Starfield Moments Outpost Build Guide for AMP, Snake Oil and O2 Shot for Credits and XP Farm

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  • Опубліковано 16 чер 2024
  • When you first start out in Starfield you have very few resources. You need XP, credits and resources to upgrade your ships weapons and equipment. This video will show you how to build an Amp, Snake Oil and O2 Shot Outpost for XP and Credits. You can then craft the aid resource Amp, Snake Oil and O2 Shots at a Pharmaceutical Lab. You will get XP, when you craft the pharmaceuticals and you can sell the O2 Shots to just about any Vendor in Starfield. Please Like and Subscribe this video and you will be notified when I drop new Starfield Moments videos.
    Table of Contents
    00:00 Intro
    00:55 How to Get the Neon Nights 03 Magazine for O2 Shot Recipe*
    02:15 Build Guide for the O2 Shot Outpost**
    17:30 Build Guide for the Sedative Outpost***
    33:20 Craft Amp, Snake Oil and O2 Shot
    *
    To craft the O2 Shots at a Pharmaceutical Lab, you need to first have the O2 Shot recipe. The magazine Neon Nights number 3, will grant you the ability to craft the O2 Shots. You need to travel to Neon City on the planet Volii Alpha in the VoIii star system to get the Neon Nights magazine. Upon arriving at Neon city head towards the Astral Lounge. Upon reaching the base of the stairs to the Astral lounge turn right and take the Trade Tower elevator. Select the floor to visit the CeltCorp offices. Upon entering the CeltCorp office head straight to the very rear of the office. You will find a white sofa. On the sofa’s right arm rest you can take the magazine Neon Nights 03.
    **
    You need to fully scan these two plants on the planet Jemison in the Alpha Centauri star system; Tufted Snow Willow (Metabolic Agent) and Cold Cave Nettle (Toxin)
    ***
    You need to fully scan this plant and this animal on the planet Procyon III in the Procyon A star system; Frost Reed (Fiber) and Flocking Octomaggot Grazer (Sedative)
    Here is the resource shopping list that shows the minimum resources needed to build a starter O2 Shot Farm.
    Inventory
    On Hand Resource Needed
    [ ] Adaptive Frames 236
    [ ] Aluminum 291
    [ ] Benzine 3
    [ ] Beryllium 4
    [ ] Chlorine 4
    [ ] Copper 86
    [ ] Florine 12
    [ ] Iron 288
    [ ] Isocentered Magnet 6
    [ ] Lubricant 8
    [ ] Nickel 80
    [ ] Reactive Gauge 12
    [ ] Sealant 12
    [ ] Tungsten 74
    [ ] Zero Wire 4
    To get the Aluminum and Iron resources and Adaptive Frames materials, see this video
    • Starfield Moments Iron...
    For the best place to sell the O2 Shots, see this video
    • Starfield Quick Tips T...
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КОМЕНТАРІ • 10

  • @Starcat5
    @Starcat5 23 дні тому +2

    Given the multi-outpost setup you have going here, I would invest in ways to automatically transfer resources between planets. Yes, there is more of a resource and research investment, but having everything delivered to one outpost for quick crafting between missions would only improve the mid-game viability of this farm.

    • @DrakeBliss
      @DrakeBliss  23 дні тому +1

      Good suggestion, I have used Cargo Links before with several bases and it was fun getting it all working automatically. You need Helium-3 to power the Cargo links. I did a video on how to get Aluminum and Iron on Andraphon (Moon of Sumati in the Narion star system). You can also get Helium-3 there, if you search around enough and then ship the Helium-3 to Procyon III and then ship Sedative to to the Jemison Outpost.
      I do find Cargo Links to be very noisy with the cargo ships coming and going constantly. The Sedative outpost has two large storage containers and you will get over 1,000+ units of Sedative out of them. That makes 1,000+ O2 Shots! When I need another 1,000, O2 Shots, I sit or sleep on Venus for 20 hours and go pick-up more.

  • @mickydank543
    @mickydank543 19 днів тому +1

    You need to setup a cargo link system

    • @DrakeBliss
      @DrakeBliss  17 днів тому +2

      I have done the Cargo links before on Outposts and that is a great suggestion. They used to be very buggy, maybe they fixed that issue. I always make the Frontier into a Cargo Hauler that has 20K+ cargo. I just transfer what I need into ship cargo and take it with me. For me, this was quicker and those supply ships are very noisy when they come and go.

  • @gregwiggins6990
    @gregwiggins6990 23 дні тому +1

    What are you using the transfer container for? I have not had good experience using them. I appreciate this detailed walk through. Thank you.

    • @DrakeBliss
      @DrakeBliss  23 дні тому

      The transfer Container will tie all the resources from the large storage contains together where that are now available to the Outpost for the Crafting benches you place. So when you craft the Aid items, it has access to the stuff in the Transfer Container.

    • @bryanjohnston5856
      @bryanjohnston5856 18 днів тому +1

      Transfer Containers also let you access the the contents of the storage linked to them from your cargo terminal inside your ship. So all you need to do is land nearby on the landing platform and you don't need to leave the ship.

  • @luka5sensation
    @luka5sensation 28 днів тому +2

    what armor are you wearing?
    also thanks for the video

    • @DrakeBliss
      @DrakeBliss  27 днів тому +1

      NG+6 Gravitas Armor, thank you for asking.
      I am ready to go to NG+7 soon! I will defiantly build my O2 Shot farm again. As you can sell the O2 Shots on the Key at $192,500, see this video I made ua-cam.com/video/7b_DMabtrgQ/v-deo.htmlsi=2MIRipRzxT1TgHDy