This is the only video I’ve found that actually explains how the game works and things you need to know when starting the game… awesome video brother thank you!!
Haven't played it, i like the rpg elements talked about with leveling and the player control and speed look really good . Loved symphony of the night for many reasons, the music, the art, but mainly the rpg elements of the game with alucard using different weapons, armor, relics, familiars and the librarian's shop. Was thinking of trying aria and dawn of sorrow because they seem to have similiar rpg elements to sotn. This looks very good though, challenging but worth it.
Most of the bosses will have one huge exploit. Often using the sub-weapon. Like throwing ten consecutvie boomerangs at the sheephead monster will usually kill it. I remember the double-dragon headed monster can be defeated by just camping on a platform and having the two fireballs revolving around you, the head of the monster will come up to the top of the platform and take damage. It takes about 15 minutes but you can defeat it without any actual effort. Also lots of grinding.
Could be the most difficult Castlevania game I ever played as well. Symphony of the Night was relatively easy, compared to that, in my opinion. Order of Ecclesia, for the DS, was though as well. Rondo of Blood was manageable, when you play as the girl Maria.
@@Majora_T it's when you have only 2 card at the beginning of the game, when you press L, while Nathan star "glowing" and the game "stops", you press start, go to the cards, and you can "equip" a card you don't have, and the attribute stays, works on the original GBA and the Switch version
@@Longhalloween511 what is janky about the game? My only criticism is double tapping to run can be a pain at times but nathans control is tight and accurate, he doesnt have floaty jumps that make me feel like im controlling a spaceman. This is also the only challenging metroidvania that is also fair if you put in the time. Its also sold more than the others and was receieved quite well upon release
@@Longhalloween511Uh oh poor little baby got filtered by CotM 💀 Every comment you've made is nothing but petulant pissing and moaning Go back to something simpler 😂
Luck stat directly affects the frequency of rare enemy drops after being defeated.
This is the only video I’ve found that actually explains how the game works and things you need to know when starting the game… awesome video brother thank you!!
Thank you as well! Glad my video could be of service 🙇♂️ 🙏
Haven't played it, i like the rpg elements talked about with leveling and the player control and speed look really good .
Loved symphony of the night for many reasons, the music, the art, but mainly the rpg elements of the game with alucard using different weapons, armor, relics, familiars and the librarian's shop. Was thinking of trying aria and dawn of sorrow because they seem to have similiar rpg elements to sotn. This looks very good though, challenging but worth it.
Most of the bosses will have one huge exploit. Often using the sub-weapon. Like throwing ten consecutvie boomerangs at the sheephead monster will usually kill it.
I remember the double-dragon headed monster can be defeated by just camping on a platform and having the two fireballs revolving around you, the head of the monster will come up to the top of the platform and take damage. It takes about 15 minutes but you can defeat it without any actual effort.
Also lots of grinding.
I need the enders guide
You'll have to finish what I started ;)
Linear preset game path, I still get lost for hours trying to figure out where to go!!!!!!!
Keep at it! Getting lost is half the fun!
Could be the most difficult Castlevania game I ever played as well. Symphony of the Night was relatively easy, compared to that, in my opinion. Order of Ecclesia, for the DS, was though as well. Rondo of Blood was manageable, when you play as the girl Maria.
I hate it when the screen follows the character sprite like that! It was bad enough in the 8-bit Sonic games.
It can be a little jarring especially with the GBA aspect ratio expanded for the big screen. The classic-vanias are probably more up your alley then.
Which game is the las cut scene of this video?
Castlevania Bloodlines for SEGA Genesis. Great game.
Beginners guide and doesn't even tell the card glitch??
What is the card glitch?
@@Majora_T it's when you have only 2 card at the beginning of the game, when you press L, while Nathan star "glowing" and the game "stops", you press start, go to the cards, and you can "equip" a card you don't have, and the attribute stays, works on the original GBA and the Switch version
Start of guide- don't play it, it's trash.
Tell us the game kicked your ass without telling us 😂
@@Mkj119It's janky, stiff, and obtuse. It was certainly a practice run for what would be better Vania's on the GBA.
@@Longhalloween511 what is janky about the game? My only criticism is double tapping to run can be a pain at times but nathans control is tight and accurate, he doesnt have floaty jumps that make me feel like im controlling a spaceman. This is also the only challenging metroidvania that is also fair if you put in the time. Its also sold more than the others and was receieved quite well upon release
@@Longhalloween511 holy skill issue
@@Longhalloween511Uh oh poor little baby got filtered by CotM 💀
Every comment you've made is nothing but petulant pissing and moaning
Go back to something simpler 😂