Are You Using The WRONG Boosters For Your AC? - Armored Core 6

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  • Опубліковано 27 гру 2024

КОМЕНТАРІ • 223

  • @detectivecolonel874
    @detectivecolonel874 Рік тому +180

    I would note that the Gridwalker has a shockingly good melee thrust. If you are turned off by the Kikaku's lackluster performance in categories besides melee thrust, but you still want a good lunge, the Gridwalker is a great pick.

    • @nevanbroderick4227
      @nevanbroderick4227 Рік тому +19

      They are also hands down the best quad-leg hover boosters I've tested. I can stay in the air for nearing a full minute when pairing them with a strong generator(especially the 2nd tier coral), and rain incredible amounts of damage down on missions without needing to come down for recharges.

    • @CodenameMood
      @CodenameMood  Рік тому +12

      I didn't mention it because gridwalkers do not particularly fit a chasedown melee style, as they are usually used to fly up.

    • @MicroOneo
      @MicroOneo Рік тому +22

      ​@@CodenameMoodin my experience it is actually really good for chase down playstyles, especially because the direct counter to a melee player is flying up. The vertical thrust of the Gridwalker lets melee builds counterplay the counter!

    • @rz3264
      @rz3264 Рік тому

      Gridwalker have awful quickboost reload, so it's more suited for missile boat build.

    • @MicroOneo
      @MicroOneo Рік тому +5

      @@rz3264 I don't think I've ever ran into that issue because of my playstyle. I try not to play in neutral relying on quickboosting for evasion. When I play rushdown I Assault Boost into them while using the Assault Boost's dodge to bait shots before knocking out the opponent's ACS with melee and kicks. If the opponent is smart and knows what to do, they will go up to try and evade melee, as going away horizontally will only get them assault boost kicked again or hit by a melee weapon's sweep.

  • @demon5649
    @demon5649 Рік тому +195

    The only booster I knew by name was the 12345's lol.

    • @CodenameMood
      @CodenameMood  Рік тому +30

      They can cross-reference it, but I really should have used images, hahah.

    • @Corusame
      @Corusame Рік тому +7

      guy who named it was drunk at the time lol

    • @memebot4320
      @memebot4320 Рік тому +9

      ​@@Corusamehe was high on coral i think

    • @CodenameMood
      @CodenameMood  Рік тому +7

      @@memebot4320 Doser special.

    • @ned418
      @ned418 Рік тому

      ​@@CodenameMoodit's surprisingly good for being made by high off there ass dosers

  • @chucheeness7817
    @chucheeness7817 Рік тому +72

    other boosters: _exist_
    Me: 'Guess I'll use alula on everything'
    at least I've seen KIKAKU, BUERZEL and GILLS in action, might keep them in mind, esp something like BUERZEL can be useful for some missions like Breach the Karman Line

    • @theinfinitydie1582
      @theinfinitydie1582 Рік тому +24

      Something that he didn’t mention that is important to keep in mind is that each booster also has a “QB Ideal Weight” stat that basically determines how soon you meet the weight threshold for a booster and take a penalty for using it. A lightweight booster will have amazing base stats, but will get a large penalty in how often you can quick boost and the speed of all your boosts compared to a heavyweight one that has worse base stats but won’t scale against your builds weight.
      It could still be worth having the Alula, but the “Ideal Weight” stat is easy to miss.

    • @teo2216
      @teo2216 Рік тому

      You can cancel animation with pulse blades if you equip kikaku boosters

    • @CodenameMood
      @CodenameMood  Рік тому +14

      @@theinfinitydie1582 I simplify that by saying "it fits to light - medium - heavy build, but I really should have specified it, you're correct.

    • @theinfinitydie1582
      @theinfinitydie1582 Рік тому +2

      @@CodenameMood Ye, no worries, I just wanted to make sure people knew where that info was coming from/how it applied. 👌

    • @Martial_Autist
      @Martial_Autist Рік тому +2

      Honestly alula, gills and NGI 001 are my favorites. Alula on my full nachtreiher, gills on my medium reverse joint (still 320 boost/qb at low cd) to still be fast enough to keep up with those in the 340-350 range but more flexible and able to make quick and minor adjustments (I'm basically a mosquito with that one in terms of movement and annoyance factor) and the NGI 001 for my heavy (90-100k weight) tetrapod bruiser.

  • @Salacavalini
    @Salacavalini Рік тому +10

    The SPD's focus on boost speed makes it ideal for builds that want to 'strafe' without quickboosting for optimal combat performance, such as builds running rapid-fire weapons or shields, where quickboosting disrupts these.
    This is basically the backbone of the Shield + dual Stun Gun build you may have seen in PvP, but I also run these boosters with Machineguns in PvE missions.

  • @davidzadro2939
    @davidzadro2939 Рік тому +138

    Keep in mind the Gills have abysmal melee boost, I think it’s the worst in the game. Don’t use it if you want to use melee openers

    • @JosephRoach1
      @JosephRoach1 Рік тому +13

      I do think there's certain offhands that aren't as affected, like the redshift and moon blades, the coral oscilator charge attack, plasma thrower, maybe even laser lance

    • @davidzadro2939
      @davidzadro2939 Рік тому +10

      @@JosephRoach1 yeah it doesn’t matter really for the plasma thrower and moonlight blades, however it can make it harder to land the lance charge and it feels like it shortens the charge distance

    • @Otocol
      @Otocol Рік тому

      The gills are the AC4A boosters (melee wasnt very good in 4a)

    • @o-shawnspecific80
      @o-shawnspecific80 Рік тому

      So does this stat at all affect kicking? Or the melee stat on arms? Wouldn't think so but stranger things have happened. Because I only kick.

    • @NemesisUmbral
      @NemesisUmbral Рік тому

      I have been trying the Institute Ephemera AC build (the one with double Aurora) and the Gills are pretty fun to use, especially because it doesn’t use anything on the left hand except Moonlight. So, perhaps a full Moonlight build could utilize Gills.

  • @alexmoliviatis6666
    @alexmoliviatis6666 Рік тому +1

    great breakdown thanks for that. only wishes for pics with each booster. Great work man keep it up, love your guides

  • @raybandit5534
    @raybandit5534 Рік тому +27

    Just a warning for chainsaw users: if you use a booster with too high of a melee boost stat, the charged hit will end up working itself over your opponent’s head. I’d recommend a booster with a good mix of efficiency and boost, such as the BST-G2/PO4. Hope this helps

    • @CodenameMood
      @CodenameMood  Рік тому +3

      Didn't know the big was tied to melee thrust, great info!

    • @raybandit5534
      @raybandit5534 Рік тому +1

      ⁠@@CodenameMoodI’d rather not have to space too much when I’m managing my stagger, their stagger, and making sure I’m playing the close range mind games properly with melee cancelling and all of that. Once you release the full charge it’ll do some whacky shit if you have too much melee thrust. Also, once you plan to use the chainsaw elevation is very important. Stagger, match elevation, then attack. I’ve had the best luck playing it like that.
      PS
      get your enemy close to stagger and then charge the chainsaw. It reflects damage and you can still quick boost while maintaining your full charge

    • @benjaminotalora363
      @benjaminotalora363 Рік тому

      yup, ran into this problem running gridwalkers on a kasuar leg chainsaw build. Ended up swapping to the ashmeade and figured out a nice kick/charged strike/kick combo with boost cancels. Ended up running chainsaw on a tankier version of the same build with NG001 boosters and it's been working well so far.
      Didn't know the charged chainsaw deflected damage though, great tip!

    • @deergodrules
      @deergodrules 8 місяців тому

      Im closin inon a sraggered dude and i go overhis head like "a little off the top?"

  • @tklai1219
    @tklai1219 Рік тому +17

    Also to note, quick boost speed shown on stat isn't a plain speed by itself, it is rather an addition to the boost speed you have, so it is fine for having a quick boost speed lower than the boost speed.

    • @utilityaccount8514
      @utilityaccount8514 6 місяців тому

      True but knowing this highlights the reason why Alula is always the right booster

  • @EmeraldFatalis
    @EmeraldFatalis Рік тому +27

    I like Gridwalker for S-ranking missions (speedruns), Gills for Arena/PvP and Alula for lightweight speed (chase down helicopters)

  • @justsomeguywithlasereyes9920
    @justsomeguywithlasereyes9920 Рік тому +32

    Great breakdown but friendly advise for next time is that you use visual representation of the part you're talking about, I think generally ppl don't memorize a part's name but instead how it looks like.
    And that's coming from a long time AC player, only boosters I know by name is the BUERZEL and the KIKAKU and that last one is cuz I use it wait too often and their name is simple to remember.

    • @tasin2776
      @tasin2776 Рік тому +2

      Yeah I had to open up the game to see which boosters he was talking about

    • @CodenameMood
      @CodenameMood  Рік тому +5

      I hear the comment a lot, you're absolutely correct.

    • @aprinnyonbreak1290
      @aprinnyonbreak1290 Рік тому +1

      Agree.
      A screenshot of the stat spread maybe as well, there's some parts I know by their stats.
      I have no idea what the assault boost thrusters are called or look like, but I know that stat page when I see it.

  • @hideous_taco_michael_zacki
    @hideous_taco_michael_zacki Рік тому +82

    Would be cool if you also included images especially for the unnamed boosters.

    • @JaggedJack1
      @JaggedJack1 Рік тому +8

      Came here to comment exactly this. We need an image cause I can't keep these silly names straight!

    • @CodenameMood
      @CodenameMood  Рік тому +13

      You're right, my apologies!

    • @Rhen5656
      @Rhen5656 Рік тому +2

      I second this, good video otherwise.

    • @Saru-yr3qk
      @Saru-yr3qk Рік тому +2

      Yeah, dude's expecting us to remember these arbitrary numeral codes the game excuses for names.

    • @outlawkaz6715
      @outlawkaz6715 Рік тому +2

      @@Saru-yr3qk i can barely remember what my parts even look like let alone the names they have lol

  • @kamikeserpentail3778
    @kamikeserpentail3778 Рік тому +5

    I would add that the BST/SPD boosters are good for ACs that want to keep performing actions without having to interrupt it with quick boost.
    Like keeping the scutum active, or cycling through rapid fire weapons to never stop firing.
    They're my favorite boosters.

  • @gameguy301
    @gameguy301 Рік тому +24

    IMO Alulu should be treated as the default only deviating if you have a specific usecase in mind, they are very well rounded coming in at 2nd place in multiple stats simultaneously, with the only noteworthy deficiency being the EN drain of vertical flight, but other boosters that are good at this pay heavy penalties in all other stats. The vertical drain can also be somewhat circumvented by instead assault boosting with an upward angle you will acheive similar if not slightly better height per second at almost half the energy drain giving you a booster with almost no weaknesses.

    • @MGShadow1989
      @MGShadow1989 Рік тому +5

      I find the jump from reverse joints also help alleviate the vertical stats of the alula.
      If I want full flight I'm inclined to use tetra legs or the floaty tank

    • @stephangg000
      @stephangg000 Рік тому +4

      I actually disagree. The Alulu has a very low weight threshold which negatively impacts QB recharge speed iirc. even medium weight builds push right through their threshold. They should be the default IF you can under their threshold but not the default in general

    • @MGShadow1989
      @MGShadow1989 Рік тому +6

      @@stephangg000 - it does, but it's not drastic; the weight threshold for Alula is 62,400, but even going to like 68k weight only lowers the QB reload to .40 or .45 which is still faster than a few others.
      There's a heavier booster I'm fond of with a weight threshold of 76k and it's reload is .50
      You need to go up to about 80k weight to make the Alula's QB unusable in my opinion, it's doubled at that weight.

    • @stephangg000
      @stephangg000 Рік тому +1

      @@MGShadow1989 ah I see. I'll keep that in mind next time I launch the game then! that's good to know for PVP builds 👍

    • @cloudniinee941
      @cloudniinee941 Рік тому

      ​@@MGShadow1989the lighter boosters take more significant speed penalties too, a lot faster

  • @garrytalaroc
    @garrytalaroc Рік тому +19

    It would have been more helpful if you slap on image of the booster you were talking about. I memorized the boosters by their image, not their names.

    • @CodenameMood
      @CodenameMood  Рік тому +5

      I suppose you're correct, that would be nicer. But hey, people can cross reference, so it's good still.

  • @oldmanwinter0066
    @oldmanwinter0066 Рік тому +1

    Excellent breakdown. You saved me so much time understanding the general ideas for each piece very well. Please do more like this! I wish I had more time to play and this helps spend less time tinkering and more time sctually enjoying my machine of mass destruction. 😅

    • @CodenameMood
      @CodenameMood  Рік тому

      You're very much welcome, thank you for watching!

  • @MvRcscIsM
    @MvRcscIsM Рік тому +4

    Alula is King IMHO, ideal weights need to be kept in mind with boosters; cores also effect boosters.

  • @youknowwhyyourhere531
    @youknowwhyyourhere531 4 місяці тому

    Well done, you explain each booster accurately

  • @RipVanWhinkle
    @RipVanWhinkle Рік тому

    Omg finally a video about boosters. I’ve been looking for something like this

  • @labadier4510
    @labadier4510 Рік тому +3

    I like to play heavy builds, my go too is usually the BST-G2/P06SPD because it provide the highest speed, you can keep up with lighter build if they try to run away.

  • @Night--Shift
    @Night--Shift Рік тому +1

    Thank you I’ve been using different types and not happy now I have an idea of what to use.

  • @ArmoredGriffon
    @ArmoredGriffon Рік тому +2

    I struggled for a long time looking for which boosters to equip on my quadruped before deciding on the GRIDWALKER. The QB isn't great, but QB all too often interrupts my heavier weapons firing times so I was looking for something with high regular thrust, which is decent. But more importantly, while it's not the most EN efficient, the fast upward thrust gets me to a good hovering height quickly enough that I still have a decent enough amount of energy to hang there for a while.

  • @davidvenegas220
    @davidvenegas220 Рік тому +6

    I have a fascination with the Buerzels(sp?) Being able to AB with that much speed is a godsend in a lot of situations.

  • @brambl3014
    @brambl3014 Рік тому +2

    BST-G2 (the one with highest movespeed) ends up being my preferred booster for most of my AC build

  • @lemoncurry351
    @lemoncurry351 7 місяців тому

    I’ve found that the Gridwalkers are surprisingly accommodating for a *boost addiction* .
    They can synergize with an acrobatic playstyle, efficient highspeed engagement/disengagement, maintaining a close distance for close range weapons, and can cover enough melee distance for QB to cooldown and cancel your attack.
    I highly recommend experimenting with them so long as you *do not panic dodge* as well as strafe left-right to optimize your evasion

  • @MisterCynic18
    @MisterCynic18 Рік тому +6

    Would have helped to overlay images of the boosters too, the ones without actual names are hard to recall from memory

    • @CodenameMood
      @CodenameMood  Рік тому

      Truly spoken, will keep in mind for next time!

  • @n00bRaMoS
    @n00bRaMoS Рік тому +3

    Love the p04 boosters, wtih the right generator I can dash around like a madman with a medium build almost never running out of energy. Also while gills and others are similar however further inspection shows they use more energy to dance around and qb ideal weight also tends to be lower.

  • @MorroWolf
    @MorroWolf Рік тому +1

    After your melee tier video I made a build with the stun baton and it works pretty well actually. Once you get the ads overload you can kick/charge melee at least twice in a row usually for about 10k damage with the secondary damage of the stun baton. I was surprised to find it so easy to do with a reverse joint build.

  • @aralanstradivari2841
    @aralanstradivari2841 Рік тому +5

    As someone who is also a massive fan of lightweight builds (most of my builds use the Nachtreiher or katsura legs for a reason) it is important to also consider the generator you pair with your boosters. after all, the gills are great for dodging, but they can eat into your energy for it, so may want to ask yourself about the downtime you'll give yourself. I generally prefer Alulla, although the Kikau I have used on a lightweight melee that really makes it shine. At the end of the day, the best AC build, is one of synergy between the parts, and the strategy you have in mind. Also, as a result, anything can be countered. few things are directly worse or better in the game, but it depends on the situation. Oftentimes what you find is as Mood sort of touched on, different things are better for different strategies. I really like the laser slicer or laser dagger for a lightweight melee. and a stun baton is quite powerful if the rest of your kit is built for electricity. Of course, some things are more situational or versatile than others, so consider that. Either way, I am glad there is this video to help people understand their options!
    TL;DR each part synergies in different ways. and has pros and cons. Also I am glad this video is here. keep up the amazing work!

  • @gnostalgick9353
    @gnostalgick9353 Рік тому +2

    Used the Alula almost exclusively during my through my first playthrough. Then I found the V20B generator and had to really pay attention to not just weight but EN output. Generally been sticking with the Gridwalker for decent speed and aerial advantage.

  • @thomaswilson8022
    @thomaswilson8022 Рік тому +4

    I wish you would have included I small picture of each booster on screen instead of just naming them. Either way great video man

  • @Matt-yp6ez
    @Matt-yp6ez Рік тому +1

    I equipped the the one with the most quick boost and never looked back

  • @RashFever26
    @RashFever26 Рік тому +1

    My favourite is the P04 as it's very balanced all around, ideal for my reverse joint build

  • @alexliourtas1738
    @alexliourtas1738 Рік тому

    good video man, i hope it gets more attention

  • @derk.ex.machina
    @derk.ex.machina Рік тому

    2:06 one quick note about the P10s is that they're the defaults, so like the Joso generator, they aren't a good fit for any build by design

  • @stormbreaker504
    @stormbreaker504 10 місяців тому

    Very straight forward to the point to what they do, I have to absorb all this information for a friend of mine xD (he has ADHD so I sometimes gotta do things for him or else he’s prob not gonna play the game or whatever lol)

  • @evil_mode
    @evil_mode 2 місяці тому

    the stat of importance for the P10 thrusters is how low the EN load is on it
    making VE-20B builds often has you fall back onto it if you run expensive energy weapons

  • @WorlBoss
    @WorlBoss Рік тому

    Thanks bro very good video, super helpful

  • @DanielRey_NGR
    @DanielRey_NGR Рік тому

    Wow , I were constantly asking myself this question even though Im constantly reading the explanation.

  • @Rigel_6
    @Rigel_6 7 місяців тому

    Gridwalkers I find to be perfect pairing for Kasuar leg ultra lightweights. They provide high boost speed, I belive 3rd or 4th highest, behind things like the SPD and Alula, while having the best upwards thrust. Relatively medicore QB speed and reload, but that doesn't matter as much with RJ side jump compensating for it. It lets you abuse verticality and quickly create space or close tha gap, since it also has either 2nd or 3rd highest melee lunge thrust too. It's only weakness is if you find yourself hovering high in the air vs a long range laser/missile build, since mid-air QBs are not the greatest

  • @Iveno-Von-Aethervein
    @Iveno-Von-Aethervein Рік тому +1

    you forgot about the tanks. they count as boosters by technicality.

  • @Corusame
    @Corusame Рік тому

    Excellent guide! subbed

  • @bplatinumpaladin
    @bplatinumpaladin Рік тому +1

    Alulla, BST2, Kikaku, and Fluegel are the ones I use most.

  • @kyrone2406
    @kyrone2406 Рік тому

    I wass only using Alula before, but because I usually favor reverse joints, I don't QB often enough to take advantage of the hop that the legs give when you QB to warrant the low cooldown.
    So I changed to the IB-CO38, better QB distance because of the higher duration and have a great upward thrust making pretty fun to jump and fly up prerty fast.

  • @RobCattivelli
    @RobCattivelli Рік тому

    I like to discuss a little bit more about Kikaku and the right choice for a melee build... The melee thrust makes no sense, but, even mastering the melee dash cancel, is worth the lack of other stats? I tried many times and the difference in playstyle is huge but... I can't take a decision

    • @CodenameMood
      @CodenameMood  Рік тому +1

      Stick to Alulas as I do. Kikakus are just not worth all the other stat losses in comparison. This comes from the melee cancel master himself!

    • @involuntaryanalysis
      @involuntaryanalysis 10 місяців тому

      Screw it, make a build for both.

  • @OperationRedFlag
    @OperationRedFlag 4 місяці тому

    How do you strafe boost from side to side without your ac turning in the direction you’re boosting

  • @lykos9836
    @lykos9836 Рік тому

    ayo, So with the new update the Zimmerman isint usable on your build now atleast for the 1 2 punch that it is however the sweet sixteen still achieves the same effect

  • @utilityaccount8514
    @utilityaccount8514 6 місяців тому

    I have learned to simply use Alula at all times and if you can't make it work for you then change something else because mobility is just that important unless you are so heavy that only the SPD will do

  • @generalthl8078
    @generalthl8078 Рік тому +4

    The P10 has a use case in some RJ builds. It has super low EN cost on quickboosts and you get to offset the poor quickboost performance with jump distance giving you a surprising amount of sustained mobility. It also saves you a decent chunk of EN load and weight as well which is more useful on RJs than anything else.

  • @apophisstr6719
    @apophisstr6719 Рік тому

    I still haven't quite able to find the right booster for my VE-42A based heavy biped build (90000 - 100000 weight). For pve the Alula worked quite fine because it pretty much solved its slow speed issue even if the QB reload is abysmal (doesn't really need spamming QB in pve anyways), but in pvp I'm basically a stationary target that doesn't have the tanky nature of an actual tank.

  • @lesslighter
    @lesslighter Рік тому

    The question is is there a “hard cap” on speed since QB speed is also affected by jump perfomance of your legs
    One thing I know I made a lance build that goes 1000mps? Max speed

  • @LeMisterRai
    @LeMisterRai Рік тому +1

    I'm gonna be honest, I just choose a booster that accomodates my EN needs, i didn't consider boosts or vertical superiority

  • @HK-417-
    @HK-417- Рік тому

    Might be a weird application but plasma thrower for me seems to work better than most melee when playing on a laggier server with dodge registration issues mayhaps since you don't gotta' actually hit them in the face. Not contending much a point, but making a note for people wondering about it since I use it constantly!

  • @rylandsmathieux8076
    @rylandsmathieux8076 Місяць тому

    what happens when you use heavyweight boosters on a lightweight AC? is it slowed down depending on which booster or does it become overpowered

    • @CodenameMood
      @CodenameMood  Місяць тому

      STOP COMEMNTING ABOUT THIS GAME, I DON'T PLAY IT ANYMORE NOR DO I MAKE CONTENT ON IT RAAAAAAAAAAAAAAAAH
      ..Nothing happens. Boosters having a high weight capacity just means they don't lose out on stats if your AC is heavier, so it's kind of unnecessary to put it on a lightweight AC when the lighter options tend to have better stats.

  • @Saybin
    @Saybin Рік тому +1

    Well done, Buerzel gang

  • @E.G.1005
    @E.G.1005 Рік тому

    I really like the P06SPDs. The extra QB duration makes them feel way more useful than the Alulas

  • @lordofcinder8884
    @lordofcinder8884 Рік тому +1

    This is like the seventh time I find out I have been doing something wrong in this game, I have beaten the game 3 times got all the endings and did every mission and never really put much thought into boosters, I just looked at the one with the highest speed boost and chose it

    • @CodenameMood
      @CodenameMood  Рік тому

      There is a LOT to boosters and generators specifically.

  • @A_K_U_M_U_2129
    @A_K_U_M_U_2129 Рік тому +2

    I’ve been waiting for this video for so long. All stats and demonstrations are excellent. Thank you for making this video

  • @Galamoth06
    @Galamoth06 Рік тому

    I don't think I've used any booster aside from the Alula for the entire game, except maybe a couple of times. If I build right, I can use all heavy weapons and still keep my boost speed and QB speed around 330 and 365 respectively.
    I'm sure there are probably better options for some of the builds I use, but I can't convince myself to drop it for anything else. I see those top speeds go down and my brain panics lol.

  • @animorte9790
    @animorte9790 Рік тому +1

    Nooo! 😢 You walked back the Stun Baton... It is, in fact, pretty good.
    Your tier list actually gave me more confidence to use it. It's certainly not the best opener, but the cooldown is best (second to Laser Dagger) and comboing after an opener that staggers does a ton of damage, not to mention the discharge build up.
    I do think it requires an opener and it is situational, but I've had good moments in pvp (and pve easily).

    • @CodenameMood
      @CodenameMood  Рік тому +1

      I didn't walk back on it, I still think it's S tier by potential. I blame the netcode for making it unusable, it's just so buggy and barely hits sometimes. But if it works, it's S tier, hands down.

    • @aralanstradivari2841
      @aralanstradivari2841 Рік тому +1

      Indeed, I think many people dislike it due to the fact that it's situational. however, you are right, it is not the best opener but is a good lightweight option for some damage and pressure. I personally am just not the best at it, but in PVE it is great at S-ranking things.

  • @amadhollow635
    @amadhollow635 Рік тому

    I would pay for this same video but with the pictures of the boosters so it’s not more incomprehensible than the game

  • @alexanderafxendiou8525
    @alexanderafxendiou8525 Рік тому

    Ok this video is a must watch for all armored core player's especially new player's, thanks for the info 👍💯🆒️

  • @ShiniDoesDubz
    @ShiniDoesDubz Рік тому

    I wanna do a lightweight melee build with laser weapons its been working well with pve but i wanna know if i could use the helmet VE-44B with it to increase my target range
    A build where i weaken them from afar and close the distance fast to finish them with my high melee damage is what i wanna do is that realistic?

    • @leonlai8270
      @leonlai8270 Рік тому

      IMO a hand gun is better. Use pulse balde as opening than handgun them into stagger, and pile bunker to finish them.

    • @CodenameMood
      @CodenameMood  Рік тому

      You'll have to rely on the guns way more than the melee, so focus on arms that give you good tracking and recoil control.

    • @CodenameMood
      @CodenameMood  Рік тому

      @@ShiniDoesDubz Then doing melee is gonna be hard as tetrapods are not build for melee at all! Unless you use the Lance or Plasma Thrower that is. But even then, you can't have a mid-long range build with a close range weapon in mind usually.
      I say give it a go, see what you come up with!

    • @ShiniDoesDubz
      @ShiniDoesDubz Рік тому

      @@CodenameMood I see so I'll just drop the whole long range weapon stuff would that be better?

    • @CodenameMood
      @CodenameMood  Рік тому

      @@ShiniDoesDubz If you wish for melee centric stuff, build your AC around the melee!

  • @involuntaryanalysis
    @involuntaryanalysis 10 місяців тому

    I've been favoring the NGI 001, they're not the most efficient for vertical thrust, but they do it damn well on a medium weight. Solid performance otherwise.

  • @rakatosthemad6602
    @rakatosthemad6602 Рік тому

    Yeahhhh! Wake up people! New ac6 part lore just dropped

  • @DGneoseeker1
    @DGneoseeker1 Рік тому +1

    Somewhat relevant to this, I'm confused by the movement stats on tank treads...
    The thing is, how are you meant to compare your mobility with the tank legs with anything ELSE? You don't GET any kind of mobility/movement speed stat on leg parts as far as I can see, and comparing directly to a booster doesn't seem to work either.
    I don't think we even have an overall movement speed stat on the AC stats page.
    Am I misunderstanding?

    • @EmeraldFatalis
      @EmeraldFatalis Рік тому

      I agree, it would be nice if the tank stats showed booster stats like older AC games did. I currently just use the "total stat" page when figuring out tank speeds. Look at what it does to your total speed stat and the total weight/energy reserve stats. Its not the best option but it works for me.

    • @lesslighter
      @lesslighter Рік тому

      You have an overall speed stat on the screen the wheelchair legs has the best speed in the game of course downside it has mid performance on almost everything except its QB EN consumption

    • @DGneoseeker1
      @DGneoseeker1 Рік тому

      @@lesslighter We have a speed stat on the tank legs but I don't see an equivalent stat for regular legs.

    • @lesslighter
      @lesslighter Рік тому

      @@DGneoseeker1 booster speed is the stat to look for in the extended stats screen

    • @DGneoseeker1
      @DGneoseeker1 Рік тому

      @@lesslighter Is that directly equivalent to the tank leg speed stat?
      What we need is an overall speed stat for the AC that would update when you select new equipment, just like everything else.

  • @thebrotherscurtin9827
    @thebrotherscurtin9827 Рік тому

    Kikaku lance charge is fantastic

  • @darkAwesome100
    @darkAwesome100 5 місяців тому

    Kikaku my beloved

  • @nonope4390
    @nonope4390 Рік тому

    Buerzel. Big assaultboost, big impact

  • @armiliandi4761
    @armiliandi4761 Рік тому

    Hi mood, may i know what gens u were using in this video? Thx.

    • @CodenameMood
      @CodenameMood  Рік тому

      VP-20D

    • @armiliandi4761
      @armiliandi4761 Рік тому

      was it the same gens u used when u blew out Oroboro? @@CodenameMood thx again for ur information. I really appreciated it.

  • @o-shawnspecific80
    @o-shawnspecific80 Рік тому

    I've been experimenting for a minute and I play a lightweight with EN efficient parts that ends up being closer to medium because of the weight of my gun choices and am having trouble deciding on a booster/generator combo. I drift between the 2 lightest cores also.
    Anyways my top priority is being able to "quick boost when I need to" I hate bottoming out EN to the point where coral generators end up not being the best for me. I don't like ever being unable to quick boost or having to recharge...
    Suggestions? Booster/Generator.

    • @MDMarcus
      @MDMarcus Рік тому +1

      I'd say use the Ling-Tai Generator for its incredible EN recharge speed + the Gills booster for their amazing QB reload time as well as their low QB EN consumption.

    • @o-shawnspecific80
      @o-shawnspecific80 Рік тому

      @@MDMarcus thanks, I'll try it. Gotten all my combat logs and on my final playthrough for the best ending, so I've got room to mess around.

  • @Krystalmyth
    @Krystalmyth Рік тому

    I honestly don't think the boosters really feel different enough from each other in this game except for hyper specific niches.

    • @CodenameMood
      @CodenameMood  Рік тому +1

      Heavily depends on the legs you are using. Bipedals see the most difference between boosters.

  • @drunksupportcharacter
    @drunksupportcharacter Рік тому

    Dual gats and dual solo micro missles, think my total weight is 72tons so i think its midweight? idk, use the gills with the heavy boi generator and pretty much full offensive and scare players off with my strafing moves, rarely run out of energy.

  • @supreadytoparty
    @supreadytoparty Рік тому

    Really wish you used the images lol but great vid man

  • @PeacekeeperMain
    @PeacekeeperMain Рік тому

    Where do you obtain the NGI 001 booster?

  • @raylenn4444
    @raylenn4444 Рік тому

    as a chainsaw user myself, i can tell you that it's merely a skill issue. simply keep the weapon charge till you ACS overloaded the ennemy and then use, like you would a pilebunker otherwise.

  • @SamuraiKensei276
    @SamuraiKensei276 Рік тому

    I play since AC4 myself, and I am still unable to avoid those goat kicks, no matter whatever booster I use, even the Alula or the BST-G2 damn it!

  • @loganswalk8621
    @loganswalk8621 Рік тому

    I'm currently attempting to create a lightweight assassin build using the laser dagger and experimenting with different weapons combinations and boosters.
    The strategy I'm wanting to do is stagger the enemy at range then go in for the kill with the dagger if there's any parts and/or weapon recommendations they'd be appreciated.

    • @BlandBones
      @BlandBones Рік тому +1

      I have a build like that I've been playing, I'd recommend any of the handguns if you're going for stagger. I've been using the viento or the basic handgun. for boosters I'd recommend the alula. another thing make sure your supply efficiency stat doesn't suck, lightweight builds can be very EN heavy and can make your energy regen super slow. so I'd recommend one of the Dafeng generators like the san-tai, and if you have extra weight maybe putting on a core with good output adjust.

    • @lesslighter
      @lesslighter Рік тому

      For PvP? Pretty much dont overlook the pistols your fingers will ache after using them though

    • @daniel_503
      @daniel_503 Рік тому

      I ran into a guy that would dagger 3 hit combo into a kick to kill me from like 4Kish health and it was brutal. Can’t remember what he was using to set that up though.

    • @RashFever26
      @RashFever26 Рік тому +1

      Use the Viento, it fits an assassin build and it's a stagger machine. Ideally you'll want to use two vientos and then switch to the dagger on your back to punish stagger.

    • @EtienneLudor
      @EtienneLudor Рік тому

      I’m running dual Ducketts with a dagger only, I flop around san tai and one of the blue gens, because of the higher speed, honestly can’t tell what benefits me more. With san tai I have boost for days, but it feels like my boosts are shorter? I don’t run a right shoulder weapon. Melander 3 arms, Raven head, Nacht legs and core. I can’t tell if I want more speed or defense, but I’m just stressed I’m not boosting efficiently.

  • @sulky-l8v
    @sulky-l8v Рік тому

    The first image of the AC looks like the wojack pointing meme

    • @CodenameMood
      @CodenameMood  Рік тому +1

      That's too funny, I can't unsee it now.

  • @duhbrojo6026
    @duhbrojo6026 Рік тому

    How do I find the HAL booster?

  • @amadhollow635
    @amadhollow635 Рік тому

    I feel like I see the trueno’s basically never hit, vs songbirds will hit every time they should.
    I dunno what they were like before, but they never felt strong and the nerf seems unneeded

  • @TheDeltaKing-lf4se
    @TheDeltaKing-lf4se 3 місяці тому

    Thank you!

  • @ac7gabrielemartini804
    @ac7gabrielemartini804 Рік тому

    I ve been loving light weight so much i never used anything else than alula

  • @elkmeatenjoyer3409
    @elkmeatenjoyer3409 Рік тому +1

    Allula is the only booster I know.

    • @CodenameMood
      @CodenameMood  Рік тому

      Amen.

    • @involuntaryanalysis
      @involuntaryanalysis 10 місяців тому

      A lightweight specialist, I respect that. I tend to like a mid-light agile frame, myself, so I opt for the NGI 001, or the P06. However, Allula and Gills are my go-to's for lightweight builds. What, did you think I only play one build? Most of the hours I spend playing this game are building mechs. My goal to make a functional build with EVERY part.

  • @RemingtinArms
    @RemingtinArms 11 місяців тому

    Making your choice is as easy as asking yourself what color you want your farts to be.

  • @feelgoodhorizon4084
    @feelgoodhorizon4084 Рік тому

    100% flail best melee in game, well not really but its so fun to use. osc tricks + butta + moonlight are just better picks moonlight does more damage more radius and longer range, BUT it does look like a yoyo and stun like a truck hit u.

  • @m00nbutter7
    @m00nbutter7 11 місяців тому

    Are you also the youtuber “trainer winny”? U sound almost the same

  • @knightrandal
    @knightrandal Рік тому +1

    Love the video.

  • @MarthKoopa
    @MarthKoopa 4 місяці тому

    P06SPD is all that matters

  • @kishicavali5950
    @kishicavali5950 Рік тому

    I use Buerzel in PvP, cause I like to spam boost kicks

  • @beastofdarknesss
    @beastofdarknesss Рік тому +1

    I would help for ease of viewing, if you show the boost image not just the name.

  • @candygarden5029
    @candygarden5029 Рік тому

    making a tier list of situational components is pretty subbjective

  • @dizzpenzerr5367
    @dizzpenzerr5367 Рік тому

    Real question is... What is the best booster for a tank tread AC main like myself?
    ANSWER THE QUESTION LIGHTBUILD WORSHIPPER!

  • @Brandon_Y.
    @Brandon_Y. Рік тому

    a picture is easier than a silly name.

  • @Capitan_Captain
    @Capitan_Captain Рік тому +1

    Yesterday I saw a guy fail to use the baton like three times in a row lol, definitely not a good melee weapon.

    • @CodenameMood
      @CodenameMood  Рік тому +1

      Damned peer-to-peer connection!

    • @involuntaryanalysis
      @involuntaryanalysis 10 місяців тому

      Oh it IS, there's a use for every tool in the kit, just maybe not for PvP.

  • @morioh6623
    @morioh6623 Рік тому

    Hey i was wondering, when you are rating how good you think things are. Is it primarily for 1v1's?
    Unfortunately in my experience a lot of builds i like to use and have success in while playing 1v1s are pretty shit in 3v3 lol

    • @CodenameMood
      @CodenameMood  Рік тому

      I never do 3v3's, they are too chaotic and rather unskilled usually. 1v1 builds do NOT translate well to 3v3 usually.

    • @kamikeserpentail3778
      @kamikeserpentail3778 Рік тому

      @@CodenameMood but that's the fun of 3v3.
      It's like smash Brothers.
      1v1 no items if you're serious, but you can break that up with some crazy BS and have a ton of fun.

    • @CodenameMood
      @CodenameMood  Рік тому

      @@kamikeserpentail3778 People have fun in different ways! I like expressing my skill in serious 1V1s personally.

  • @adhdasdfroflxd123
    @adhdasdfroflxd123 Рік тому

    There's an interesting video of a Korean player using a build with a chainsaw getting some mean wins with the insane damage output it does. Consistent? No idea as I haven't used melee online myself, but looks very fun

    • @Red-hm8cd
      @Red-hm8cd Рік тому

      Double Trouble is really good for stagger punishes. I used Zimmerman and Pilebunker to stagger Ibis and then finished it off with Double Trouble for a damn near one shot.

    • @RashFever26
      @RashFever26 Рік тому

      The problem with the saw is that if you have the slightest bit of latency it's near impossible to land it, even during staggers

  • @brettonalwood4173
    @brettonalwood4173 4 місяці тому

    To answer your question the answer is yes. I was using the wrong booster.

  • @Bath0rius
    @Bath0rius Рік тому +1

    Something you didn't mention about the FLUEGEL boosters (or any Boosters actually) is their performance for vertical mobility, i.e., how fast and how long you can fly upwards. Some boosters, like the FLUEGEL, specialize in that exact aspect, so it should be mentioned.

    • @involuntaryanalysis
      @involuntaryanalysis 10 місяців тому

      Agreed, that's the whole reason why I favor the NGI 001.

  • @shawalfida6357
    @shawalfida6357 Рік тому

    It would be easier to remember and more informative if you show the pictures of the actual boosters

  • @Marqhll
    @Marqhll Рік тому

    The video would be more useful if rather than giving us a screenshot of the name and the stats you gave us a screenshot of the particular booster. The boosters look very distinctly difference but when it's just a screen of numbers and letters and a name we won't remember it's harder for some people to get useful information from this.