Strictly Better MtG I literally was hoping it was your decklist they would play. I definitely hope your reach out to them and see if they can have like a “dev” night or something
I knew something felt wrong about this turn, at 41:52 mins you had the win if you played sentry for three and put the counter on pelt collector to give it trample for the last point of damage
@41:52 Seth - "Hmm, so we can't win this turn." Yes you can. Sentry on 3, pumps Pelt Collector. Climb counter on collector. Collector is 4/4 trample, just attack. You can pump with the flip land if you want, doesn't matter.
I'm not sure if the list is the same, but this is basically the deck SBMTG posted earlier this week. It seemed cool in his video so I'm happy to see it played!
meatrace yes but this was recorded a few days ago. Both are great jank brewers so wouldn’t surprise me if they came up with the same idea every so often
It's pretty funny how often it happens that people end up covering the same decks. It use to be that Efro's daily deck series on ChannelFireball and Instant Deck Techs double up like twice a week.
One interaction I’m not sure if it was talked about (only watched some of this) is Chamber Sentry can shoot your own hydra at instant speed for some pretty big pumps.
41:55 "...so we can't win this turn" ...or can you? Play Chamber Guard for 3 using the Winged Temple, grow the Pelt Collector. Move to attack, put a counter on Collector, flip the Climb. Attack with the 4/4 trample Pelt Collector, activate the new Winged Temple and smash through!
41:55 - You could have won either by playing the Chamber Sentry X=3 to grow the Pelt Collector, counter on Pelt Collector from Hadana's Climb for lethal with trample. Or you could have just went to combat and put the Hadana's Climb counter on Pelt Collector and pumped it to a 6/6 with Trample. Either way, could have won that turn.
Cool deck. And the explore package is so strong right now. It's mana screw and mana flood protection and lifegain on creatures that sometimes draw cards on etb! You might be able to run this with the explore package too.
Explore could be an interesting addition. The problem is that Jadelight Ranger is really expensive, so finding a good secondary explore creature on a budget is though.
Game 1 (7:32): Seth is on the draw. He has one land, with a lot of good cards. "We're gonna keep this. Our mana is not exactly what we're hoping for, but we're on the draw . . ." Game 2 (12:20): "On the draw, one land, with a lot of good cards. I think we're gonna mulligan. There's a risk that we just never cast anything with this hand." Hmm
The difference is that in game 1, he had 4 draws before he had a turn where he couldn't do anything with the Pelt Collectors. For game 2, he only had 2 draws for a land. Since land
Would you consider trying a build that swaps the Llanowar Elves for Wildgrowth Walkers and the Knight of Autumns for Jadelight Rangers? Or is Jadelight potentially too hard to cast with double green?
Since Mtg arena is so hot right now, how about measure also how budget a deck is at arena? We could use things like the cards rarity, which sets those cards are available (difficult to get all from the same packs from the same set) or even if the cards are from the latest set, which is the set that gives packs from quests.
@@MTGGoldfish Number of mythics and rares probably works fine as a metric. Since there is a guaranteed rate of wildcard acquisition you could estimate the cost off the in-game currencies :/ . 6000 gold/600ish gems is a rare wildcard for sure. Every 3rd (or is it 6th?) rare wildcard is mythic. So this deck would cost 200k gold/20k gems if built from scratch. Less if you opened relevant rares in your packs.
I doesn't die very much, although it can be awkward with our removal spells. I think in a deck like Mono-Green Stompy it's great, not sure about in our deck with some non-creatures.
With a more stable manabase id be inclined to drop a couple of loxodons for Herald of Secret Streams. Too easy to remove to be a staple card but would be an excellent card to throw down when the opponents tapped out and you've potentially got lethal but the opponents too wide or big to swing in.too janky or would it have potential?
Hey Seth I know this has a less than optimal land base but is there a reason you favored blue sources over white sources when the blue is more of a splash and you only really need the first blue source?
I like this deck, but the land problems seem to be a primary reason for losses. Might need to up the land count. In my opinion, I actually think this deck would be best as a Sultai deck that runs the Wildgrowth Walker package. It’ll look a lot like Golgari Midrange, but I genuinely believe it would perform better as you have more explore creatures and therefore consistency with land drops.
I think it would be good to sub lanowar for birds of paradise. Help your manabase and with the +1 counters, birds will be able to get in there for damage.
So in that match where the Dimir player was at 1 and had a dream eater out and you had a pelt collector with 1 counter on it, if you'd chamber sentried for 3 (evolving collector) and used the climb to put a counter on pelt collector it would have gotten trample and youd have sealed the deal (I know the dude conceded anyway, but still).
In a endgame... Your opponent was at 1 with a dreameater as blocker and a pelt collector with 2 +1/+1counter, you could put one more on him insted putting it on the kight and you would win (heaven if you won the turn after) 'cause he was having trample and dream eater wluld be a 4/3
That game against disinformation campaign is the perfect example of why, no matter how dead you seem (and boy did you seem dead), you should never scoop prematurely. Miracles happen all the time.
Snakes and ladders was a pretty decent deck and got 2nd in a GP just losing out to Gruul monsters in the finals. So it had a presence it's just that after attune got hit and red black had such efficient threats/ removal it was hard for the deck to match up well against the field.
Game 1 against UB control you missed lethal at the end (won anyway xD) if you put the counter on the pelt collector it would have had trample, and dream eater is a 4/3 so they would have died!
What about budget content on Arena, where you can build a proper manabase and then use mostly common and uncommons for the rest of the deck. Think about it: together with intro decks you just need 10 rares to build a tricolor proper manabase, the rest can ben commons and uncommons and some mithics. (For example Izzet phoenix on arena is really budget since you need just 8 rares and 4 mithics)
vs black blue control, with your opponent at 1 and no mana, you could've just ended the game by putting a counter on pelt collector, because it would've been at 3 +1/+1 counters, it would've trampled in the last point of damage. Sure it didn't matter this game, because the opponent didn't draw anything to keep them alive, but just think if they draw ritual of soot into vraska's contempt, into threat. Then you proceed to draw like usual and get 3 lands in a row.
Aside from the fact that it hasn't put up any results yet, the way I see it is that it's a REALLY slow way to grind out guaranteed card advantage. The problem is, this is not even close to a slow format. With so many fast decks in the format, you want to spend the first 4-ish+ turns trying to stabilize, and you want most of your cards to have an immediate impact on the board. Once you stabilize, you can gain advantage through Chemister's Insight, or a planeswalker, you don't need the Campaign. When you first cast this card on T3, it is a 3 mana sorcery discard that cantrips, which seems fine, but your tapping out and having no relevant impact on the boardstate, you don't even get to choose the discard. By the time you've surveiled and found the mana to cast it a second time, your opponent is almost always empty handed, so it's just cantripping, but 3 mana for a sorcery speed cantrip is a tough pill to swallow. Yes, I believe the card is incredibly powerful against other controlling decks, you don't need to impact the board, and when your opponent will always have cards in hand, a repeatable 2-for-1 is a great deal. Unfortunately, it doesn't seem like the meta is close to making this card viable. The 3 cost, sorcery speed, low impact nature of this card makes it largely unplayable in competitive decks.
@@pocketwatched Both Grixis and Dimir control lists have made it to several top 8 finishes at GP's which is not to be taken lightly. The current rotation of decks can indeed be fast but the decks with the campaign don't have to cast it on 3 and can typically disrupt their opponent's ability to curve out against the with thought erasure and efficient removal so just because they haven't showed up in the most recent top 8s doesn't mean that the deck is any less threatening.
My counterpoint would be that if you prioritize casting other, higher impact spells over Disinformation Campaign, then you're doing two things: -Not gaining proper value (from surveiling with it, or casting it while the opponent has cards in hand) -Putting a low impact spell in your deck that you don't want to cast on the more important turns of the game That said, I could always be wrong, I'll let tournament results tell.
We tried Budget Magic on Arena, but people didn't really like it because most budget decks aren't really budget on Arena (because jank rares and mythics cost the same as good rare and mythic). We will have more Standard stuff on Arena though soon.
Ollie Peters Seth gives credit in every deck that he didn’t make. He prerecords vids and has them scheduled so this was likely recorded before devs deck. Like minded brewers think alike.
If I had used Devs deck I would have! I didn't even know he was working on a similar deck (I recorded these videos towards the beginning of last week). It was just a coincidence that we happened do post something similar at about the same time! I'm going to have to go watch his deck tech and see how similar the decks are. If both of us are thinking the same thing it must be good!
The shoe's been on the other before; there have definitely been times when I put out a deck right after Seth. Sometimes two different creators are working on the same idea concurrently. It happens, especially when you have a pretty small card pool in standard.
Jeremiah Figueroa Ollie Peters Seth gives credit in every deck that he didn’t make. He prerecords vids and has them scheduled for publish at later dates so this was likely recorded before devs deck. Like minded brewers think alike.
I honestly hadn't seen Dev's deck tech. If I was playing his deck I'd definitely give him credit, we probably both came up with a similar idea around the same time.
thesuperfan99 Jeremiah Figueroa Ollie Peters Seth gives credit in every deck that he didn’t make. He prerecords vids and has them scheduled for publish at later dates so this was likely recorded before devs deck. Like minded brewers think alike.
thesuperfan99 I am certain Mtggoldfish/Saff didn’t copy Dev. They have been producing content for a long time and are definitely capable of creating something like this. Great minds think a like.
I like this deck, but the land problems seem to be a primary reason for losses. Might need to up the land count. In my opinion, I actually think this deck would be best as a Sultai deck that runs the Wildgrowth Walker package. It’ll look a lot like Golgari Midrange, but I genuinely believe it would perform better as you have more explore creatures and therefore consistency with land drops.
Great minds think alike!
Strictly Better MtG thought of you immediately
It’d be awesome to see you guys team up and have Seth play some of your brews.
My thought exactly!!
Strictly Better MtG I literally was hoping it was your decklist they would play. I definitely hope your reach out to them and see if they can have like a “dev” night or something
My oh my!
I’m glad to see this deck being played after seeing sbmtg’s video on it the other day
I knew something felt wrong about this turn, at 41:52 mins you had the win if you played sentry for three and put the counter on pelt collector to give it trample for the last point of damage
The card text is too long, Seth forget that it can have Trample
I forgot about trample.
@41:52 Seth - "Hmm, so we can't win this turn." Yes you can. Sentry on 3, pumps Pelt Collector. Climb counter on collector. Collector is 4/4 trample, just attack. You can pump with the flip land if you want, doesn't matter.
This deck is sooooo sweet. After seeing SBMTG's hadanas climb deck I really wanted you to do something like this
I think its cool that two of my fav content creators are working on the same deck. A collaboration in the future would be super sweet!
I'm pretty sure Seth pronounces Orazca differently on every card it's on (Though variants of or-zaka have appeared twice now)
Herald of Secret Streams needs to be somewhere in this 75... It can be outright game winning in a lot of situations.
Hmm, maybe that's a good sideboard option for getting through blockers.
I'm not sure if the list is the same, but this is basically the deck SBMTG posted earlier this week. It seemed cool in his video so I'm happy to see it played!
Didn't Dev at SBMtG post something super similar?
Yep! Very close.
meatrace yes but this was recorded a few days ago. Both are great jank brewers so wouldn’t surprise me if they came up with the same idea every so often
It's pretty funny how often it happens that people end up covering the same decks. It use to be that Efro's daily deck series on ChannelFireball and Instant Deck Techs double up like twice a week.
I’ve been excited for someone to make a deck like this, it seems really fun
Then check out Dev at Strictly Better MTG, he made a list not unlike this one a few days ago.
2 minutes in and he's already mispronounced a card name.
Get with the running gag.
Well I’m pretty sure he does it for comments
1:50 actually.
Do you say Winged as 1 or 2 syllables bc I say it as 2. Also Orzaca is just wrong lol
@@Evensong_Conductor I was talking about him saying "Orzaca"
What guild are you most exited for in allegiance, and why is it simic.
41:51 You can get lethal with Chamber Sentry x=3 and Hadana’s Climb on Collector to give it 4 power and trample
One interaction I’m not sure if it was talked about (only watched some of this) is Chamber Sentry can shoot your own hydra at instant speed for some pretty big pumps.
Combo!
41:55 "...so we can't win this turn"
...or can you? Play Chamber Guard for 3 using the Winged Temple, grow the Pelt Collector. Move to attack, put a counter on Collector, flip the Climb. Attack with the 4/4 trample Pelt Collector, activate the new Winged Temple and smash through!
41:55 - You could have won either by playing the Chamber Sentry X=3 to grow the Pelt Collector, counter on Pelt Collector from Hadana's Climb for lethal with trample. Or you could have just went to combat and put the Hadana's Climb counter on Pelt Collector and pumped it to a 6/6 with Trample. Either way, could have won that turn.
Punt central with mana/convoke tapping.
First I thought that this was going ro be sbmtg's deck, but it's cool to see your own brew
7:25
7:25
7:25
SBMTG HYPE!!!!!!!!!😃😃😃
Doesn't chamber sentry deal damage to any target? Like when your control opponent is at 1 and tapped out?
42:10 wasn’t that lethal if you put the climb counter on the pelt collector (it would get trample and do that last point of damage)
Cool deck. And the explore package is so strong right now. It's mana screw and mana flood protection and lifegain on creatures that sometimes draw cards on etb! You might be able to run this with the explore package too.
Explore could be an interesting addition. The problem is that Jadelight Ranger is really expensive, so finding a good secondary explore creature on a budget is though.
@@MTGGoldfish Good points! I forgot this was a budget deck.
Game 1 (7:32): Seth is on the draw. He has one land, with a lot of good cards. "We're gonna keep this. Our mana is not exactly what we're hoping for, but we're on the draw . . ."
Game 2 (12:20): "On the draw, one land, with a lot of good cards. I think we're gonna mulligan. There's a risk that we just never cast anything with this hand."
Hmm
The difference is that in game 1, he had 4 draws before he had a turn where he couldn't do anything with the Pelt Collectors. For game 2, he only had 2 draws for a land. Since land
Would you consider trying a build that swaps the Llanowar Elves for Wildgrowth Walkers and the Knight of Autumns for Jadelight Rangers? Or is Jadelight potentially too hard to cast with double green?
Temple of what?
Would be interested in seeing a i on the non budget version of this. It seems like the decks record was inhibited mostly by the mana base.
We'll have to try it on the stream at some point!
42:22 if you would have put the counter on pelt collector instead, you would of have lethal because it would of been a 4/4 with trample
Granted you still won that match but wouldn't have given them an out to possibly come back
There are no fetch lands in standard other than evolving wilds 😂 6:00
Since Mtg arena is so hot right now, how about measure also how budget a deck is at arena? We could use things like the cards rarity, which sets those cards are available (difficult to get all from the same packs from the same set) or even if the cards are from the latest set, which is the set that gives packs from quests.
I'd be interested to hear people's thoughts on what constitutes Arena budget.
@@MTGGoldfish Number of mythics and rares probably works fine as a metric. Since there is a guaranteed rate of wildcard acquisition you could estimate the cost off the in-game currencies :/ . 6000 gold/600ish gems is a rare wildcard for sure. Every 3rd (or is it 6th?) rare wildcard is mythic. So this deck would cost 200k gold/20k gems if built from scratch. Less if you opened relevant rares in your packs.
I don't know what you need to cut to fit Temple Garden into the budget, but I know it would be worth it.
The non budget version can be seen at the article, pretty nice stuff.
I’m disappointed that the thumbnail art isn’t ascending those stairs 5 at a time.
Seth didnt you do a deck with emrakul and kari zev's expertise? I cant seem to find the video
What do you think about Sumala Woodshaper in this list?
Isn't Nullhide a very good sideboard card to bring it against Mono Red? (last game)
I doesn't die very much, although it can be awkward with our removal spells. I think in a deck like Mono-Green Stompy it's great, not sure about in our deck with some non-creatures.
With a more stable manabase id be inclined to drop a couple of loxodons for Herald of Secret Streams. Too easy to remove to be a staple card but would be an excellent card to throw down when the opponents tapped out and you've potentially got lethal but the opponents too wide or big to swing in.too janky or would it have potential?
Hey Seth I know this has a less than optimal land base but is there a reason you favored blue sources over white sources when the blue is more of a splash and you only really need the first blue source?
Am I imagining things or did SBMTG come up with this deck first?
59:08 umm you have 11 lands left in deck if i counted right
You should run a couple copies of Curators Ward.
I like this deck, but the land problems seem to be a primary reason for losses. Might need to up the land count.
In my opinion, I actually think this deck would be best as a Sultai deck that runs the Wildgrowth Walker package. It’ll look a lot like Golgari Midrange, but I genuinely believe it would perform better as you have more explore creatures and therefore consistency with land drops.
SBMTG!!!!! WOOOOP!!!!
I think it would be good to sub lanowar for birds of paradise. Help your manabase and with the +1 counters, birds will be able to get in there for damage.
Birds would be great, but it's technically not legal in Standard.
Derp! Of course!
So in that match where the Dimir player was at 1 and had a dream eater out and you had a pelt collector with 1 counter on it, if you'd chamber sentried for 3 (evolving collector) and used the climb to put a counter on pelt collector it would have gotten trample and youd have sealed the deal (I know the dude conceded anyway, but still).
the artifact version from PT Dominaria was fun... too bad it couldn't hang w/ RB or UW.
UMA: Makes modern cheaper than ever and opens new budget decks that were not previously possible
Seth: Plays standard the week the set releases
Oh don't worry, Modern will be coming soon!
Oh bless. Thank you, Father Olive
@MtgGoldfish Strictly better MTG just posted a video on this deck earlier this week!
Interesting.
16 or 13 tix?
Misplay at @15:50
Where is the Herald of Secret Streams?
24:01 seth: that's a lotta damage
Me: H O W A B O U T A L I T T L E M O R E
orzaca?
In a endgame... Your opponent was at 1 with a dreameater as blocker and a pelt collector with 2 +1/+1counter, you could put one more on him insted putting it on the kight and you would win (heaven if you won the turn after) 'cause he was having trample and dream eater wluld be a 4/3
you should stream the non budget version sometime; or even better, revist it after the rest of the on-color shocks get printed, great deck
There will probably be something to do with hadanas climb when simic comes out
I want more beard cam
That game against disinformation campaign is the perfect example of why, no matter how dead you seem (and boy did you seem dead), you should never scoop prematurely. Miracles happen all the time.
I got absolutely obliterated by a Sultai climb/energy deck in Kaladesh - Ixalan standard awhile back. Not sure why it never caught on.
Snakes and ladders was a pretty decent deck and got 2nd in a GP just losing out to Gruul monsters in the finals. So it had a presence it's just that after attune got hit and red black had such efficient threats/ removal it was hard for the deck to match up well against the field.
Game 1 against UB control you missed lethal at the end (won anyway xD) if you put the counter on the pelt collector it would have had trample, and dream eater is a 4/3 so they would have died!
Hmm, good call!
Oh no it's 2:45 a.m. and I am studying
The volume adjustment throughout the video is super annoying.
What about budget content on Arena, where you can build a proper manabase and then use mostly common and uncommons for the rest of the deck.
Think about it: together with intro decks you just need 10 rares to build a tricolor proper manabase, the rest can ben commons and uncommons and some mithics. (For example Izzet phoenix on arena is really budget since you need just 8 rares and 4 mithics)
I think our plan for budget on Arena is to just go by the total number of rares/mythic. Expect to see some Arena budget stuff soon!
vs black blue control, with your opponent at 1 and no mana, you could've just ended the game by putting a counter on pelt collector, because it would've been at 3 +1/+1 counters, it would've trampled in the last point of damage. Sure it didn't matter this game, because the opponent didn't draw anything to keep them alive, but just think if they draw ritual of soot into vraska's contempt, into threat. Then you proceed to draw like usual and get 3 lands in a row.
19:00 wew lad
No Herald of secret streams...? )'=
Seth respecting Disinformation Campaign as if it were actually a good card :P
Disinformation Campaign IS a good card.
Aside from the fact that it hasn't put up any results yet, the way I see it is that it's a REALLY slow way to grind out guaranteed card advantage. The problem is, this is not even close to a slow format.
With so many fast decks in the format, you want to spend the first 4-ish+ turns trying to stabilize, and you want most of your cards to have an immediate impact on the board. Once you stabilize, you can gain advantage through Chemister's Insight, or a planeswalker, you don't need the Campaign. When you first cast this card on T3, it is a 3 mana sorcery discard that cantrips, which seems fine, but your tapping out and having no relevant impact on the boardstate, you don't even get to choose the discard. By the time you've surveiled and found the mana to cast it a second time, your opponent is almost always empty handed, so it's just cantripping, but 3 mana for a sorcery speed cantrip is a tough pill to swallow.
Yes, I believe the card is incredibly powerful against other controlling decks, you don't need to impact the board, and when your opponent will always have cards in hand, a repeatable 2-for-1 is a great deal. Unfortunately, it doesn't seem like the meta is close to making this card viable. The 3 cost, sorcery speed, low impact nature of this card makes it largely unplayable in competitive decks.
@@pocketwatched Both Grixis and Dimir control lists have made it to several top 8 finishes at GP's which is not to be taken lightly. The current rotation of decks can indeed be fast but the decks with the campaign don't have to cast it on 3 and can typically disrupt their opponent's ability to curve out against the with thought erasure and efficient removal so just because they haven't showed up in the most recent top 8s doesn't mean that the deck is any less threatening.
My counterpoint would be that if you prioritize casting other, higher impact spells over Disinformation Campaign, then you're doing two things:
-Not gaining proper value (from surveiling with it, or casting it while the opponent has cards in hand)
-Putting a low impact spell in your deck that you don't want to cast on the more important turns of the game
That said, I could always be wrong, I'll let tournament results tell.
Someone make a modern version of this
WTF, got no notification for this vid. UA-cam fail.
I see Seth still pronounces Orazca as "Orzaca".
Hi
Wait what? Seth can actually say 'hadana'?
Game 2 round 1 snap keep that hand
Flower is a land
Seth, uh, finds a way
Hm coulda swore you played climb before... maybe that was limited
I don't think we have, or maybe we did a long time ago and I forgot about it :)
same here,probably a stream.
Love how you labeled this deck as your creation when SBMTG released the video way before you
That's because I built the deck. By coincidence Dev and I had a similar idea! (It happens more than you'd think.)
Say it with me now... BANT BANT BANT BANT BANT BANT
This deck is budget... But my God, are 'budget' rares a pain in the ass for Arena players.
Yeah, Arena is weird with budget. There's some Arena-specific budget stuff (using rarity to determine budget rather than price) coming soon!
You should play standard on arena
We tried Budget Magic on Arena, but people didn't really like it because most budget decks aren't really budget on Arena (because jank rares and mythics cost the same as good rare and mythic). We will have more Standard stuff on Arena though soon.
You could say at the beginning of the video that the deck is budget for mtgo but play it on arena only cause is visually more pleasant
41:57 but you CAN win thoo
ORZACA
If only this was an arena video. ;-/
Ross F it would have been much easier on the eyes.
That g2 it was so tilting to watch how poorly you played from turn 3 on
Why not give Dev from SBMtG some credit where credit is due?
Ollie Peters Seth gives credit in every deck that he didn’t make. He prerecords vids and has them scheduled so this was likely recorded before devs deck. Like minded brewers think alike.
He put up that deck tech yesterday. Seth records his videos several days in advance.
If I had used Devs deck I would have! I didn't even know he was working on a similar deck (I recorded these videos towards the beginning of last week). It was just a coincidence that we happened do post something similar at about the same time! I'm going to have to go watch his deck tech and see how similar the decks are. If both of us are thinking the same thing it must be good!
@@MTGGoldfish Roger. Just a strange coincidence then! Thanks for clarifying.
The shoe's been on the other before; there have definitely been times when I put out a deck right after Seth. Sometimes two different creators are working on the same idea concurrently. It happens, especially when you have a pretty small card pool in standard.
When willl Seth stop butchering names ?
Most likely never.
@@MTGGoldfish I guess that makes it your trademark then
OR - AH - ZZZ - CUH
Lol I swear this man cannot read card names
At least recognize dev fool.
Jeremiah Figueroa Ollie Peters Seth gives credit in every deck that he didn’t make. He prerecords vids and has them scheduled for publish at later dates so this was likely recorded before devs deck. Like minded brewers think alike.
I honestly hadn't seen Dev's deck tech. If I was playing his deck I'd definitely give him credit, we probably both came up with a similar idea around the same time.
I couldnt stand the voice for more than 11 seconds
So you're just copying Dev now?
thesuperfan99 Jeremiah Figueroa Ollie Peters Seth gives credit in every deck that he didn’t make. He prerecords vids and has them scheduled for publish at later dates so this was likely recorded before devs deck. Like minded brewers think alike.
I actually didn't realize Dev made a deck tech about a similar deck until seeing all of the comments this morning!
thesuperfan99 I am certain Mtggoldfish/Saff didn’t copy Dev. They have been producing content for a long time and are definitely capable of creating something like this. Great minds think a like.
Modern please. Too much standard these days.
Hard Punt @ 58:49
I like this deck, but the land problems seem to be a primary reason for losses. Might need to up the land count.
In my opinion, I actually think this deck would be best as a Sultai deck that runs the Wildgrowth Walker package. It’ll look a lot like Golgari Midrange, but I genuinely believe it would perform better as you have more explore creatures and therefore consistency with land drops.