Space Engineers Mods For New Players or My Favourite QOL Mods

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  • Опубліковано 16 гру 2024

КОМЕНТАРІ • 432

  • @DraygoKorvan
    @DraygoKorvan 4 роки тому +135

    The mouse cursor issue should be fixed now as both mods should be running the same code that determine the mouse position.

    • @Splitsie
      @Splitsie  4 роки тому +22

      Oh sweet! Thanks Draygo :)

  • @tnb_command4937
    @tnb_command4937 4 роки тому +20

    10:05 Respect for having it actually move back like it would in real life instead of just clipping back into position.

  • @Eisen_Jaeger
    @Eisen_Jaeger 4 роки тому +61

    HUD Compass and Colorful Icons are two others I love to use.

    • @therealbahamut
      @therealbahamut 4 роки тому +6

      I've tried more than once to convince Keen that having some contrast in their UI would be an overwhelmingly positive change. They said it's "not within the scope of the game." Blew my mind.

    • @rob-rendell
      @rob-rendell 4 роки тому

      Absolutely. And you should turn on the clock with HUD Compass (Splitsie! :)

    • @octavioferreira2846
      @octavioferreira2846 4 роки тому

      I agree! I always use both.

    • @randomstuffbychris
      @randomstuffbychris 3 роки тому +1

      I've gotten so used to colorful icons it would be so strange to play with out it, its so much better

  • @RevokFarthis
    @RevokFarthis 4 роки тому +37

    Instructions unclear, downloaded digi's entire portfolio.

  • @malthepedersen1400
    @malthepedersen1400 4 роки тому +80

    when I play with my friends, and they try to talk to me, I'm like "I can't hear you, I'm drilling"

    • @Splitsie
      @Splitsie  4 роки тому +22

      lol Yep, I know that feeling :)

    • @jc35957
      @jc35957 4 роки тому +16

      I mean that's pretty realistic though. A jackhammer drill would be unbelievably loud irl.

    • @Alignn
      @Alignn 4 роки тому +16

      WHAT?

    • @Mallchad
      @Mallchad 4 роки тому +2

      I just rememebered. When tge drilk sound sfarts annoyig me I usually put my helme on.
      Since I use realistic sound.

    • @jasonm9425
      @jasonm9425 3 роки тому +1

      @@SA80TAGE considering your wearing a helmet and based on the fact this is somewhat in the future, noise canceling directional microphone on the outside with a comset built into the helmet is kind of a given, you wouldnt really hear much of the jackhammer. We already use them around Aircraft and it makes speaking to others next to a full running engine reasonable.

  • @Bigrignohio
    @Bigrignohio 4 роки тому +50

    I would add "automatic ore pickup" and "smarter suits" to the list.

    • @mischa7823
      @mischa7823 Рік тому +1

      I just removed "automatic ore pickup" from my mod list. While it's truly helpful when drilling by hand not having it kind of pushes me to actually build a mining ship instead of relying on hand drilling for what feels like years (in space engineers)

    • @zwenkwiel816
      @zwenkwiel816 Рік тому

      ​@@mischa7823yeah ore pooling at the bottom or floating off into space is part of the fun. Makes you do stuff like gravity mening or digging in a certain way so the ore falls into a nice place/doesn't float off.

    • @Jeremy9697
      @Jeremy9697 Рік тому

      on xbox if you hold x while you're drilling you pick up ore while doing so

  • @Atepa09
    @Atepa09 4 роки тому +15

    Great endorsement of some fantastic mods and their creators. THIS is why the SE community kicks ass.

  • @Legandos001
    @Legandos001 4 роки тому +5

    Thank you so much for this Splitsie. I have about 250 hours now in Space Engineers and some of the vanilla features these mods fix have been driving me crazy. It's actually pretty difficult to find an updated video on mod recommendations. If you ever get around to it, an intermediate/experienced version of mod recommendations would also be awesome to watch. Have a great day!

    • @Splitsie
      @Splitsie  4 роки тому +4

      I'm thinking the next thing like this might be scripts I'd want to see added to the xbox version/integrated into the PB and then onto something about NPC mods :)

    • @Legandos001
      @Legandos001 4 роки тому +2

      @@Splitsie Ah yes, that would be cool. More PvE and NPC elements breathe a ton of life into the game after you've built everything in vanilla. Will be looking forward to that. Also just thanks for the awesome tutorials really got me of to a gold start in SE.

  • @paulpowell8445
    @paulpowell8445 4 роки тому +28

    Love your work splitsie your one of the best space engineers content creator imo your videos definitely have changed the way I play the game you always make it look so damn fun keep it up dude

  • @blackridge1491
    @blackridge1491 4 роки тому +23

    I feel lucky that I just got into space engineers when all of this history and work is behind it. I've been having a ton of fun in vanilla but some of these will definitely help me. I like that they don't change the vanilla functions for the most part because I feel anything too drastic would take the magic out of the new experience.

  • @dylanf5304
    @dylanf5304 4 роки тому +5

    I got this game a few weeks ago and have been playing Vanilla. Wanted to try out some mods but was overwhelmed with the options on Steam, haha. This video definitely helped me decide some starting mods, haha. Thank you!

  • @mworld
    @mworld 4 роки тому +11

    One good thing to note is that you can add these mods after you start a world which means no starting from scratch.

    • @Splitsie
      @Splitsie  4 роки тому +3

      That is a good point and well worth highlighting - I'm thinking of doing some other videos like this on NPC mods so I'll do my best to remember to highlight it then :)

    • @nextjaeger9271
      @nextjaeger9271 4 роки тому

      But some mods like Scarce Resources have to be added on creation of the map...

  • @MichaelHuikeshoven
    @MichaelHuikeshoven 4 роки тому +7

    Got almost 1000 hours in SE, and I still love to watch your tutorial videos

    • @p4ck3ts3nd3r
      @p4ck3ts3nd3r 4 роки тому

      Same. I have nearly 1200 hrs, and I still learn new things thanks to Splitsie. :D

  • @akiraic
    @akiraic 3 роки тому +2

    funny how all those mods are extremely simple to add to vanilla but in all those years we rarely see an update that fix those type of things

  • @BuzZzKiller
    @BuzZzKiller 4 роки тому +47

    Just started watching and 2 mins in I'm learning a lot about vanilla, LOL! Shift+K menu!? UI Opacity!? Maybe you should make a video about these obscure shortcuts and tricks?
    For example:
    1.) I saw in a loading screen you can copy colors to your palette, but I never saw it again so I can't remember how, and its not in the controls binding menu anywhere. (Edit: You covered it! Shift+P Thanks!)
    2.) In a loading screen there was something about placing blocks while in a cockpit with Ctrl+G but I never got it to work.
    3.) 9:09 How did you get rid of the obtrusive blue UI over the camera view? Does the mod do that as well? (Edit: Clear camera screen mod of course!)
    (Edit: I really should have finished the video before commenting, LOL but I got excited.)

    • @captain61games49
      @captain61games49 4 роки тому +3

      Just be patient he tells you

    • @hogfry
      @hogfry 4 роки тому +11

      I remember joining a server and finding out almost nobody knows about shift+k...
      Most players just sit in a seat and control thru menu.
      As a general gamer rule. Always spend 5 minutes glancing over the u.i. settings when you start any new game

    • @BuzZzKiller
      @BuzZzKiller 4 роки тому

      @@captain61games49 Heh sorry, I got excited. I tend to jump to comments so I don't forget what I'm going to say. Made the edits on the original comment.

    • @BuzZzKiller
      @BuzZzKiller 4 роки тому

      @@hogfry I usually use the control bindings menus, but there is a lot of stuff that isn't shown there. If only there was a list somewhere of all these shortcuts.

    • @rakaross186
      @rakaross186 4 роки тому

      pretty sure he has an older video on keybinds / shortcuts and QoL changes

  • @Gottaculat
    @Gottaculat 3 роки тому +3

    Build Hints also pairs VERY well with Build Info.
    Extremely useful when wanting to place blocks in specific orientations that may not be so obvious, like projectors.

  • @UthacalthingTymbrimi
    @UthacalthingTymbrimi 4 роки тому +1

    G'day Splitsie, love the channel - I've just gotten up to date on all your SE series, and this one popped up on my notifications - I've only mucked around in creative a bit, but I'm planning to start a survival playthrough shortly, so the timing couldn't be better for this video, thanks a bunch!

  • @nobbyjonesm6527
    @nobbyjonesm6527 4 роки тому +10

    Just got space engineers so this is perfect for when I start using mods

    • @styledarc19
      @styledarc19 4 роки тому

      Have the fun

    • @MightyAssa
      @MightyAssa 4 роки тому

      Right place, right time 😉

    • @Splitsie
      @Splitsie  4 роки тому +3

      Gotta love some good timing - was hoping it'd be right for someone at least :)

    • @ryan-8565
      @ryan-8565 4 роки тому

      Awesome showcase

  • @baldwinlagamy4027
    @baldwinlagamy4027 4 роки тому +2

    Sometimes for lights and other things I would suggest “block interactions” which adds being able to access certain blocks light, projectors lights, parachutes, spotlights, etc. it allows you to press your interact key on these blocks, I find it best to use when coloring certain lights.

  • @francobam3832
    @francobam3832 4 роки тому +11

    Nice collection. I strongly recommend also Automatic Ore Pickup.

    • @tharpinup7861
      @tharpinup7861 4 роки тому +3

      Automatic Ore Pickup (NoHud) is my favorite variant.

    • @Splitsie
      @Splitsie  4 роки тому +1

      That's probably a nice one for the early game that really doesn't do anything but make a chore less onerous :)

  • @AndrewmanGaming
    @AndrewmanGaming 4 роки тому +1

    As someone who is very much a novice when it comes to mods, this video is so helpful! I wish I had known about the bullet trails mod awhile back when I was messing with cinematic scenes and stuff. Also you use cameras for timelapses? That's genius! I've learned so much!

    • @Splitsie
      @Splitsie  4 роки тому

      I use cameras for scripted scenes and machinima too. Much easier to change the effective 'lens length' with one than changing your game fov or trying to use ansel :)

  • @joshuahansen4265
    @joshuahansen4265 4 роки тому

    When I first started playing Space Engineers a few months ago (and by a few months, I mean almost a year), I searched for tutorials and your intro to survival was the first to show up.
    While I never did get comfortable with your drop pod miner, I used most of your other concepts and guides to eventually get myself into space and all the way to Mars.
    I definitely plan on using a few of these mods, as well as trying out some of your build concepts from your Survival...Unlikely Co-Op series and your Survival...Impossible series.

  • @ezrasalamat2885
    @ezrasalamat2885 3 роки тому

    This video is a lifesaver. Thank you for this! The buildvision and buildinfo mods would save me hours of guesswork and flying to a farther control panel just to make my hinges and pistons work properly.

    • @Splitsie
      @Splitsie  3 роки тому

      Definitely, they're such amazingly helpful mods :)

  • @alecfiggins9251
    @alecfiggins9251 3 роки тому

    Thank you so much for this video Splitsie!! These mods have completely elevated my space engineers experience. I could never go back to vanilla!!

  • @SteveWhipp
    @SteveWhipp 4 роки тому +1

    Hello, I'm Steve and I'm an SE modaholic. I knew all about these mods and think they're great. I'd also recommend for slightly less new players Isy's collection of block scrips, specifically Solar Alighment, Inventory and Ship Refuel. They are used in every game I play of SE.

    • @Splitsie
      @Splitsie  4 роки тому +2

      100% agree with you :)

  • @lordflashheart3680
    @lordflashheart3680 4 роки тому +1

    After nearly 5K hours in SE I still pick up useful tips from your videos Splitsie. Keep up the great work please!

  • @jonathandbeer
    @jonathandbeer 4 роки тому

    This is extremely helpful - Sneaky Sounds in particular is remarkably useful!

    • @Splitsie
      @Splitsie  4 роки тому

      Thanks, I'm always glad that Remaarn to could help me make that little idea actually work :)

  • @shade7367
    @shade7367 3 роки тому

    I've been trying to find a good airtight finder mod and forgot it was in BuildInfo mod. Glad I watched this video at 4am for like the third time, somehow it's still teaching me new things :D

  • @BenKonosky
    @BenKonosky 4 роки тому

    Awesome info. I just got to the point in escape unlikely where you find out where your ships are. Some Dus ex rockina moment there. Steve's such a good guy.

  • @oger-vs1os
    @oger-vs1os 4 роки тому +1

    i like Automated Inventory Sorting but it didnt sort bottles but they came out with Automated Inventory Sorting - Bottle Fix check it out u can set certain amount of stuff to certain inventories so when u lock inventories it automatically pulls what u need if u have it

    • @Splitsie
      @Splitsie  4 роки тому

      I tend to use scripts for inventory sorting, like Isy's inventory manager and I'm thinking of doing a separate video looking at scripts that I'd like to see made available to xbox users :)

    • @oger-vs1os
      @oger-vs1os 4 роки тому

      I know u do n it is probably a lot easier for some but it gives u a lot more control over ur items whether u use it or not is ur call but thought it should be thrown out there bc it is a cool mod

  • @hogfry
    @hogfry 4 роки тому +22

    Here's a tip to tell if its vanilla breaking and not a mod.
    1 does it involve wheels?
    2 then its vanilla.
    :p

    • @thedoodlehudson
      @thedoodlehudson 4 роки тому

      Naah it's the plane parts mod, duh.

    • @Splitsie
      @Splitsie  4 роки тому +7

      lol it's always the plane parts mod :D

    • @DaemosDaen
      @DaemosDaen 4 роки тому +2

      you misspelled Multi-player.

  • @LordNavala
    @LordNavala 3 роки тому

    I know this was intended for new players, but I had no idea these existed. Thank you.

    • @Splitsie
      @Splitsie  3 роки тому

      I always try to aim things at new players while hoping to have a few bits in there for those with some experience, after all I'm still learning new stuff with almost 4000 hours played :)

  • @usmclurch
    @usmclurch 4 роки тому

    that's wild that I was just looking up mods for the game yesterday. thanks, Splitsie!

    • @Splitsie
      @Splitsie  4 роки тому

      Nothing quite like good timing :)

  • @fatsoda
    @fatsoda 4 роки тому

    Brilliant! I asked you recently about this on twitter but this is a super hand place to put it all. Nice one mate.

    • @Splitsie
      @Splitsie  4 роки тому +1

      Thanks, yeah I figured putting my thoughts into video would be better than just a

  • @93gamrx
    @93gamrx 4 роки тому

    i'm not a new player to SE, however I do feel I hopped so firmly into the modded game when I started that I missed out on some of these. I just cleared my mod subscriptions and steam and will begin again. Thank you!

    • @Splitsie
      @Splitsie  4 роки тому +1

      You're very welcome :)

  • @TheInfernoShards
    @TheInfernoShards 4 роки тому

    My dad started playing space engineers recently, first mods I got him to download were clear camera and stackable wind turbine.
    Since he likes building drones and having power it makes a world of difference

    • @Bigrignohio
      @Bigrignohio 4 роки тому

      Love the stackable turbines!

  • @KirbyPlaysMinecraft
    @KirbyPlaysMinecraft 4 роки тому +4

    Couldn't live without Easy Inventory and Build Vision, they're both so damn good

    • @ImmoXZ
      @ImmoXZ 4 роки тому +1

      Now Easy Inventory become useless. Vanilla have more options now.

    • @Splitsie
      @Splitsie  4 роки тому +6

      Yeah, I don't feel like easy inventory is required any more since build planner does a pretty good job of replacing it, but build vision stands on its own for how ridiculously helpful it is :)

    • @KirbyPlaysMinecraft
      @KirbyPlaysMinecraft 4 роки тому +1

      @@Splitsie Oh I didn't know that! Thanks!

    • @DraygoKorvan
      @DraygoKorvan 4 роки тому

      Build Planner is the base games implementation of Easy Inventory. I left Easy Inventory on the workshop because some people prefer it, but I wouldn't say its recommended for new players as they should learn how to use the planner.

    • @rob-rendell
      @rob-rendell 4 роки тому

      If only Keen would add a hotkey to clear the Build Planner queue. And fix the bugs with the Build Planner that makes it sometimes not get components that are present, and prevents you from withdrawing components from connected grids through connectors (or if the latter is a deliberate feature and not a bug, make shift-MMB so it doesn't add components to assembler queues on connected grids only accessible through connectors, so they're consistent.)

  • @octavioferreira2846
    @octavioferreira2846 4 роки тому +6

    Splitsie, I found a very useful feature for you in the BuildInfo mod. When you point at a block with a grinder, it shows in yellow "Grid will split if removed!" when that's the case. :-p

    • @Splitsie
      @Splitsie  4 роки тому +4

      Huh, that's quite cool, far too many hidden features in Build Info :)

  • @Hemotem
    @Hemotem 4 роки тому +1

    Thank you for this I am just starting SE and find the game fun and just want a few mods to work with to start, like these you mentioned. I also enjoy your series of game play I even binge watched Surviving Mars series. So much fun with you and Capac.

  • @jeremyortiz2927
    @jeremyortiz2927 4 роки тому +3

    Thanks! I also run 'Cargo Fill Level LCDs' (by Zkillerproxy and Frosty) and 'Realistic holographic sight on vanilla rifles' (by Digi) in my games. Both are great for what they are.

    • @Splitsie
      @Splitsie  4 роки тому +2

      Completely agree, glad I use both of them in Survival Unlikely :)

  • @marcblais3598
    @marcblais3598 4 роки тому

    A favorite of mine is 'no armored edge' mod . It's a visual mod only but after you've seen that beautiful ship you've just built all cleaned up and those unexplained angle iron trip hazards between each color removed
    you'll never want to play without this one again. I believe it helps with frame rates on lower end machines as a bonus

  • @timmillard7848
    @timmillard7848 4 роки тому +1

    Thanks for the tips Splitsie, its great to watch your vids especially your tutorials.

    • @Splitsie
      @Splitsie  4 роки тому +1

      You're very welcome :)

  • @nicklasaskerod738
    @nicklasaskerod738 4 роки тому +2

    I know for sure that some of my favourite mods are:
    Daily Needs,
    Weather Effects mod,
    and then all the cool weapon mods created with some help from WeaponCore (WeaponCore = mod).

  • @thomasb473
    @thomasb473 4 роки тому

    I can't agree more than what is said/shown here in this video. Build vision and Buildinfo mods have saved me from getting even more gray hairs for example. Nice video as always 😀🚀

  • @stefanblomskog7226
    @stefanblomskog7226 4 роки тому

    I just started playing Space Engineers and I'm watching your Getting Started series at the same time. Excellent explanations and inspiration and have saved me from a lot of confusion. This video is also perfect info for a noob like me!

    • @Splitsie
      @Splitsie  4 роки тому +2

      I'm very pleased they've helped :)

  • @AlanGChenery
    @AlanGChenery 4 роки тому

    100% agree that the paint gun is a must have. It makes building, engineer and tinkering about in survival so much more immersive. Especially if you are playing something like one of the scenarios where you'll be doing a lot of salvaging and repairing pretty existing vehicles.
    To the point Ive got saves where I do basically nothing except capture npc ships. Fix them up. Respray them in various styles and put them out on the lot to be resold... Except it's single player so no one is buying. Lol.

  • @ChizhGray
    @ChizhGray 4 роки тому +1

    Thanks for this collection! You are the best)

  • @turtlecheese8
    @turtlecheese8 4 роки тому +1

    I was just thinking about asking for a video like this, thanks! Honestly Keen should just buy Build Vision assets and put that in the base game. It’s so helpful.
    As far as other mods go, I’d love to see a follow up video for your PvE mods.

    • @Splitsie
      @Splitsie  4 роки тому +1

      Hopefully I'll get the time to do one on PVE mods soon :)

  • @FILOdeathlord
    @FILOdeathlord 3 роки тому

    Mods I use and make life a lot easier for me are.
    Small ship mega mod pack,
    Ore detector+ (it's old but not broken on range like the 2020 version),
    Cargo container with fill level bar,
    MA stackable wind turbine,
    Rotary airlock,
    Conveyor air vent - full size block (and slope!) .
    These have some block mods which I didn't see you post any but also add a few things that I think should of been added by the devs

  • @chfish7
    @chfish7 4 роки тому +1

    There’s also a mod I really like which is eyes just got clear by dr novikov which gets rid of the glowing yellow selection thing which I’ve never played without. I do also like the modular encounters spawner collection even though it does change the game dramatically. I played about 100 hours until it got boring and now I have 1800 and really helped make the game interesting. There’s also a mod that reduces refinery and assembler noise similar to your sneaky sounds, be quiet by 4oh3. Clear camera screen should be vanilla. Why that ridiculous overlay is a thing beats me. Something that’s probably personally preference but is nice is the edge be gone by whiplash which does what it says. It looks so much better

    • @Splitsie
      @Splitsie  4 роки тому

      Eyes just got clear is one of the alternatives to the Screen Gunk Be Gone mod I mentioned here, which you use of them would be down to personal preference as they both achieve pretty much the same thing :)
      I left MES off this list as I don't feel the combat mods are great for new players as it creates too much pressure for them to learn the engineering. Although that probably doesn't extend to Lucas's air traffic as it's not quite as agressive as my mods :P

    • @chfish7
      @chfish7 4 роки тому

      Splitsie wasn’t aware eyes just got clear does that. I’ve always had both installed. You have a point with MES, it’s after you get accustomed to vanilla mechanics then try it.

  • @sgtjohnson49
    @sgtjohnson49 4 роки тому +1

    Ore detector+ and top speed increase mods were my two biggest QoL mods

    • @octavioferreira2846
      @octavioferreira2846 4 роки тому

      I quite like those mods as I think that the respective vanilla limits are a bit low, but I wouldn't exactly call them QoL mods. :-p

  • @VictorMatheusMartins
    @VictorMatheusMartins 4 роки тому

    Nice!!
    Thanks for sharing this with us! This gives us some good arguments to use those mods... I'll share it with my friends... ;)

    • @Splitsie
      @Splitsie  4 роки тому +1

      You're very welcome :)

  • @SirTragain
    @SirTragain 4 роки тому +4

    I try not to use to many mods but I agree as someone that uses CCTV in my Job; it's not 1969, we've been to the moon and can read a license plate from an orbiting satellite perfectly clear in the year 2020 so for realism alone; Clear Camera is on the top of my list immediately followed by Clean Windows. It makes no sense to build a brand new cockpit only to hop in to dirty windows. For emersion sake if I can't clean them then don't make them dirty. Maybe someone will come up with a Glass Cleaner Mod. Something much like the paint gun. You know it takes some type of ore like gravel, you aim and pull the trigger. Oh wait, that's already in the game; It's called a rifle. It'll spays it's contents all over the glass messing up your view even worse and then before you know it, it's like the glass isn't there at all...

  • @RobertNuno
    @RobertNuno 2 роки тому

    I have 1000 hours in this game and you have just changed my life!

    • @Splitsie
      @Splitsie  2 роки тому

      Glad you found something useful in it :)
      I'm still learning stuff all the time as I close in on 5000 hours, which I see as a very good thing

  • @qbert5109
    @qbert5109 4 роки тому

    Thank you splitsie! I just got a computer that I can run SE on, and I needed to know what mods would help with the building aspect of the game.

    • @Splitsie
      @Splitsie  4 роки тому

      You're very welcome :)

  • @smlwst
    @smlwst 4 роки тому

    You sounded a little sick during this video, hope you're okay and safe! Thanks for this :)

  • @kamorikioko
    @kamorikioko 4 роки тому

    I have used mamy of these mods fot hours but literally jusy foubd out the cameras can rotate and you can snipe-paint blocks with the spray gun. Mindblown.

    • @Splitsie
      @Splitsie  4 роки тому

      Glad I could share something new as I only learned about the right click mode with the paint gun recently too :)

  • @2SavedByChrist
    @2SavedByChrist 4 роки тому

    Ammo Management Controls or the simpler Ammo Info are great. The AMC is the first mod i got when i started.

    • @Splitsie
      @Splitsie  4 роки тому

      Especially if you play with weapon mods :)

    • @2SavedByChrist
      @2SavedByChrist 4 роки тому

      @@Splitsie i have too many. Your assertive mods keep ripping me apart (mostly because I'm new to having enemies in SE).

  • @TubeTAG
    @TubeTAG 4 роки тому

    Good shit. :) I’m definitely adding the bullet trails mod, didn’t think about something like that.
    A suggestion for edit Splitsie. Consider doing like a half wipe when comparing two screens side by side. It was a little difficult to pick out the specific differences of screen funk be gone for example, so seeing both screens (or half of each anyway) would make it a little more obvious. I haven’t used a modern editing software so I’m not sure how hard or not it is to do such a thing, but just a consideration

    • @Splitsie
      @Splitsie  4 роки тому

      Yeah, I probably should have done that or at least chosen a scene where the chromatic aberrhation was worse but I couldn't think of what would cause that to be more obvious at the time :/

  • @marcosalas6413
    @marcosalas6413 4 роки тому

    Thanks for the Tips! just started the game and have about 200 hours into it lol. I love this game!

  • @StyxAnnihilator
    @StyxAnnihilator 4 роки тому +4

    My main issue with this "game" are that the devs do not fix/improve obvious issues and bugs, that mods manages to do. Probably are just for the devs to request from the mod owner to use the improvement, some game codes or cash or whatever as a reward/payment.

    • @DraygoKorvan
      @DraygoKorvan 4 роки тому +1

      Often implementing a change in the engine requires a rewrite of the code, so the developers will not be saving much time at all importing a mod. And you cannot say that they do not implement popular mods into the base game, especially to me.

  • @Noahdaceo
    @Noahdaceo 4 роки тому

    Do you know if there's a way to make the tracers green for the rifle, and to make it every 3 rounds be a tracer?

  • @ChozoSR388
    @ChozoSR388 4 роки тому

    Here's another one: Light Block Improvements - easy control panel access. Yet another creation by the illustrious and ever present Digi. Makes light configuration a breeze, if you're not wanting to use Build Vision. The nice thing about it is that doesn't modify the blocks to the point that they get removed if you move the build to a world without it; they just get replaced with vanilla light blocks in that case.

    • @Splitsie
      @Splitsie  4 роки тому

      That's another good option as there are times when it can be difficult to get build vision to target the block you want :)

  • @dottzy2
    @dottzy2 4 роки тому +4

    Automatic LCD's 2 by MMaster. Whilst it requires some simple scripting to use it's not hard and Splitsie's own video on the mod explains how to set it up.

    • @Splitsie
      @Splitsie  4 роки тому +1

      It's definitely a handy script, I'm thinking of doing a video soon on the scripts I'd most like to see on xbox and while I don't think the full automatic LCDs should be added, a bunch of its features should be - I think one click setup scripts should probably be the ones that get added

  • @nadomir7609
    @nadomir7609 4 роки тому +1

    Very helpfull as usual. :thunbs up: :)

  • @BON60_B1LL90
    @BON60_B1LL90 4 роки тому

    I'm sure there are many like these and I may not be naming the original creators (sorry, there are a lot of copies sometimes). This is the minimum I would normally start with, I usually add more fancy mods as I progress through my play through as a sort of "tech level".
    1. Automatic Ore pickup - Phoenix : Self explanatory, it may be controversial but in the early game I'd rather dump a whole bunch of stone away from whatever I'm digging than have to pick up all the little bits. Also logic says if you have to pick up all the rocks, you should have to place all the components to build something not have it "materialise" from the welder!
    2. Ore - Boss : Increased ore detector range.... Again controversial but after spending many, many real life hours in my first play through searching asteroids for those rare materials I can't live without it now. The vanilla is just too small and maybe needs a very high power consumption "boost mode" or something?!
    Keep it up Splitsie…. And Capac!

  • @TaikoDragon
    @TaikoDragon 4 роки тому

    I think that the Bullet Trail mod should be in vanilla and is for more than cinematic effect. It makes it possible to see where you're being shot from which has made fighting fun for me again.

  • @steveedgar1222
    @steveedgar1222 4 роки тому

    I have been playing your Survival Maybe world and have a question. Recently while watching a video, you mentioned a layout or some build layout guide that your viewers can download from (discord? ). What is that and where could I see it? l Really enjoy watching your work.

  • @Memlapse
    @Memlapse 4 роки тому

    Do you get the double cursor if you are running only one of the two mods in the edit screen? Kinda looked like the screen mapping of one is offset to the other.

  • @cybersteel8
    @cybersteel8 4 роки тому +1

    The first mod I ever installed for survival is actually just a script - MMaster's Automatic LCDs 2. It's a fantastic script that allows the screens and LCDs on your ships and base to display USEFUL information! The author has a huge document on steam describing how to use it and what are all the things you can show on your screens and cockpit. It's invaluable to any utility vehicle and spaceship tbh.

    • @Splitsie
      @Splitsie  4 роки тому

      Auto LCDs is a great script, I'm thinking of doing a separate video on scripts as to me scripts are still kind of vanilla (at least on PC) :)

    • @cybersteel8
      @cybersteel8 4 роки тому

      @@Splitsie Haha, yeah, I am pretty sure step 1 of playing SE is turning on experimental mode :P It'd be a good idea, but depending on the script it might need a full video. Also depends on how much detail you want to put into it. Not a bad idea though, I'd watch and use one if you can show it off well enough! the Battery Status one is also great.

  • @j4ck1eX3
    @j4ck1eX3 2 роки тому

    I'm not sure if this feature is vanilla or a mod but it was working perfectly fine until now. The description (text under the block preview and name) is gone and now compacted to just the block preview, name, PCU, and components required. See 6:09 at the right middle of the screen.
    If someone could help me out by telling me how to restore the block description that would be great! Thank you in advance for any insight!

  • @Terminator484
    @Terminator484 4 роки тому

    I started out loving mods, because beta game had a lot of issues & limitations... but as Keen broke every mod with every minor update over the years, I learned to live without any mods for a long time. The new DLCs have pretty much added almost everything I used to add through mods, with the added benefit of now having full & permanent vanilla support, for the price of a cheeseburger each, so I call them well worth it.
    I have recently swung back to embracing a narrow selection of vanilla-compatible mods. A couple of weeks ago, I started a new world to play with this... but I made it a rule/goal to restrict the list to only mods that changed minor visual details, and avoid those that added any new blocks or items that Keen would inevitably break. If any of these mods stop working, the offender can be removed without breaking any grids or altering the game too significantly... so they're more like "visual patches" than mods -- they can be safely added or removed from any saved game at any time. Here's my list of recommendations, and what they do:
    "_SD_Texture-Advertisement" -- this simply puts a better-looking advertisement on the drink machine
    "AQD - No Armor Edges" -- one of many mods that hide the extra polygons at the edges of armor blocks (this one is just my preference, and newer)
    "Better Engine Sounds V1" -- makes the hydrogen engines sound more like modern engines, and less like a dying diesel clunker from the 1950s
    "Easy Control Button Access" -- simply moves the Control button for remote controls and turrets to the top of their interface menu
    "Easy NPC Takeovers" -- alters the method of capturing NPC grids to a hunt for the vital control seats & remotes, rather than trying to find & hack every single block that uses computer components
    "High Projectile Speed Weapons" -- raises bullet velocity to be much more realistic, and alters rockets to accelerate realistically in flight, but keeps everything else vanilla
    "HUD modified" by LORIC -- I fell in love with this little HUD redesign ever since I first tried it recently, and recommend you give it a try too
    "KK91 - Animated Antennas" -- brings some life to the dull antennas, with a new animation & some new emissive status lights (there are 2 mod versions, for adding new blocks or replacing the vanilla blocks; I prefer the replacement version, so my builds remain fully vanilla-compatible as blueprints)
    "Perpetually Perturbed Pirates" -- in vanilla, it's possible to become friendly with the pirates by attacking other factions: this ensures they remain hostile
    "Realistic holographic sight on vanilla rifles" -- this changes the color & appearance of Keen's awful reflex sight, making it look & work like a real-world reflex sight
    "Relative Top Speed" -- this alters top speed in a way unlike other speed mods, making a grid's mass/thrust ratio affect what top speed it can actually achieve; players can reach 150 m/s, some light but powerful grids can boost above 110 m/s, while heavy freighters will struggle to a top speed below the game's max
    "Remove all automatic jetpack activation" -- a must-have for fixing that old bug with reaching the top of ladders on rovers... dramatically improving realism
    "remove spotlight cone [2018]" -- a realism mod, especially if playing in space (helps game performance too)
    "Screen Gunk Be Gone!" -- mentioned in your video (yeah, I love it too)
    "Thruster Smoke Mod" -- makes hydrogen rockets look more like rockets, especially in atmospheres, leaving a trail of smoke behind the flame
    "Turret Lead Indicator" -- adds a small aiming point to the view from any turret, to help when manually operating it

  • @Zanzikhan
    @Zanzikhan 11 місяців тому

    I have a clear camera mod that I made. It's very simple and literally just a line of code. Would never break because Keen won't mess with that code going forward.

  • @JeffreyBlakeney
    @JeffreyBlakeney 4 роки тому

    You didn't put a link to "Screen Gunk Be Gone" in your description. That is the only one from your list that I'm not subscribed to. I do have "Eyes Just Got Clear" by Dr. Novikov but I'm always up to check out other mods.

    • @Splitsie
      @Splitsie  4 роки тому

      Thanks for letting me know I'd missed it, I've updated the description with the link :)
      It's much the same as Eyes just got clear, I haven't done a side by side of the two to see if I have a preference but maybe I should at some point

  • @friedec3622
    @friedec3622 4 роки тому

    bullet trails is a must when in this game gatling turret shoot prediction is deadly accurate. Think of it as a buff for player instead cheating battle sniping from ~800m range. (If you want to have sniping weapon, make AI has the ability to do that too. One sided battle is not fun for me. But corruption is too much, I would decrease spawning frequency from that mod).
    Also it make game look cool, that the most important.

    • @Splitsie
      @Splitsie  4 роки тому

      Can't argue there - looking cool is definitely important :)

  • @DariusT32
    @DariusT32 4 роки тому

    Great list of Mods! I use the same list as I consider them things that need to be added to vanilla

    • @Splitsie
      @Splitsie  4 роки тому

      It would certainly be amazing to see something like Build Vision and the paint gun implemented :)

  • @genesisviper1159
    @genesisviper1159 4 роки тому

    One mod I may suggest that’s vanilla safe is economic hydrogen mod for thrusters and engines for new players, it’ll just make it alittle easier for you and you’ll make less ice trips haha, once your ready for more challenges you can remove it

  • @tassie7325
    @tassie7325 4 роки тому

    Purely for ease of looking at and working with, I would add Eikster's Disable LCD/Text Panel Highlights to the list (or some other alternative that cleans up the text panel screens).
    I couldn't use panels without this mod anymore.

    • @Splitsie
      @Splitsie  4 роки тому

      That's a good option especially if you're someone who sets up their LCDs carefully with various pieces of useful info like power/inventory etc as you're more likely to be interacting with them

  • @Bonekraka
    @Bonekraka 4 роки тому

    I found a tracer mod that turns weapons fire emerald green, I there a mod you could point me in the direction whereby I can change weapons fire to multiple selectable colours?.... I love the fact that even though these are not blasters but at least give the visual effects of one or its even like they're using a different compound or gas as a propellant for the rifle and turrets etc.

    • @_harbinjer
      @_harbinjer 4 роки тому +1

      Reminds me of the Fury movie. Many of the tracer rounds where either red or green etc. It made it amazing to watch.

    • @Splitsie
      @Splitsie  4 роки тому +1

      I've never seen one that allows selection in game and I suspect it's because you'd have to use different ammunition for different colours :(

  • @irish_vampyre
    @irish_vampyre 4 роки тому

    Easy Inventory, AQD - Planetary Respawn Rovers, Hollow Planet Clean-Up, HUD Compass, and Space Animals - [NPC] Doe, Buck, Cow, Sheep, Hound, Cat, Horse, Eagle (Space Engineers Mod)
    ______________________
    Easy Inventory: allows for a lot of the vanilla functions but adds incredibly useful tedium solvers.
    ______________________
    ADQ - Planetary Respawn Rovers: Very simply gives you the moon rover on planet spawns and just makes exploring and especially multiplayer much more enjoyable from the start. In my opinion, this is one of the best simple mods for survival and it's enriched my entire experience.
    ______________________
    Hollow Planet Clean-Up: Purely to help with performance, no impact on vanilla play otherwise.
    ______________________
    HUD Compass: For players like yourself, with a major lack of direction sense it's a very gentle HUD option to aid you when you forget to build an antenna, beacon, or place a GPS marker. Not intensely useful for everyone, but it makes multiplayer a little more fun and can give then split second panic of forgetting where you started when you ran off a break.
    ______________________
    Space Animals: So this one's purely just an aesthetic thing. It makes the earth-like planet feel real and a little bit more alive. It's not just a green wasteland devoid of anything but ship-eating (by the components they drop) wolves. It adds a little bit more background life to the game and just makes the world feel more alive. Overall it's also a great immersion tool. Not for everyone, but I think it's enjoyable. I'd definitely recommend it to new players though.
    ______________________
    ______________________
    This is my list of mods I'd add to what you've already mentioned. Also, maybe that mod you use in Survival Impossible which gives alerts much sooner than particularly necessary, or else if there's a version that affects only hydrogen. The alert sounding a couple seconds before what's probably imminent death is something I despise. Thanks for the work you do mate, love these.

  • @zakthewarcat3172
    @zakthewarcat3172 4 роки тому

    Splitsie thank you so much, this really helped ( I took notes ) I'm going try these out but 1 problem I have is locking blocks together

    • @_harbinjer
      @_harbinjer 4 роки тому

      is this on console? it seems more and more people in the steam discussions talk about blocks not locking to place, perhaps it is a new bug, I haven't had it happen to me yet, i'm on PC, don't know if that makes a difference or not.

  • @ifyoubuildit6077
    @ifyoubuildit6077 4 роки тому

    Hi, could you please make, or point me to a video already made, that demonstrates which mods (& how to get/add them) stack up together the best for adding content/goals to the game?
    I've been a space engineer since just before planets, with my interest waning and waxing through the years. I finally hung it up two years ago when I realized Keen wanted it to be a lifeless sandbox and would never fix wolves or add any other content. However, it seems like Meridius and maybe others have been building content-like-mods. Now that they have matured, could you give us a rundown on how to use/combine them to make the game interesting?

    • @Splitsie
      @Splitsie  4 роки тому

      I've done a tutorial video on how to get started with the Modular Encounters Spawner ua-cam.com/video/vMl61f3DJEU/v-deo.html which should start you off with some extra things to fight against. I'm planning on doing more videos about that soon - just trying to update my mods for MES first :)

    • @ifyoubuildit6077
      @ifyoubuildit6077 4 роки тому

      @@Splitsie Thanks! There is a lot of new content out there now and I think I need help sorting it out to make the game fun.
      Meridius just released an AI mod that looks like it could change a lot of things. For a while there were some posts about a semi-AI space engineer avatar that could run and jump. It seems like we're on the verge of something great, but haven't quite put the pieces together yet.
      I had always hoped that someone would take MES and combine it with AI in order to create a world where there is a raging battle between AI megaships that autospawn in, both in space and in planet atmosphere.. I think it would be immersive like a star wars movie and it would give the space engineer a lot of options for how to play: scrapper, join up, pirate, etc.

  • @Samantha_was_here_first
    @Samantha_was_here_first 4 роки тому

    I kind of expected a speed mod in the list. Tons have been made but I usually go with Midspace's Large Ship Speed 250 mod. Any faster (my system) would invite accidents.

  • @Zarven1
    @Zarven1 4 роки тому

    What mod is the changed oxygen/hydrogen etc UI that you use in your videos?

  • @TheGamersRefuge
    @TheGamersRefuge 4 роки тому

    Very good advice at the beginning Splitsie. I make it a point to play vanilla when I first get a game. Space Engineers is good in vanilla but it does benefit greatly from mods. I just recently started using Build Vision 2 and love it. Most of the mods you listed are a must in my saves. Now one mod I use that is not on your list is Space Just Got Real Less Dark by patoo. I love what it does for the skybox and gives more purpose for lights. I have heard it doesn't play nicely with Screen Gunk Be Gone though. I haven't tried combining them myself though.

    • @chfish7
      @chfish7 4 роки тому +1

      The Gamers Refuge it seems fine to me. Haven’t really noticed anything bad with them.

    • @Splitsie
      @Splitsie  4 роки тому +1

      Screen Gunk Be Gone does some of the stuff that Space Just got Real and Eyes Just Got Clear do, so you should choose one of them not multiple. If you want a similar real dark expereince with Screen Gunk Be Gone you can change the skybox to something like the deepspace 4k one which makes night time very dark again :)

  • @Hagedisje
    @Hagedisje 4 роки тому

    Just a quick question, does the painter mod also allow me to paint blocks behind lights? Or is there another way to do this easily? I was building a landing platform recently with lights on the floor, wanted to give the floor another colour but needed to grind all the lights away because I could not paint the block because the lights were in the way...

    • @Splitsie
      @Splitsie  4 роки тому

      The paint gun shoudl reach behind most lights :)

  • @ricardosousa7150
    @ricardosousa7150 4 роки тому

    The only ones I dont use are the Paint Gun (not much of an artistic guy) and the Sneaky Sounds (loud noise help me to pay attention to whats going on). For the clear camera I use Whiplash mods... with targetting and all that fancy stuff he added to his camera mods.

  • @albertbrowne8997
    @albertbrowne8997 4 роки тому

    I have been watching a lot of your videos. You sometimes use a datapad on your arm. Been looking but can't find it. You also use a tubes mod on your conveyors cant find this either. I would like to look at both of them. What are they called and where to find them. Thanks

    • @Splitsie
      @Splitsie  4 роки тому

      The older videos I used a mod called Animated Interaction which is what makes the engineer look at his pad on his arm, it isn't so well maintained so can cause issues with some other mods but is mostly still ok, the tubes are part of Eikester's decoration pack which is all still working normally :)

  • @WuxianTec
    @WuxianTec 4 роки тому

    In my opinion you don't need something to remove post processing graphic effects (like gunk be gone) since it's a vanilla option by now.

  • @theomccall9503
    @theomccall9503 4 роки тому

    Hi nice video as always! Just wanted to ask, maybe im being stupid, but i've gotten really confused as to what your using for your pve stuff now. What mods are you using alongside modular encounter spawner? I'd like to grab the ones that are the bases that spawn drones and the cargo ships.

    • @Splitsie
      @Splitsie  4 роки тому +1

      In survival Unlikely I will often change it from week to week so that I can control the way we get attacked to build pressure and then release it from time to time. But in general the mods I use are Assertive Installations, Assertive Cargo Ships, Reavers, Corrupt and in Survival Unlikley Assertive Bunkers :)

  • @MaximvsFr
    @MaximvsFr 4 роки тому

    Thank's for all this mods Splitsie

    • @Splitsie
      @Splitsie  4 роки тому +1

      You're welcome - don't forget to thank the modders on the workshop too :)

    • @MaximvsFr
      @MaximvsFr 4 роки тому

      @@Splitsie Will do ;) Keep posting those amazing videos ! Keep well and safe.

  • @ChrisSDParker
    @ChrisSDParker 4 роки тому

    Is there a version of Screen Gunk Be Gone that works with toggling the helmet on/off?

    • @Splitsie
      @Splitsie  4 роки тому

      None that I know of, but that would be cool if there is one

  • @TheZuesman2121
    @TheZuesman2121 4 роки тому

    How do you get your ice lakes to not be super reflective?

  • @guntherultraboltnovacrunch5248
    @guntherultraboltnovacrunch5248 2 роки тому

    Is there a mod that removes the R from the end of the word "idea"? :P

  • @LordDrackonel
    @LordDrackonel 4 роки тому

    You should make a video on mods that should be vanilla... like... conveyor hinges, wings(aerodynamics), small grid doors, etc.

  • @DarkCrossGaming
    @DarkCrossGaming 4 роки тому

    Hey Splitsie, I've been using most of those mods since I've been watching your series. Do you have a mod list up for Survival Unlikely with you and Capac up somewhere?

    • @mikiliwilliams
      @mikiliwilliams 4 роки тому

      He has a link in the description of each video to a list of the mods used in each video of Survival Unlikely

  • @XevianLight
    @XevianLight 4 роки тому

    I honestly don’t know what I would do without the Light Block Improvements mod

    • @Splitsie
      @Splitsie  4 роки тому

      It's certainly handy, though I think Build Vision 2 does a much better job of selecting the lights to edit them than the original did which makes it a little less necessary (though not completely obsolete)

  • @fenchellforelle
    @fenchellforelle 4 роки тому

    probably the best thing about these tutorials is seeing all the new players in the comments.
    welcome to the community lads and lasses, enjoy your stay and try not to let the murder robots get you ;)

    • @Splitsie
      @Splitsie  4 роки тому +1

      That is a great sentiment, however I will continue working with Lucas to enhance the murder bots so they can and will get you ;)

    • @fenchellforelle
      @fenchellforelle 4 роки тому

      @@Splitsie that a challenge captain?
      *big bertha chambering another shell*
      i implore you to - as they say - bring it on ;)

  • @kevinstevens1150
    @kevinstevens1150 4 роки тому

    Hello Splitsie,
    Seems Build Vision 2.5 has RichHudMaster built in. No longer should TextHUDAPI be needed for Build Vision 2.5 to work. Double check me as I am like more like Capac when it comes to things.

    • @Splitsie
      @Splitsie  4 роки тому

      It's still a dependency I believe, which means space engineers automatically adds it if you put build vision on in your save :)

  • @gabrielbisbey
    @gabrielbisbey 4 роки тому

    Great video, I fully intend to use some of these once my computer comes. How do you record timelapse videos? is it via a second account, or through a setting in spectator?

    • @rodneyyates1438
      @rodneyyates1438 4 роки тому

      He uses a second computer and account. And captures the video from spectator or camera views.