To anyone else stuck on the stupid factory keys, you dont actually need them, you can get yourself stuck on the first door enterance by going up and right into the corner, basically at the bottom left of the L that the wall makes, get yourself stuck, then navigate outside the map to the right void area. Then in this area, walk to the final room, then you can do a similar stuckclip to get into the final room. Then do another stuckclip to get out the same way you got in. The keys not having set spawns is immensely stupid, so I personally dont mind this glitch.
wow..thanks, would try that. Yeah, it's a bummer with that 0.5% legendary drop chance...would make sense, if that drop was more higher in the industrial area, like 30-50% ...LOL.
wow thanks, it help me save my time actually 3 watchers alrady a big fight for me in mall and there is hundred of them at the end lol this game has a lot potential, hope the dev keep have new thing updated
Oh god you tell i don't need only the first oil factory key, but the second one too. I was so happy to finaly find it, i run in oil factory to be stuck on the last door. Anyway, thanks for the video and for the guide
psy helmet pt. 2 is insane, thats the point where i am right now. cool to see somebody doing the new stuff. all the streamer play perma death mode in endless loop :P do you know what each of the 3 options at the end actually do?
1) Immortal - Per raid, when killed 1st time, get second chance with 50% health return 2) Rich - well...I think just gets some 1 time lump sum...forgot if it was 1 million roubles 3) Peace for everyone - reputation 999 for everyone, except bandits The rich isn't grand or anything...immortal at least serve a good purpose for perma-death Peace for everyone, allows you to purchase both armies weapons...but being poor...you are still square 1, but at least you have less 1 army to worry. However if you have not chosen sides yet...it's a waste.
I snipe, and take try to take 1 Watcher at a time...the reason for easy death is usually due to aggro too many of them...or letting them too near. The game has enemies almost 99% accuracy. Never retreat in a straight line, always strafe backwards up/down, left/right. Grenades are way too far. Bring a secondary with more mag caps, to take out at medium range. Some tells me to use flashbang...but I don't know the actual effective range to make it working... medikits and some repair kits. Take your time.
yeap, full reset....if you were following my earlier Pt 3.0 video...i apologize as I did not give any heads-up. Anyways...the entire mission was just to allow the purchase of the Mutated Armor/Backpack from "Unknown" You can just use Debug Mode, and get them.
@steveliu99 welp i was gonna start a new game, this time I'm pickin the Crimson Corps, well after I finish all Green Army Quest first. Gotta remind myself not to press F at that point again.
@@spikygamer987 no worries, comments helps me improve. there is EFZ and Teiba01 mod...so, you can enjoy more with 2 more additional mods. If you want grenade launcher, RPGs...chainsaw, harder missions, more mini bosses, less mats farming...Teiba01's mod. EFZ is more about adding more weapons and some changes to missions.
Hi, the oil factory keys 1/2 has a higher drop from loot containers in Forest map. You might need to farm there, especially in the village where Lazar reside. Other areas are the sawmill cabinets. fyi: Checking the dev code, the following Bag = 0.5% drop keycard Cabinet= 0.5% drop keycard Key box (no idea where, looks like weapon crates )= 100%. That is the rarity drop of those keycards... :(
All keys, not just these key cards, are most commonly found in file cabinets and the backpack/bag lootables. I do not believe the map matters in the least. I have found them in every map (maybe not the swamp just because there is like, nothing there)
@ yes and no. There’s a number of quest keys, that can’t be just found. For example key to power plant, armory in Zakov and Mall, room in Sewers and some others. They can be get from NPC for exact quest, from bosses etc. I was surprised that this purely quest key is a random one. While other random keys are not used for quests, just some additional escape zones or “treasure” rooms.
Hello,i have a question... I buy a relative new pc for play zero zerviet,but my old pc run the 0.25 version faster ,the graphics are simple ¿There is some optimization mod or something that help the game run faster? My specs :ryzen 5 5600 with gpu 8gb of ram solid disc mother msi b450 for gaming edition,i need more ram and a videocard,i have a old pci express card of 2gb of video to probably install,a 1 week old pc to run not a big deal and have a 75% of speed,in the sewers i have a 25~35% of speed-i want to mix the content of 1…02 version with the 0.25 version,lazy devs,the armors are mediocre designed in stats,have to play ages for some nightvision goggles v3 and was a limit in reputation for military/crimsom factions,all legit i know the debug mode,but today get tired
Make sure in Windows , run type "graphic settings", go to Window's Graphic Settings->Desktop App-> Search Zero Sievert game, and click Options, set it to High Performance. This will make Zero sievert to use your GPU instead of PC integrated graphics. Yes, the latest Zero Sievert need alot of graphics power to run. You can reduce Fogs, Low spec, less forest, less animations during gaming to maybe improve alittle performance. Try the "mods" if you want to increase more playability of the game. :)
what is this at the end game. Guns are not good now and enemies use grenade spam and wave tactics to overwhelm players. Its less fun and more unfair now it seems to me like so. Is it even possible legitimately?
lol...there are hardcore and there are casual players...and there are those between...and there are those that favor less crafting, and more gunfights... Hard to please everyone i guess. For me...i kinda hate the ergonomics and over grinding feel...it's almost purpose that everytime you shoot , the cursor crosshair keeps flying off the screen....particularly when you want a close combat killing ghouls, blinks, bigs, rats..., and you want to spray all you can with the lame stamina while being a loot goblin. It seems to ask players....go in less geared, more ammo..sure..."snipe" most of the shots... Grind more to get what your needs, repair, fix your gears.. avoid enemies when you are carrying over 50%...coz your stamina will deplete faster, and less glancing-kiting shooting... Rinse/Repeat....and RNG is RNG...you spawn in Zakov with a batch of Watchers...and it's your fault using "Perma Death". :)
@@steveliu99 It is not just the players problem. The enemies have have ungodly aim accuracy and are not affected as much by the recoil and ergo. For example, they have made some guns even more terrible or made their mods inaccessible like skop H and chimera. Recoil feels uncanny and unbalanced.
@@mr.unforgettable yes, i can agree, that is why there will always be room for updates...and if dev are now hands-off in more future content...we need to look at mods. Thanks for sharing your feedback, but yeah..i share some similar opinions as well.
you should be able to get back to the nuclear plant...and pick your 3 options again... Anyway, it's already the end-game... if you have gone this far. :)
To anyone else stuck on the stupid factory keys, you dont actually need them, you can get yourself stuck on the first door enterance by going up and right into the corner, basically at the bottom left of the L that the wall makes, get yourself stuck, then navigate outside the map to the right void area. Then in this area, walk to the final room, then you can do a similar stuckclip to get into the final room. Then do another stuckclip to get out the same way you got in.
The keys not having set spawns is immensely stupid, so I personally dont mind this glitch.
wow..thanks, would try that. Yeah, it's a bummer with that 0.5% legendary drop chance...would make sense, if that drop was more higher in the industrial area, like 30-50% ...LOL.
You a real one 😭🙀
wow thanks, it help me save my time actually
3 watchers alrady a big fight for me in mall
and there is hundred of them at the end lol
this game has a lot potential, hope the dev keep have new thing updated
it has...a simple multiplayer would have gave this game....another load of buyers and fun. :)
Oh god you tell i don't need only the first oil factory key, but the second one too. I was so happy to finaly find it, i run in oil factory to be stuck on the last door. Anyway, thanks for the video and for the guide
psy helmet pt. 2 is insane, thats the point where i am right now. cool to see somebody doing the new stuff.
all the streamer play perma death mode in endless loop :P
do you know what each of the 3 options at the end actually do?
1) Immortal - Per raid, when killed 1st time, get second chance with 50% health return
2) Rich - well...I think just gets some 1 time lump sum...forgot if it was 1 million roubles
3) Peace for everyone - reputation 999 for everyone, except bandits
The rich isn't grand or anything...immortal at least serve a good purpose for perma-death
Peace for everyone, allows you to purchase both armies weapons...but being poor...you are still square 1, but at least you have less 1 army to worry. However if you have not chosen sides yet...it's a waste.
How do you survive the first room in the Outer Deity mission? Do you just fill all the hotkeys with medkits and spam them?
I snipe, and take try to take 1 Watcher at a time...the reason for easy death is usually due to aggro too many of them...or letting them too near. The game has enemies almost 99% accuracy. Never retreat in a straight line, always strafe backwards up/down, left/right.
Grenades are way too far. Bring a secondary with more mag caps, to take out at medium range.
Some tells me to use flashbang...but I don't know the actual effective range to make it working...
medikits and some repair kits. Take your time.
thanks 👍
Damn, I accidentally pick Option 3, also when I go back to the Watcher HQ, the path to the underground train tracks is gone, I guess I'm screwed~
yeap, full reset....if you were following my earlier Pt 3.0 video...i apologize as I did not give any heads-up.
Anyways...the entire mission was just to allow the purchase of the Mutated Armor/Backpack from "Unknown"
You can just use Debug Mode, and get them.
@steveliu99 welp i was gonna start a new game, this time I'm pickin the Crimson Corps, well after I finish all Green Army Quest first. Gotta remind myself not to press F at that point again.
@@spikygamer987 lol...instead, why not play one of the mods available for ZS?.
@@steveliu99 ohh you mean Escape From Zakov mod ? Later after I finished everything vanilla 😁.
Also thanks for the guide !
@@spikygamer987 no worries, comments helps me improve.
there is EFZ and Teiba01 mod...so, you can enjoy more with 2 more additional mods.
If you want grenade launcher, RPGs...chainsaw, harder missions, more mini bosses, less mats farming...Teiba01's mod. EFZ is more about adding more weapons and some changes to missions.
Hi!
Maybe I missed it, but where do you get the key for room in oil factory for psy helmet p.1 quest? The second storage room key.
Hi, the oil factory keys 1/2 has a higher drop from loot containers in Forest map. You might need to farm there, especially in the village where Lazar reside. Other areas are the sawmill cabinets.
fyi: Checking the dev code, the following
Bag = 0.5% drop keycard
Cabinet= 0.5% drop keycard
Key box (no idea where, looks like weapon crates )= 100%.
That is the rarity drop of those keycards... :(
All keys, not just these key cards, are most commonly found in file cabinets and the backpack/bag lootables. I do not believe the map matters in the least. I have found them in every map (maybe not the swamp just because there is like, nothing there)
@ yes and no. There’s a number of quest keys, that can’t be just found. For example key to power plant, armory in Zakov and Mall, room in Sewers and some others. They can be get from NPC for exact quest, from bosses etc. I was surprised that this purely quest key is a random one. While other random keys are not used for quests, just some additional escape zones or “treasure” rooms.
If anyone can’t be bothered to farm keys cards ctrl+alt+p brings up the cheat menu. No download needed. I just gave myself the keys for this mission.
lol, yeah...it's a 0.5% chance. Even when setting loot ratio settings at 4.0, it's a super low chance.
Спссибо, добрый человек.
Впервые приходится использовать читы. Но по-другому игра карту не дает.
Hello,i have a question... I buy a relative new pc for play zero zerviet,but my old pc run the 0.25 version faster ,the graphics are simple ¿There is some optimization mod or something that help the game run faster? My specs :ryzen 5 5600 with gpu 8gb of ram solid disc mother msi b450 for gaming edition,i need more ram and a videocard,i have a old pci express card of 2gb of video to probably install,a 1 week old pc to run not a big deal and have a 75% of speed,in the sewers i have a 25~35% of speed-i want to mix the content of 1…02 version with the 0.25 version,lazy devs,the armors are mediocre designed in stats,have to play ages for some nightvision goggles v3 and was a limit in reputation for military/crimsom factions,all legit i know the debug mode,but today get tired
Make sure in Windows , run type "graphic settings", go to Window's Graphic Settings->Desktop App-> Search Zero Sievert game, and click Options, set it to High Performance. This will make Zero sievert to use your GPU instead of PC integrated graphics. Yes, the latest Zero Sievert need alot of graphics power to run.
You can reduce Fogs, Low spec, less forest, less animations during gaming to maybe improve alittle performance.
Try the "mods" if you want to increase more playability of the game. :)
what is this at the end game. Guns are not good now and enemies use grenade spam and wave tactics to overwhelm players. Its less fun and more unfair now it seems to me like so. Is it even possible legitimately?
lol...there are hardcore and there are casual players...and there are those between...and there are those that favor less crafting, and more gunfights... Hard to please everyone i guess.
For me...i kinda hate the ergonomics and over grinding feel...it's almost purpose that everytime you shoot , the cursor crosshair keeps flying off the screen....particularly when you want a close combat killing ghouls, blinks, bigs, rats..., and you want to spray all you can with the lame stamina while being a loot goblin.
It seems to ask players....go in less geared, more ammo..sure..."snipe" most of the shots...
Grind more to get what your needs, repair, fix your gears.. avoid enemies when you are carrying over 50%...coz your stamina will deplete faster, and less glancing-kiting shooting...
Rinse/Repeat....and RNG is RNG...you spawn in Zakov with a batch of Watchers...and it's your fault using "Perma Death". :)
@@steveliu99 It is not just the players problem. The enemies have have ungodly aim accuracy and are not affected as much by the recoil and ergo. For example, they have made some guns even more terrible or made their mods inaccessible like skop H and chimera. Recoil feels uncanny and unbalanced.
@@mr.unforgettable yes, i can agree, that is why there will always be room for updates...and if dev are now hands-off in more future content...we need to look at mods.
Thanks for sharing your feedback, but yeah..i share some similar opinions as well.
But then what happens when you go back to the anomaly with the psy backpack & armor ?
you should be able to get back to the nuclear plant...and pick your 3 options again...
Anyway, it's already the end-game... if you have gone this far. :)