THIS Is Why Everyone Called Wrath The GOAT Expansion | Wrath Classic
Вставка
- Опубліковано 21 сер 2024
- Thanks to Keeps for sponsoring - Head to keeps.com/wille to get 50% off your first order of hair loss treatment.
Wrath has made a huge impression on me now that I have been playing it for a while, and i'm really stating to see why back in 2008 it saw WoW's peak subscriber count.
It turns out letting anyone do anything, fast catch up mechanics and fun class design is a recipe for success.
► Patreon: / willemmo
----------------------------------------------------------------------
Find Me On:
★ Join the Cult: / willemmo
★ Twitter / mmowille
----------------------------------------------------------------------
Songs Used:
► WoW OST
----------------------------------------------------------------------
#wotlk #wow #mmorpg
Head to keeps.com/wille to get 50% off your first order of hair loss treatment.
you did you to get a reaction from the bald man i love it lol
Odd comment but I review a lot of journals/ studies and I’m gonna look into this subscription. I think it’s just an inexpensive drug. Active ingredient in rogaine but in pill form. def gonna consider this.
Great videos by the way
please protect your viewers and say something on your video about the bots that are harassing people on your comments on everysingle video there is someone who pretend to be you to scam people on money by telling them they have won ps5 but they need to pay shipping. It happened to me
@@kamilkowalczuk5849 smarten up
you actually accepted this sponsorship because you wanna tailor this video specifically for asmongold lmao thank you for the monthly dosage of cringe
Wrath was the first time they really had a grasp on what they were doing and which direction they wanted to take the game. Gear sets were clearly defined, class balance was the best it'd ever been and casters actually had a rotation for the first time instead of shadow bolt/fireball spam.
wrath was when wow really started to go downhill though.
@@thiskneegrow It's when the curtain started to fall and people noticed the content loop a bit more.
@@RNS_Aurelius it is actually time when content loop was introduced, because in the vanilla TBC, you still wanted to visit nearly everything
I'm happy you guys still enjoy the game. WotLK was when I started playing WoW and I kept playing WotLK for many years on private servers. Nowadays I don't play WoW anymore, but I can totally understand why would you get immersed in this world.
I had done p servers for a number of years and thought there was no way I'd go back to do Wrath again since I did it for so long.... welp, here I am now working on my 2nd toon and having a blast. After doing practically everything somehow I still forget just how much fun it is.
so now u just watch YT instead?
I've met some great people along the way. I'm a disc priest and I met a prot Pala and Lock during my leveling. Formed a leveling bond where we spammed dungeons and helped each other along the way. Wholesome gaming.
Are you friends now?
Please tell me youre a raid group now because i made 4 friends in late tbc and we have formed a 10 man
Played it quite hardcore back in the day and it feels so weird re-experiencing the same things again, like a weird dejavu. Wish i was able to delete my memories about it and being able to experience it for the first time again... Super jealous of the people that never played it.
Oh I'm getting the same, learning all the content again as a tank. It's great! I've been grabbing as many new players to play with as I can too
I want to experience it all for the first time again, all except Sholazar Basin dailies
Lets be real, theres very few people playing right now that didnt play it back then
I disagree. For me, classic was special because of all my fond memories of it. Classic is an old game, with a thoroughly cracked meta that often crosses the line from cracked to abused. Its PvP and raid mechanics are imbalanced and simplistic. All that said, its a charming game that I love cause I grew up with it, not because its a cutting edge game for competitive play.
Wrath was the bomb for several reasons, mainly because the original Wintergrasp had no limit on how many could enter. You could be in a battle of 400 v 400 or even more, bringing the problem of "Winterlag". Because there was no limit, anybody could join at any time and everyone had apps and timers that reminded them when it was time to log in from work home or school. It was an INSANE amount of fun! Even when they capped the numbers you could still fly over the mountain and parachute down into the battle, allowing a strat where 25 people could just float down into the enemy controlled fort and rip it to shreds from the inside. When Blizz took that all away, and took away our cross-spec talent tree, their membership plummeted from an estimated 15.6 million unique subs down to 9 million. It felt like corporate sabotage but it was just the stick-up-the-ass Fun Killers roaming the halls at Blizzard that did this to us. For the second half of Wrath at least, I was the #3 rated tank in the game, and Blizz paid homage to my character with Zoog Zaga ZugZug NPCs and an average of 225 player-named Zoog clones per server. I was really on top of the dogpile back then lol, just an old fart now but thinking of coming back to relive some memories.
At which patch did they change this? The things you are mentioning are actual WOTLK release?
Wrath has a nice blend of old wow world feel, dnd gameplay and static community interaction with modern wow fluidity to class rotation, and ease of access.
Well said man, well said.
disagree with that, wrath feels like retail lite compared to vanilla and tbc.
@@styxzero1675 That's what Ed said, yes
The general gameplay is certainly a massive upgrade from earlier versions (aside from a few interesting classes) but I'd say it's still more of a 'prequel' if you compare it to modernday wow. Class kit design really took off with.. MoP, actualy. Didn't even play that expansion much so not particularly biased, but yeah
@@styxzero1675 I do agree with this, Wrath is Retail lite. The WoW decline actually started soon after the start of Wrath, which you can blame on Wrath being a different game to TBC and Vanilla, being easier, faster and less social which made people quit. However it is a breath of fresh air in quality of life from the struggles of the older game, plus at the time we didn't know how they were going to throw half the game out with Cata.
I can’t really argue I mean Icecrown Citadel was probably the greatest raid of all time
The scenery & theme, the sheer size of the castle & number of bosses, I will always remember it fondly
ICC was great for a number of weeks and then the introduced the 'strenth of wrynn/hellscream's warsong', and pretty much killed the fun of that raid. Hardcore guild after hardcore guild began calling it quits as this nerf was the final straw for a great many. By the end of WotLK the raiding guild population was decimated. Many came back at the beginning of Cata hoping Blizzard would learn to stop breaking/nerfing their own game. They didn't. Cata gets the credit for killing WoW, but most of what caused the mass exodus was introduced in WotLK. That which wasn't (The changing/nerfing of Azeroth) had begun in patch 2.3 of BC and Blizzard just tripled down on that bad idea by destroying much of what made everyone fall in love with WoW to begin with: vanilla Azeroth.
wrath is a really nice Sweet spot in the way the game is designed. At least 75% of it was the reason wow wrath was so successful. That 75% was removed over time.
Dungeons were about being fun and loot heavy with versatile rewards and a stepping stool into the more challenging Raids.
one of the best ways for horizontal design for an mmo is creating new characters and wrath does the best at convincing people to play a new class.
Also the world wasn't too big yet, people were all hanging out together and there was wintergrasp! An actual reason to world pvp.
@@bibsp3556 I think it was too big by the time wrath came around. Vanilla Classic was much more alive. There was also lots of things that kept the world relevant in Vanilla.
Im almost level 80 on my boomkin and having a BLAST. Im mostly doing questing with some dungeon runs sprinkled in between, and personally loved Howling Fjord, grizzly hills, scholazar and storm peaks. Amazing quest lines and the lore is so good. Cant wait for ulduar and end game content
One area you didnt go over is the alternate gearing path via honour grinds. With the addition of Wintergrasp and Random BG queues from anywhere in the world, gearing a fresh alt has never been easier in classic!
i love my hunter in wrath. im often one of the highest dps in dung/raids and so far its a blast
Survival is awesome man. Insane burst and an interesting melee range-caster hybrid with the dropping of frost traps for lock' n 'load procs. Definitely a unique playstyle and a fun way to play while doing incredible damage. Can vouch, its super easy to top meters lol
The dungs and raids are not overly difficult so its a bonus that you can truly play any class and spec and people won't feel forced to choose.
I applaud them for making alt leveling so much easier than your main. The early flying, rested bonus and the ability to do a lot of Dalaran dailies even at 70 is really useful. I got an alt to 80 so fast I ended up maining it.
I love how Wrath still exists within the older Azeroth yet the "current" content really feels modern. There's a little bit for everyone; the nostalgic nerds and new players alike. It's honestly so much fun to not have to grind out attunements to access endgame content. As soon as I hit 80 I was right into heroics and got my pre-BIS within a few days. The game just feels like it values your time more. I'm now at a point where I'm spending my time in the game getting achievements and engaging with the world a lot more. I'm not grinding rep or doing 400 dailies. I'm able to just enjoy the game. It's truly the expansion where the casuals won.
"The game just feels like it values your time more."
^This. If anything they should just add optional things on top to push "engagement;" the forced grinds killed the game for me later on.
Wow who would have thought making a game accesible and giving players a bunch of options to choose from would be so popular.
Also interesting how Blizzard seemed to forgot what made their game popular in the first place.
3:10 holy god, thank you for mentioning this. Like at least once an hour I gotta go to Wowhead because Questie either doesn’t even have the quest in the database, like the gnome toolkit quest in Borean, or they straight up don’t have the objectives on the map and you gotta look it up
Same!
Apparently the Questie Devs weren't given beta access for Wotlk, that's why it was incomplete at launch/still is
Questie missing quests on alliance blew my mind. Like the game's been out for 14 years and they still haven't got a complete DB. No wonder people are installing new addons.
@@cattysplat right? I mean to some extent I understand how not having access to the WOTLK beta wouldn’t let them code it correctly but even still
Boomkin is so much fun now. Only issue at the moment is Mana management on the longer fights, but other than that it's been great.
Ooh... so even though your stat prio for 3.3.5 is:
Hit (until cap)>Spellpower>Haste (until soft cap of 585)>Crit (until soft cap of 45.20%)>Haste>Crit>Int>Spirit
You will really want to focus on some crit early on, with getting 30% minimum before really worrying about stacking haste. It both helps with your mana problems and helps you to get eclipse procs.
Yes lots of good things about Wrath but I would also add that one of the reason sub count remained high back then was that the game still attracted loads of new players. So all the people who quit didn't have the same impact as they would today. The mmo experience was still novel, Wrath babies etc.
Yeah ppl rarely point out the pool of players left at the end of wrath wasn't the same it started with.
yep and there are a ton of legit reasons why they quit, and it's also why Classic Vanilla should be the base that they build Classic Plus on hopefully.
One part I really love about wrath is that both PvE and PvP is fun and every class is pretty good. It opens up so many alternatives for people when they choose class or picking what alt to play
I'm 24 and I've been loving Classic these past 3 years and only played WoW since Legion in 2017, originally wanted to play WoW during Wrath in 2009 but that joke during the Keeps ad was funny.
God, wrath is so good. I wish I could play it but I'm suffering from analysis paralysis over what class/faction/server to play that I've barely actually touched Northrend yet
The most surprising thing for me has been how insane the grind from 70-80 has been. I do NOT remember it being that tough man. Also the amount of vehicle quests and just tedious quests in general took me by surprise. I did not remember it being that way, on the contrary actually I remembered the lvling being awesome! It isn't that great though this time around lol 😅
Endgame feels a bit too easy and faceroll though. But hey, thats naxx 🤷♂️
I have to agree with you on the level grind. Not fun at all, at least for me.
@@michaelvittori8525 I'm totally feeling mehh with the levelling process as well. It's honestly been pretty dry and dusty a road to willingly walk down.. again
the leveling in wrath is so bad it made me quit. i was surprised at how bad it was.
Nah, it was what I remembered playing Wrath back in the day. Back in the day in only got to 80 by doing dailies then logging off and didnt really get to 80 till Naxx was over.
Honestly like the easier difficulty. I certainly got better at the game but theres some really "special" people with "unique" talent builds or sub optimal rotations or general lack of awareness due them trying to relive a simpler time period.
But had some pug raids and people legit asking for hard raids or peak difficulty and its like...bro, we're wiping in raids and I can hear you talking to your wife in the background not paying attention to the game. Stfu
Yeah the leveling sucked for some reason. Think the quest design tried too hard to be engaging but ended up being annoying and counter intuitive.
Ive been working on Loremaster and its been loads of fun! The old world is still alive , even when on my alt I still see people leveling fresh or even alts.
The most popular expansion is Wrath because thats when the casualization changes started en masse to draw in the casual crowd. It should be the most hated expansion, but is a source of nostalgia for many because thats when the majority of casual players started.
I did BT-> Howling -> Grizzly -> zul´drak -> Basin -> Icecrown, dinged in icecrown and still had more than 80% of the zone left + Storm peaks and dragonblight, can't really say how much of a gold profit I made from 80% Icecrown, Peaks and Dragonblight but it sure was alot!
"no hard item level needed to..." yet. This was a player created situation that the company eventually rolled into the game. when ulduar comes out you will see wide spread ilvl/gearscore toxicity just like in 2009.
Doubtful. If tbc taught us anything. Checking logs and actual gear inspecting is how most pug raids will continue, just like tbc. Most people now a days know gearscore don't mean much if you can equip trash items with high ilvl just to boost it.
Yeah people know what's BiS and preraid BiS these days, so they're gonna kick you over very specific items instead of an item level now 🤣
This is allready happening on gehennas… people refusinf to take people into heroics or raids without atleast XXXX gearscore
@@Mikkeltreningslogg But lets be honest here, the standard is often quite low. Most of the requirement to get in to raids is something you can get in AH for 2k-3k gold (which you get from questing) and maybe one world tour (for raids). Which is not a lot if you compare to earlier versions of the game.
@@LewisFeasts i mean… the most stupid thing is people who demand that you link achievments from killing certain wings in naxx. You can buy yourself through a raid so what is that even gonna prove?
I'm amazed you don't like Zul Drak. I love that zone. Very unique take on the questing experience imo. I love the entire Drakuru storyline between Grizzley Hills and Zul Drak
just finished it... and didn't like it honestly.. after Fjord and Dragonblight it felt... depressive... i prefer nice and bright snowy/grassy zones... however story was decent and some quests fun
Lorewise and from a design perspective the zone is sick but the quest design is exceptionally awful during that first third of the zone. The quests where you're under disguise are honestly some of the worst designed quests in the game even if it's neat in the lore.
@@organa1626 ya to be fair that is true. Killing those 50 trolls with the abomonation was not great and some other quests are a bit iffy too, with how they work. I blame that partially onblizzard and the execution of how those mechanics work, but if people read the quests, like it was originally designed for then it works relatively seemlessly. While addons like carbonite quest existed back then too to help with questing, the quests themselves were still designed first for people to read the objective. But agreed for todays modern player they are a bit cumbersome
The one really long annoying questline in zul drak is why i really hate it and now try to almost skip the majority of it on my alts
@@Vikzl i prefer borean over fjord but dragon blight is not bad once you have an alt and can fly through it
I just wish I could do Ulduar already. I guess naxxramas is fun, but it really could have used that "heroic" version with more buffs or challenges.
On my server, clearing Naxx is a bit of an accomplishment still. I wish they didn't add the 30% buff, it's usually in that last 30% that the tanks fall and we get wipes. I find it hard to believe that people consider Naxx easy, but they must have a pretty cohesive guild with handpicked raid teams.
@@theoutlander1411 people pugged it week 1… its shockingly easy
I feel the same way but I'm also running with a very established raid team. I watch streamers doing PUGs and the content is genuinely challenging to their groups. I honestly think the community as a whole needs a bit more time to level out and get on the same page before they throw Ulduar at us. At this stage of the expansion it would be way too much of a punch to the face for most of the playerbase.
@@JayTheProduct "people" or every time you've ran it? I've seen others use that term and I'm unsure if it's just a meme of people watching streamers or reading posts or if 70% of the player base is just steamrolling Naxx every week.
I am DPS, so much of Naxx for me is "don't be an idiot", however having ran it with two different guilds, there's still a lot tanks/priests/healers and even a handful of melee of DPS who are still learning all the mechanics.
@@theoutlander1411 it’s not a streamer thing majority cleared it week 1. Especially week 2. It’s easy bud. You are behind the curve but who cares you will get there. I wouldn’t take it so personal. Look at wow logs and you will see that even more than 70% have cleared it on most servers
Didn't re-sub until two weeks ago. Took me over a week to get 60 - 68 because I'm only playing one or two hours an evening. Got to Howling Fjord the other night and wow it feels good to be back >:)
Wrath had the perfect balance between masochism and convenience. It had improved so many small things that were just a pain in TBC and Classic without making everything quite One-click-boring like the later expansions.
Plus, you had an endboss that mattered! Every Warcraft player knew Arthas, he was highly relevant to the entire story of the franchise and facing him in ICC felt like true ENDGAME. Compare that to Shadowlands... who tf is the Jailer? Never heard of him...
And another thing I loved about Wrath was that the classes felt different from each other. I can only talk about the healer side but playing a Disc priest or a Holy Pala played so much differently than a Shaman or Druid. For me, it really took the fun out of playing Holy Pala when they introduced a group heal in Cata. I don't need a group heal, I got 1s Flash of Lights and a Beacon. I don't want to smash my nose on the Lighg of Dawn button, I want to have to choose which group member I Flash of Light first, then second and so on by judging who might get damage next, because that feels like my choice and skill in judgement still matters.
The jailer is a dude that is at best, a kinda interesting hearthstone card.
I agree a lot with the "classes felt different from each other" part.
You can even make the argument that on both tbc and vanila it was that way, but the difference maker was the viability of every class/spec instead of the features that every single one of them had. Now almost every spec is well received and competent in what it is intended to do and that's a win to me. The only meme spec left is Holy Priest but aside of that even feral druids are happy.
The thing that i can't understand is how a group of people are trashtalking wotlk while referencing Cataclysm as a good expansion that made wow hard again while truth be said... Cata was easy af until the last raids. It was the start of (like you said) every class can do everything. Paladins could heal on aoe, Mages had heroism/bloodlust... even LFR difficulty was introduced! I don't understand what "difficulty" means to wow playerbase anymore: hard mechanics or time consuming tasks? Because nor TBC nor vanila were hard, aside from being expansions with a lot of attuning to do before raiding and a somewhat crude solo-leveling experience. Obviously there was a few "difficult" bosses here and there, but just a few and that's all (maybe Illidan and some bosses of AQ?).
I feel that one does not play WoW expecting difficulty. If anyone wants to do challenge runs, there they go but WoW is not hard unless you are in retail playing high Mythics with suboptimal builds/gear, but that's just my opinion.
I'm having a blast playing feral/resto druid rn. Finally our class have four completely viable specs 😊
For me, I think I loved TBC for nostalgic reaaons more even though I finished all Wrath content up to Heroic ICC25. Wrath was honestly amazing. I really want to get my cousin into it. He watched me play back in the day and hated it since I spent so much time on my computer and never wanted to play Counter Strike or Dota. Hes been trying some bad MMOs and I told him to try wow. If he does, I will play Druid so I can heal and tank haha.
Back in the day, for me, Wrath was just more focused. Classes had more focus. The balance was less questionable. The community and the min max wasnt as bad as it got later. I rolled on a brand new server at the time of release and everyone was racing to 80, us and the other top 3 guilds were racing like crazy for servers first. It was awesome
Hopefully phase 1 ain't too short. Many of us, that played vanilla, are now with families and work. So less time to play. If they switch phases too fast some of us will feel left behind. Or if we are "forced" to grind faster, there is a chance of burning out. Wife starts to notice. Or boss, if you get less sleep :)
The fact I can log in at any point and have something to do that progresses sometime meaningful is nice. Let it be faction grinds, dailies, leveling an alt. I dont feel like my time has been wasted
I actually liked the theming of TBC (I like the weird space-fantasy feel, hough I know a lot of people didn't), but Wrath is definitely a step up in terms of gameplay and quality of life changes. It's a good balance between the oldschool feel and quality of life improvements, and it's also has some of the best raids in the game (OK, it has Ulduar, but Ulduar is REALLY good). Plus, they got rid of attunements which was one of the biggest issues I had with TBC. It was also the expansion where I could first do actual end-game raiding (I started playing late in vanilla and for most of TBC I was too busy with real world stuff to dedicate enough time to raiding), so I have a lot of nostalgia for it. It's not perfect: a lot of the non-Ulduar raids, especially ToC, are kind of meh, and I feel they made heroic dungeons too easy to the point where there's no point in there even being non-heroic lv.80 dungeons (I liked that there was some actually challenging 5-man content in TBC, especially since I didn't have time to raid but still wanted to do something that felt like a challenge), but overall it's probably the best expansion they've ever done.
One thing that I think could be kinda fun for the wotlk dungeons is like the mythic+ system in retail. I like the dungeons themselves but they are pretty faceroll after you've had a day or two at 80. They did mention that they might increase difficulty as time goes on for the dungeons but we'll see
I think ICC can safely be up there. Naxx and Trial though....yeah....we don't talk about them lol
Also surprised you didn’t mention dalaran. Such a good quality of life but also well set up compared to any other hub
Can confirm Questie needs some serious work. Lots of quest markers missing and a few odd bugs like mobs having the wrong tags on them: One quest had me killing two kinds of mobs, killed 5/5 of one and the other kept saying 0/5 so I kept killing... before realizing it had another mob's name on it. That's why the count wasn't going up, wrong mob.
The LFD tool is working pretty well now, but that's right now in the first few weeks of dungeon spam and alt leveling where it's popular. Where the old random dungeon finder excelled was later on when there's few people needing to do heroics.
With the old tool your activate it and then wait and eventually you'll get into a heroic, with your current implementation unless people are actively listed they won't be in the tool.
You and I Are having vastly diffrent experience with the tool, 95% of the time you wont get a group unless you make it yourself becuase People Are loot w***es, or it to a dungeon where your class don't really need loot from, as a warrior i have been listend for hol and gundrak for 2 straight Days without getting an inv or making My own group, becuase of loot, so in My experience the tool sucks unless you make your own group, atleast for hc's, if we Are talking for normal dungeons its been if you don't have atleast full brutal you wont get an inv cuz Then we get under xx amount of exp an hour, again can be fixed with making your own group but you also get the People that will leave or wont join since its not a min/Max group.
If you can tell i dont really like the tool becuase of Peoples changed mindset gotta go fast/being the right comp and being even bigger loot fanatics Then they where back then
The tool is terrible. Gives zero indication of class spec. The queue doesn’t distinguish between what dungeons you have a lockout for and which ones you do not meaning you can Queue for 3 dungeons and the 1 you have a lockout for will still show groups for etc. causing wasted invites and miscommunication. Still a tank shortage as well
Wrath is really good and tuned right now; unless you're a Warrior of any Spec.
For all of the class balance and rotation reasons mentioned, I really hope at some point they release a vanilla and tbc versions but tweaked for wrath talents and class design.
It would be SO interesting to play those.
no it would not, raid mechanics in classic are just too easy, also some private servers like Warmane have TBC Heroic dungeon/raids buffed to wotlk levels dropping wotlk gear
forget about it
Vanilla and tbc is superior in a lot of ways, wotlk did class design very well but thats it.
It is the best expansion no doubt. I used to say tbc was as good but now I got to play em all back to back tbc is even down to third place
TBC was alot better both in raid design, leveling and character development in terms of gear progression and the fact that you had to do attunements and stuff like that. Wrath just feels like retail lite with you being showered in epics, content is braindead (like everything below mythic in retail), masspull everything, leveling is just quest items and vehicles etc. I'd much rather play shadowlands than wrath tbh but if I want a real RPG experience I would play vanilla or tbc anyday.
It's true TBC was bad. It was a challenge but in all the wrong ways. The raids were solid but too many times the fight called for X spec or whatever and that's just annoying. It's not blizz fault as it was the first expansion but yes in hindsight and after playing nearly everyday of TBC classic, TBC was bad.
@@styxzero1675 for the raid designs I totally agree with you and that's mainly why for all these years I used to treasure tbc so high. Phase 1 & 2 were fun, raid difficulty wise Phase 2 was perfect! Had lots of fun but after that, things got boring. It lacked things to do while waiting for the resets. When BT came out it was all fun again for about 4 weeks then back to boring until next phase.. and I know everybody has their opinions and they may differ but for me this one nailed it 100% cause I'm not gonna miss farming gruul every week on the hunter for DST which dropped 11 times in the whole timespan for me and I never won it and that is the one thing I rly like about wrath. There's always a very decent option as second bis for everyone.
@@Jalreal it got boring real quick. Raidlogging is what I did most of the time
I LOVE WOTLK. we have just finished additional 10 man achi run (we are 25 raiding guild). We have failed the undying due to mc on instructor being wonky but we have completed some other glory of the raider achievements, i even got azure drake tonight! I am getting the same vibes I was feeling 13 years ago. Wotlk hype!
I felt that when it dropped, the casual crowd caught on what endgame Content progression videos…
Our guild runs pumped up, meaning the weakest links became waayyy better.
I'm enjoying it more now than I did in original wrath. I think it's the fact that I'm getting to appreciate wow at its best having played it at its worst in the past few expansions.
I quit wow and vowed never to come back. However I am really enjoying casually levelling in Wrath classic, the nostalgia is real and the lack of 'you must log in every day to stay relevant' is real.
If Blizzard make Cata classic I really wish they would let wrath classic be a thing for itself, like how it is with vanilla classic, so all of us who love wrath will get the opportunity to stay. I actually thought it was going to be like that back when classic went from TBC to WOTLK as well. I also really like TBC, which I'm sure so many others do too, so it was super confusing to me that blizzard got rid of that version of the game completely, when they kept vanilla classic servers. Wow players have different favorite expansions, so if they kept servers of each expansion, that would allow so many more people to keep enjoying their favorite versions of the game :) I really hope they do this.
Haven't played retail for years but my lord, I'm loving wrath again.
Wrath has been a lot of fun so far and has met my high expectations for it. I'm still a Vanilla andy and look forward to playing on the next Vanilla Pserver or Classic Blizz Season; but Wrath is great and I'm thoroughly enjoying it.
Im so so so glad they kept dual spec as being free to change everywhere.
I'm enjoying wrath quite a bit, but there's still cons that get in the way of it being the perfect wow expansion:
1. Overflooded with gear from quests and dungeons. Feels like mom is shoving cupcakes down my throat every hour. Gear progression is just simply terrible, in leveling and in dungeons.
2. Questing pace is fine, but the ease of questing is ridiculous. I only died three times to mobs from 70-80, and all 3 were elite group quests that I was soloing in ZulDrak or Icecrown. I would rather the quests offer twice as much XP and die while questing than it be a crazy pushover. It's just not engaging.
3. Dungeons are too quick to the point where it feels like Blizz designed them to be thought of as a nuisance that you need to get over with quickly. I'd rather have dungeons be twice as long and drop twice the badges then do twice as many dungeons for the same rewards.
Of course, these changes all started in TBC, but WOTLK took them to a wonky level, imo. Point 3 above would be too much to change, but it would've been nice if Blizz tackled 1 & 2 above.
I have been struggling with Wrath.
I really don't like the quest design. I want to pick up a dozen quests, run around a zone for a while, then go back to town and turn in like 5-8 things at once. I also want those quests to feel meaningful, like I can really feel a boost in xp or like I finished an area after each. Wrath quest design forces me to go back to the quest hub after every 1-3 quests done, then back to....the same area, again, 5-6 times. I -hate- this.
Arcane mages are also immersion-breakingly bugged. When you fire Arcane Missiles off an Arcane Barrage proc, and you take melee hits, you lose 2-3 of the missiles, even with 5/5 Arcane Stability. This is endlessly frustrating to play around, to the point that I'm leveling a different character so I don't have to keep thinking about it.
That is a return to Vanilla style questing with focus on story. TBC spoiled you with questhubs dump a dozen quests on you at once where you circled the hub killing everything then returning like a bot, obnoxiously easy and grindy. The problem is Wrath zones are huge and without flying, returning to town takes too long, it's vastly improved with flying.
@@cattysplat With respect
In vanilla, when I go to the Crossroads for the first time, I get many quests. I can wander through the barrens in a bunch of different ways. I tend to not go back to town until bags are full or many quests are done, or both. And very few of the follow ups send me to exactly the same area.
Even in a less dense zone, like Thousand Needles, I end up making 2-3 'laps' through the zone. In each lap, I do 5-6 quests and go all over the place. And I can optimize it a bit; if I set things up right, I can for example do all the Darkcloud Pinnacle quests at the same time, saving me return trips.
The questing I've done in Wrath so far isn't vanilla style. It's Cataclysm style.
*”THAT’S WHAT IM TALKIN’ ABOUT! THAT’S WHY HE’S MVP. THAT’S WHY HE’S THE GOAT, THE GOAT!!!”*
I felt alone sayinf wrath was better than tbc, but I still stand by it.
I agree that player option with gear was a highlight, and that meme specs being viable AND being more than push 2 buttons was great. Its why cataclysm butchering the talent trees made me so pissed because wrath finally made them all work and THEN they destroyed it. Argh.
Panda was the one that ruined the trees. Cata simply balanced broken hybridization which was totally out of control in Wrath.
@@kataangsucks Hybrids are so fun to play that is for sure. Never anymore problems playing a healer solo questing with heal gear gone for pure spelldamage gear.
@WillE ±⁴⁴⁷⁴⁰⁵⁰⁷⁶¹⁸⁷ this dude trying to impersonate wille. Report him
Cata didn’t remove the talent trees tho?
Cata simply removed pointless talents, but it di lock you into one tree for the first 30 points.
Just an FYI, some of the heirlooms are broken and don't apply secondary stats.
The LFG system is genuinely so much better than the old LFD. Blizzard made a call that seemed so fucking tone deaf and actually nailed it. It hasn't taken me more than 5 minutes to find a group for any dungeon as a dps, save early in the morning. And getting there really isn't a big deal. Either you are near the place already and summon or the group does.
Good if you only look for one dungeon group at a time. No type of dungeon prio system or lockout system showing who already did one of the dungeons you queued for etc. no way to see someone’s spec etc. it’s sucks
I actually liked the TBC attunement process. I'm speaking to people who are already bored and want to quit. Instant heroics with no gearing process. Raids are a snooze. LK you can pre-bis in 25% of the time required. Everyone saying LK is the best thing since sliced bread as it is are off their chops. People will be raid logging and quitting at a higher rate than TBC. Same complaints of TBC will be the same as LK. There are lots of small things but the Dungeons are a bloody disgrace, and a joke compared to TBC. LK is the reason people asked for more difficult dungeons in Cata. The whole point is that 70-80 P1 bis is legit a joke and people will beyond bored, give it another week or 2.
Wrath is great.
But then again, I played up through wrath in retail, played private servers for years as well. So maybe I'm biased :D
But, I also loved Legion as well, it had a very wrath feel, but with updated graphics and combat as well as class ability sounds and graphics were amazing. loved the class design in legion as well. Probably my favorite XP outside of wrath, and I would love to see some classic servers make it up through legion at least.
I need WOLK Classic plus (new content)
I'm in the minority, but I'm not having as much fun. I liked having to do regular dungeons to build up enough gear to do heroics. Heroics have became a joke in difficultly. I also enjoyed having to get attuned to raids. It made it feel more special having to work to just get in. Kara was easy, but I think naxx is even easier. Pugs were clearing day one. It's just a zerg, no strategy. I know it'll get better with the next phases, but right now, people are already raid logging as they are completely done with everything already.
Wrath is a ton of fun ngl. But playing through it again i find myself thinking “just how bad was i at this game 15 years ago?” 😂 we got sarth 3D and undying done this week… week 2 😱 i remember that taking nearly until ulduar came out last time. Now to see how long it takes to get immortal or the glory of the raider drakes…
Internet and computers becoming much better probably also helped
back then you didnt have Guides / bis lists / rotations ect everything was much harder people didnt even understand what hit was ...Back when i played classic all that mattered was the higher stats on gear lol. more stam more health more strength hit harder zug zug . You no how many bosses would have died faster if peopel understood what hit did lol think about how many times we used to miss.
The way information is presented in WOW has changed a lot. Tons more guides, and ones that are actually correct as opposed to people following information that's flat out wrong.
There was a point when top guilds required their members to reset their talent points on logout so they couldn't have their builds copied, plus some of them liked to spread misinformation on boss mechanics.
Ontop of being able to find information really easily now there's loads of addons that blow what we had 15 years ago out of the water. There's very little complexity in setting most of this up because it's generally just importing a weakaura/elvui template. It's hilarious to think I used to track holy shield by just looking at the buffs in the top right corner lol.
me smug as fuck because i knew no one wanted to be hunter, yet is one of the most fun to play during Wotlk, the man speaks facts, free loot, the bigger raids disenchant that stuff because theres that much of it going free
Heroics in TBC required a level of gear to complete, too. A fresh 70 tank couldn’t tank whatever heroic they wanted back in TBC.
Loving wrath atm, things just feel a lot funnier, and I really enjoy how everything is pretty much viable.
Christian Finland Hello ! I've come across a thread about a month ago that had this bug reported, engineering grenades do not stun anymore but tooltip says they stun. So there has been no update and i have not found anything so i ask here, do the grenades stun on WOTLK ?
im loving wrath so far. i had some traumatic memories when i played it when i was a kid (like how i killed everybody the first time i did naxx) but now im really enjoying it. also i have been a boomkin since classic and feels so good to be on top of the DPS meters compared to how it felt on classic
Detonate Mana on you! hehe
I've been curious as to how Boomkin was to play in WotLK classic and read somewhere that it wasn't great. But I take it that your experience is different ? Is that mainly in group content or also solo ?
Had more fun in WotLK Naxx and t1 Cata. Loved the first 6 or so years of wow. Cant play it anymore, it just doesn't feel like a game after 10k hours... but I'm glad so many are getting a chance to enjoy Wrath (semi) accurately :)
Sath 3d: "dps can shine by not immediatly committing Sudoku."
This classic expac is the only reason I came back to wow and I haven’t regretted it yet.
Thanks hope they don’t rush the phases and try to get to cata too quickly.
wotlk is the apex of WoW expansions.
nothing was as good before and nothing would be after.
lets enjoy it while it lasts
13:19 Except Herbalism, Herbalism got absolutely destroyed in wrath classic. Frost Lotus are worth 1.5g on my server, Heck Ive seen 1.38g each. It venders for 1g so it's not even worth selling on the AH anymore.
Herbs like Tiger Lily and gold clover are like 5-9g a stack. Back then tiger lily was 15-20g a stack and gold clover was around 25-35g.
For some reason fishing is terrible too, I think there are loads of people botting for fish. its the only reason i can think of for 6g stacks of nettlefish. It takes like 3-4 minutes to fish a stack going at optimal speed. that's only 120g an hour, you would get more gold per hour just hitting daily quest or grinding eternals/relics of ulduar.
Although there were some quest mob locations missing, I found Questie to hit more than it missed. I know some people say it ruins the experience of Classic, but I wouldn't play the game without it! (...well, I would, but it wouldn't be as fun :))
At one point I was thinking of using Zygor to efficiently level, as there were so many back-and-forth quests I reckon I could've avoided. Also, I never stepped in some zones like Sholazar Basin as I had quested all of Borean Tundra, Dragonblight, Grizzly Hills and Zul'Drak so by that time I was able to get to Icecrown and complete the quests there to get to 80. Maybe while levelling an alt I'll give it a go.
I had to look up a ton of quests on wowhead while lvling
Yeah it worked for like 75% of quests but those 25% were always miserable especially since the ones Questie wasn't working on were the more complicated quests with weird objectives. Kill/collect quests worked fine. It was the ones where you actually needed the addon when it wouldn't work.
I prefer private server TBC. But I am just a TBC Baby/Andy. People in groups can be pricks for wrath, have one UI issue and people rage. I had a week off when wrath started but have been working 60 hours a week since and haven't been logging on. Wrath is less of a concern for me than TBC classic and Pservers.
I'm trying to resist the nostalgia... sooo hard. I just know getting invested in this won't be good.
Thats like watching porn and not jacking off. Just do it or stop watching this lol
Questie definitely was rough for the first week but whatever the most recent (today is october 15) update changed, it's WAY better now.
Dragonflight is so large that it sucks out a lot of exp through travel.
Do both starting areas, then grizzle hills, then Sholozar Basin. Best leveling routes
I agree with this 100%.
Fun fact: the term Welfare Epics actually started in TBC and talking about PvP gear. Which, in classic, sort of became the meta and no-one was remotely bothered by it.
Yea wrath just tenfolded it by showering you in welfare epics from everywhere.... Heroics, raids even quest everything just gave you epics, it became the new blue item in wrath.
@@styxzero1675 cant think of anything outside raid quests that give Epics in wrath, and that concept has been around since classic
@@JayTheProduct the emblems you get for heroics and raids and now the over 100 alone through just icc quests. I mean they are def valid to call welfare epics
@@Valvad0ss tbf the emblems from quests werent a thing in original wrath, not sure why Blizz felt the need to add them, what I dont understand is like do people not like having epic gear…? Whats the problem here?
@@JayTheProduct Peoples want epic to be epic not turn it into a new blue item (common). That is how you get unmemorable items that are forgotten as soon as the new expansion hits. There is a reason everyone remember the items from vanilla and tbc because they were special, after that noone care about epics they are not cool anymore.
Completely new to wow and I'm lovin it. I suck and there's a lot to learn but it's great
You finished leveling to 80 by Zul’Drak? I did skip Howling Fjord and Sholazar Basin but it still took me until most of the way through Icecrown to hit 80.
6am in Aus and Wille uploads, what a day !
I started back in wotlk and it's kind of fun to see how bad I used to be since my guild needed like 2 nights and times to clear the content you fly through these days :D
However I also kind of appreciate what the game has become since then...for me m+ is just the best thing ever added to the game since it is challenging content and long lasting progression whenever I want it. Once you cleared your raids on day one on reset you char feels kinda dead with nothing meaningful to do. Sure you can spam alts...but that is not everyones cup of tea
Wrath is the first time I have actually kept playing the game after the absolutely slugging grind to max since original Classic launch, Classic burnout was fucked due to dungeon levelling for literally 2 weeks, TBC a a week plus a week of heroics for no raid spot made me instantly quit. This time around in Wrath I've managed to keep in the game, and I don't plan to quit any time soon.
Grizzly Hills = best zone in WoW
Wrath has been so damn good already. Really loving the re-release. The thing I've found interesting is that it does not leave me missing retail at all. In fact in does quite the opposite, I've felt wrath classic has pushed me further and further away from retail.
Wotlk was/is essentially world of warcraft 2. The second time around especially it feels like a sequel more than an expansion. TBC felt like an expansion meant for dedicated players simply because in hindsight blizz didn't know that the game would continue to grow. Wotlk is the best and boy am I glad to have another go
I played the original release of Wrath of the Lich King and now the classic version. I am thoroughly enjoying the second time around to main a different class and go for things that I didn't back then. Some aspects that are new products from Blizzard however are dampening things. Though also going for the hard mode dwarf only Naxxramas runs. Cleared all content phase 1 as an all dwarf raid.
4 months later ''So here's why WoWs population didn't grow during wrath of the lich king''
I've been leveling with AV this weekend for my alt and it's so much faster than questing.
"A little hit or miss" hah... thats a polite way of putting it.
Personally i have very mixed feelings about wrath. As a person which never played it before, and only started my journey in 2019 with classic wow releasing, i must say that qol changes and overall class balance and gameplay are great and engaging, zones are very nice, quests plentiful with choice of how and where you wanna level and dungeons quite easy, enjoyable and not too long(looking at you brd). Having done all 10 man raids and on the way to do all 25 mans, i have to say they are on the easy side, and rly facerolly, not much thinking to besides your standard rotation, and moving away from shit. Vehicle combat is propably most tragic thing in this expansion, way too much of it, especially in raids/dungeons, im fine with quests having 2-3 per zone, afterall you do them only once so why not.
Going to the ugly tho, previously mentioned raid diffculty as well as heroic difficulty, it gets boring after some time, too much loot as much as most ppl think its a good thing, i say its bad thing for the game, already some of ppl i know went into raid logging mode and we arent even 1 month past release, they maxed proffesions, got all prebis in 3-4 "world tours" and have enoug gold for all the needs for next 2 years of expansion. Personally, i dont enjoy this version of the game although it seems like it would be superion than classic. I think that if you wanna have best of both world(old nostalgia feeling with qol improvments you arent getting either), to me i rather play retail than wrath if i want qol gameplay+difficult gameplay or vanilla wow if i crave for "nostalgia" of the old game design. All of my "rant" here is obv personal view, and propably nowhere close to what most of current wrath classic players think, but as a person who has fresh view of the game, i rly had most fun in the classic version of the game even tho it was tedious and grindy it had some life in it, ppl i met were glad to play the game and now whatever i do in game, i feel like ppl do it just to gain or get something and never have to do it again, almost like retail is...kinda funny, that ppl run to classic for the old nostalgia experience and they ended up in the same place...just with the theme of wrath of the lich king instead of shadowlands...i propably gonna play vanilla private server when it releases soon
I don't care about keeping the hair on my head.... pubic hair is the only hair women care about.
Attunements is why I quit half way through TBC and didn't make it to Black Temple. I just couldn't stand doing long quest lines.
Contrary to most people I actually got mixed feelings about Wrath this far. I like the aesthetics of Northrend, but oh god the vehicle combat which they put everywhere is so clunky, poorly designed and boring. The never ending vehicle combat alone partly ruined the questing experience for me, due to how annoying and just unfun it was to play. The non vehicle combat quests were alright though.
Another problem for me has been the class design. My class and specc in particular, enhancement shaman, changed so much I can barely recognize my class just from a month ago. I liked the pace of the TBC enhancement, I had 3-4 spells to use regularly or occasionally, totems to drop, timer to look out for when totemtwisting and also weapon syncing. In Wotlk I rather feel I'm playing some whack-a-mole game with 10 spells I have to actively use and prioritise on top of everything from TBC, well aside from totemtwisting. I don't know if it's my age getting to me, but I honestly don't feel like I need a game of stressful whack-a-mole with split second decisions to be made constantly for several hours after a day at work. The slower pace in TBC felt better to me and made playing WoW feel more of relaxation than something stressful, which I just don't need more of in my life.
question, if all dungeons and heroics are easy - is there anything challenging to do if I don't have possibility to schedule for regular raiding?
I can't really explain it: overall I certainly had the most fun during the WotLK expansion, but I still have to say that Vanilla was my favorite time in WoW. Even though the gameplay was objectively worse in many ways, just the experience of how new and exciting everything was, and being one of the (relatively) few people there discovering it for the first time can never be replicated.
The only real problem is that this was the expansion that (towards the end when everyone was very geared) started the horrible trend of being able to pull entire halls of dungeons and AoE the entire thing down in minutes, rather than having to ever pay attention to anything.
Side note: No, I don't remember being able to AFK during the Dalaran tour. I remember having to follow the whole thing because you would fail if the guide walked too far away.
As someone who played back in 05 you aren't the only one with those feels, it really can't be replicated lol
You were always able to stand there for the elemental tour bud. They didn’t fix it until wrath prepatch. Maybe that’s what you experienced
"The only real problem is that this was the expansion that (towards the end when everyone was very geared) started the horrible trend of being able to pull entire halls of dungeons and AoE the entire thing down in minutes, rather than having to ever pay attention to anything."
This was one of the things I liked most about the start of Cata was the pre nerfed heroics... it was a shame they caved and nerfed it since they made the right decision by increasing the difficulty.
3:39 WHY HAS NOBODY TOLD ME
They removed the afk excort in shattrath in pre patch, even in a party you couldn't get credit for it (I may be wrong but I boosted 2 toons to 58 on separate accounts in party and each one had to escort their own servant of khadgar iirc) but definately couldn't just wait for someone else.
Personally, i'm glad that people are now getting to experience this expansion again. (including myself!)
Coming from playing this on retail at live launch and playing it on private servers, since 1016.
Welcome to the family!
playing wolk during medieval times just hit different
The remaining rpg characteristics and character progression of old wow meeting a lot higher accessibility made this the best XP-Pack...i also love the zones. It is crazy how much this game has consumed me.
There is a reason why Wrath private servers have always been popular, even today during classic!
Better than WoD, worse than MoP and Legion. Wrath is a good nostalgia trip, it’s a shallow pool to wade in while we wait for Dragonflight
Nah, Ulduar not even out, hell. I even enjoyed ToC being a healer, different place. Then ICC. It just started. :)