Houdini 19 (Modeler 2022, Soft Boolean) Hard Surface Modeling Practice

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  • Опубліковано 5 сер 2022
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    Almost in F - Tranquillity by Kevin MacLeod is licensed under a Creative Commons Attribution 4.0 licence. creativecommons.org/licenses/...
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КОМЕНТАРІ • 12

  • @AncienRegimeStudios
    @AncienRegimeStudios Рік тому +3

    Houdini's modeling tools are amazing...it's a little secret we have. Parametric non destructive modeling is the way to go once you discover its power. And Alexei Vanzhula's Modeler 2022 is an indispensable addition to that toolset. Really impressive. Thank you Alksandr for this video. Very enjoyable.

  • @JorgeMorales_3D
    @JorgeMorales_3D Рік тому +3

    Can you share your Houdini Theme?

  • @pavinivfx
    @pavinivfx Рік тому

    I don't know if I congratulate you for using houdini for modeling or for the patience. Outstanding!

    • @FaitelTech
      @FaitelTech  Рік тому

      Everything is possible if you're brave enough😄

  • @imdb6942
    @imdb6942 Рік тому

    Thank you for an awesome tutorial! I've spent most of my time in attribute wrangle, just started doing modeling in Houdini. This helped me tremendously. I love your shelf layout, what's your setup to get the same layout going?

    • @FaitelTech
      @FaitelTech  Рік тому +1

      Sorry for the late reply. Glad the video was helpful. The shelf layout is still under development. I’ll post link here when it will be available.

  • @ario1331
    @ario1331 Рік тому

    I've been studying Houdini for about a year, mostly VFX. Gradually I begin to understand. I thought Houdini was not used in modeling, but what you are doing is fascinating. Could you suggest some lessons?

    • @FaitelTech
      @FaitelTech  Рік тому +12

      It's true what Houdini isn't widely used for direct modeling and most of the people who do have experience with modeling in other software packages but that doesn't mean you can't. First of all, you can get pretty far with just default Houdini's set of tools like Igor Severic did here: www.sidefx.com/tutorials/project-cabin-direct-modelling/ or Houdini Element here: ua-cam.com/video/cRnpXWUzBvU/v-deo.html . Also, whatever you do in Houdini and especially when you want to do direct or procedural modeling, a strong understanding of SOP context and its components is required, so there are www.hipflask.how/ courses which widely covers the field. Second, you can purchase Modeler 2023 plugin and get set of tools and workspace made with direct modeling in mind: ua-cam.com/video/Y_SI5MMWkYs/v-deo.html and join its discord community of Houdini modeling enthusiasts: discord.gg/gwE8TryC . And if you have interest in direct modeling in general, learn more about its theory and common subdivisions modeling practices, there is John Dickinson's course MILG11 johndickinson.gumroad.com/l/eLGkh made for Cinema 4D but the knowledge is mostly software agnostic.

    • @thehomedepothouseplant9986
      @thehomedepothouseplant9986 Рік тому

      @@FaitelTech do you have another link for the DIscord? That one doesn't work. Thank you!

    • @FaitelTech
      @FaitelTech  Рік тому

      @@thehomedepothouseplant9986 discord.gg/UHgRk99pzt

  • @Ferocious_Imbecile
    @Ferocious_Imbecile 2 місяці тому

    how did you tuck all your Modeler and Soft Bool tools on that right side panel?

    • @FaitelTech
      @FaitelTech  2 місяці тому

      Hi, that panel was part of the Modeler 2022 interface, and it was removed with the release of the 2023 version.