Any advise for how to better your work,even though you pay applied attention to proportions and detail,And even moving around. The way one does original characters I create as far as grasping more of an edge.
What content I want? A undo for when you accidentally delete a subtool. Just undo for everything. Every action should be undoable. Hardest program I have ever had to learn.
@@RexMuffin if you create a subtool you can save it.but if you accidentally deleat one you have the option to duplicate before that happens.exercise carefulness to avoid that frustration.when you practice and get better you'll see how you can make things to your liking as well.
@@c.glazercrush3994 There is many ways to ruin your work and have no undo available. Next to export, you have the "make polymesh 3d" button. If you press it, you lose all unselected subtools, with no undo... really stupid as you can easily click it by mistake
OMG Just discovered them and they are soo gooooddd, I want to work for this company soo bad! For now I'm just a beginner 3D Character artist, jeez, I'll have to grind en tabarnac to reach those standards!
But how do you know or learn do variations on that level like the skin stretchy (creature #3) character VS 2 different mechanical versions? That's not something that is easy to detail and come up with..really looks like a finished model lol....but how does learn that
I'm writing to you on this profile because noone visitors it. Stop violating my civil rights, stop harassing me , I m a human just like you and I deserve respect. I am not friken messing with you. Stop hackingng my TV and leaving messages on there like I'm going to be shiting. Just because I have diffrent view then you dose not mean you get to bully me, what kind off abuse of power is this. What are you guys firin moster. What gives you the right to due this I'm not doing this to any of you or your kind. Soo back off. My house is my sanctuary. How can you use your powers to torture a innocent human being, what right due you have in this world to due this.
I have a right to a private life just like you have a right to one when you go home. I'm not doing anything wrong. What am I doing wrong just reading a bible and making some predictions
What exactly due you guys think I'm doing I'm not working for anyone I'm not doing nothing. I'm not interested in your world affairs I dont give a fuck. Just leave me alone. And no shiting on the side walk dose not seem like a good day.
I also want to take a chance to say I'm sorry for saying bad things about Canada. I know I've criticized this place but it's just my culture way of saying things need to be improved. But I know I'm not the one to decide change. And I know there is alot of grate things here, alot. To unders what I'm mean, picture me as a coach on sidelines criticizing my team in Hope's the team would due things diffrent. But all in all I understand my faults and one of them is saying bad things about this country, I am sorry for this and I due ask for forgiveness.
i have a question guys all these hardsurface models are going to be used in production or these are just for concepts? if they are just concepts then they are going to be modellled in maya again by other artists for production or just tweak some topology and just use the same model?
I hate the fact that they rushed THE MOST IMPORTANT MOMENT OF THIS EVENT when Marco was explaining how to create clean hard-surface shapes. At least that part about PolygroupIT was explained calmly.
it is really fun how these artist always say that they do everything really fast and cool and not spending alot of time and bah blah later this ones are the ones who send things to outsourcing saying that something like this can be done to put ingame in 15 days..... or can model and texture a car in 15-20 days....
I think you may have misunderstood. The fast way they are referring here is only for personal projects, or those projects that can allow for such lack of finesse. In video game production, sometimes this fast method will not be feasible, that's why it take much longer.
not always but lot of times.... i've been working for an outsourcing company for last 4-5 years (for big big copmpanies ) and always telling us... our internal artist blahblahblah... perhaps thats true because they earn like 5 to 10x more and and want to spend more than 12 hours at work... but well thats why outsourcing exist....just to save mooney and keep same level. i am lucky i work in europe i don't want to know how chinese, indian outsourcing work for small amount of money. but I think thats not fair
You click on material and click on the one you want :) (he has a shortcut for his metallic one, but by default, you will find all the different materials just above the color palette)
thats whats up,i'm also an artist link up with my videos im all about the belief that no matter where you are at in life, you deserve to be where you believe you deserve to lemme know what you like listening to
The last guy, he is good and i want to watch his workflow more (give him more time!!), but for this piece, damn, too much details everywhere it makes it so your eyes dont know where to look. I mostly want to see how he made the Overwatch skins.
We want to know what content you would like to see more of. Take our 2 min survey: zbru.sh/39c
Any advise for how to better your work,even though you pay applied attention to proportions and detail,And even moving around. The way one does original characters I create as far as grasping more of an edge.
What content I want? A undo for when you accidentally delete a subtool. Just undo for everything. Every action should be undoable. Hardest program I have ever had to learn.
@@RexMuffin if you create a subtool you can save it.but if you accidentally deleat one you have the option to duplicate before that happens.exercise carefulness to avoid that frustration.when you practice and get better you'll see how you can make things to your liking as well.
@@c.glazercrush3994 There is many ways to ruin your work and have no undo available. Next to export, you have the "make polymesh 3d" button. If you press it, you lose all unselected subtools, with no undo... really stupid as you can easily click it by mistake
22:37 tips/ 30:09 Process of hard surface parts / 32:55 brushes he used / 43:46 stylized character / 1:07:30 hard surface character / 1:18:50 demo
Thank you!!! C:
thank you so much
There should be an entire Keos Mason Summit.
So true! :D
They listened to you. There's now an hour long Keos Mason lecture up about posing complex hard surface models.
Keos Masons, thanks so much for posting cédric's workflow!
Their work and shape language is phenomenal, amazing art.
I just learned a new way to cycle through my subtools... SWEET!!!
OMG Just discovered them and they are soo gooooddd, I want to work for this company soo bad! For now I'm just a beginner 3D Character artist, jeez, I'll have to grind en tabarnac to reach those standards!
But how do you know or learn do variations on that level like the skin stretchy (creature #3) character VS 2 different mechanical versions? That's not something that is easy to detail and come up with..really looks like a finished model lol....but how does learn that
Cedric Seaut is 10 classes above everybody he is THE MAN :) !!
they're all nice people! no need for comparison!
You guys are awesome! Love seeing you work together with different styles!
1:07:16 - so amazing proportions on this model... Christ ! I love it :)
Thanks for this great resource! Very informative!
So much precious knowledges here. Thank you!
Such a magnificent presentation
Awesome and very informative video! Thank u very much!
Amazing Keos Masons team, very inspiring work!
I'm writing to you on this profile because noone visitors it. Stop violating my civil rights, stop harassing me
, I m a human just like you and I deserve respect. I am not friken messing with you. Stop hackingng my TV and leaving messages on there like I'm going to be shiting. Just because I have diffrent view then you dose not mean you get to bully me, what kind off abuse of power is this. What are you guys firin moster. What gives you the right to due this I'm not doing this to any of you or your kind. Soo back off. My house is my sanctuary. How can you use your powers to torture a innocent human being, what right due you have in this world to due this.
I have a right to a private life just like you have a right to one when you go home. I'm not doing anything wrong. What am I doing wrong just reading a bible and making some predictions
What exactly due you guys think I'm doing I'm not working for anyone I'm not doing nothing. I'm not interested in your world affairs I dont give a fuck. Just leave me alone. And no shiting on the side walk dose not seem like a good day.
Listen I respect this country and the people here, I have my own desires that's all. Dosent everybody. And yes I too have bad days.
I also want to take a chance to say I'm sorry for saying bad things about Canada. I know I've criticized this place but it's just my culture way of saying things need to be improved. But I know I'm not the one to decide change. And I know there is alot of grate things here, alot. To unders what I'm mean, picture me as a coach on sidelines criticizing my team in Hope's the team would due things diffrent. But all in all I understand my faults and one of them is saying bad things about this country, I am sorry for this and I due ask for forgiveness.
i have a question guys
all these hardsurface models are going to be used in production or these are just for concepts?
if they are just concepts then they are going to be modellled in maya again by other artists for production or just tweak some topology and just use the same model?
The character design process is a very nice walk through!
So where are the download links to those slides
Those Keo Masons guys usually post stuff like that on social media and artstation too...im sure they will eventually.
wow.. such wow
after years of using the mic box that doest work or is just a waste timer we do it again. if it doesn't work try and try again?
Absulut Awasome Artist.I did learn a lot just from watching this.Thank u so much :)
How to change these modeling from different colours to one colour? Please help me due to interested learning.
I hate the fact that they rushed THE MOST IMPORTANT MOMENT OF THIS EVENT when Marco was explaining how to create clean hard-surface shapes. At least that part about PolygroupIT was explained calmly.
you can watch last years zbrush summit too,. he goes over the same techniques
@@bearbear7534 plz tel which one
"I just took a cube and polished it" big "rest of the owl" kind of vibes haha. jk the video was great!
Kioss Maison!!!
Frederic daoust "Chaos Makers"
Frederic D'aoust = number one keos masons fan.
anybody knows where to find the slideshow from this presentation?
thanks like for like the like presentation, like
it is really fun how these artist always say that they do everything really fast and cool and not spending alot of time and bah blah
later this ones are the ones who send things to outsourcing saying that something like this can be done to put ingame in 15 days.....
or can model and texture a car in 15-20 days....
I think you may have misunderstood. The fast way they are referring here is only for personal projects, or those projects that can allow for such lack of finesse. In video game production, sometimes this fast method will not be feasible, that's why it take much longer.
not always but lot of times.... i've been working for an outsourcing company for last 4-5 years (for big big copmpanies ) and always telling us... our internal artist blahblahblah... perhaps thats true because they earn like 5 to 10x more and and want to spend more than 12 hours at work... but well thats why outsourcing exist....just to save mooney and keep same level. i am lucky i work in europe i don't want to know how chinese, indian outsourcing work for small amount of money. but I think thats not fair
31:25 when I try this with same value it make a thinkness with gap between two groups plz someone to clear my doubt why this happened for me .
Sweeeeeet
Kiosque Maison \o/
ohh for fuck sake, i wanted to see the whole work process....
1:25:25 How to get there from light grey to dark grey colours?
You click on material and click on the one you want :) (he has a shortcut for his metallic one, but by default, you will find all the different materials just above the color palette)
Seth rogan is that you
💕
30:00
29:56
Notes for myself:
30:48
1:18:12
thats whats up,i'm also an artist link up with my videos im all about the belief that no matter where you are at in life, you deserve to be where you believe you deserve to lemme know what you like listening to
hahah that host is cool.... Saved your fro man saved your fro... curly hair don't matter :) hahaha epic
WTF he made that in 1 day @1:07:12
1:18:50
Spanish Double L dude. It’s just like tortilla. Not a difficult concept. Guillaume. Don’t you remember BENSON? 🤣
Omg presenter is so annoying
The last guy, he is good and i want to watch his workflow more (give him more time!!), but for this piece, damn, too much details everywhere it makes it so your eyes dont know where to look.
I mostly want to see how he made the Overwatch skins.