making these lore videos for the ones i care about like Men Shen, Duan Gung, Sha Yu, Lao Hu and the super impossible to get Shen Yi & Yu Huang. Sha Yu and Lao Hu was in the BA3062 mod and i loved them to the point i kept them endgame with the best IS & Clan parts. My only complaints are the Lao Hu model glitches during melee and both have horrible unchangeable paintjobs
I'd not expect those in plastic for a little while, no sign of them in the Kickstarter sadly.
Again just buy a locust :-) it's funny how those that play mwo and mw5 love this guy but TT players see it as an expensive locust lol :-) the ppc one is an OK sniper but just get a hollander I'd rather a gauss over a ppc :-)
The Hollander is so nice. Though to be fair the 3C Cicada comes out like 200 years prior to the Hollander.
@@BigRed40TECH that's true for some of the variants lol :-) still a panther is just as deadly, tougher and can jump out of trouble to keep the range...I think it might be cheaper too :-)
The Hollander is just too slow for what it’s packing. I don’t want to be drawing that much attention with light mech armor and medium mech speed.
Ah, yes, a bigger, slower, uglier, easier to hit locust with maybe a quarter ton more armor on each component.
mad your not tex ain'tcha
Just kidding you do you kid, just do your best.
Thanks Masz! I just do my own thing XD
Kills lights, runs from everything else.
Totally useless in any other role.
So promising , so bad , just buy a locust .
Depends on what you want. During the Succession Wars, this can be true. During the latter years once you can get them with PPC's, HPPC's ect, it can be a real problem for people.
The PPC version is better than the base model, but they're still terrible. Bleh.