How to Make a VR Game WITHOUT a VR Headset

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  • Опубліковано 21 лис 2024

КОМЕНТАРІ • 191

  • @johnisking342
    @johnisking342 2 роки тому +23

    a year later and still a great video. for anybody watching this in the future you can follow all of these instructions except use "XR Origin (action based)" instead of the XR Rig shown in the video. If you dont use the action based one it wont show your controllers. Thank you for posting the video you're a hero in my book

    • @Bikerbarrie
      @Bikerbarrie Рік тому

      head movement works but i cannot get controllers to work at all. but everything is setup to a T. not sure why it isnt working
      can you help?

    • @SatoziEditZ
      @SatoziEditZ Рік тому +1

      Thanks

    • @donutkillerassassin
      @donutkillerassassin 5 днів тому

      @@Bikerbarrie Yeah someone help?

    • @donutkillerassassin
      @donutkillerassassin 5 днів тому

      @@Bikerbarrie Solved it. Do not build the XR Origin as demonstrated. Search for the XR Origin prefab and drag it onto the scene.

  • @snowtail1951
    @snowtail1951 3 роки тому +22

    Perfect.
    Now I can make a VR game for little cost, then use the royalties from the game to buy a VR setup so I can actually test my product after it's finished.

  • @ecykal35
    @ecykal35 4 роки тому +23

    This is really helpful because my laptop is not compatible with my headset so I can make my game while I save up for a better pc

    • @rollizle
      @rollizle 3 роки тому +2

      I had to buy a new laptop to run VR, and once I got it, despite having the specs to run it, it wasn't compatible with my headset.
      Over a year later the Oculus Quest 2 launched, and Oculus Link works with my laptop so now I have both a laptop that can run VR and a headset that works with it. For the longest time though I had to build on my desktop which was super annoying. (Couldn't work on my project in class, couldn't build VR games at game jams, etc)

    • @tsykelvin6203
      @tsykelvin6203 3 роки тому +1

      i can just move my sight why cant move my both hand?

    • @My_Junkdrawer
      @My_Junkdrawer Рік тому

      Mine too

  • @TheGuayeah
    @TheGuayeah 4 роки тому +25

    It would be great if you could make a video about Setting up the New Input System for any VR Controller

    • @densityvr3858
      @densityvr3858 3 роки тому +1

      I agree!

    • @nouranelhamdy5954
      @nouranelhamdy5954 3 роки тому +3

      Yeah I am really stuck at this point and I can't test any animation. Is there an alternative for TryGetFeatureValue() to use?

    • @lizzeplays1232
      @lizzeplays1232 3 роки тому

      Yay

  • @silviagioiaflorio5137
    @silviagioiaflorio5137 3 роки тому +13

    In newer versions you have to go in edit-> project settings and enable pre-release packages to see the XR package

    • @flamz1243
      @flamz1243 3 роки тому

      How do I get to the place were I enable pre-release

    • @donutkillerassassin
      @donutkillerassassin 5 днів тому

      @@flamz1243 Package manager

  • @levifink
    @levifink 3 роки тому +5

    I definitely would be interested in a video on the action based XR Rig, keep up the awesome work!

  • @GloryMeat
    @GloryMeat 4 роки тому +5

    As soon as I get the Oculus Quest 2 for Christmas, I'll be able to follow every tutorial you've made!

    • @MrVic-qu9qh
      @MrVic-qu9qh 4 роки тому +1

      well some don't work with each other so be careful.

  • @tbnr_skull
    @tbnr_skull Рік тому +6

    can you make a new version of this

  • @yasseralkhatib9092
    @yasseralkhatib9092 2 роки тому

    French = merci
    Spanish = gracias
    German = danke
    Italian = grazie
    Portuguese = obrigado
    Farsi/Persian = mam’noon
    Hindi/Indian = dhanyavaad
    Chinese = xièxiè
    Arabic = shukraan
    Japanese = arigato
    Thai = khàawp-khun
    Zulu = ngiyabonga
    Navajo = ahéhee’
    Tongan = mālō
    Esperanto = dankon
    you just saved me with this tutorial bro

  • @jakubpukovec7755
    @jakubpukovec7755 3 роки тому +2

    I couldn't get the action based input system working in Unity 2020.2. After switching to 2021.1.0b3 it started working. Thanks for the great video!

  • @ELRandomMan
    @ELRandomMan 3 роки тому +6

    Hey Valem, can you please make a tutorial on how to slice objects in VR, such as cutting bread or something, everything I find wont work, or is out of date. If you can take your time to do this, thank you

  • @ronaldpavon3434
    @ronaldpavon3434 3 роки тому +1

    You're a true hero. Keep creating this type of videos you will get very far with this content.

  • @tonilaseng4620
    @tonilaseng4620 2 роки тому +1

    Deym this is so helpful, I need to develop vr environment for my final year project but my laptop couldn't support my oculus 2 link mode. I always sideload my apk for testing, but now I dont have to. Thank you!!!

  • @Bricksalive
    @Bricksalive 3 роки тому +6

    Thanks for this series man! Super helpful!
    Can you please do a tutorial for detecting hand motion for actions like running. Eg: swaying hands makes you run faster. And like in the game Stride where you can pull yourself over ledges with hand collision?

  • @JackieJKENVtuber
    @JackieJKENVtuber 3 роки тому

    This is great! My VR-Ready laptop is really low on storage space so being able to use my lesser (but usable) laptop to playtest without having to import the project to the headset everytime I change something.

  • @ryanraphael3046
    @ryanraphael3046 4 роки тому +19

    Since the lockdown, I've been doing this, without an headset. I'm yet to get one😫but I've made many VR apps already.

  • @gracezhang3696
    @gracezhang3696 2 роки тому

    thank you so much for making this tutorial! so glad that i found this, i'm using macos so linking oculus to my laptop doesn't work... now i'm able to test play my project without building and deploying onto my headset!

  • @marcoszanre
    @marcoszanre 2 роки тому

    Amazing tutorial as always, thank you! Being able to start developing for XR, even if just for learning purposes, without an HMD is very welcome!

  • @SYBIOTE
    @SYBIOTE 3 роки тому

    this is so helpful , this is absolutely critical for testing and smooth workflow

  • @makulVR
    @makulVR 4 роки тому +2

    Can you please do a video for the new Input system? It would be very cool if those who have a Vive or GO also can enjoy your content.

  • @dreamlands7926
    @dreamlands7926 3 роки тому +2

    Hey great video! I can't seem to find the source code in the Patreon page although there is a link in the description, is it suppose to be there?

  • @mesopable
    @mesopable 3 роки тому +1

    Valem is a king! Thank you for the video. Going to test can I setup this with mac. Previously not been able.

    • @mesopable
      @mesopable 3 роки тому

      Meh. Not a valid way for mac yet. Someday.

  • @lionrouge7423
    @lionrouge7423 3 роки тому +3

    Merci beaucoup pour ce tuto Valem, je devais faire tout un environnement de réalité virtuelle sans head-set et c'était vraiment compliqué même si j'avais commencé à le faire avec tes anciens tutos
    J'aimerais que tu puisses expliquer tout le nouveau XR Rig et aussi comment mettre du son
    Merci :)

  • @christophercoutinho9281
    @christophercoutinho9281 4 роки тому +1

    Great tutorial. First one out explaining how to use the Simulator. Hope you can do one showing us how to connect an Xbox controller to the simulator. Also as Input Actions are the way forward in Unity, it would be good to know how to write code using these new Input Actions.👍

  • @Hex0dus
    @Hex0dus 3 роки тому

    Very cool stuff Valem! Keep on doing it! And yes, the new setup would make a good addition!

  • @ecykal35
    @ecykal35 4 роки тому +2

    Can you do a tutorial on adding shooting in your multiplayer series please?

  • @srikantramesh4553
    @srikantramesh4553 4 роки тому

    Very nice video, Hats off.. Can you please make some more videos like this without VR Headset... Where did you get the hands, Is it there in standard assets?

  • @usernamecantbeblank___4956
    @usernamecantbeblank___4956 2 роки тому +1

    Super tutorial! Helped me a lot!:)
    But I have an issue with scrolling the mouse wheel. In play mode, the camera won't Zoom in or out. Any suggestions how to fix it?

  • @lambsaucesauce4679
    @lambsaucesauce4679 3 роки тому

    thanks i recentally got into building games and wanted to make games for vr

  • @Ralzone
    @Ralzone 2 роки тому

    imagine if someone makes a game in pair with into the radius or half life alyx without a vr headset, it would be cool asf ngl.

  • @drseed2828
    @drseed2828 2 роки тому +2

    Thanks for the tutorial! I got most things working, on an existing game, I had just began to work on. One problem; my laptop doesn't have a scroll wheel. Is there a way to remap the keys to use the up and down arrows, instead of the scroll button?
    I am a newbie to VR, but I did notice there was a "T" that I can click, in the: XR device simulator/scroll [Mouse]/ binding properties/Binding Path, that has /scroll and was wondering if that is where I can edit the scrolling mouse, to a different method, like the up and down arrows. Any ideas welcome.

  • @MemeFrug
    @MemeFrug 3 роки тому +2

    Heyo thanks for this tutorial but i was wondering if you could add this onto your multiplayer series to fully implement both headset and non headset in the same world (: (Btw your the best!!)

    • @MemeFrug
      @MemeFrug 3 роки тому +1

      Including it automatically detects if the player has a vr headset or not or the player has to choose (:
      Sorry if this is a lot to ask I seriously cannot find a way to do this.

  • @shreyasshevale6811
    @shreyasshevale6811 7 місяців тому +1

    Still works! just in case..

    • @donutkillerassassin
      @donutkillerassassin 5 днів тому

      Hold up... is the mouse actually moving the controllers for you? The cubes seem to be fixed at their initial positions (not moving with the parent).

  • @vilelminigotsi4064
    @vilelminigotsi4064 3 роки тому

    You are the best person in the whole world

  • @benr3293
    @benr3293 3 роки тому +7

    Everything worked perfectly for me, except head rotation. I hold down control and nothing happens. Hands rotate as normal. Did this happen for anyone else?

    • @ryrilya2289
      @ryrilya2289 3 роки тому

      This also happens to me. Any idea?

    • @robertanetzova795
      @robertanetzova795 3 роки тому +18

      Another comment helped me I paste it here
      1. In the Hierarchy panel, under "XR Rig > Camera Offset", select Main Camera
      2. In the Inspector panel for the camera expand Tracked Pose Driver (New Input System)
      3. Double click on centerEyeRotation [XR HMD] under Rotation Action
      4. Change the Path to XR HMD > XR Simulated HMD > centerEyeRotation
      5. The Rotation action binding should now show centerEyeRotation [XR Simulated HDR]
      6. Make sure that Tracking Type is set to Rotation And Position.

    • @donutkillerassassin
      @donutkillerassassin 5 днів тому

      @@robertanetzova795 Any way to get the controllers to move? The cubes (left/right hand) are fixed at their initial positions and do not move with the parent.

  • @shashanksundi5669
    @shashanksundi5669 3 роки тому

    Just the video I was looking for...Thank You!!!

  • @Quineywinnie
    @Quineywinnie 4 роки тому +2

    Lol i was literally hoping youd make this vid.

  • @xAjido
    @xAjido 3 роки тому +5

    I'm getting "Attempting to determine the size of an unknown feature type Id [-1]" error, I noticed you were getting this too in the earlier part of the video but not later, I'm still getting it even after following along with everything. Any suggestions?

    • @just-dodo
      @just-dodo 3 роки тому +1

      +1...

    • @galactic_nova6653
      @galactic_nova6653 3 роки тому

      I was getting spammed by this error too. Just figured out that Valem is getting spammed by it too but he has "collapse" activated in the debug console which keeps it from spamming. Hoped this helped. Have a good day.
      Edit: I've heard its a bug on unity's part

    • @nicolaskamien1825
      @nicolaskamien1825 3 роки тому

      I'm getting this too. Got a workaround?

    • @cobweb2404
      @cobweb2404 2 роки тому

      Had the same bug. Should be fixed since 2020.3.27. I use 2020.03.32 and the error no longer occurs.

  • @skippy5652
    @skippy5652 3 роки тому +4

    This tutorial is wonderful. It's clear and easy to follow. Do you know if it is now possible to toggle between an active HMD and the Mock HMD while the game is running? If so then a tutorial on how to set up the script would be amazing!

    • @GeeCeeAte
      @GeeCeeAte Рік тому

      Anyone ever figure this out?

    • @skippy5652
      @skippy5652 Рік тому

      @@GeeCeeAte Not realy. I ended up making some work around where i would have both a VR rig and the mock rig in the same game object then forcibly swap the object's control from one to the other.
      I think it's a bit easier to do now since there are more tools and extensions in the OpenXR for this, but it is not a feature built into unity. It will require code.

  • @Kombo-Chapfika
    @Kombo-Chapfika 3 роки тому

    Thank you, this is very useful while I wait for my oculus link cable.

  • @mohamedmah53
    @mohamedmah53 Рік тому +1

    Hey thanks for the helpful tutorial. Id did everything like in the video but I have one issue. I cant move my hands in game everything else works just the had. Does someone had a same problem?

  • @saltytree729
    @saltytree729 3 роки тому

    Hey valem! I am the most beginner level programmer ever and your channel is amazing! I want to learn to make games as a hobby. Do you have a Roadmap of what I need to learn to become even half as good as you!? I am also going to subscribe to your patron in hopes to learn how to code and stuff! Is there a good book to learn or can a total beginner not do this and needs to go to school to learn computer science :(? Hope all is well in these horrible times my friend

  • @ChaosContrl
    @ChaosContrl 2 роки тому +1

    How would you go about manipulating HTC Vive Trackers during mockup, for example?

  • @madlenbarth4485
    @madlenbarth4485 3 роки тому +4

    For a reason I can't turn by using the mouse. I checked the inputs and everything looks right to me.. Maybe someone knows how to fix this issue?

    • @christmasjade1274
      @christmasjade1274 3 роки тому +2

      I have been trying for weeks and it still would not work for me neither

    • @ge926
      @ge926 3 роки тому +1

      I had the same problem. It turns out I forgot to add the Input Action Manager component to XR Rig and later add the sample XRI Defauld Input actions to it from the assets/samples/XR Interaction Toolkit/...

  • @SwastikAayush
    @SwastikAayush 3 роки тому +2

    Dani's reaction after watching this : fuck wasted time and 700$

  • @avya800
    @avya800 Рік тому +2

    Why should I buy a 20k INR Headset for 15k INR freelancing project

  • @GarrettHoyos
    @GarrettHoyos 3 роки тому +1

    You're a saint

  • @UrMom-tq9hb
    @UrMom-tq9hb 3 роки тому

    Hey Valem i like your content and its really helping me but could you make a tutorial how to copy my character like a window . So when i move the clone is moving too and things like that ?

  • @Akka5000
    @Akka5000 3 роки тому

    im getting a pcvr soon so im looking at this video

  • @haritharajeev7108
    @haritharajeev7108 Рік тому +2

    I am getting experimental package in use for MockHMD XR Plugin. What should I do?

    • @Un4eseen
      @Un4eseen 6 місяців тому

      did you solve the issue?

  • @benemy9
    @benemy9 Рік тому

    I have this weird bug where I can, for example grab objects with the "G" key, and move the camera with holding right click and moving the mouse, but whatever buttons I press I cannot move the VR hands.

  • @lionrouge7423
    @lionrouge7423 3 роки тому +3

    Does somebody know why I can't rotate my head with Ctrl key but when I use it for the two controllers the rotation works fine?

    • @cristianorossetti987
      @cristianorossetti987 3 роки тому

      +1

    • @przemeks9899
      @przemeks9899 3 роки тому +11

      I had the same problem and for me it was enough to change the rotation binding for the Tracked Pose Driver of the Main Camera to centerEyeRotation [XR Simulated HMD]:
      1. In the Hierarchy panel, under "XR Rig > Camera Offset", select Main Camera
      2. In the Inspector panel for the camera expand Tracked Pose Driver (New Input System)
      3. Double click on centerEyeRotation [XR HMD] under Rotation Action
      4. Change the Path to XR HMD > XR Simulated HMD > centerEyeRotation
      5. The Rotation action binding should now show centerEyeRotation [XR Simulated HDR]
      6. Make sure that Tracking Type is set to Rotation And Position.

    • @yuanthony5199
      @yuanthony5199 3 роки тому

      Mayber it is with "Shift" key not "Ctrl" key

    • @robertanetzova795
      @robertanetzova795 3 роки тому

      @@yuanthony5199 shift is used to control the right hand controller, so it would not work for head rotation.

    • @quangnguyen3663
      @quangnguyen3663 3 роки тому

      @@przemeks9899 you are right ... Amazing good job bro

  • @Louuloutre
    @Louuloutre 3 роки тому

    Can we test the Game without the headset but with the Vr controller?

  • @teomandi
    @teomandi 3 роки тому +1

    I am on Unity 202.3.3f1 in a clean URP project and I when I enable the Mock HDM Loader, I get hundreds time that error:
    ```
    Attempting to determine the size of an unknown feature type Id [-1].
    UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
    ```
    Can anyone help me please because I am stuck with that.

  • @moishirand5324
    @moishirand5324 4 роки тому

    it's very important, thanks

  • @Mlop221
    @Mlop221 4 роки тому

    Thanks that is really helpful!

  • @dianacarolinaquintero663
    @dianacarolinaquintero663 3 роки тому

    Thank you!

  • @sillyfella2009
    @sillyfella2009 3 роки тому +2

    You will need:
    Milk
    Phone
    Knife
    Patience

    • @vomitshot2896
      @vomitshot2896 3 роки тому +1

      And Don't Forget *UNITY'S PARTICLE SYSTEM*

  • @hafsasheikh9511
    @hafsasheikh9511 3 роки тому

    Please suggest me any of your playlist which I should watch to learn VR game development from scratch As I don't know a single word and I have to create my final year project within 2 months.

  • @user-ou4yt9qf8e
    @user-ou4yt9qf8e 3 роки тому +1

    Can someone help? The only input working for me is the right click to move the camera around, that's it, even the scroll is not working. I don't know how to fix it, I followed all the steps.
    ok really dumb mistake, turns out I didn't save it so when I click to play it doesn't work

  • @yanmin7731
    @yanmin7731 3 роки тому +2

    12:45 does anyone know what is "left caps button"? how did he get the left cube to start moving?

    • @test-qm5vt
      @test-qm5vt 3 роки тому +4

      try left shift

    • @Mr77igor
      @Mr77igor 3 роки тому +1

      im with the same problem

  • @dasskla8
    @dasskla8 2 роки тому +1

    Where do you get the xr interaction toolkit? its not in the asset store

    • @nrb2488
      @nrb2488 2 роки тому

      ua-cam.com/video/knm9LiQowi4/v-deo.html

  • @lolous-studio
    @lolous-studio 4 роки тому

    Thank you so much !

  • @abhinavsaha3342
    @abhinavsaha3342 3 роки тому +2

    I followed all the steps till 11:15 but the camera doesn't move for me using left mouse button
    please help!

    • @lucidity7145
      @lucidity7145 3 роки тому

      The left mouse button selects I believe, try using the right one if you haven't happened to figure it out yet xD

    • @abhinavsaha3342
      @abhinavsaha3342 3 роки тому

      @@lucidity7145 thanks for your comment! I did something donno what and it started working lol

    • @lucidity7145
      @lucidity7145 3 роки тому

      @@abhinavsaha3342 Aight great!

  • @waleedsaeed7521
    @waleedsaeed7521 3 роки тому

    Can you guide how can i walk in all directions of unity terrain using oculus quest???

  • @anonymoussloth6687
    @anonymoussloth6687 Рік тому

    How did you change the controllers to hands??

  • @muhiramadhan591
    @muhiramadhan591 3 роки тому

    Hi just a question, with this way do we still need a real vr device (oculus, vive, or other) to do the settings or using the HMD mock is enough to guarantee everything work in editor is also work in real device?

  • @sumankumar-wk5gb
    @sumankumar-wk5gb 2 роки тому

    Which key you have pressed that is holding the object and which key to drop the object on table. Because when I press shift+G it is simply moving from one place to other and dropping simply, could not hold for more time.

  • @prathamsinhmedhat2030
    @prathamsinhmedhat2030 3 роки тому

    Please make tutorial a cricket batting vr game

  • @anubis520
    @anubis520 3 роки тому +1

    I think I am losing my mind. xr interaction toolkit does not show up for me in the package manger under unity registry, is there something else I need to enable?

    • @Manish-be2pj
      @Manish-be2pj 3 роки тому

      you need to enable the preview

    • @nrb2488
      @nrb2488 2 роки тому

      ua-cam.com/video/knm9LiQowi4/v-deo.html Enable isn't enough (developpers are really dumbs)

  • @愛律
    @愛律 2 роки тому

    it didn't tell me about the device active is true even I followed everything Valem you've done... how to get that msg out? I'm afraid I'm falling on the first part

  • @mrslake7096
    @mrslake7096 4 роки тому

    does the code for handling input change when using the action based xr rig ?
    Thanks

  • @jayhenstridge7519
    @jayhenstridge7519 Рік тому

    how do you get the xr settings in the player settings???

  • @bassamaboallaban
    @bassamaboallaban 2 роки тому +1

    I cant move anything when in the game mode using my mouse, I followed every step carefully - Please help!

  • @tinytea3323
    @tinytea3323 3 роки тому +2

    I cant seem to make the camera rotation work :( any idea how to fix this?

    • @aloknarula803
      @aloknarula803 3 роки тому +1

      I am facing similar issue

    • @przemeks9899
      @przemeks9899 3 роки тому +9

      I had the same problem and for me it was enough to change the rotation binding for the Tracked Pose Driver of the Main Camera to centerEyeRotation [XR Simulated HMD]:
      1. In the Hierarchy panel, under "XR Rig > Camera Offset", select Main Camera
      2. In the Inspector panel for the camera expand Tracked Pose Driver (New Input System)
      3. Double click on centerEyeRotation [XR HMD] under Rotation Action
      4. Change the Path to XR HMD > XR Simulated HMD > centerEyeRotation
      5. The Rotation action binding should now show centerEyeRotation [XR Simulated HDR]
      6. Make sure that Tracking Type is set to Rotation And Position.

    • @ligacaopeptidica7524
      @ligacaopeptidica7524 3 роки тому

      @@przemeks9899 Helped a lot, thanks!

    • @docandree4818
      @docandree4818 3 роки тому

      @@przemeks9899 May God bless you. I have struggling with this for days!

    • @Gazeld
      @Gazeld 3 роки тому

      @@docandree4818 so have I ! :(

  • @MetaversoJuliXR
    @MetaversoJuliXR 3 роки тому

    What is that VR SDK and how to install it?

  • @m.muhajirin77
    @m.muhajirin77 3 роки тому

    How to make VR Game with 5DT data Glove ? Should you give us some tutorial about it

  • @levexis
    @levexis 3 роки тому

    if you buy vr addict do you get everything?

  • @zohaibgamer2484
    @zohaibgamer2484 3 роки тому

    Make video on VR multiplayer game

  • @sxzdarkwrath
    @sxzdarkwrath 2 роки тому

    If I build this game for pc vr, can I still play it without a pc vr headset??

  • @marcelogoycochea8195
    @marcelogoycochea8195 2 роки тому

    does it support m1 chip? becouse i tried doing these step and when i go on play mode the screen flickers

  • @r1pfake521
    @r1pfake521 4 роки тому

    What's the best way to pause a VR game (for example while a menu is open)? Usually you can set the time scale to 0, but then my tracking scripts will also stop, do I have to manually disable all other (non VR) scripts / animators in the whole scene just to pause the game or am I missing something easy?

    • @yoshiegg6537
      @yoshiegg6537 3 роки тому +1

      That depends on the game, but yes, pause all animators and transport the player to a black bubble or something in the scene somewhere with menus. Its complicated because unity's XR doesn't offer a build in solution yet.

  • @shashwatsharma580
    @shashwatsharma580 3 роки тому

    I can't access the eye resolution in vr studio, can anyone help me.

  • @ChazMations
    @ChazMations 3 роки тому

    Is this possible to run on Mac? and the newest version of unity???

    • @JayneJacobs007
      @JayneJacobs007 3 роки тому

      I am having no luck with using HMD simulator on Mac

  • @mrslake7096
    @mrslake7096 4 роки тому

    Thx

  • @nrb2488
    @nrb2488 2 роки тому

    How to avoid objects of falling after rigidbody ?

    • @nrb2488
      @nrb2488 2 роки тому

      I found it, you must add a collider on your sphere and another on your cube

  • @mohammadrazakhan3852
    @mohammadrazakhan3852 3 роки тому

    So i can make the game the i can even use it with headset and its controller

  • @ejoojoo
    @ejoojoo 3 роки тому

    how to export webXR using this?

  • @corbinsteinmuller9861
    @corbinsteinmuller9861 2 роки тому

    5 mins in and stuck with the following error; Assets\HMDinfomanager.cs(11,52): error CS0117: 'XRSettings' does not contain a definition for 'isDeactiveActive'
    is there an updated version? thanks for the content :)

    • @halildogan7075
      @halildogan7075 2 роки тому +1

      it's "isDeviceActive" , you typed "isDeactiveActive" . spelling problem. fix this and its all good to go

  • @nrb2488
    @nrb2488 2 роки тому

    Huge problem, the camera dosen't work for, even when I change the path in the input

    • @nrb2488
      @nrb2488 2 роки тому

      I found it, I just had to declick the pause bouton after entering the game mode

    • @catriona6049
      @catriona6049 2 роки тому

      @@nrb2488 you saved my life mate, may God bless you

  • @HexOverride
    @HexOverride 4 роки тому +1

    Yup

  • @acidblue4280
    @acidblue4280 4 роки тому

    Hello. Tu es francophone ?

  • @Manish-be2pj
    @Manish-be2pj 3 роки тому

    the hands will fall down if i add the rigidbody :(

  • @mariyavesna2074
    @mariyavesna2074 2 роки тому

    why when I go to Player I don't have XR Settings there?

  • @KADstudioArchitect
    @KADstudioArchitect 7 місяців тому

    How about Unreal Engine

  • @Spermoludek0grudek
    @Spermoludek0grudek 2 роки тому

    Does this work on 2020.3 version?

  • @m.muhajirin77
    @m.muhajirin77 3 роки тому

    I have learned but i cant do that

  • @alexasoryu761
    @alexasoryu761 3 роки тому

    Hopely someone will answer my question, anyone else know how to build menu setting vr without headshet and vr with headshet in one apk?

  • @thimeo_nguyen
    @thimeo_nguyen 4 роки тому +1

    es-tu français ?

  • @manishjadhav6685
    @manishjadhav6685 Рік тому

    Its quit complicated procedure i would say. XR interaction tool kit always makes things complicated os there anyone else who thinks the same