@@superbeta1716 I thought they could see you from a great distance. Kind of takes the spookiness away, knowing they can't see me or track me unless I can see them.
Some people are saying this enemy needs a visual overhaul, but I think its current appearance looks really unsettling. The fact it's so blank and devoid of textures is super weird. It feels like it doesn't belong.
I think it just needs to be more deliberate. Right now the lack of textures doesn’t look unsettling, it looks unfinished. I think it needs something to make it look a bit more clay-like.
(I said this on the Barber short as well) They need to make it so spray paint makes the barbers visible! It will make it so spray paint is actually useful!
Definitely the most surreal enemy in the game, out of all the entities he confuses me the most like others you can explain with headcanon backstories or theories that you can make with limited info but the Barber is unlike anything else. Is he a human disguised and going on a rampage? is he a strange protector? maybe a worker for the Mansions like Butlers? Is he just sentient clay? Maybe a bio weapon designed with camoflage abilities? I honestly have no idea! And the description says basically nothing he doesn't even get "The guardians of the house" like Nutcrackers he just gets "I had a dream about the Barber One day he made me a wig Because his scissors were too big" This creature feels like something that doesn't belong yet also fits with the humour and style of this game, a very perplexing fellow that confuses as much as it scares me. Also people are WAY too harsh on the goobers design I think
@@godofportal5905imo their current model gives off just the right amount of surrealism as they visually do not belong among the other enemies, which helps them stand out more along with their other unique features. Not to mention the main focus of this enemy is supposed to be on the giant pair of scissors, so over-designing the torso should cause it to overshadow the important part anyways.
@@cynthiawang9752 I feel like it is easily forgotten by people that this guy is invisible like when this strange blue thing with GIGANTIC RED SCISSORS pops up you aren't gonna really focus on the blue man your mind will think about the scissors which stand out in the design adding more to this imo simple yet effective design might remove some of the strange " goofy cartoon character from your deep nightmares" charm that I love about em Also the sounds it makes are terrifying enough to randomly hear in the distance while completely alone and I can confirm this with...unfortunate experience
@@straferthesluggo3096the model could def do better with a clay-like texture, maybe dried up cracks and wrinkles. For me this design doesnt work that well from the lack of detail
@@El-Leon-VLLC consider: fear of the unknown. it's an invisible clay creature with giant ass scissors. where did it come from? did someone make it? why did they have a dream about it? WHERE DID IT GO IT WAS RIGHT THERE
Something else i noticed while i was testing with barbers is that they cannot open doors, however because of the way they lunge they can sometimes teleport through them if they are targeting a player. If they are simply roaming they will not be able to go through closed doors.
I absolutely love the barber in terms of visual and gameplay design. The basic gameplay loop is simple enough, just an enemy that gets closer and closer but the fact that it's only visible when near you makes the encounters with him have so much more depth. And the drum snare used as a warning followed by a metallic sting is so cool. Also the fact that its void of any features and is just a faceless humanoid with ragtime cartoon gloves and an oversized pair of scissors just adds to the unsettling factor. tl:dr I like him :)))
I really like how these guys get faster and faster over time; it's like they somehow know the players are gonna leave before midnight, and that they'll have to try harder to hunt the players down before they can make their escape. Its interesting. (Also they remind me of Klay men)
Hey man Im so glad your channels gotten as big as it has the videos you make are so good and beyond helpful. Good luck with 50k im sure youll have it soon! (Heres one more sub)
@@joegaddy2030 Well if I had to guess it has to do with how there is no sound indicator for the others and since they can spawn in different spots it can cause issues where someone gets snipped when they are focused on something else or accidently run into one around a corner which will feel a bit like an unfair death. Though this is a rare thing to encounter because it only has over a 10% chance to spawn on two moons, dine being the highest, and the next highest (3rd) is between 4%~5%. But still, I think it is something that should be changed for those instances, even more so given they become faster as the day go on increasing your chances of getting that problem.
when you run out of things to cover in lethal company, it would be hype to see you expand into deep dives behind the ai's of other video game enemies (example: content warning)
I genuinely think this thing will terrify me, the constant weird jump sound, the invisibility until theyre near, and lack of face, the huge deadly sharp scissors, maybe my friend will finally consider that lethal company does scare me sometimes (He said i was "stoic" while playing once and that has never left my head, its pretty funny he thinks that cuz i do get scared sometimes)
Hopefully it is, silent Barbers sound really unfair. Although, I've heard that Barbers currently break if there are multiple. Not sure if it's true, but it's something I heard.
Barber is hands down my favorite. Like they’re just so interesting and I wonder what was goin through the developers mind(s) when creating this guy. Purple man, COMICALLY large pair of scissors, hops at you and is frozen, can’t see them unless he is dangerously close to you, the distorted and eerie feeling after every drum, etc. I am just intrigued as to went into their minds when adding all these simple complexities to the character
a little off the top
A little above the bottom
A much on the right
A great deal off the middle
A little snip to the left
An unfortunate tilt to the 4th dimension
"What are you gonna do? Undo my haircut cause i can't pay?"
Undo your waistline… entirely
"No, I have a better idea..."
@@chaosinc.382 _snip_
*[LIFE SUPPORT OFFLINE]*
Beep
@@chaosinc.382
_snip_
*[LIFE SUPPORT OFFLINE]*
A group of 4 Barbers should be refered to as a "Barbershop Quartet"
Imagine they just start singing too
@@ThatEffinMonke but like it has destorted music in the back like how their movement causes distorted notes
@@user-mn8bp7uc4r That is actually a genius idea
@@user-mn8bp7uc4rthey also move in a line making them extra deadly
A group of animals is never reffered to in more than 1 word. Just call it the barbershop.
I encountered this enemy and it trapped me in a thin hallway. It was actually horrifying.
Yeah. One time a baber connered me on the other side of a spike trap. I choose the spike trap
Every once in a while we get reminded that we're playing a horror game
@@addchannelname2052 THe first time I saw a Barber was when it was chasing my friend
* honks menacingly *
atleast its better then walking straight into it
Zeekers just had to make them invisible just to up the fear factor didn't he?
They would be a joke if they were always visible since they are slow as balls, it's a good balance that neither you or he can't see you
@@superbeta1716 I thought they could see you from a great distance.
Kind of takes the spookiness away, knowing they can't see me or track me unless I can see them.
@@davecrupel2817 unsurprisingly knowledge of the enemy workings tends to remove the fear factor
@@superbeta1716 still scares the shit out of me lol
@@davecrupel2817 if you wanted it to stay scary you probably shouldn’t have watched the ai behind them that often makes the game way less scady
Spawn fact: They got a absolute miniscule chance to spawn on Assurance for some reason idk why
Lmao, just a lil trollin on Zeekers’ end
Funni
Bro I went to assurance first thing after going into the beta, lost a buddy to a fox, then got cornered and cut in half 5 mins later.
maybe because assurance is the most picked free moon by pros, so he made this decision for it not being chosen as often?
not really assuring
"You know what? Fuck you" *undoes your whole haircut*
"you know what? Fuck you" undoes your whole
Loses your pepe privileges 😢
that moment when you see your friend in 2 different pieces
do you need to carry the 2 halves back separately?
your pfp perfectly describes ir
@@foxdancemediaits probably unrecoverable like dying in a pit
Its a canon event 😶
@@Chaz_FlamezVR No, you can get their bodies. It's just one half of their body that you can actually grab.
I love this guy, being so rare then invisible until you're next to it with the jumpy movement is a really fun way to make this guy spooky
Love the cute pfp Crimson! Nice to see a fellow kitty
Some people are saying this enemy needs a visual overhaul, but I think its current appearance looks really unsettling. The fact it's so blank and devoid of textures is super weird. It feels like it doesn't belong.
I think it just needs to be more deliberate. Right now the lack of textures doesn’t look unsettling, it looks unfinished. I think it needs something to make it look a bit more clay-like.
dude it looks like the people from klay world
least scary thing ive seen
it looks like a placeholder it does not look like clay
I think it maybe could use a bit more but the current design is great IMO I think some people are WAY too harsh on it
I find it just fine, honestly the only problem I have with it is it's very annoying to deal with sometimes
(I said this on the Barber short as well)
They need to make it so spray paint makes the barbers visible! It will make it so spray paint is actually useful!
I really doubt that would make spray paint useful, considering how rare Barbers are.
Spray paint is already useful cause you can mark what you have explored and what routes take you back to the entrance.
@@Sakiiboo people can already achieve that with good communication and navigation skills
True
@@sympleton7439 it just makes it more efficient and if you split up you already know where other players have been so you can go a different route.
Im suprised at how simple they are
Pretty effective too
I hate hearing these things so far away so stressful
I think that's because their supposed to be a ghost like entity like the little girl
the creatures keep getting weirder lol
implying the first round of them wasn't.
@@BigHailFanit dosent imply that at all.
I wonder if they’ll make something more powerful than an old bird?
@@SuperMongooser It's hard to say when the game released with "The Evil Unexplainable Jack in the Box of Doom and Destruction ™".
@@Zongleflork-z7jyes and its called EARTH LEVIATAN(god i hate this worm)
"Nah I'd reach quota"
meanwhile:
Definitely the most surreal enemy in the game, out of all the entities he confuses me the most like others you can explain with headcanon backstories or theories that you can make with limited info but the Barber is unlike anything else. Is he a human disguised and going on a rampage? is he a strange protector? maybe a worker for the Mansions like Butlers? Is he just sentient clay? Maybe a bio weapon designed with camoflage abilities? I honestly have no idea! And the description says basically nothing he doesn't even get "The guardians of the house" like Nutcrackers he just gets
"I had a dream about the Barber
One day he made me a wig
Because his scissors were too big"
This creature feels like something that doesn't belong yet also fits with the humour and style of this game, a very perplexing fellow that confuses as much as it scares me.
Also people are WAY too harsh on the goobers design I think
I think it's supposed to be clay (their internal name is Clay Surgeon), and is supposed to fit with the other toy enemies in how unexplained it is.
the concept isnt bad but the model execution isnt that good, it doesnt feel like a creature it feels more like a placeholder
@@godofportal5905imo their current model gives off just the right amount of surrealism as they visually do not belong among the other enemies, which helps them stand out more along with their other unique features. Not to mention the main focus of this enemy is supposed to be on the giant pair of scissors, so over-designing the torso should cause it to overshadow the important part anyways.
@@cynthiawang9752 I feel like it is easily forgotten by people that this guy is invisible like when this strange blue thing with GIGANTIC RED SCISSORS pops up you aren't gonna really focus on the blue man your mind will think about the scissors which stand out in the design adding more to this imo simple yet effective design might remove some of the strange " goofy cartoon character from your deep nightmares" charm that I love about em
Also the sounds it makes are terrifying enough to randomly hear in the distance while completely alone and I can confirm this with...unfortunate experience
@@straferthesluggo3096the model could def do better with a clay-like texture, maybe dried up cracks and wrinkles. For me this design doesnt work that well from the lack of detail
" i will never forget you, satoru gojo. " ahh monster
nahhh who gave the waterwraith from pikmin a pair of scissors 😭😭😭😭
This enemy is so freaky. There’s no rhyme or reason to it. No face, no nothing. Where did it get the scissors? Is it a ghost?
does it have Bestiary entry?
@@El-Leon-VLLC Yea, and literally all it says is:
"I had a dream about the Barber
One day he made me a wig
Because his scissors were too big"
@@davisty1235 fr? Zeeker is lazy this update lmao
@@El-Leon-VLLCno I think it is a placeholder or the point is to make the barber as confusing as possible
@@El-Leon-VLLC consider: fear of the unknown. it's an invisible clay creature with giant ass scissors. where did it come from? did someone make it? why did they have a dream about it? WHERE DID IT GO IT WAS RIGHT THERE
I didn’t know LC updated, I didn’t know this thing was added. The visibility upon movement is terrifying.
You forgot to mention that *_leaving the facility while a Barber is following you_* will generate an infinite number of nodes right next to your exit.
Me on Dine:
Nah,i'd win.
Barbers:
I was shitting bricks when I saw one of my teammates got the Go/jo experience because I don’t know that these existed
You didn't explain wtf my barber did to my hair
"A little bit off the top, please!"
The Turkish barber:
Imagine turning into go jo from comically long scissors
Stand proud, orange man, you are strong
Something else i noticed while i was testing with barbers is that they cannot open doors, however because of the way they lunge they can sometimes teleport through them if they are targeting a player. If they are simply roaming they will not be able to go through closed doors.
babe wake up, alter ego posted
babe wake up, stolen comment
they really giving everyone the go/jo treatment
I absolutely love the barber in terms of visual and gameplay design. The basic gameplay loop is simple enough, just an enemy that gets closer and closer but the fact that it's only visible when near you makes the encounters with him have so much more depth. And the drum snare used as a warning followed by a metallic sting is so cool. Also the fact that its void of any features and is just a faceless humanoid with ragtime cartoon gloves and an oversized pair of scissors just adds to the unsettling factor.
tl:dr I like him :)))
"You were magnificent employee, I shall never forget you as long as I live"
The masked coming back (literally Yuta)
if you’re getting a haircut, watch this video first. i needed it
Ty for guide! I like that some guys spent time to help people
all of the ai explained videos are so helpful and very entertaining to watch! keep up the good work
I really like how these guys get faster and faster over time; it's like they somehow know the players are gonna leave before midnight, and that they'll have to try harder to hunt the players down before they can make their escape. Its interesting. (Also they remind me of Klay men)
Ive been waiting for this
If he’s invincible why can I see him- where’s he gone?
i think you cant see them beca✂
invincible
invisible
Cant wait till someone makes a sundowner model for the barber
hes not really immortal his corpse just has zero animation it just FLOATS THERE MENACINGLY
@@borb9834 XD
Hey man Im so glad your channels gotten as big as it has the videos you make are so good and beyond helpful. Good luck with 50k im sure youll have it soon! (Heres one more sub)
Man they rly had to add sukuna
man, i love your videos
Yo dude. Love the vids you do, keep them up. :)
They give you that gojo cut
The Barber entity, actually gives me The Upturned vibes, what's even crazier, Lethal Company and The Upturned is made by the same creator, Zeekerss
He does feel like something from the upturned just... You don't get any music except the sounds meaning it's way scarier
It really does. Also haiii fellow The Upturned enthusiast!
can’t lie, I’m not really a fan of the “master barber” thing, but I think it’s a pretty cool enemy either way
Why aren't you a fan of it?
@@joegaddy2030 Well if I had to guess it has to do with how there is no sound indicator for the others and since they can spawn in different spots it can cause issues where someone gets snipped when they are focused on something else or accidently run into one around a corner which will feel a bit like an unfair death.
Though this is a rare thing to encounter because it only has over a 10% chance to spawn on two moons, dine being the highest, and the next highest (3rd) is between 4%~5%.
But still, I think it is something that should be changed for those instances, even more so given they become faster as the day go on increasing your chances of getting that problem.
Yeah, every Barber should make noise, otherwise it would be really unfair to deal with if you got unlucky.
@@leewiz8092 Maybe give them broader and more distant vision if that's getting nerfed because currently this enemy isn't hard to deal with at all
@@leewiz8092 But if they did make noise wouldn't it be too easy to deal with?
when you run out of things to cover in lethal company, it would be hype to see you expand into deep dives behind the ai's of other video game enemies (example: content warning)
I actually needed this their AI was so confusing to me
Question:
If movement of all barbers is tied to master barber, are other barbers stopped from moving when master barber is stunned?
once again, another banger of a video o7
Bro I encountered a kidnapper fox and one of my friends said "By the way there's already an explicit post on e6."
IMPORTANT: Barbers can see up to 40m away! Shoutout to @Diggc from discord for finding this!
While I don't play Lethal Company myself, I really enjoy these technical breakdowns of its mechanics! Please keep up the good work!
I genuinely think this thing will terrify me, the constant weird jump sound, the invisibility until theyre near, and lack of face, the huge deadly sharp scissors, maybe my friend will finally consider that lethal company does scare me sometimes
(He said i was "stoic" while playing once and that has never left my head, its pretty funny he thinks that cuz i do get scared sometimes)
The barber once gave me a great haircut
You were magnificent, employee
I shell never forget you for as long as i live.
Remind me to come back here in a week or two
I need time to set up a game with my pals and I have want to go in blind
2:58 I love how the like button blows up after he says "Like button"
I cant feel my tummy after hearing the snip
i've been fuckin addicted to these videos man good job
Im so glad that zeekerz is working on this game, the monsters are so creative!
barbers took inspiration from what sukuna did to gojo real
Dine really is the hell of Lethal Company huh?
“A little off the top”
“Go/Jo”
“AMONG US”
as a barber i can indeed confirm this is my ai
The starting fontage of the monster is back lest goooo
do you have to pick up both parts to recover the body?
Hes ready to deliver canon events
Love your channel . It has become a part of my daily routine
he got the 50% discount he asked for.
Only the master barber making a sound to tell you where they are seems like a bug.
Hopefully it is, silent Barbers sound really unfair. Although, I've heard that Barbers currently break if there are multiple. Not sure if it's true, but it's something I heard.
W vid alter!
what part of the corpse do you need to recover for it to count? just the legs or the body/head? or do you need both?
already got a video? alter ego is so cool
Barber is hands down my favorite. Like they’re just so interesting and I wonder what was goin through the developers mind(s) when creating this guy. Purple man, COMICALLY large pair of scissors, hops at you and is frozen, can’t see them unless he is dangerously close to you, the distorted and eerie feeling after every drum, etc. I am just intrigued as to went into their minds when adding all these simple complexities to the character
I dont even play the game, I just like the way you explain things
i did not even know this existed 😭
good video keep the good work
I like how almsot every enemy in this game is based off of a joke.
This one is "a little off the top"
sending this to my barber friend and calling them a robot
Bout to get a haircut, wish me luck.
The barber:
"Ha, you think you can control me with a haircut?"
barber giving them the gojo treatment
one of my major anxieties as an enemy
Lethal Fade
This barber guy is so cool fr
0:33 what mod is that for the vent timer
Pls also do one for eyeless dogs
Your Videos are great :)
**me waiting for eyeless dogs a.i.**
This game really needs audio subtitles now. It already had important audio cues, but now they're even more important.
Woah is this a new entity. I guess I'm playing lethal today!
There can be eight of these guys! I thought only two of these guys at any given time.
They should change it to four, because you know, barbershop quartet
i genuinely didn’t know what this was about and thought it was some sort of government pigeon conspiracy
When it moves it sounds like it saying cut
Can you please *explain the AI behind* *of* *Ghost girl* love your videos. Keep it up ❤️
This is what happens when you are having a haircut and the barber says "oops".
when you tell your barbers to take a little more off the top but you are already bald
i tought this was a shitpost about the Ai of real life barbers, nope, its just that lethal company got more lethal
just realized is the barber a reference to scissorman from clock tower?
Barber: *Does a Haircut*
Credit Card: *declines
Barber:
Man behind the fade cut
"Scale of the dragon"
"Recoil"
"Twin Meteors"
"WORLD FADE!"