Robot Animation Research - Project Heist

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  • Опубліковано 14 кві 2022
  • In this video, Rik (lead animator) recaps a few weeks of work of the animation department, as they research an appealing and believable animation style for some of the robots in the Project Heist.
    All tests are available at studio.blender.org.

КОМЕНТАРІ • 31

  • @dommafia
    @dommafia 2 роки тому +3

    That last fight animation is just 🤤 bravo!

  • @ArtVandelayInc
    @ArtVandelayInc 2 роки тому +5

    Animations look pretty good already Rik! Can't wait for the final result of this project

  • @hadriscus
    @hadriscus 2 роки тому +9

    I feel it the walkcycle should still include *some* leftright movement and the feet should be centered more when they contact with the ground, as even a robot has to obey the laws of physics, and not accounting for that would make it fall to the side. It has to balance its weight onto a single foot at a time and that's really missing from your tests here, which otherwise look cool.

  • @Alumx
    @Alumx 2 роки тому +6

    I'm loving the design and animation!
    it really reminds me like a realistic version of bots from The Mitchells vs The Machines
    Super hyped for the project! 🤘Keep these coming

  • @Sans-Soucii
    @Sans-Soucii 2 роки тому +1

    I love that punch combo at the end. :)

  • @Beryesa.
    @Beryesa. 2 роки тому +5

    When your "research" is something production ready... 👀
    Honestly though, better than some's "final"s :D

  • @davidbernal8881
    @davidbernal8881 Рік тому

    Gorgeous work and research! Absolutely loving these videos with your thoughts and process, thanks for sharing!

  • @garywright2
    @garywright2 2 роки тому

    I can't wait to explore these blend files in the studio cloud. My mind is blown!

  • @nazonrev5087
    @nazonrev5087 2 роки тому

    Amazing job Rik! Excited to see what you guys do in the future!

  • @SishirBhandari
    @SishirBhandari 2 роки тому

    coming along nicely . love it

  • @vfx_factory_
    @vfx_factory_ 2 роки тому +1

    Hello blender studio,When left-clicking on the 3dwindow in Blender
    is the camera view. Is there any way to change that. please 🙏🙏🙏🙏

  • @m_tth_w9647
    @m_tth_w9647 2 роки тому +2

    I would love to know how the thought process that goes into designing the robot transformation

  • @joelrobert4539
    @joelrobert4539 2 роки тому +2

    I would love to learn how the rigging technic you used

  • @Svinorez_456
    @Svinorez_456 2 роки тому +1

    Народ а будут ещё приключения после событий sprite fright?

  • @project.mooler
    @project.mooler 2 роки тому

    Wow animation looks really cool!

  • @StorytellingStyle
    @StorytellingStyle 2 роки тому

    This looks Awesome

  • @jg-jsbg4725
    @jg-jsbg4725 Рік тому +1

    ROBOT ANIMATION RESEARCH - PROJECT HEIST

  • @pipeliner8969
    @pipeliner8969 2 роки тому +1

    great video

  • @blenderblender792
    @blenderblender792 2 роки тому

    I have many robots, and recently I tried Rigify. It's tricky to rig a robot as Rigify will output errors it everything is straight angled. It wants a slight angle with elbows and knees. So either you angle your robot or put straight angles on your bones after generating your rig.

  • @pebbly8528
    @pebbly8528 2 роки тому

    Pumped for this

  • @dotunebraen
    @dotunebraen Рік тому

    I can't wait 😊

  • @retekcorp
    @retekcorp 2 роки тому +1

    Nice!!

  • @UnityVista
    @UnityVista Рік тому +1

    I am newbie and making animation is so tuff for me but i know i have blender i one a day it is possible to making animation for me ❤️❤️❤️ Thanks Blender

  • @neilmarshall5087
    @neilmarshall5087 2 роки тому

    Looks like "The mote in Gods eye" is also a reference - the 3 arms.. I hope you do that novel as a movie some day.
    That fight with the glow test... Its a bot, it can swap the use of hands and feet and work upside down. Why impose human limitations / thought processes on it ?

  • @Abhi_Gupta_83
    @Abhi_Gupta_83 2 роки тому

    Could we use blender in realme book slim i3 variant....

  • @FOXY_ANIMATIONS
    @FOXY_ANIMATIONS 2 роки тому

    Looks realistic ya need make textures and nm

  • @CarlooJota
    @CarlooJota 2 роки тому

    hey you create hair polygonal in viewport but in render normal hair real i am have idea from create but your ¿added from default? sorry my english

  • @animetime947
    @animetime947 2 роки тому

    Cool bro how to animate kids animation

  • @owenstudios4107
    @owenstudios4107 2 роки тому +2

    Second!!

  • @sebbosebbo9794
    @sebbosebbo9794 Рік тому

    is it be possible with gnode a the upcoming physic part to enable a gismo that show the animator a out of stability momentum gismo and guides the rigger with a Gravity movment calculation guider to creat and see real World animation ..how a animator would know how a real robot behave beliveable and do more Real scale World movment...
    or can animation after cacullated with physics to test simulated real word Gravity forces ...f.e...

  • @Ki-gw2sg
    @Ki-gw2sg Рік тому

    Dev Blender, Please register PSE in Indonesia