Fun Fact: Re-Volt! was the first game I ever worked on when I entered the games industry in March 1999. 18 years later, it is still my career! Such great memories!
OH MY GOD MY DAD INSTALLED THIS ON THE FAMILY COMPUTER AND I COULD NEVER REMEMBER THE NAME OF THIS GAME! I SAW THE THUMBNAIL AND I KNEW IT WAS THE GAME!
I remember when my mom played this game pretty much for the entire night. It was a night before we would go on holidays and I guess she was so excited and couldn't sleep. My older brother somehow showed her the game and while we all fell a sleep she went on the pc and literarly played this game untill the morning. Never before or after did she play videogames.
@@armin38822 lol i kid. my point is that it's like an alcoholic who can't control himself so he cuts out alcohol entirely (instead of practicing moderation and only drinking a little in a sitting.) i'm sure your mom is lovely 😆
They could be...if not for the publishers "urging" those kinds of developers NOT to make those games and the big budget games thinking people don't like that kind of stuff anymore, if I or any of my friends became developers, cheats, track editors, big head mode and shit like that would make a comeback :)
Lidge1994 What are you on about? big budget developers wouldn't have a big budget if the games they produced didn't appeal and sell to the mass market. They research and discern exactly what the majority want. Obviously the choices they make won't apply to everyone.
You should try Trackmania2! Although theres no items used to destroy your opponents, there's a track editor and a replay editor. The game is community run and theres a bunch of events for the game, all either official or community ran. Best part is, no microtransactions and you dont have to be online all the time. The only thing that sucks is you have to separately buy the environments, but they are at a very affordable price, and they are a steal whenever a sale happens.
Why can't games now be like Revolt? There are many reasons, some of them are: 1., There's no such market like back then, I mean most games are being sold by Steam, and guess what their business model looks like... 2., There are no such kids like back then, players now want everything immediately or yesterday. 3., It's not worth making a game like Revolt nowadays, because the costs of making a game should be low, but the quality needs are high, and that makes the costs ridiculously expensive. There are licences and such things, and that makes developers (without the Rothschilds on their back) to struggle. 4., People who want to play and have a low budget, nowadays choose indie games instead, preferring cheap and stupid games. 5., Publishers make developers lose their interest to make good stuff, as it's written by others upwards.
I cannot describe the nostalgia I get from watching this. Re-Volt was my first true love of any video game, having owned it on the dreamcast. It was singularly the one game I would always return to time after time. I adored every bit of it, the cars, the tracks, the racing.
13:00 I worked for Tsunami the company that made the sit down version. I started out in the shipping dept when they first built the cabinets and started testing the software to work with the steering wheel, accel pedal and braking. I moved my way up into assembly of the sit down and eventually made friends with the software engineers. At the time I was making techno and house music at home in my studio. I asked if there was a way they could replace the music with mine. So they did. So if those sit-down versions are still out there they have my version of the soundtrack on them. I worked my way up into sound design and upgraded/replaced the sound effects for the other titles they bought for their motion based systems. This brought back a lot of fun memories in my life from 2003-2006.
I’d honestly LOVE to know what synths and production equipment they used to make the soundtrack. I know they at least had some TB-303’s or replicas and an Emu Morpheus for those weird vocal sounds. I’d love to know more as I have an entire vintage studio and have always wondered what they used for 20+ years😂
John Smith you mean that 64 game that's a god awful version of Diddy Kong Racing? Having actually played Re-Volt, I can happily confirm that it's an absolute blast to play, with a killer soundtrack as well.
If I didn't found this game, got addicted, and then tried to dive into the modding world, I probably wouldn't major Computer Science right now. It might be cheesy to say but this game helped me to define my future. I really wanna thank the developers if I could and thanks a lot, LGR of course, for reviewing this awesome piece of greatness!
There is an online mod for this game that is still alive. Its like a lobby and theres around 100-200 people racing every evening. Though i gotta say the people playing are ridiculously good, being veterans, and i had no chance lmao
I was the unbeatable, immortal master of this game back in the day. I played every level so many times I could just about do them all with my eyes closed. I played it again about a year ago and sucked at it so badly that I stopped playing out of shame. Some things are best kept as memories.
@@CheaterMega yeah. Im 25 and i got revolt when i was like 8 or 9, one of the first pc games i played. Truly amazing and innocent times. Life was simple back then.
Wow. Somehow Volt Recharge landed in my feed & it suddenly hit me another urban rc game I once had on pc. & here we are, 20+ years later. Holt flip wow! What a nostalgia hit. It was the bowling ball power up that confirmed this WAS the game I was thinking of too. So wild.
Do you know that there's a fan-made "improvement" (sort-of) called rvGL? It requires the original game, but it doesn't replace the complete game, it has its own EXE file. rvGL uses OpenGL, which makes it look really good, even compared to some newer racing games.
I am born in 1990 and used to play this game a lot when I was 10 or 11 years old. I have not thought about the game for about 20 years until it just came randomly to my mind. So i typed in the title into youtube. The flashback hit me as soon as i heard the background music of the main menu. Great memories!
I modded the hell out of this game. I modeled my Dad's car for his birthday. So I guess this game got me into 3D modeling. I had it for the N64 first then found out a PC version was existed . Holy crap the games graphics holds up amazingly by today! Is there a Irix version?
I was lucky enough to play this game right after it was released back in 1999. Perhaps re-volt soundtrack directed me into trance music genre. I still play the android version nowadays :D
Approximately once a year I get that Re-Volt itch... and plays it for a few days. I play through my old track edited courses and maybe download a few new cars and tracks! :) Such a sweet game! I reckon I will keep this tradition alive for a long time yet! One of the best games I've ever played and the game I've played regularly more than any game over the years! :)
Found this video in my recommendations below the trailer for what I assume is a "spiritual successor" to Re-Volt called "Volt Recharge". Thanks for taking me back, dude.
The RVGL project page has the apk for android, linux and windows. Last time I tried osx it hadn't been built yet, but its only a matter of time, I'm sure. I finished the game about a month ago on my pixel 7 so I know for a fact it works. Only difficulty is playing using soft keys on the screen instead of keyboard arrow keys.
as a hardcore rc nerd (22 years in the hobby) this game was like crack cocaine for me as a kid. I think we still have it somewhere with our playstation stuff at my dads house.
I had ReVolt on Dreamcast. It may not have been my favorite game on the system, but it was close, and it's definitely the one I spent the most time playing thanks to the track editor. I pushed that thing to just about it's limit... Creating ramps to the sky, drops of death, intersection hell, and recreating classic hot wheels tracks.
@@Gaz918 If you grew up in some poor country, you probably played the ripped pirated version, which had no music. In order to save space during those days, a lot of things were removed, usually.
The Dylan Klebold Hey,you can play on the Android and in the iPhone or whatever phone of Apple,if you want! There is a demo,the full thing is...I don't know the price,shoot.
RVGL is the way to go these days. Still play it regularly. Controlling with an XBox controller was a super twitchy mess for me no matter what the settings until I used Antimicro to map to the default keys. This game is a stone cold classic.
I'm actually taken aback at how nicely the graphics still hold up -- game looks sharp and stylistic without going too far into garish territory. The physics also look intriguing. The devs really were firing off on all cylinders with this one.
the community is still alive and online multiplayer is playable on PC platform, even weekly races are held regularly. you can check and join our Discord server here: discord.gg/NMT4Xdb . Have fun all!
I had this game on a demo disk for Dreamcast back in the day. Boy, do I miss Dreamcast, and the days when demo disks were relevant. I remember some demo disks I'd play as long and often as full scale games.
I had a Windows 98 PC with no internet and I was given a CD with, probably pirated games from my cousin, it had Age of Empires 2 Gold Edition, Jazz Jackrabbit 2, and of course Re-Volt. I played the hell out of Re-Volt, even managed to make my own working helicopter by tinkering with the UFO files and changing its model. It was so fun. This game remains a huge part of my childhood.
Although I know this game better than anything else in my life, you actually explain things so softly and nice, I actually watched the entire video. :D (And then played the game haha xD)
+Lazy Game Reviews If you like Goa Trance you might like Shpongle and infected mushroom if you have not herd of them all ready :) but great review and loved the game i never beat it lost the game in a basement flood :(
Trying to find this old RC game I used to play. Was on my iMac I believe. It was free roam game from what I can recall. You’d drive around every map and explore what it had to offer. Levels varied from a secluded island, in a farm, a skatepark like complex but for your car and submerged within what I assume was Atlantis. The amount of effort that was put into every map was phenomenal. Great graphics for when it released and the actual size of the maps themselves were impressivez The aim was, after you had your fun, was to collect these coins scattered all over the place. Varying from bronze, silver and gold. Gold being the hardest to obtain as they were in very high up places which you thought were impossible to reach. Leading to some crazy exploration and platforming. I’d spend hours on one level at a time just to get them all. Failing constantly as one small mistake would mean you start all over again. My father remembers this game too, whenever I talk about it. But neither of us can recall the actual name of it.
The whole vibe of this game is excellent. the controlls are tweaked to where you feel like your really controlling a tiny, souped up rc car, a little floaty, but even on ps1 this game slapped
touhouguyII One of the reasons it's so great. I grew up with the PC version, but recently got into the Dreamcast, and that version is tougher on me. Too used to keyboard and mouse. Also, one of the unique unlockables is a shopping cart. It falls over if you turn sharply.
Re-Volt was my favourite game in my childhood :) Graphics was amazing. PC version have a lot less cars than ps1 and n64 version. Ps1 have the most number of cars, but they are just a reskins of standart cars with different specs.
People often put down Acclaim for making or releasing crap. But, you know what? I actually like a lot of their stuff. There's this game, Forsaken, The Extreme G games, Turok and they published the Mortal Kombat games. I like Acclaim! :P
+Luigitehplumber Yeah, Sierra have made some seriously cool stuff over the years. Don't know that much about Hasbro's games though. I'll have to look into that a bit. :)
This era of gaming i remember is so special to me. From this game, POD [the racing game], Worms Armageddon, Kingpin, MDK and a lot more. Gaming was truly golden back then
You were absolutely spot on about the menu music! I still can't get it out of my head! Often when I'm idle, this ruddy music starts playing in my head!
I really get nostalgic watching many of these videos. I remember buying Re-Volt for a friend of mine for the Playstation (he didn't have a PC that could run games at the time) and how much fun we had playing it. Sadly, my dad had a stupid "new=better" kind of attitude, so just about all of those classic PC games I played were thrown in the trash.
well to be fair there a few new games that can compare to the new ones.... Most of these titles are carried through nostalgia and were just related to the time. This is a gem that is playable to this date but that is a rare occasion. EDIT: "Well to be fair there a few *old* games that can compare to *new* games" (sry brainfart)
+Pudding Some games have aged badly, which were very often the ones that impressed with amazing graphics for the time. Unreal for example is mediocre in terms of gameplay and with today's standards, the graphics are anything but impressive. I for one find that out of all the 90s shooters Duke 3D has aged the best, much better than Unreal, Doom or Quake in my opinion (Queue the opinion-haters 😉). Good writing for example doesn't get old, nor does good gameplay, which allows old adventure games and games that came from polished genres like jump'n'runs, shmups, racing games etc. to still feel great today. Real time strategy games and other genres that require a good AI and pathfinding for example won't have aged as well. People may like Starcraft 1 a lot, but the pathfinding in that game is utter shit (queue some more haters 😉). Shooters are a mixed bag imo. Especially on consoles, the early ones like Goldeneye don't really hold up due to their very clunky controls. I for one am still looking for a great modern shmup that does what Tyrian2000 did, but better. The market is sadly flooded with the asian-style bullet-hells, which I consider to be quite unfun. I also miss the space-shooters, be it X-Wing vs. Tie-Fighter, Wing Commander or Freelancer, that give you some not too overcomplicated space action. Had some fun playing Rebel Galaxy, but while it's a good game in its own right, it's not really in the same category. Sigh, look at the mess you made me write. 😂
Yes I'm going to play the role of hater in terms of your thoughts of Doom 1 & 2 and Starcraft. Doom 1 & 2 still have amazing WADs being made for them even to this day. I admit I'm not the biggest Doom player, so I don't have a lot of points to defend it, but every time I come back to it I still get that same joy I did back in the 90s, and the game overall still holds up really well imho (game mechanics, art style, etc). I still do have a giant 300+ page Doom WADing book sitting on an old bookshelf for when I did try my hands at it (was never any good at level design), but I still do enjoy every once and while flicking through it just to go on a little nostalgia trip. Starcraft I is a different story for me. I still hold it in high regards as the greatest Real-Time Strategy Game of all time (I'm not counting turn-based strategy games here, since this would be like comparing Apples to Oranges): - The single-player campaign's story and missions are still very decent (it makes me cry to think about the atrocity of Starcraft 2's single-player campaign story) - StarEdit program can still be used to make amazing maps, and there are 3rd party versions that are even better - Battle.Net 1.0 I'd still argue is better then Blizzard's current Battle.Net 2.0 for Starcraft 2: Maps would be listed by most recently hosted, meaning you could get into games faster, and could host your own maps, no matter how crappy they might be, and people would actually join! Also Now Battle.Net 2.0 is all about popularity listing ... meaning if you don't like the most popular ones, then the ones you do like that are hosted will take a long time for a game to queue up (don't even get me started on hosting your own). As for your Starcraft 1 complaints: Ok I'll give you the single-player AI (especially noticeable in Melee games, when the AI doesn't start with an unfair advantage like in single-player campaign games). Some of those pathfinding issues I'd argue have been developed by pro-gamers into strategies of their own (muta-ball anyone?). Also you can't argue that the game is buggy whatsoever: the game's last patch was in 2009, 11 years since it was initially released! I don't think I could name any other games with updates that went that long (outside maybe WoW, but that's an MMO, so a very different situation).
+Matt N I wasn't really arguing that those games are bad or unfun to play, I'm just saying that there are some things in them that don't hold up to today's standards, since the industry has refined them over time. Only Quake and Unreal I really don't like much. The weapons in both games just feel so weak. In Quake for example, the shotgun is the equivalent of the pistol in Doom and every other weapon is scaled accordingly, making even the rocket launcher feel like a pea shooter.
@Junior Sanchez: Then build your own Retro-Gaming-PC, it's kinda fun of building one and then trying out some of the older classics. It's best to go with win95 or/and Win98 SE
I fell in love again, i only know or had the PS1 and i thought it was the bomb! you have sparked even more love into that game seeing the PC version. This game was so cool!
It's kind of ridiculous to buy the Re-Volt from GoG since WeGo / H2 Interactive (current owner of rights to the game) didn't do anything to bring it back to life. They just took the 1.2 patch, which is actually free and is still developing by other people (and is actually Alpha), and started selling it with an old Re-Volt through the GoG... Re-Volt itself is abandoned and can be got for free. There is also no info that WeGo / H2 Interactive is paying developers for this patch.
And now WeGo has pulled the game from the storefronts and the only way to go now is through RVGL. The game is still fairly regularly updated by the community. I hope they would not suddenly show up and send C&D to this community project. Just leave this game to dedicated community is the right thing to do.
@@EvgenKo423 Still, the IP owner of the game can still show up and do C&D or DMCA take down. Look at other games, I've seen some community ports and mods have been taken down by the owner of the game. Like the recent controversial Take-Two Interactive taking down GTA community mods and rewrite open source ports. But the good thing is the IP owner of Re-Volt not as big as a AAA company.
My brother and I had this game on PS1. Unfortunately the laser in the PS1 was dying, and the disk was pretty scratched up, so it was one in ten chance we'd actually get past the PlayStation boot and actually into the game. We still loved it though!
"I love to see things from the perspective of miniature toys!" "Manual: You play the game from the perspective of a sentient toy." "Bah, that's weird i'll just ignore this."
dude with the car editor, you could literally make your own car. you could download a body shape, (or make your own if you're good with 3D modeling), import that, use a template for the paint-job (livery / skin), and in the editor you could change all kinds of things from traction to weight to how it accelerates, etc, the car would then be selectable in the single player. i would spend hours and hours on this. you could make cars that would go so fast they would fly, but crash immediately. it was fantastic. i loved this game.
I've spend the last decade wondering what those old games were called that I used to play as a kid and thanks to your videos, I finally remember most of them. I had this one and I loved it. Another RC racing game that I had, had a top down camera.
Wow the memories, I remember those tracks in the mines, and Titanic as well! It was a pretty hard game compared to today's standards! One of my childhood gems! Edit: Shit I just remembered the track in the Museum... that part before the end was so hard!
I changed some soundeffects, as they were plain wav files. So a dog barking, replaced it with a "adamski - killer" so if you drove past that house, the music would come up and go as you passed it. Still remember this very clearly.
Fun Fact: Re-Volt! was the first game I ever worked on when I entered the games industry in March 1999. 18 years later, it is still my career! Such great memories!
Darren Bennett What did you work on in-game?
Really???
That's awesome!
The you guys made a crappy design 😂😂
Childs play easy to cheat in this game with a windows notepad
OH MY GOD MY DAD INSTALLED THIS ON THE FAMILY COMPUTER AND I COULD NEVER REMEMBER THE NAME OF THIS GAME! I SAW THE THUMBNAIL AND I KNEW IT WAS THE GAME!
This game is nostalgia level 1000% for me
fckin same xd
Legiiit same found it like 5 years later
My dad installed it in my pc ... Same nostalgia feelings 👍🔥
Same here lol
You can really tell that there was some passion in how this game was made.
Probably somebody in the company had some RC racing background. We RC guys tend to be passuonate about our toys ;)
That's like so totally true, so much better than EA nowadays that just wants to sell air for big bucks.
I remember when my mom played this game pretty much for the entire night. It was a night before we would go on holidays and I guess she was so excited and couldn't sleep. My older brother somehow showed her the game and while we all fell a sleep she went on the pc and literarly played this game untill the morning. Never before or after did she play videogames.
That's a beautiful story :)
Whaaat? Cool mom!!
the fact that she stayed up all night is why she never played them again. lol some addicts can't control themselves.
@@SpaceMissile my mom is not an addict lol. She's a very responsable and caring lady.
@@armin38822 lol i kid. my point is that it's like an alcoholic who can't control himself so he cuts out alcohol entirely (instead of practicing moderation and only drinking a little in a sitting.)
i'm sure your mom is lovely 😆
An 8 year old review of an older game is still some of the better content on UA-cam. Don’t ever stop LGR.
When I was young this was my SHIT
Ryan Herich it was good shit compared to today's shit
shit < shit
Racing games are one of the only genres to stay consistently fun over generations of games.
Nostalgia lane
This is still my shit!
why cant games now be like games like revolt, cheat codes, track editor, sand box etc. sigh i miss the old days
They could be...if not for the publishers "urging" those kinds of developers NOT to make those games and the big budget games thinking people don't like that kind of stuff anymore, if I or any of my friends became developers, cheats, track editors, big head mode and shit like that would make a comeback :)
They have that stuff today...for an additional microtransaction fee. lol
Lidge1994
What are you on about? big budget developers wouldn't have a big budget if the games they produced didn't appeal and sell to the mass market. They research and discern exactly what the majority want. Obviously the choices they make won't apply to everyone.
You should try Trackmania2! Although theres no items used to destroy your opponents, there's a track editor and a replay editor. The game is community run and theres a bunch of events for the game, all either official or community ran. Best part is, no microtransactions and you dont have to be online all the time. The only thing that sucks is you have to separately buy the environments, but they are at a very affordable price, and they are a steal whenever a sale happens.
Why can't games now be like Revolt?
There are many reasons, some of them are:
1., There's no such market like back then, I mean most games are being sold by Steam, and guess what their business model looks like...
2., There are no such kids like back then, players now want everything immediately or yesterday.
3., It's not worth making a game like Revolt nowadays, because the costs of making a game should be low, but the quality needs are high, and that makes the costs ridiculously expensive. There are licences and such things, and that makes developers (without the Rothschilds on their back) to struggle.
4., People who want to play and have a low budget, nowadays choose indie games instead, preferring cheap and stupid games.
5., Publishers make developers lose their interest to make good stuff, as it's written by others upwards.
for a 1999 game, i am REALLY impressed for the graphics!
Hi from the future in 2024. Still impressed
The graphics are still impressive
I was impressed how the game looked and performed perfectly with AMD K6-2 and Integrated SIS Video 8MB card.
I cannot describe the nostalgia I get from watching this. Re-Volt was my first true love of any video game, having owned it on the dreamcast. It was singularly the one game I would always return to time after time. I adored every bit of it, the cars, the tracks, the racing.
13:00 I worked for Tsunami the company that made the sit down version. I started out in the shipping dept when they first built the cabinets and started testing the software to work with the steering wheel, accel pedal and braking. I moved my way up into assembly of the sit down and eventually made friends with the software engineers. At the time I was making techno and house music at home in my studio. I asked if there was a way they could replace the music with mine. So they did. So if those sit-down versions are still out there they have my version of the soundtrack on them. I worked my way up into sound design and upgraded/replaced the sound effects for the other titles they bought for their motion based systems. This brought back a lot of fun memories in my life from 2003-2006.
I’d honestly LOVE to know what synths and production equipment they used to make the soundtrack. I know they at least had some TB-303’s or replicas and an Emu Morpheus for those weird vocal sounds. I’d love to know more as I have an entire vintage studio and have always wondered what they used for 20+ years😂
Oh my god, the antennae on the cars flop around, _it's so adorable!_
This looks sweet, I love seeing these classic racing games
It looks like a god awful version of Mario Kart 64, but then again I might be biased.
John Smith you mean that 64 game that's a god awful version of Diddy Kong Racing? Having actually played Re-Volt, I can happily confirm that it's an absolute blast to play, with a killer soundtrack as well.
Yah it’s a great game. No trouble believing it still holds up.
@@_Braised What's more,we get to add a crap ton of cars and tracks as we please through Re Volt Zone,a website dedicated to that stuff,try it :)
Nah, mario kart is shit compared to re-volt.
Re-volt was one of the very few games allowed on IT classes when the teacher gave us some free time
If I didn't found this game, got addicted, and then tried to dive into the modding world, I probably wouldn't major Computer Science right now. It might be cheesy to say but this game helped me to define my future. I really wanna thank the developers if I could and thanks a lot, LGR of course, for reviewing this awesome piece of greatness!
There is an online mod for this game that is still alive. Its like a lobby and theres around 100-200 people racing every evening. Though i gotta say the people playing are ridiculously good, being veterans, and i had no chance lmao
U can play with the I/O group :)
I was the unbeatable, immortal master of this game back in the day. I played every level so many times I could just about do them all with my eyes closed. I played it again about a year ago and sucked at it so badly that I stopped playing out of shame. Some things are best kept as memories.
OMG , I spent most of my childhood with this game !
It was awesome !
My favourite one was the unlockable gliding car (the one looks like UFO!
Luigitehplumber Official whats that? O_o
uhhh.... well thats nice to know :D
Tah :)
Nik ir Used to play the s*it out of this game when I was a kid. Really a addicting game.
Nik ir same af
Yea, the UFO was the best car for the Stunt Arena mode actually :)
First played in 2002 when I was 5. Every year I come back, already 23 years old
Me too i always come back to remember myself of better times
@@CheaterMega yeah. Im 25 and i got revolt when i was like 8 or 9, one of the first pc games i played. Truly amazing and innocent times. Life was simple back then.
It bought tears in my eyes. This game was such a masterpiece
They really nailed the physics of this game. Nothing else drives like it.
Wow. Somehow Volt Recharge landed in my feed & it suddenly hit me another urban rc game I once had on pc. & here we are, 20+ years later. Holt flip wow! What a nostalgia hit. It was the bowling ball power up that confirmed this WAS the game I was thinking of too. So wild.
I really like those fan communities. It just makes me happy that some people are really passionate about retro games and stick to their favorite game.
Do you know that there's a fan-made "improvement" (sort-of) called rvGL? It requires the original game, but it doesn't replace the complete game, it has its own EXE file. rvGL uses OpenGL, which makes it look really good, even compared to some newer racing games.
Yes, I have heard of that version before.
3:04 Goa Trance, now that's a name I haven't heard in a long time. Kudos to LGR for knowing his electronic music :D
revolt is love, revolt is life
Revolt is good memories 😊
I am born in 1990 and used to play this game a lot when I was 10 or 11 years old. I have not thought about the game for about 20 years until it just came randomly to my mind. So i typed in the title into youtube. The flashback hit me as soon as i heard the background music of the main menu. Great memories!
I modded the hell out of this game. I modeled my Dad's car for his birthday. So I guess this game got me into 3D modeling. I had it for the N64 first then found out a PC version was existed . Holy crap the games graphics holds up amazingly by today! Is there a Irix version?
Lewis Veasey What a cool thing to do
Probably not, but why make a game for such specific machines? Sales would be non-existent, woulda cost a lot of bucks etc, etc.
I HAVE MEMORIES OF THIS GAME AND I DONT KNOW WHERE THEY CAME FROM!!
I thought that it was from Hot Wheels' game.
from past life my friend
I was lucky enough to play this game right after it was released back in 1999. Perhaps re-volt soundtrack directed me into trance music genre. I still play the android version nowadays :D
PlayerNamedQuix I remember playing it a bunch at the local arcade.
PlayerNamedQuix same!!!
Approximately once a year I get that Re-Volt itch... and plays it for a few days. I play through my old track edited courses and maybe download a few new cars and tracks! :)
Such a sweet game! I reckon I will keep this tradition alive for a long time yet! One of the best games I've ever played and the game I've played regularly more than any game over the years! :)
Revolt is coming back! This was one of my favorite games as a teen
Found this video in my recommendations below the trailer for what I assume is a "spiritual successor" to Re-Volt called "Volt Recharge".
Thanks for taking me back, dude.
My friend actually worked on this game and he gave me like a promo edition of it for the PlayStation :) Pretty sweet stuff.
This game was one of my favourites, I played it with my dad in a Packard-Bell tin can that ran Windows ME.
My favourite car was the Dust Mite.
toyeca for the win
MisterTalkingMachine Volkenturbo, Aquasonic, Pangatc, Zipper, Cougar and Humma for me!
SNW 35 any day, any time.
Bertha Ballistics is op on tracks with many turns and Adeon is dope too
Adeon here xD
This game still holds up in 2017....bought this brand new in 99 or so been playing ever since....the best racing game out there cartoon wise
After 24 years im still playing this masterpiece
It's not on Mobile, how are you playing it? PC??
@@StarWarsSatelliteI had it for dreamcast, he might have the Sega dream cast and this game
@@StarWarsSatelliteI still play it on my dreamcast and also with friends
The RVGL project page has the apk for android, linux and windows. Last time I tried osx it hadn't been built yet, but its only a matter of time, I'm sure.
I finished the game about a month ago on my pixel 7 so I know for a fact it works. Only difficulty is playing using soft keys on the screen instead of keyboard arrow keys.
as a hardcore rc nerd (22 years in the hobby) this game was like crack cocaine for me as a kid. I think we still have it somewhere with our playstation stuff at my dads house.
I want this game on Steam.
FJhGB no, no you don't. If it was on steam, weego would make you pay for it. There are plenty of free downloads from when this was abandonware.
Weego?
steam will cost it $59 and pay to win..
How?
Steam doesn't determine the price kiddo
I had ReVolt on Dreamcast. It may not have been my favorite game on the system, but it was close, and it's definitely the one I spent the most time playing thanks to the track editor. I pushed that thing to just about it's limit... Creating ramps to the sky, drops of death, intersection hell, and recreating classic hot wheels tracks.
12 freaking years ago omg i am still in love with this game xd
Still one of the best games delivering lorries of pure fun.
This is still one of the best racing games ever. Timeless tracks, kickass music, lovely artstyle, good AI, and fun gameplay.
I never knew the game HAD music first time I played it as a kid. I'm 29 now, this is new knowledge for me.
@@Gaz918 If you grew up in some poor country, you probably played the ripped pirated version, which had no music. In order to save space during those days, a lot of things were removed, usually.
I remember playing this game when I was 7 hours on end.... ahh good times.
Hipster Black Metal ayy boi
The Dylan Klebold Hey,you can play on the Android and in the iPhone or whatever phone of Apple,if you want! There is a demo,the full thing is...I don't know the price,shoot.
RVGL is the way to go these days. Still play it regularly. Controlling with an XBox controller was a super twitchy mess for me no matter what the settings until I used Antimicro to map to the default keys. This game is a stone cold classic.
THIS GAME IS LEGEND!
I'm actually taken aback at how nicely the graphics still hold up -- game looks sharp and stylistic without going too far into garish territory. The physics also look intriguing. The devs really were firing off on all cylinders with this one.
the community is still alive and online multiplayer is playable on PC platform, even weekly races are held regularly. you can check and join our Discord server here: discord.gg/NMT4Xdb . Have fun all!
"Oil slicks... From your arse."
Haha nice, Carmageddon!
I had no idea the PC version of this game was so good. I've only ever played the console versions.
The PC version was the SHIT!💯
i loved this game. I had it for dreamcast. Wow as soon as i heard that opening song, tons of memories came flooding back. That was insane!
love this game since i was a kid. Now i come back, play and remember myself of better days
This was the first game i played on my first pc in 2001 and loved it so much
one of the best racing games in my opinion
+Hussein Basiouni I think it is the best.
This guy sounds like an Half-Life scientist.
I had this game on a demo disk for Dreamcast back in the day. Boy, do I miss Dreamcast, and the days when demo disks were relevant. I remember some demo disks I'd play as long and often as full scale games.
I spent so long on some demos my parents questioned the point of buying full games.
this has blown my mind, your will be the person to bring back re-volt, just you wait!
Thank you for bringing all the good old memories back. My first ever racing game and the vibe is still here even after 20 years
I had a Windows 98 PC with no internet and I was given a CD with, probably pirated games from my cousin, it had Age of Empires 2 Gold Edition, Jazz Jackrabbit 2, and of course Re-Volt. I played the hell out of Re-Volt, even managed to make my own working helicopter by tinkering with the UFO files and changing its model. It was so fun. This game remains a huge part of my childhood.
Although I know this game better than anything else in my life, you actually explain things so softly and nice, I actually watched the entire video. :D (And then played the game haha xD)
Thank you, I'm glad you found it enjoyable :)
+Lazy Game Reviews If you like Goa Trance you might like Shpongle and infected mushroom if you have not herd of them all ready :) but great review and loved the game i never beat it lost the game in a basement flood :(
+Lazy Game Reviews +100 Cool Points for being American and still knowing your Dance music genres!
I always went into the gamefiles and changed the car parameters. Today I am a programmer. I should've known...
to make the cars bigger or what?
@@KFPSplayer Higher top speed, faster accelleration, etc. The sky is your limit.
Captain Obvious hahahah, amazing !
Still playing this classic game nowadays and of course, on RVGL!
Trying to find this old RC game I used to play. Was on my iMac I believe.
It was free roam game from what I can recall. You’d drive around every map and explore what it had to offer. Levels varied from a secluded island, in a farm, a skatepark like complex but for your car and submerged within what I assume was Atlantis. The amount of effort that was put into every map was phenomenal. Great graphics for when it released and the actual size of the maps themselves were impressivez
The aim was, after you had your fun, was to collect these coins scattered all over the place. Varying from bronze, silver and gold. Gold being the hardest to obtain as they were in very high up places which you thought were impossible to reach. Leading to some crazy exploration and platforming. I’d spend hours on one level at a time just to get them all. Failing constantly as one small mistake would mean you start all over again.
My father remembers this game too, whenever I talk about it. But neither of us can recall the actual name of it.
The whole vibe of this game is excellent. the controlls are tweaked to where you feel like your really controlling a tiny, souped up rc car, a little floaty, but even on ps1 this game slapped
I will never forget this game. I blame my love of this game for my eventual love for simulation racers.
Love the Jazz Jackrabbit 2 box in the background!
I was looking for this game for several years, thank you from the bottom of my heart 💓
This game has a permanent place in my heart ❤️ It should be Remastered for current consoles.
Found it for free. Works perfectly on Windows 8. Great game but very tough!
touhouguyII One of the reasons it's so great.
I grew up with the PC version, but recently got into the Dreamcast, and that version is tougher on me. Too used to keyboard and mouse. Also, one of the unique unlockables is a shopping cart. It falls over if you turn sharply.
touhouguyII where did you find it at
You can download it from revoltrace.net
Textures are very impressive for this period, wow!
Back in the day this was my favorite game ! :)so many memories
Oh my god! You reminded me of a treasured memory - I used to play this game with my cousin when we were teenagers and we really enjoyed this game.
After 5 seconds of listening to the intro music, I was in the same room again when I was 15, and today I'm 37
Re-Volt was my favourite game in my childhood :) Graphics was amazing. PC version have a lot less cars than ps1 and n64 version. Ps1 have the most number of cars, but they are just a reskins of standart cars with different specs.
People often put down Acclaim for making or releasing crap. But, you know what? I actually like a lot of their stuff. There's this game, Forsaken, The Extreme G games, Turok and they published the Mortal Kombat games. I like Acclaim! :P
+Luigitehplumber Yeah, Sierra have made some seriously cool stuff over the years. Don't know that much about Hasbro's games though. I'll have to look into that a bit. :)
Forsaken....❤️
I actually had the revolt cabinet in an arcade I used to run. It was pretty rad.
This era of gaming i remember is so special to me. From this game, POD [the racing game], Worms Armageddon, Kingpin, MDK and a lot more. Gaming was truly golden back then
You were absolutely spot on about the menu music! I still can't get it out of my head! Often when I'm idle, this ruddy music starts playing in my head!
I really get nostalgic watching many of these videos.
I remember buying Re-Volt for a friend of mine for the Playstation (he didn't have a PC that could run games at the time) and how much fun we had playing it.
Sadly, my dad had a stupid "new=better" kind of attitude, so just about all of those classic PC games I played were thrown in the trash.
well to be fair there a few new games that can compare to the new ones.... Most of these titles are carried through nostalgia and were just related to the time. This is a gem that is playable to this date but that is a rare occasion.
EDIT: "Well to be fair there a few *old* games that can compare to *new* games"
(sry brainfart)
+Pudding Some games have aged badly, which were very often the ones that impressed with amazing graphics for the time. Unreal for example is mediocre in terms of gameplay and with today's standards, the graphics are anything but impressive.
I for one find that out of all the 90s shooters Duke 3D has aged the best, much better than Unreal, Doom or Quake in my opinion (Queue the opinion-haters 😉).
Good writing for example doesn't get old, nor does good gameplay, which allows old adventure games and games that came from polished genres like jump'n'runs, shmups, racing games etc. to still feel great today.
Real time strategy games and other genres that require a good AI and pathfinding for example won't have aged as well. People may like Starcraft 1 a lot, but the pathfinding in that game is utter shit (queue some more haters 😉).
Shooters are a mixed bag imo. Especially on consoles, the early ones like Goldeneye don't really hold up due to their very clunky controls.
I for one am still looking for a great modern shmup that does what Tyrian2000 did, but better. The market is sadly flooded with the asian-style bullet-hells, which I consider to be quite unfun.
I also miss the space-shooters, be it X-Wing vs. Tie-Fighter, Wing Commander or Freelancer, that give you some not too overcomplicated space action.
Had some fun playing Rebel Galaxy, but while it's a good game in its own right, it's not really in the same category.
Sigh, look at the mess you made me write. 😂
Yes I'm going to play the role of hater in terms of your thoughts of Doom 1 & 2 and Starcraft.
Doom 1 & 2 still have amazing WADs being made for them even to this day. I admit I'm not the biggest Doom player, so I don't have a lot of points to defend it, but every time I come back to it I still get that same joy I did back in the 90s, and the game overall still holds up really well imho (game mechanics, art style, etc). I still do have a giant 300+ page Doom WADing book sitting on an old bookshelf for when I did try my hands at it (was never any good at level design), but I still do enjoy every once and while flicking through it just to go on a little nostalgia trip.
Starcraft I is a different story for me. I still hold it in high regards as the greatest Real-Time Strategy Game of all time (I'm not counting turn-based strategy games here, since this would be like comparing Apples to Oranges):
- The single-player campaign's story and missions are still very decent (it makes me cry to think about the atrocity of Starcraft 2's single-player campaign story)
- StarEdit program can still be used to make amazing maps, and there are 3rd party versions that are even better
- Battle.Net 1.0 I'd still argue is better then Blizzard's current Battle.Net 2.0 for Starcraft 2: Maps would be listed by most recently hosted, meaning you could get into games faster, and could host your own maps, no matter how crappy they might be, and people would actually join! Also Now Battle.Net 2.0 is all about popularity listing ... meaning if you don't like the most popular ones, then the ones you do like that are hosted will take a long time for a game to queue up (don't even get me started on hosting your own).
As for your Starcraft 1 complaints: Ok I'll give you the single-player AI (especially noticeable in Melee games, when the AI doesn't start with an unfair advantage like in single-player campaign games). Some of those pathfinding issues I'd argue have been developed by pro-gamers into strategies of their own (muta-ball anyone?). Also you can't argue that the game is buggy whatsoever: the game's last patch was in 2009, 11 years since it was initially released! I don't think I could name any other games with updates that went that long (outside maybe WoW, but that's an MMO, so a very different situation).
+Matt N I wasn't really arguing that those games are bad or unfun to play, I'm just saying that there are some things in them that don't hold up to today's standards, since the industry has refined them over time.
Only Quake and Unreal I really don't like much. The weapons in both games just feel so weak. In Quake for example, the shotgun is the equivalent of the pistol in Doom and every other weapon is scaled accordingly, making even the rocket launcher feel like a pea shooter.
@Junior Sanchez: Then build your own Retro-Gaming-PC, it's kinda fun of building one and then trying out some of the older classics. It's best to go with win95 or/and Win98 SE
RC Revenge was a great game with lots of fun thematic tracks.
I fell in love again, i only know or had the PS1 and i thought it was the bomb! you have sparked even more love into that game seeing the PC version. This game was so cool!
re volt made my childhood
Fun fact back in 2000-2001 some re-volt tracks were rewritten to work on pod gold ( by Leadbest himself)
It's kind of ridiculous to buy the Re-Volt from GoG since WeGo / H2 Interactive (current owner of rights to the game) didn't do anything to bring it back to life. They just took the 1.2 patch, which is actually free and is still developing by other people (and is actually Alpha), and started selling it with an old Re-Volt through the GoG...
Re-Volt itself is abandoned and can be got for free. There is also no info that WeGo / H2 Interactive is paying developers for this patch.
And now WeGo has pulled the game from the storefronts and the only way to go now is through RVGL. The game is still fairly regularly updated by the community.
I hope they would not suddenly show up and send C&D to this community project. Just leave this game to dedicated community is the right thing to do.
@@n_core Well, the whole point of RVGL is to re-write the game to make it (mostly) copyright-free.
@@EvgenKo423 Still, the IP owner of the game can still show up and do C&D or DMCA take down.
Look at other games, I've seen some community ports and mods have been taken down by the owner of the game. Like the recent controversial Take-Two Interactive taking down GTA community mods and rewrite open source ports.
But the good thing is the IP owner of Re-Volt not as big as a AAA company.
One of my absolute favorite racinggame. A port to switch would be wonderful. 😍
I shed a geeky tear too man... I did too.... WHY GOD WHY!!!!
we played this over LAN in highschool after classes ... nice memories
My brother and I had this game on PS1. Unfortunately the laser in the PS1 was dying, and the disk was pretty scratched up, so it was one in ten chance we'd actually get past the PlayStation boot and actually into the game. We still loved it though!
I've got goosebumps at 2:47
I loved that game as a kid, is sad that the company broke from what I read
Really? Thats really sad..
It made some of my favorite games
"I love to see things from the perspective of miniature toys!" "Manual: You play the game from the perspective of a sentient toy." "Bah, that's weird i'll just ignore this."
dude with the car editor, you could literally make your own car. you could download a body shape, (or make your own if you're good with 3D modeling), import that, use a template for the paint-job (livery / skin), and in the editor you could change all kinds of things from traction to weight to how it accelerates, etc, the car would then be selectable in the single player. i would spend hours and hours on this. you could make cars that would go so fast they would fly, but crash immediately. it was fantastic. i loved this game.
I've spend the last decade wondering what those old games were called that I used to play as a kid and thanks to your videos, I finally remember most of them. I had this one and I loved it. Another RC racing game that I had, had a top down camera.
Wow the memories, I remember those tracks in the mines, and Titanic as well! It was a pretty hard game compared to today's standards! One of my childhood gems!
Edit: Shit I just remembered the track in the Museum... that part before the end was so hard!
"Grab it and enjoy it, its all I got"
I keep telling that to my girlfriend as well. She seems kinda happy about it.
( ͡° ͜ʖ ͡°)
i remember playing this with my intel xeon pentium2 450mhz, 3x64mb of ram and riva tnt2 32mb video card :D
This goes for all LGR videos, I love LGR! Thank you for making such thoroughly enjoyable content!
Oh I remember it playing this game when I was a kid my dad bought it for me and I was hooked for hours
i remember this game, and i couldnt believe this graphics
House, Techno and Goa-Trance :D
Ignition, re-volt, porsche unlished. These are the best racing games of my childhood.
I changed some soundeffects, as they were plain wav files. So a dog barking, replaced it with a "adamski - killer" so if you drove past that house, the music would come up and go as you passed it. Still remember this very clearly.
one of the best games I've ever had. (lot of major issues in every machine I played it from my 1999 Compaq to my 2015 HP)