o/ Hi, dev of the mod here. Thanks a lot for playing the mod :) It's kinda emberassing how little time I've had yet to really put on the polish in regards to focus descriptions and bugs. There should have been a warning that Austria-Hungary is about to attack, but I'll be adding that with the next coming update, which will also include a focus tree for Iceland. As for the Algeria situation, I can absolutely see your point there, but the entire map is designed with the philosophy of having no forbidden zones, so that even the conflict between smaller nations should feel grander and more important. Thanks again for playing the mod, the video was very enjoyable to watch ^^
something that might be easily overlooked is that there's "achievements" for the mod as well, if you click on "playthrough overview" and then "awards" there's some custom challenges that can be done in case someone wants something to go after.
2:45 That's intentional, I know it might be a bit jarring coming from the usual layout, but I've gotten used to it fairly fast. The reason for it being double the size is that you can assign twice as many dockyards to ships now, which is supposed to allow for faster generation of naval units so you're not out of the fight for as long if your navy got sunk and also because some of the designs can get ridiculously expensive later on, it's to ensure those can be build in a somewhat reasonable time. When it comes to the UI, I couldn't figure out how or if it is at all possible to have only the naval production line affected by it, so I had to adjust it for all equipment, otherwise the factories would have glitched into other production lines when assigning them to a slot for example 👍🏻
@@SubtotalStar850-uh8pg There's several reasons for it, 1) realism: If you could assign an unlimited number of dockyards to a ship you could lower its build time way beyond what would be realistic for it 2) Performance: the game treats every ship like it's a division (more or less) so having a lot of ships on the map would lag the game even more 3) Capability: As of right now I don't even know if it's possible to make it unlimited, but even if it would be theoretically possible it would require some GUI adjustments still and I don't have the time to research into that possibility 4) Balance: With a limited number of assignable dockyards even smaller nations can provide to the navy game in a more meaningful way as larger nations can't just immediately focus on a specific ship type to pump out in mass EDIT: added the 4th reason
11:15 I can look into whether there's a bug going on with the mod right now, but in HoI itself I sometimes get a similar issue where the design doesn't show up immediately, but does so once I clicked on show outdated designs or selected a different production kind like planes and then switching back to it again
*Can I Roman Empire?*
I can skibidi ohio sigma rizz! 🚽
No.
oh no brainrot has arrived!
@AlextheRambler yeah sure
😅
o/ Hi, dev of the mod here. Thanks a lot for playing the mod :) It's kinda emberassing how little time I've had yet to really put on the polish in regards to focus descriptions and bugs. There should have been a warning that Austria-Hungary is about to attack, but I'll be adding that with the next coming update, which will also include a focus tree for Iceland. As for the Algeria situation, I can absolutely see your point there, but the entire map is designed with the philosophy of having no forbidden zones, so that even the conflict between smaller nations should feel grander and more important. Thanks again for playing the mod, the video was very enjoyable to watch ^^
I definitely like the change of the Saharan desert being no longer impassable.
No offense but the borders look a five year old drew this
@@AidanCaliri-yu9jk That's gotta be the dumbest thing I've heard anyone say yet.
Hes got a point for some reason a lot of the borders are oddly so Squiggly i mean look at the USA-Canada border which is straight @@InfiniteDeckhand
@@JacobFraps Wow, almost like borders in real life, eh?
Send it to Bitter Steel!
yes
We need this
Gimme my virtual pat on the head!
Alex The Rambler!, This is perfect! I subscribed right away!
Who remembers the attic?😢
If anything goes wrong, blame Mussolini
something that might be easily overlooked is that there's "achievements" for the mod as well, if you click on "playthrough overview" and then "awards" there's some custom challenges that can be done in case someone wants something to go after.
Let's go Alex. Having fun is the new winning. This means you've won the war
definitely want to see more of this one
2:45 That's intentional, I know it might be a bit jarring coming from the usual layout, but I've gotten used to it fairly fast. The reason for it being double the size is that you can assign twice as many dockyards to ships now, which is supposed to allow for faster generation of naval units so you're not out of the fight for as long if your navy got sunk and also because some of the designs can get ridiculously expensive later on, it's to ensure those can be build in a somewhat reasonable time. When it comes to the UI, I couldn't figure out how or if it is at all possible to have only the naval production line affected by it, so I had to adjust it for all equipment, otherwise the factories would have glitched into other production lines when assigning them to a slot for example 👍🏻
Why not just let players assign unlimited dockyards like you can do for other equipment
@@SubtotalStar850-uh8pg There's several reasons for it, 1) realism: If you could assign an unlimited number of dockyards to a ship you could lower its build time way beyond what would be realistic for it 2) Performance: the game treats every ship like it's a division (more or less) so having a lot of ships on the map would lag the game even more 3) Capability: As of right now I don't even know if it's possible to make it unlimited, but even if it would be theoretically possible it would require some GUI adjustments still and I don't have the time to research into that possibility
4) Balance: With a limited number of assignable dockyards even smaller nations can provide to the navy game in a more meaningful way as larger nations can't just immediately focus on a specific ship type to pump out in mass
EDIT: added the 4th reason
Yes do this mod again as a different nation
A truly cursed world
11:15 I can look into whether there's a bug going on with the mod right now, but in HoI itself I sometimes get a similar issue where the design doesn't show up immediately, but does so once I clicked on show outdated designs or selected a different production kind like planes and then switching back to it again
Hope you're having a good time Rambly Dambly Doobler
Woo! New Alex the Rambler content!
15:55 looks to be your own fault. you seem to have taken the wrong focus.
Alex restored rome from 450 BC
🗿
Alex laughs like how a baby crys
Speed running the rise and fall of the Roman Empire. Gotta watch out for those Huns.
Yoooooo the attic set up
Oh definitely do another playthrough of this please. Is there a focus tree for Spain maybe? That’s a nation you don’t seem to see too often.
WEBCAM HAS RETURNEDDDDD IM SO HAPPY TO SEE THE ATTIC AGAIN!!!!!!!!
Oh, hi Alex.
Huzzah for further Attic Alex - hope the UK visit is well
This was super cool! Loved the mod and loved this vid!
Howdy Alex! You’re the entire reason I play Hoi4!
Ah yes, the old attic!
I like your videos, thank you for years of entertainment that you’ve brought me
Nice vid! That was good fun! Looks like a nice mod too. I will give it a go!
remember when Mussolini said its roman empire time
1:43 so just normal France then.
Why does that attic look so familiar?
#BlameAlex for Roma falling again
Nice video man👍
Please play the mod which DiscardPixel played for the video that he executed operating barbarosa with real ww2 battle plans in hoi4
HE HAS POSTED!
Welcome Back To The UK Chap! 👍
What a weird mod. Great video though!
Stay encouraged Alex!
Ive got the same blanket as the Persian one behind you.
#JusticeforKent
Gremlin rambler can still HOI.
i would love to see more of this mod ^^ but this mod is hard....
welcome back Alex 😁
Great video alex
I would like to see another video of this mod.
My last Alex the rambler video before I leave for US Army basic training, I have to go over 2 months without my favorite bald man😞
Aaaaand it was a rambler fail. #blamemussolini
Send it to bittersteel
Rambler Has Fallen!
Millions must rambler try.
Nice video. But send the save to bittersteel.
Keep it up mate
If you play this mod again, will you do Mali or Nigeria?
Skibiti gyatt
Please play the mod more times
Cool mod!
got to like these videos
i see rome, i click
Does Alex dream of Rome?
I missed the attic :)
NO KENT????
Do Ceylon!!,
SUFFERING BRI'ISH MAN PLAYS ITALIAN ROME
V'iva L'italia
I wanna go to tunisia to, carthage is carthage
Stop reading this, LIKE THE VIDEO
AUSTRIA TREE!!!!!
Hi Alex
WHAT HAPPENED IN THIS MOD?
roman empire
What the crap happened in the comments💀
Sorted it
Thank you, mate!
Blame Mussolini
Goodday
#blamemusulini
Up for algorithm
Commenting 4 algorithm
#blamemussolini
Play TNO
Engeament
yoo
100th like!
\o/
Esports
#BlameMussolini :)
ping
second
No.
First
Also great mod
And I Never Will . Clicked The Video Just To Leave This Comment🤣
So you helped other people see the video?
Skill issues.
#blamemussolini