As someone who came from smash and marvel, the hard part of improving is not figuring out what you did wrong when you lost but figuring out what you could do better even if you won. In Hotashi's words, iterating outside of the game.
Hotashi sounds so arrogant and harsh at times but he's rarely wrong, he's broken the RPS down to a science and it can be frustrating to try and help people who don't always want to take your advice. The thing he's most right about here and in many of his videos is it doesn't matter if you won a round or match doing what you're doing, the issues and mistakes he points out cannot be justified by "I won that round" because it's all RPS, he will lose at times and that's fine, winning one game doesn't make you good at assessing the RPS situation, most people don't realize this because they play 1-3 matches per opponent online and they don't play long sets where your opponent will download your mistakes and you begin to lose every RPS interaction
Hotashi, I need to find a content creator that's like you for KOF XV. Not just the world-class tournament winning skills, but the cadence, the attitude, the constant urging for others to improve backed by legitimately great advice. I don't play Strive anywhere near as fiercely as I used to last year, but I still look forward to your uploads because they constantly have these more meta-level lessons that you try to teach about the game. Now I'm trying to play this new game where I simply can't wrap my head around basic shit like "what jumps to use when" and I'm trying my best to just jump online and get better while fighting randoms.
I've been told the same thing about lacking a gameplan and y'know what? Yeah. They right. I think that's also why I struggle to adapt during a MU too. I play too much on instinct thinking I won't have the time to plan in the middle of a match. Sometimes that works out for me, but it's gotten me bodied waaaaaaaaaaay more often x.x
I love how Hotashi just tells it like how it is. It's probably easy for some people to see that as toxic, but it's genuinely good insight when he recognizes your main weakness and drills it to you hard. You need that most of the time to overcome your problems.
Is he doing it for free? I know of some players that ask you for a relatively hefty price for a 1h coaching session and ive never seen them coach, but hotashi seems like an all round good player good coach from what I can see
@@Tjizzle123456789 study the matchup, find the win conditions and do things that get you closer to those win conditions. What's your character good at? What's their character good at? What can you exploit? What should you be looking out for? Pros *can't* answer this because they can't reply to every comment of every player asking about the maaaaany x vs y matchups that are in a game
definitely need a gameplan and to be aware of the hitconfirm could have got more damage much as possible especially nago and save the meter when is necessary.
A question regarding similar situation to 9:45 what if the opponent has life lead and I hit the opponent near the corner and have 50 meter for rc. Should I rc for damage and lessen the hp difference? Or should i keep the opponent in the corner?
The beauty of gear is that you get to decide that for yourself, but the decision comes down to a lot of things. Do you think you can keep beating your opponent in neutral? rc and go for wallbreak. If your character has strong corner pressure, then by all means keep them locked in the corner. Personally, I go for damage and wall breaks every time, but I play Ky, who does very well in neutral with positive bonus. more chances to convert of stun dipper
I'm surprised there's no comments yet. But also you should do a video in the zato matchup, I'm not sure if you have before but i play zato and i know nago is a good matchup for zato but i also like playing nago and despite maining zato, playing against zato is wild with nago. Just curious what you do
Imagine getting an opportunity to train with literally, the strongest player in America, and he asks you why you made a bad choice, only to reply ,"because it was good enough." Holy shit... the ego.
To be fair, Hotashi totally assumes that Nago is top 5 in bullshit tier, and not very harder than Leo for example Still, he definitely plays Nago the best, which is no small feat either
Remember the time when Japanese players said Nagoriyuki was low tier. Hotashi made other players see how great Nagoriyuki is since day one. In short I truly don't see your point at all🤔
picking a top tier isnt good enough to win tournaments, as you can see by the number of not hotashi nagos that actually make it to top 16 in tournaments.
he could have been playing half the cast for all that's worth. the point is that he is committing mistakes and charging in without a gameplan in mind and you start getting punished by these mistakes when facing high-level opponents. don't write people off because of their character choice, these problems afflict everyone.
Thanks champ. Maybe one day I develop a second braincell to actually implement some of these lessons online. A man can dream.
Same, fellow few brain cell person
My single brain cell is still in a high coma, it’ll get up to eat soon
How to outplay hotashi: Play in such a way where he gets mad at you for being bad but you still win
Ah yes the art of war.
As someone who came from smash and marvel, the hard part of improving is not figuring out what you did wrong when you lost but figuring out what you could do better even if you won. In Hotashi's words, iterating outside of the game.
imaginationn
I really enjoy the way you break down rounds, and explain to your opponent how they can improve. While, still telling them how it is.
Hotashi sounds so arrogant and harsh at times but he's rarely wrong, he's broken the RPS down to a science and it can be frustrating to try and help people who don't always want to take your advice.
The thing he's most right about here and in many of his videos is it doesn't matter if you won a round or match doing what you're doing, the issues and mistakes he points out cannot be justified by "I won that round" because it's all RPS, he will lose at times and that's fine, winning one game doesn't make you good at assessing the RPS situation, most people don't realize this because they play 1-3 matches per opponent online and they don't play long sets where your opponent will download your mistakes and you begin to lose every RPS interaction
Hotashi, I need to find a content creator that's like you for KOF XV. Not just the world-class tournament winning skills, but the cadence, the attitude, the constant urging for others to improve backed by legitimately great advice. I don't play Strive anywhere near as fiercely as I used to last year, but I still look forward to your uploads because they constantly have these more meta-level lessons that you try to teach about the game. Now I'm trying to play this new game where I simply can't wrap my head around basic shit like "what jumps to use when" and I'm trying my best to just jump online and get better while fighting randoms.
If you haven’t checked out diaphone he has a lot of really good information presented clearly for kofXV as well as strive
Juicebox is pretty good
I've been told the same thing about lacking a gameplan and y'know what? Yeah. They right. I think that's also why I struggle to adapt during a MU too. I play too much on instinct thinking I won't have the time to plan in the middle of a match. Sometimes that works out for me, but it's gotten me bodied waaaaaaaaaaay more often x.x
I love how Hotashi just tells it like how it is. It's probably easy for some people to see that as toxic, but it's genuinely good insight when he recognizes your main weakness and drills it to you hard. You need that most of the time to overcome your problems.
That’s good coaching right there. It can only make you better if you see it as how it is.
Is he doing it for free? I know of some players that ask you for a relatively hefty price for a 1h coaching session and ive never seen them coach, but hotashi seems like an all round good player good coach from what I can see
ur art cool :)
Anji Mains: Instructions unclear, I have no game plan
Haven't been playing Strive tbh but I've still been getting a lot out of your videos like this one. Good stuff.
Heard the phone ring at 0:36 and I thought it was my phone. I was so confused lmao
Literally same lol
4:50 Hotashi with the humble arrogance =P No hubris, only love
So how do we develop said gameplans and practice them?
Been looking for the answer for this for a while. Sometimes it’s hard to understand what a character should be doing. Idk why pros can’t answer this.
@@Tjizzle123456789 study the matchup, find the win conditions and do things that get you closer to those win conditions.
What's your character good at? What's their character good at? What can you exploit? What should you be looking out for?
Pros *can't* answer this because they can't reply to every comment of every player asking about the maaaaany x vs y matchups that are in a game
In strive the power of resets is quite strong.
definitely need a gameplan and to be aware of the hitconfirm could have got more damage much as possible especially nago and save the meter when is necessary.
A question regarding similar situation to 9:45 what if the opponent has life lead and I hit the opponent near the corner and have 50 meter for rc. Should I rc for damage and lessen the hp difference? Or should i keep the opponent in the corner?
The beauty of gear is that you get to decide that for yourself, but the decision comes down to a lot of things. Do you think you can keep beating your opponent in neutral? rc and go for wallbreak. If your character has strong corner pressure, then by all means keep them locked in the corner.
Personally, I go for damage and wall breaks every time, but I play Ky, who does very well in neutral with positive bonus. more chances to convert of stun dipper
As a HC main, I have meter all the time:)
Loving the DOOM music
I'm surprised there's no comments yet. But also you should do a video in the zato matchup, I'm not sure if you have before but i play zato and i know nago is a good matchup for zato but i also like playing nago and despite maining zato, playing against zato is wild with nago. Just curious what you do
Also alogorithm
I vaguely remember Hotashi making a video about tips for zato mu some time in 2021
You be playing Doom Hotashi ? Nice beginning track
I play nago and only secondaried leo because I fought snapplecaps so this is cool to see
I still don't understand how I could develop a gameplan without hotashi explaining it to me 1 on 1like I'm a child man I be dumb
Imagine getting an opportunity to train with literally, the strongest player in America, and he asks you why you made a bad choice, only to reply ,"because it was good enough." Holy shit... the ego.
the ultimate flex
Hotashi's gameplan: pick a top tier
To be fair, Hotashi totally assumes that Nago is top 5 in bullshit tier, and not very harder than Leo for example
Still, he definitely plays Nago the best, which is no small feat either
Hotashi mained Nago before he was top teir.
Remember the time when Japanese players said Nagoriyuki was low tier. Hotashi made other players see how great Nagoriyuki is since day one. In short I truly don't see your point at all🤔
picking a top tier isnt good enough to win tournaments, as you can see by the number of not hotashi nagos that actually make it to top 16 in tournaments.
He chose the character before tiers came out. He was one of the people responsible for developing Nago to a top tier character.
teaching a player that is carried by leo love to see it
he could have been playing half the cast for all that's worth. the point is that he is committing mistakes and charging in without a gameplan in mind and you start getting punished by these mistakes when facing high-level opponents. don't write people off because of their character choice, these problems afflict everyone.
@@arthuralbuquerque8824 always nice to see a commentar get humbled
@@revlover3797 how cute
@@55johnkid did you drop the ego yet