15 Reasons Why Old DbD Was a DISASTER!

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  • Опубліковано 18 жов 2024

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  • @MintSkull
    @MintSkull  12 днів тому +88

    Drink water every time I say "Back in the days" 😅
    Anytime I see the words "I miss old dbd", it reminds me of how powerful nostalgia is, because I would NOT GO BACK in any way! Old DbD was absolutely miserable and I am so glad that old DS, old Dead Hard, and the old mechanics are buried on the ground and hopefully never appear again! I'll stand by what I said: DbD is at it's best it has ever been, and it's only getting better in terms of balance!
    Also huge thanks to B.EMO for making the Thumbnail! Check their works here! x.com/B_EMOsRenders

    • @antoninbertin-denis9545
      @antoninbertin-denis9545 11 днів тому

      The only thing I would like to see coming back is how old Billy Demo et c. could climb on top of random objects. Not for survivor, (like with old DH) because it can be unreachable for some killers, but it would be funny and not really unbalanced for killers. Right now, with Billy on for example Garder of Joy, if you burst into chainsaw sprint on top of Main building, you can hit an invisible wall which is really annoying...

    • @SpikeBarren
      @SpikeBarren 11 днів тому +1

      @@MintSkull must be nice to live in your own echo chamber. Some of us do not like the way the game has progressed. And the fact that you discount anyone who doesn’t like the way has been “balanced “ over the years is outrageous. They have only balanced the game for “pro” gamers and has been the biggest turn off to the game. SBMM is an absolute disaster and the driving force for why I quit the game. I can wait until UA-cam starts to filter out all of this DBD nonsense from my feed.

    • @Lisa_Sherwood
      @Lisa_Sherwood 10 днів тому +1

      There isn`t one Old dbd. DBD 2016/2017 was terrible...2018/2019 was peak, since 2020 is downfall and straight downwards with every single update since then!

    • @SpikeBarren
      @SpikeBarren 8 днів тому

      @@Lisa_Sherwood ^ this. This is what I want back. She hit the nail on the head.

  • @Icole-cv4px
    @Icole-cv4px 11 днів тому +116

    "Man, i miss old dbd, it was so much fun, people didn't sweat like they do now"
    The community of the old dbd in question: 18:58

    • @OnlyKoolaid
      @OnlyKoolaid 11 днів тому +10

      I'll say it again.
      All of the things that sucked in the old game that HAVE been patched and improved could have still been patched without changing the look and atmosphere of the game.
      When some wish the game was more like it used to be, they talk about the atmosphere and style of the game, not the exploits and bug or balance issues. Not one person that misses old DBD misses it whole cloth.

    • @numnaut1314
      @numnaut1314 11 днів тому +8

      I still remember the time when they put out a hit on Noob3 for his 50 Escape Streak.

    • @andeeersu9287
      @andeeersu9287 11 днів тому +3

      @@OnlyKoolaid IT WAS A HORROR GAME. NOW ITS A LETS DRESS BARBIE (SABLE) EVERYTHING MUST BE GAY AND THE BALANCE STILL SHIT XD

    • @szczurex9221
      @szczurex9221 11 днів тому +1

      but it was funny sweating, today it is just insulting other players

    • @joyfulleader5075
      @joyfulleader5075 11 днів тому +15

      ​@@andeeersu9287You had me until "EVERYTHING MUST BE GAY" 😐

  • @michellerahe4853
    @michellerahe4853 11 днів тому +103

    The boring useless perks was so laughably bad cause it made you run the same 10 perks for both sides because it actually did something useful

    • @MintSkull
      @MintSkull  11 днів тому +26

      Borrowed Time, Decisive Strike, Unbreakable / Adrenaline, Sprint Burst / Lithe / Dead Hard. Every single match had this combo! Even if variety still sucks today, it's significantly better than how it used to be

    • @redshirt49
      @redshirt49 11 днів тому +10

      @@MintSkull Is it though....
      I cannot remember the time when I last saw a team of survivors that didn't have WoO. Usually it's at least three WoO and two OTRs. In fact, from the perks you mentioned Borrowed Time is the only one I don't see nearly every game.
      I got flamed at today for bringing my ''OP tryhard build''. The build in question is Brutal Strength, Spirit Fury, Enduring and Spies From The Shadows. On Ghost Face. SPIEEEEEEEEEEEEEES.......

    • @AdamLamrous
      @AdamLamrous 11 днів тому +3

      ​@@redshirt49NAH HOW DARE YOU BRING SPIES AND NO GEN REGRESSION!! URSO BORING1111!1!1!1!1!1

    • @buckiemohawk3643
      @buckiemohawk3643 9 днів тому

      @@MintSkull I like that i can bless totems with different perks and not have to run the same thing over and over. The only thing i miss are vacuum pallets

  • @creed_5469
    @creed_5469 11 днів тому +42

    I simply miss the old art style and map designs. They had a lot more atmosphere and everything looked more unique. The map balance, however, was awful.

    • @neo-x.
      @neo-x. 10 днів тому +1

      SAMEEEEEEE

    • @charliestrange8192
      @charliestrange8192 10 днів тому +1

      True

    • @angrygamer4120
      @angrygamer4120 8 днів тому +1

      Map balance still is bad on quite a few both ways tbh.

    • @creed_5469
      @creed_5469 8 днів тому

      @angrygamer4120 Oh I agree but compared to back then, it's a whole lot better

  • @Cjsavvy1
    @Cjsavvy1 11 днів тому +17

    Don’t forget that whilst the hatch was invisible until the requirements were met, you could still bump into its hitbox and know where it was before it was even revealed.

    • @yahoonie
      @yahoonie 9 днів тому +1

      omg i remember this 😭

    • @nekr0sis13
      @nekr0sis13 4 дні тому

      i remember right when i started playing i learned this and abused it right when it got changed LMAO i didn’t know much about dbd updates back then, so when it did change, i didn’t know and was so confused as to why hatch didn’t spawn LMAO

  • @BasementDweller_
    @BasementDweller_ 11 днів тому +116

    I can never understand when someone says they miss or prefer old DBD. The game really felt like a beta unfinished game. It was so buggy, unbalanced, and looked bad.

    • @FinestFantasyVI
      @FinestFantasyVI 11 днів тому +20

      Blinded by nostalgia

    • @masathyfirst2563
      @masathyfirst2563 11 днів тому +22

      "but but! The map design, it is so creepy you can't tell where the killer is coming from"

    • @blickybear
      @blickybear 11 днів тому +8

      plot twist, even the current dbd is buggy and unbalanced XDD

    • @FinestFantasyVI
      @FinestFantasyVI 11 днів тому +6

      @@blickybear But more balanced than the unfinished game where you couldnt hit gens even

    • @Matejuss
      @Matejuss 11 днів тому +1

      Because we liked it

  • @KnifeToMeetYou_
    @KnifeToMeetYou_ 11 днів тому +19

    Remember before they gave every survivor and killer instant access to their Tier1 Teachables, they had to unlock the Tier1 version of their own teachables in the bloodweb? I havent leveled up Wraith since I first started because I still have the purchased Tier1 of Predator in his current Bloodweb and I refuse to lose that relic of the past.

  • @LoganHunter82
    @LoganHunter82 11 днів тому +24

    Talking about hooks... Remember when this game broke your controller and/or keyboard when you hit hookstage 2? Pepperidge Farms remembers

    • @BestLegend134
      @BestLegend134 11 днів тому +6

      I remember when hook sabotage was permanent

    • @erfankhan4348
      @erfankhan4348 11 днів тому +7

      Smashing space button 😂

  • @Lymsleya
    @Lymsleya 11 днів тому +43

    What i miss the most is the movement and old maps, but old dbd had many weird things compared to current game and it's better now for sure

    • @MintSkull
      @MintSkull  11 днів тому +6

      The janky animations do have their charm, and old dbd's atmosphere was amazing with the ray gods coming from the moon! Balance wise tho, absolute disaster, can't believe Dead Hard was unchanged for almost 5 years

    • @theitalianmexican1035
      @theitalianmexican1035 11 днів тому +1

      I’m happy I’m not the only one that misses the movement! I wish they brought back Survivors limping when they get injured, instead of just looking like they have a stomachache.

    • @chainsawboi5240
      @chainsawboi5240 11 днів тому +2

      ​@@MintSkull old aesthetic was better even compare old auto heavn with new one . New auto heaven is way darker than older . Old maps are the best maps and I really want them back as an game mode or something

    • @SuzukaLova
      @SuzukaLova 11 днів тому

      revert dead hard 🙌🏿

  • @Cerulean-Calavera
    @Cerulean-Calavera 11 днів тому +19

    When it comes to dark lighting, I agree that some of them (Coldwind especially) could be darker. However, I genuinely CANNOT see anything on the Forgotten Ruins/Borgo without cranking my brightness up to 100. Especially in the bottom-floors of the Ruins, I swear, Xenomorph might as well have been invisible in there.

  • @NekoAngelz
    @NekoAngelz 11 днів тому +11

    hatch standoffs being the last entry is perfect because the moment you said those words i felt like i was experiencing war flashbacks.

    • @Timothee_Chalamet_CMBYN
      @Timothee_Chalamet_CMBYN 11 днів тому +2

      That was basically a D measuring contest 😂. The killer and the survivor standing there smh.
      Nowadays the closest thing is a killer slugging the 3rd survivor while the 4th one hides and both wait til the bleed out. Once in a while I do get a waiting for hatch to close stand off, where the killer has found the hatch but the doors are far apart so they know that as soon as they close it, if I start opening and they guess I’m at the wrong door I can escape so they just wait at the hatch and I wait as well 😂.

  • @LoveThomas07
    @LoveThomas07 11 днів тому +27

    It's funny how MintSkull mentions how bad it must have felt to be unhook farmed and then immediatel mori'd without anyway to counter it and that literally happened to me against a Tombstone myers a few days ago.

    • @MintSkull
      @MintSkull  11 днів тому +12

      @@LoveThomas07 and that’s why Tombstone Myers is one of the only remnants of old dbd’s horrid game balance!

  • @toybonie-zf2oj
    @toybonie-zf2oj 11 днів тому +5

    5:20 funny thing about it is that they nerfed it immediately after Matthew got absolutely destroyed and get called "noob killer" After playing dbd on asian server on stream💀

  • @draftchizy7733
    @draftchizy7733 11 днів тому +42

    12:03 "double pallets were removed" enter Greenville Square, I get it's intentional but I find that funny

    • @kmaleon930
      @kmaleon930 11 днів тому

      why its intentional?

    • @KyoHoliday
      @KyoHoliday 11 днів тому +7

      @@kmaleon930 because its intended to be a unique pallete spawnset for greenville and nowhere else

    • @Ineedabigboi1771
      @Ineedabigboi1771 11 днів тому +2

      ​@@kmaleon930It's a signature loop for that map (like how 4 wall loops only existed for Ormond and Yamoka back then) and it's actually balanced around the fact that both pallets being unsafe like old double pallets

  • @neozer0992
    @neozer0992 11 днів тому +24

    Many times I had one hour hutch standoffs, and it was the most tiring thing ever. I don't know how people wish for old dbd to be back. The only thing i liked was how perks had many colors instead of the standard purple that we have now.

    • @MintSkull
      @MintSkull  11 днів тому +7

      Even that was broken, because the colors were different and thus the rarity as well, common perks barely appeared in the bloodweb compared to rares and very rares. This was the reason why perk rarities was standarized!

    • @neozer0992
      @neozer0992 11 днів тому +3

      @@MintSkull fair enough, still though I think it added more uniqueness, if you ignore the fact that it was disadvantageous

    • @lostindementia2705
      @lostindementia2705 11 днів тому

      Why were they even differently colored anyways?

    • @neozer0992
      @neozer0992 11 днів тому +1

      @@lostindementia2705 probably because they were good but not as good to be considered purple tier

    • @Monkeymo10
      @Monkeymo10 11 днів тому +2

      Luckily you can find UI mods that change the perk icons to the old versions (on PC anyway)

  • @TheCallistocrat
    @TheCallistocrat 11 днів тому +11

    People dont miss the old Dbd they miss how they felt when they played it

  • @flenx4383
    @flenx4383 11 днів тому +4

    old flashlights use to blind you not only in game but in irl to 😂

  • @CinderWolfGaming
    @CinderWolfGaming 11 днів тому +13

    I truly miss the hide and seek factor the game had, now a days its just a game of Tag with wall hacks lmao so many Aura reading perks its difficult to stay out of sight, to think I started as a Blendette back on Beta but now I can run killers in loops thanks to many guides and years of practice, only issue I have to day is still getting tunneled off hook, can't figure how to counter a determined killer

    • @liandre9035
      @liandre9035 10 днів тому +1

      The impression of a hide and seek based game was exactly why i started playing in 2021, when it alredy was all about chase. Took me quite a while to get good at running in circles which is the most dull thing you could do in a horror pvp game.

    • @lussor1
      @lussor1 9 днів тому

      When i bought it in 2016 hiding in bushes was really fun

  • @rtristan8572
    @rtristan8572 11 днів тому +4

    As someone who started playing in mid 2017, after months of watching videos about it, and stopped at arround early 2019 due to burnout and other better games, and only came back during mid 2020 due to new tons of free time, the difference was so severe that for me that's what devides "old", pre-2019, and "new", post-2019, DBD. And I do miss a lot of things about "old" DBD. It basically was an entirely different game, and I do miss a lot of things about it, like the old atmosphere, the old UIs, the old animations, the absence of a battlepass, the old aesthetic, the old inmerssion, how it used to mostly be much more casual, the old ambiance, the old cosmetics, the fact it is wasn't chasing down "mainstream" things and that it felt authenticbrather than generic, etc.

  • @TheGloriousLobsterEmperor
    @TheGloriousLobsterEmperor 11 днів тому +3

    Old DBD was a game where you could experience a massive power trip tormenting your defenceless enemies thanks to your broken techniques and also play as killer.

  • @Insomnia052
    @Insomnia052 11 днів тому +28

    Nahh Jake just had that 900 ping

    • @MintSkull
      @MintSkull  11 днів тому +10

      Average experience for Europeans back in 2017

    • @Insomnia052
      @Insomnia052 11 днів тому +9

      @@MintSkull "Europe is the most peaceful continent" Europe's connection: 💀💥💥💥

  • @velahtielredfang9417
    @velahtielredfang9417 11 днів тому +3

    The last time I ever had a hatch standoff was I believe last year? Maybe the year before? It was on Lery's against a Huntress, and we both heard the hatch inside one of those 4 bathtub rooms. We came through different doors but went to the same path to get it. We ended up getting stuck on each other between a wall and a tub. For pretty much an hour we just stood there, shoulder to shoulder, waiting. Eventually the Huntress thought I wasn't there and tried to run around the tubs to close the hatch, but I *was* there and I bolted for it the moment she moved.
    After that was done, it turns out this Huntress was in a call with friends and they found the entire thing to be *comedy* gold and no bad blood was had.

    • @Timothee_Chalamet_CMBYN
      @Timothee_Chalamet_CMBYN 11 днів тому

      Nowadays the closest thing is a killer slugging the 3rd survivor while the 4th one hides and both wait til the bleed out. Once in a while I do get a waiting for hatch to close stand off, where the killer has found the hatch but the doors are far apart so they know that as soon as they close it, if I start opening and they guess I’m at the wrong door I can escape so they just wait at the hatch and I wait as well 😂.

  • @Monkeymo10
    @Monkeymo10 11 днів тому +3

    Don't forget: no search bar for perks or anything. Gotta memorize the order, which got even worse if you had a bunch of tier 1 or tier 2 perks, or when green perks still existed.
    Then you gotta remember the alphabetical order, the *other* alphabetical for the green perks, *and* if you have any lower tier perks.
    Not to mention how you got teachables back then (when they were called that). As grindy as getting perks on other characters is now, it was way worse when you had to level the character up to at least 30, *then* level up all the other characters so they could have their perks (and level the perk up twice more so you can get it at tier 3).

  • @SgtTankDempsey
    @SgtTankDempsey 11 днів тому +8

    Hell, no, because of palette vacuums, no end game timer, old hook animation that was very slow

  • @xDaysOfRose
    @xDaysOfRose 11 днів тому +5

    The only thing i miss about old DBD is the lighting on some of the maps haha

  • @OmegaYoshi13
    @OmegaYoshi13 11 днів тому +2

    I started playing DBD back in 2020 when Silent Hill was the latest chapter dropped (literally started during 4th year anniversary) and I still remember getting matches that started out with 2-3 survivors because someone got dc'd as the match was loading in. fun times, i still remember when people could get stuck on specific spots on any tiles that had hills and the only way you were really getting out of it was if the killer came to help

  • @theitalianmexican1035
    @theitalianmexican1035 11 днів тому +2

    The only thing I miss from Old DbD is the Survivor running animations. I personally liked it way more when the Survivors limped when they were injured, instead of just holding their stomach, which doesn’t really make sense to me. It kinda looks like they just have a stomachache, when before they actually look hurt because they’re literally limping. (Like let’s be honest, it looks goofy when you step in a Trapper’s trap and they only hold their stomach after they get out of it)
    I feel like the new injured animation could’ve just been used for when you’re healthy, but infected by Plague, Nemesis, or Wesker, because they actually look like they are sick more than they are injured. Maybe one day they’ll bring back the limping.

  • @soldierswag4884
    @soldierswag4884 11 днів тому +9

    It was a disaster but a beautiful one

  • @MrTMemify
    @MrTMemify 11 днів тому +2

    The only thing I miss about Old DBD was the looks of the old maps, everything else was horrid 😭

  • @smokerthewhite
    @smokerthewhite 10 днів тому +2

    the insane thing is you didn't even mention how slow grabs were. way back in the past, the animation for a grab was the killer intercepting a survivor and throwing them from the vault point to the ground, and /then/ picking up. it took an eternity and was almost worse than just getting the down with an attack, only... breaking pallets and vaulting was also incredibly slow lmfao

  • @TheCallistocrat
    @TheCallistocrat 11 днів тому +2

    6:00 "Bah-sick" I'm in love with your accent it's so much fun :3

  • @emberhydra
    @emberhydra 11 днів тому +1

    Remember when you got stuck on the tree roots? The only way to get out was stepping on a trapper trap

  • @KingcarterJ1002
    @KingcarterJ1002 11 днів тому +10

    Old dbd depends on when you started

  • @arachmantis
    @arachmantis 11 днів тому +1

    Mori spamming was so bad back then. I can still remember when a Ghostface did it to me as BM

  • @alexbiter2541
    @alexbiter2541 11 днів тому +3

    The best solution for everything " DEAL WITH IT"

  • @DragonOnCoke7299
    @DragonOnCoke7299 11 днів тому +2

    The only thing that I want back from old DBD is the cold wind farm aesthetics

  • @Beessokoo1coo1
    @Beessokoo1coo1 11 днів тому +2

    I agreed I don't miss those too but I do miss the old barbecue and chill and we're gonna live forever they give you blood points

  • @BestLegend134
    @BestLegend134 11 днів тому +4

    I get why they needed to speed up the killer interactions, but for a lot of them the old interactions slowness added on to the over all look of the game. I'm glad it ain't slow now but I do appreciate the old look.

  • @CaptToilet
    @CaptToilet 11 днів тому +1

    Hey Mint you forgot one other thing that was extremely annoying. Before SWF was added you and a friend could potentially play together, but it required you to connect and reconnect in lobbies until you and your friend were paired. I can't remember the exact conditions for this to work since it was back in 2016 but it definitely put us off on playing after a while.

  • @KHUNINANA1
    @KHUNINANA1 11 днів тому +3

    2:19 , Ngl back then trapper's setting trap animation was good than it is now .

  • @ir0316
    @ir0316 11 днів тому +2

    Nah that white screen flashlight is insane 😭😭

  • @mrscantparry
    @mrscantparry 11 днів тому +2

    Man I just want the old HUD and animations back lmao.

  • @Somedude72
    @Somedude72 11 днів тому +5

    Rost is gonna be mad 😭

  • @blackadder5346
    @blackadder5346 11 днів тому +1

    another thing to add to the old bloodweb is that there was a bug that could happen where your character progress would get set to 0 and you would have a full bloodweb (i know this because it happened to me, and robbed me of a legacy)

  • @taluca8474
    @taluca8474 11 днів тому +2

    What if they say old DbD was better because of what’s going on in current DbD? But that’s just a theory, a game theory

  • @jimmeh1237
    @jimmeh1237 11 днів тому +1

    I remember when every grab began with the person being put to the ground, which was so dumb

  • @KlausCiocannis
    @KlausCiocannis 11 днів тому +1

    I am convinced that if they were to revert to the old map design, meaning dark maps and eerie atmosphere, most people would like it that way. Ofc this implies the banning of filters. I have big visual problems myself (cataracts since 12, now 22) and I used to use filters every game, not to increase the brightness, but to increase the contrast between colors.
    Also, I enjoyed the old, bigger bloodwebs more than current ones.

  • @Zanhausen
    @Zanhausen 11 днів тому +1

    I remember once going against a Bubba who had the pinhead box in the game once which just kept on catching us against Bubba

  • @darvx92
    @darvx92 11 днів тому +1

    The only thing i miss about dbd was the atmosphere (not only the darkness but the art direction, style and lightning) and the emphasis on hiding intead of praying ring around the rosie on loops.

  • @espio329
    @espio329 11 днів тому +3

    i dont want old dbd back outside of map aesthetics.

  • @redshirt49
    @redshirt49 11 днів тому +2

    Speaking for the visually impaired. Bring back old coldwind. The new version is a colorblind person's worst nightmare. I might as well be playing with a permanent Blindness status effect. And the survivors basically have permanent Dance With Me for all I'm concerned. Can't see anything. Filters don't help either.

  • @FilthyLegionMain
    @FilthyLegionMain 11 днів тому +1

    Well... having more gens you can complete would be a pretty good thing to have as a bonus, now that the killer can open the gates.

  • @onejediboi
    @onejediboi 11 днів тому +1

    I don’t miss the old dbd itself, I miss how It felt to play with your friends when you were new to the game

  • @adumbledoor394
    @adumbledoor394 11 днів тому +2

    I have a lot of nostalgia for old DbD but I don't miss it balancing-wise. It was an absolute nightmare, especially for Killer. Anyone who thinks swfs are bad now, probably would be depressed after playing one match against a bully squad swf from the old days, and never touch the game again. People might not admit it, but DbD now is in it's most balanced state it has ever been and that is a good thing.
    I just wish there would be a good and reliable way to play private matches against friends in older builds of the game, because there is a lot of goofy stuff that was possible in the broken state the game was in in its earlier years.

  • @jacobcoates7987
    @jacobcoates7987 10 днів тому +1

    Sometimes I feel like it takes too long to spend bloodpoints, then I think about how it was when I started 4 years ago and shut the hell up 😂

  • @TF2BluSoldier
    @TF2BluSoldier 11 днів тому +2

    I know it's a licensing thing stopping it, but I genuinely hope they add Chainsaw Myers as a secret gamemode or something, expressly for the meme.

    • @valeriebreidenstein8362
      @valeriebreidenstein8362 11 днів тому +3

      Or make a gamemode ehich's main feature is the exploits of that old patch. Perk stacking, survivor perks on killer side vice versa, killer getting other's powers, survivors "stealing" killer's power (I'm looking at you, chainsaw Dwight), killers being survivors (like in some bugs, when you suddenly had a killer in your survivor lobby),...
      And make it without MMR and ranking (just like 2v8), just a fun chaotic mode.

  • @emberhydra
    @emberhydra 11 днів тому +1

    Remember when the murky fog stacked?

  • @rogueroentgen
    @rogueroentgen 11 днів тому +2

    The maps looked so more spooky tho😢

  • @Shikaitsu
    @Shikaitsu 10 днів тому +1

    7 BLINKS? INSTANTLY REPAIR GENS? ok I've played since the game came out and I don't remember this it must of been those years I took my breaks cause got damn oh no no

  • @Gothic109
    @Gothic109 11 днів тому +1

    There are some things I miss from the old days, mainly the ranking system. It is almost impossible now to get a good result as a killer without meta perks and on the survivor side that causes way more tunneling compared to past because killers simply have to do so.
    Another thing is how the OG spirit worked. Sure she was very powerful but no more than Blight is now, plus she was actually scary because you didn't know if she was playing with you or phasing/vaulting, not to forget the most fun add-on in game the prayer beads which was used for gen/totem grabs. I loved playing as and against the silent spirit. The only way it wasn't fun is if you were a sweat lord, and we already know they will ALWAYS complain about something.

  • @melissayeti
    @melissayeti 11 днів тому +1

    saboing hooks took longer but were PERMANENTLY GONE, self care was a must and super fast healing, every vault was a fast vault, couldn't team up with survivors at all (had to just que and hope you get in a game together), super long que times especially before cross play. i will say i do miss the look of the older maps, and i miss them being bigger. we wouldn't have a 3 gen issue if the devs created better spawns for the gens (greenville i'm looking at you). miss perks that gave bloodpoint incentives.

  • @emberhydra
    @emberhydra 11 днів тому +2

    Anyone remember pallet vacuum?

  • @nukacolalemon
    @nukacolalemon 11 днів тому +5

    Sit down and listen, MintSkull is talking

  • @rtristan8572
    @rtristan8572 11 днів тому +2

    That title implies current DBD is not a disaster, yet it is.

    • @Somedude72
      @Somedude72 11 днів тому

      It really isn’t lol this community is just bitchy

  • @gagebeast1n208
    @gagebeast1n208 11 днів тому +1

    Double pallet set ups are still around today, they just aren't EXACTLY like how they used to be. With how modern maps spawn, many loops spawn VERY close together and, with how most maps spawn, you often have multiple pallets in a very short distance from each other. Not to mention the amount of windows that spawn facing other windows or pallets, making some set-ups today WORSE than set ups back then. It's embarrassing man.

  • @yammoto148
    @yammoto148 11 днів тому +1

    I mean the darker maps can be brought back provided you choose opt into it. Also maybe making the outline of survivors seeable in the dark regardless of the cosmetics would go a long way.
    Because right now the maps are too bright imo, you can literally see survivors from halfway across the map. Plus I feel like the darker filter would be better for indoor maps where you can't see far anyway and have to check corners for jukes. Idk I feel like DBD being a "Horror" game should come before it being a competitive game tbh otherwise its just League of legends and ain't no competent player getting jump scared by Fiddle.
    As for the pacing I don't mind the faster pacing of the games but I feel it was only made faster because of the objective of doing gens was so boring and killer powers were also not that much more interesting. I think DBD could lend itself to having more types of objectives. Anyone remember Deceit 1, before they turned it into an Among us Clone it was a genuinely good horror game that relied on good communication and had cool objectives.

  • @dbdstuff
    @dbdstuff 11 днів тому +2

    Chainsaw myers was terrifying

  • @MoTheGuy
    @MoTheGuy 11 днів тому +2

    I managed to like the video before the trapper managed to put down a trap!

  • @artemezhov7137
    @artemezhov7137 11 днів тому +2

    Today I have a game with 3 survs and me as a killer from the start. Maybe this bug is still here or maybe I met cheater idk

  • @NewSirenSong
    @NewSirenSong 11 днів тому +1

    Give me the atmosphere of the dark maps (and give survivors their iri offering again ffs people will be fine) and give me the old visual animations. Survivor movement feels sluggish by comparison now.

  • @MihaiMarcelAndrei-mv5rg
    @MihaiMarcelAndrei-mv5rg 11 днів тому +1

    I remember all of those stuff 😭, good times

  • @dminusflamingo7168
    @dminusflamingo7168 11 днів тому +1

    old dbd was 100 times better than current dbd even with all of the bugs.

  • @SimplySammyK
    @SimplySammyK 11 днів тому

    When you mention Cold wind... Something I've been begging for is the devs to not only make maps darker again and bring back the bouqettes but to make day and night variations of all outdoor maps. Be really nice for a weather system on maps too. Like the chance of redwood have super heavy rain or no rain. Ormand being calm or having snow fall or a bizzard, Dead dog again, calm or sand storm...
    these variations can happen at random but you can burn an offering to increase the chance of certain conditions

  • @jordanspetsloth4107
    @jordanspetsloth4107 11 днів тому +2

    I survived pre 6.1.0 bloodwebs

  • @xx-weirdboi-xx3553
    @xx-weirdboi-xx3553 11 днів тому

    I remember when killers could be trapped in asylum maps by jumping on survivours from the second floor. Because how weird game physics were and killer hitbox couldnt hit survivours underneath survivours could just not let killer move or hit anyone, so the only move was to dc from match. But it still wasnt as absurd as myers with chainsaw, perk stacking or being able to use perks from other opponent side

  • @SI-Omen
    @SI-Omen 11 днів тому +1

    Literally just make a graphical option in the settings to make the lighting darker or not. Have a legacy lighting option or something.

  • @bingoviini
    @bingoviini 11 днів тому +2

    make the dark atmosphere a *killer* offering
    that way the killer can choose to add challenge to their match, by turning Claudette into John Cena
    could also be used to aid some stealthy playstyles like mirror Myers, wich are usually fun to both play and play against

  • @Koi_Swirl
    @Koi_Swirl 11 днів тому +1

    Killers used to be acceptably slower at moving throughout the map. You used to actually have time before the killer would show up again and not 15 seconds maybe less if they are mind gaming

  • @SpikeBarren
    @SpikeBarren 11 днів тому +1

    Sooooooo to be fair. Are you going to do a video that shows how big of a disaster modern DBD is?

  • @Timothee_Chalamet_CMBYN
    @Timothee_Chalamet_CMBYN 11 днів тому

    8:33 DC was also used to “cheat” the killer out of certain perks. If the survivor was on death hook and they know they weren’t being saved, they would waste the killer’s time and DC right before they’re hooked to stop a possible Blood warden or BBQ& chilli etc.

  • @yeetmcskeet9533
    @yeetmcskeet9533 11 днів тому +1

    Get well soon Mint. You sound sick. But anyone who's played one match of killer in old dbd knows that it's all nostalgia and nothing else.

  • @bap9416
    @bap9416 11 днів тому +2

    Idk man dbd now is a pretty miserable experience. Everyone plays it like they’re in the esports finals the old game had personality.

  • @_meritime
    @_meritime 11 днів тому +1

    I really liked the broken part of dbd when I started playing however it definitely was not okay I think the new dbd is infinitely better health wise but I wish that with the new game mode modifiers they would bring something like op everything in the game for example 7 blink nurse, og dh, iri hatchet huntress, current otr. Basically everything is made or kept at its strongest state based on past/current builds of the game

  • @lunaliciousgeek
    @lunaliciousgeek 11 днів тому

    I only started playing the game a year ago - I am SO grateful the game has gotten to where it is, the old dbd sounds like a nightmare

  • @phillips7706
    @phillips7706 11 днів тому +2

    I would love to go back to 2018 -2019 era of DBD, definitely loved it back then, maybe I changed but nowadays I just don't find it fun anymore.

  • @jesternario
    @jesternario 8 днів тому

    Oh yeah. I remember those damn flashlights. Had two idiots with purple flashlights with purple and iridescent parts held me in place with flashlights for upwards of 5 minutes or more. To this day, I carry Lightborne just because of the memory of that time.

  • @jitteryjared5338
    @jitteryjared5338 9 днів тому

    I still stand by that old aura looks better than the new aura outline

  • @kitsunesanchez6720
    @kitsunesanchez6720 11 днів тому

    Any one else remember when the match loading screen took 15 minutes?
    Everyone who says “old dbd was better” never played old dbd

  • @INtlroh
    @INtlroh 11 днів тому +1

    8:57 That was 5% of the killers. Most of the killers just want an easy match, like nowadays 🤣 I even saw a killer complaining that all killers should have instadown, not just the ones who already have it. When I told him there were perks and addons for vulnerability he said that was too hard, they needed something unique. I thought he was joking, but no. Killers just don't want to learn how to use a character anymore. Sadly most of the players (killers and survivors) don't care about de Bps, they just want to "win". For them "win" is 4k or 4e 🙄
    9:36 It's funny because back in the day there was a merit in knowing how to hide from the killer. Nowadays there's no point because killers have so many aura perks and many maps don't have anything anymore. There are "zero areas" where there are literally only trees. The problem is that they created killers that were stronger and now the chase times are extremely short. The average PER CHASE in HIGH MMR (not per match), is approx 30 seconds. From there down, in normal or low mmr it's 15 seconds. So, honestly playing this game is for tryhards...
    11:21 The problem with the respawn of pallets is that sometimes there are many and other times there are very few. It is a problem that they have not been able to fix in The Decimated Borgo, for example.
    15:47 You're probably talking about your mmr because in my case I always see camping and tunneling. They camp to the point that survivors unhoook on their own and the killer is still behind them. If it goes well 3 will escape but it's a very boring match. Not to mention that, reducing the maps like they did recently in Coldwind Farm, the killer has control of the hook and at least two or three gens...
    16:53 See what I'm saying? They don't care about anything other than making 4e or 4k. This game is all about ego, humiliating others, and not about having fun or achieving goals.
    18:02 Unfortunately I never managed to get it, it was too hard in soloQ. The problem is that now escaping through the hatch is impossible considering that the killer can move faster and some can even tp and hear it. There are tryhard killers who even wait for you in the hatch just to humiliate you instead of closing it and looking for you, in fact at this point I think they should remove it. There's no point in it existing. And, what they want to do with Mori, it just seems to me that there will be a lot of slug and it won't make any sense, much less sense will it make for the hatch to exist.

  • @fbi-chan9032
    @fbi-chan9032 11 днів тому +1

    Im sorry if i had the chance i would go back to old bdb was way more fun even tho yes it was broken

  • @HikaruUmino
    @HikaruUmino 11 днів тому

    Not to mention hooks didn't come back after they where saboed. Side note on the old lobby system it took hours to get a lobby do to killer dodges which would equal each dodge having to remake your group. If you did get a match cool only to be tunneled by someone who had ebony mori. Time to repeat all the waiting again. It was like witchcraft for me when I saw we had stable lobbies with friends, making rough matches easier to just say "next" to. A lot of people who miss old dbd often over look the quality of life changes.

  • @alancaddie-rl8fh
    @alancaddie-rl8fh 11 днів тому +1

    cross progression wasn't BHVR fault it was issue with platform not wanting to lose money on the dlc you can see that with how switch dlc doesn't cross over

  • @jR0xas
    @jR0xas 8 днів тому

    Excuse me sir, a successful Narnia tech required the killer to open the locker you were in just moments ago and it being empty. At least it required good timing.

  • @juli0q
    @juli0q 11 днів тому +1

    Old dbd was less sweaty and a lot more wholesome. Why do new players not get that 🤡

  • @angjiapheng
    @angjiapheng 7 днів тому

    Speaking from experience, the differences I can tell is bullying require more skills in new dbd. No more second or third chance perk to fix fuck ups.

  • @cynicalia
    @cynicalia 11 днів тому

    The thumbnail in this one is really awesome
    Legend mintskull

  • @alexislepinvidic7776
    @alexislepinvidic7776 9 днів тому

    btw for the trapper traps in front of hooks it was a nightmare if you had saboteur couse you couldn't disarm traps when you had saboteur wivh meant sometimes people where going phase 2 in front of you cause you were taking ages to sabo the trap...

  • @DiegosBox
    @DiegosBox 11 днів тому +1

    It was more fun, now dbd Just sucks

  • @jonyoung3536
    @jonyoung3536 8 днів тому

    For the people D/C in the loading i remember one night I literally had 3 games where when I spawned in it was just me and the killer

  • @hywolfgaming8932
    @hywolfgaming8932 11 днів тому +1

    The game sux now. Balance wise sure it’s a bit better but soo many balance changes have taken away the use of perks. They added more hooks per map which makes sabo builds useless cuz there is a hook 2 steps from the next one. Killers are power creeping every previous killer and have bloated skills that all have anti loop and projectiles/ gap closing. Hatch spawns on last survivor is pretty boring. Atmosphere change has made the game waaaaay less of a thrill and just more action based. Hiding was always very fun and nerve wrecking. The games just kinda crap now even tho I still play it almost daily. Tho I only feel true excitement on Lerys against a myers.