Daggerheart's Final Form? Has Critical Role's D&D Killer Finally Arrived?!

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  • Опубліковано 11 чер 2024
  • The Character Sheet is back with more Fantasy and TTRPG news as we dive into the latest open beta playtest update for Daggerheart from Critical Role and Darrington Press, and look at how the end appears to be in site for the new TTRPG. Find out what final tweaks are being made, what areas Matt Mercer, Spenser Starke, and the rest of the Critical Role cast and Darrington Team may make for Daggerheart...and if it's finally shaping up to be a true competitor to Dungeons & Dragons' market share.
    So see just what has changed in Daggerheart Open Beta Playtest Updated 1.4.2, what it means for the future of the game and the future of Critical Role...and when the playtest will finally come to an end....right now on The Character Sheet
    #criticalrole #daggerheart #dnd
    Follow us at / dndsheet
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КОМЕНТАРІ • 51

  • @TheCharacterSheet
    @TheCharacterSheet  20 днів тому +2

    Has Daggerheart finally become true competition for D&D? Have the last few updates gotten you hyped to try out the full game? Let us Know!

    • @miked.9364
      @miked.9364 20 днів тому

      No.
      Oh it will for about a blip or two. In the end D&D's popularity has nothing to do with how good the game is. People hate change is all.

    • @seant.palmatier7091
      @seant.palmatier7091 19 днів тому +1

      I think Daggerheart's 2d12 hope and fear element is the unique element they should have leaned into. Everything else is overcomplicated. It poses no threat to D&D.

    • @miked.9364
      @miked.9364 19 днів тому

      @@seant.palmatier7091 The hope/fear element isn't unique. The major problem with this element is it gets old very quickly.
      It's not overcomplicated.

  • @LuizCesarFariaLC
    @LuizCesarFariaLC 20 днів тому +9

    I would love if they'd just let go of damage thresholds and embrace larger HP values, then armor could still apply damage reduction. This would simplify the only point in their system that I don't like very much.

    • @TheCharacterSheet
      @TheCharacterSheet  20 днів тому +1

      That is definitely some feedback we think they have gotten

  • @drakkonusfrostburn4038
    @drakkonusfrostburn4038 20 днів тому +3

    I can't find the latest Q & A Live. Does anyone have a link to it?

  • @mjredder
    @mjredder 20 днів тому +6

    Betterridge's Law of Headlines states that any headline that ends in a question mark can be answered with the word "No."
    Holds true for UA-cam links too, apparently.

    • @TheCharacterSheet
      @TheCharacterSheet  20 днів тому +6

      Having actually worked in news, Headlines use questions marks mainly to avoid getting in legal trouble for stories they are pretty sure are true but could not be fully, legally proveable. We use them because, shockingly, you get an incredibly finite amount of letters you can put on a thumbnail or youtube title, and the point we want to make is Daggerheart is damn near completed, and we feel like we delivered on that.

  • @FranklinLongallnitelong22
    @FranklinLongallnitelong22 20 днів тому

    Looks like we will see sooner then later.

  • @monarchprime3611
    @monarchprime3611 20 днів тому +1

    hyping something too much will always make it fall short of expectations. I'll reserve judgment once it releases and hearing from those who have purchased it.

  • @dungeondr
    @dungeondr 20 днів тому +7

    A DBZ reference? How can I *not* click!

  • @brandcolt
    @brandcolt 20 днів тому +3

    After playing and watching MCDM, DC20, Daggerheart, One DnD, Starfinder 2e and such im mostly excited for SF2, MCDM and now Daggerheart. In fact Daggerheart might have grown to my top position and I'm not even a CR watcher really.
    It blends a good mix of RP and combat crunchyness and actually is way more crunchy than people think. But it gives the GM's a ton of stuff to work with which is amazing. I reallt need this to hit! Lets add fear! Etc..

  • @chanelramos
    @chanelramos 19 днів тому

    Bananas are awesome!

  • @TheSteveSchulz
    @TheSteveSchulz 19 днів тому

    Stone Toad Steve Austin, lol

  • @mrost123
    @mrost123 20 днів тому +3

    Holy clickbait!

    • @TheCharacterSheet
      @TheCharacterSheet  20 днів тому +2

      That word...I do not think it means what you think it means...

  • @murphythelatecomer4608
    @murphythelatecomer4608 20 днів тому +1

    Funny enough, I just got done watching the first episode of Dragon Ball Z Kai. 😂

    • @TheCharacterSheet
      @TheCharacterSheet  20 днів тому

      lol

    • @murphythelatecomer4608
      @murphythelatecomer4608 20 днів тому

      Even funnier, it was the first episode of Kai that I had ever seen; I grew up on the original cut on Toonami. Damn, now I feel old…

  • @davrosdavros7198
    @davrosdavros7198 20 днів тому

    Should be could it be a pathfinder killer?also at some point since it’s promoted a lot let’s see a side by side comparison plus a question you could ask what’s their publishing plan. How do they break the barrier to get this into gamestores that pathfinder barely makes and other company’s haven’t. My gamestore it’s d&d-warhammer-mtg-pokemon etc etc. there’s no starter keg etc etc. love to hear your gaming store feedback as we are probably in different parts of country. I’m from northeast us and if I want cr stuff it’s online and just from their store

  • @Hipsterfoxi
    @Hipsterfoxi 14 днів тому

    Daggerhart so far is pretty mid.

  • @brunobotelho4502
    @brunobotelho4502 19 днів тому +3

    Stop with this D&D killer bullshit.

  • @baldr12
    @baldr12 18 днів тому

    How can a game that restrics you into hardcoded abilities that are literally cards can be a 'Narrative' game?
    Even Warhammer Fantasy has 'Fortune and Fate points' - that doesn't make it a narrative game.
    Daggerheart sounds more like a hybrid betwen a Boardgame (like Gloomhaven) and an Lite TTRPG
    Also its practically impossible to keep up with these updates for a game that requires you to print out dozens of cards everytime that is a slight change of rule
    A good game designer should ... design a good game with a restricted group of alpha-testers. This 'early access' approach taken from videogames simply doesnt work with TTRPGs because in a videogame you simply click 'Update' and you can play
    In a TTRPG you are forcing a human person to keep up with your rule changes everytime and work for free as a beta tester for your multi million company

  • @lugzgaming5074
    @lugzgaming5074 20 днів тому +4

    I'll be skipping Daggerheart. I have a hard rule about not playing or contributing to the success of any game that has the toxic and dangerous "Safety Tools" section in their books. Sadly, the Daggerheart playtest has that poison pill section so whoever decided to include that trash has cost themselves money. Potentially lots of it.

    • @Nyx_404
      @Nyx_404 20 днів тому +6

      What??

    • @icarussyndrome
      @icarussyndrome 20 днів тому +5

      I can't tell if this is a troll or not lmao

    • @asmith6006
      @asmith6006 20 днів тому +5

      I'm fairly sure you aren't in their target audience, so I don't think they are counting on you.

    • @lugzgaming5074
      @lugzgaming5074 20 днів тому

      @@icarussyndrome Nope, not satire. "Safety tools" are a weapon invented by bad actors. They've never been needed in the past, they're not needed now, and they're certainly not needed in the future.

    • @lugzgaming5074
      @lugzgaming5074 20 днів тому +4

      @@asmith6006 Yeah, I'm an original D&D gamer, so yeah I'm for sure not their target demo. And I'm white, so I was never really invited, welcomed, or targeted to begin with.