Satisfactory: What Your PC Cable Management Says About You | Castle Super Beast 286 Clip
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- Опубліковано 20 вер 2024
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@BestTeaMaker
Satisfactory 1.0 is really, really good. This is like Hades levels of getting the most out of your EA cycle.
I don't like anything positive being shortened to THAT
So far my only gripe is that it likes to just crash for no reason if you play it for an hour or two. But I shortened the autosave interval to two minutes so it's not as much of an issue apart from waiting for the game to load.
The Satisfactory Calculator website is a godsend, too. Helps me plan where I'm gonna place my factories and what building ratios I need.
A neat thing about spaghetti factories is that once you unlock and experiment with blueprints, the spaghetti will organize itself into a distinct set of blocks that you place into a neat maze of machines. Making your own blueprints is so fun when you condense and optimize multiple machines into a tiny limited space.
I don't know why y'all are wasting your time building a spaghetti factory, I just go to an already built one
I feel like city Sims and RTS games should have that system. Imagine having your greatest base builds be like cards in a card game. Be like how you group up soldiers and make formations
They're like writing functions when you're programming. "Okay, I can give this blueprint this input every time, and it'll give me this output every time, and now I don't have to think about what's going on inside here ever again." Turning the madness that is aluminum refining into 2 blueprints is utterly incredible.
the balatro dev purposefully didn't add a score calculation to avoid minmaxing and sucking the fun out of the game. you HAVE to go on vibes
I mean it's still there, though. You CAN calculate it if you want. It's not even particularly hard
Pat - I started playing around update 6 or so, and yeah, at first I *was* like "aw, but it's not _that_ different". But then, two seconds later, I was like "wait - I can do it BETTER this time, and WITHOUT NEEDING TO DEMOLISH MY ENTIRE EVERYTHING"
and THAT, my friend, is a _great_ feeling.
Sadly I ALWAYS feel the need to demolish my entire everything. As such I'm stuck on phase 4 because my brain can't be satisfied.
This sounds like Raft but on a much larger scale. I remember yelling at friends "WHY TF WAS THE ROPE AND ORES STORED IN THE SHARK MEAT CONTAINER"
You mean, why is Shark Meat in the Ropes and Ores Containter?! WUH HUH
Was that that really janky survival game with the watch as a menu?
The large scale does reach a hilarious point beyond that though. "Hey, where's this line of plate going?" Both of you follow it. "Why did we disconnect this? Ohhhhh..." As in multiple players all together losing things and no one to blame.
Considering I've seen the kind of giant HQ rafts that people make with like basically electrical wires worth of rope between all the platforms criss-crossing like crazy.
Audit the PC, Audit the base, Audit the Mind Goblins, Audit everything!!📊
A wonderful example of a spaghetti factory is what Lets Game It Out does in it, its on the main page of the store for a reason
I found out that in multiplayer, each player's difficulty settings are applied only for them. So that means wild animals only attack consenting players. I thought that was neat.
Satisfactory calculator is fantastic when you want to build big and use a ton of alternate recipies.
Pat is so, so wrong about the game being disappointing to return to as an early access player who maxed out prior updates. 1.0 added dimensional storage which has finally solved the game's personal logistics problem and untethered the player from tedious storage box visits for building materials. I cannot emphasize enough how much better a game this makes Satisfactory.
Just got to oil and I have to say, oil is AWESOME
Watched this clip, decided to start up a new world since it's been a while, and my first hard drive I found right next to my starting based after an hour gave me the recipe to turn iron ingots directly into screws. Truly, the 1.0 Gods have anointed me.
satisfactory is a lot of fun because there is a huge gradient depending on your playstyle. you can play it completely organically, wandering the world, building as you go and discovering things, or you can preplan everything, with spreadsheets and calculators and have it hyper efficient, ad anywhere in between, and it will still be fun as long as you picked a playstyle you enjoy
I only had one QoL style thing I wanted from 1.0 before it came out, and it was introduced in the last dev diary, like the devs read my mind. (It was the Dimensional Depot)
Also, pleasantly surprised by the story. The mysterious megacorp side is very standard, but once the alien artifacts get introduced, that goes places I did not expect.
So I'm a graphic designer/illustrator. So I have some idea how to make interesting or more over appealing architecture and because of this, my roommate, bought me the game asap just because him and his friends were making the UGLIEST factories and needed someone to pretty them up.
The customization options are pretty great though just for those situations. Can choose colors for machines and buildables, surface finish for shiny metals, decals and markings for surfaces, and different architecture parts for fancy looking structures.
@@castform57 the coulouring part is my favorite, I love to just go through my factories and color code all the machines based on what material is used in them
One reason you can't have full respecs for free all the time is that it completely breaks any ability which is situational. What's the point of a speech skill for example if you can respec to have maxed out speech whenever you need to pass a dialogue check? And that sort of thing naturally leads into the immersion discussion; why does my brainlet fighter suddenly become a master linguist overnight once a week?
Yeah, respeccing should be free only when you're talking about different builds that arrive at the same end result. There's way bigger differences between how different fallout characters experience the game than there are between different diablo characters, for example.
I like the elden ring solution to this problem. You can respec, but 1) Only if you found the special respec item that is limited in number 2) You've beaten the respec boss you will not fight until you're 30-40% into the game
just playing dark souls and there a calculator for your built. freaking modern gaming man
The switch from PATA drives was terrible since you can't fold the cables and making custom lengths is more annoying.
I mean, it would make sense that you can't sell the ax you used to decapitate twelve orcs and a unicorn for the original price. It is a used weapon and potentially isn't even cleaned or fully sharpened. XD
19:50 That was exactly the experience before you had easy, automated trucks/trains. I had a conveyer line from the beach back to the starting area. And as we needed more resources, you just keep building that multi-mile conveyer belt.
Tier 5 after a week is obsessive, Pat? Try Tier 8. Also I heard a guy manage to finish the main game in a 20 some hour speedrun.
I'm at tier 9 waiting for the pasta to go into the space elevator while I plan an aluminum/plastic/nuclear power plant that takes up like a quarter of the resource nodes on the map.
the only things i know of Satisfactory are from watching "Let's Game it out" videos of the game's alpha and i kinda want to see if pat would get physically ill if he had to react to those shenanigans.
Up until now I thought factorio and this were the same game
I'm more of a Factorio guy, but Satisfactory is satisfying.
I'm obsessed with this game
This game seems like my jam. I wish it had 3rd person. I wanted to barf after 2 minutes of play.
Hey Pat, can I introduce you to a little title called Dyson Sphere Program....
Really great game, Pat'd probly hate it tho. Having to power your mecha alone would be enough to put him off playing.
Is there a change I can be hooked again by 1.0 if I dropped at update 3?
Change discussed at 22:00 seems nice
29:00 So true!
There are a lot of additions that have happened over the years. Trucks, trains, drones for item transport over long distances; power towers for long distance electricity and zipline transport, final tiers finally have a way to deal with nuclear waste in a reasonable manner, item duplication with alien technology, energy production buffing with alien technology, new fuel types for even more power generation, belts have right angle toggle, resource transmutation, better and bigger blueprints, mass dismantle and dismantle QoL in general, some cosmetics stuff for buildings, screws are not a huge pain anymore, and other things. Those were mostly just update 8 and 1.0 things.
im definitely sure ill get addicted to this game, thats why ill never touch this game 😂
I don’t own a pc. I own a Mac
Satisfactory is great game don't get me wrong, but I love Factorio so much more
I ain't ever been this Early!
I will say this right now, and let the upvotes determine how righteous I am on this issue: Woolie MUST do a playthrough on Satisfactory. If he doesn't want to, that's fine; if he gets sick of it after like a couple episodes, that's fine, but I must see him attempt it.
Me personally, after having gone from scratch multiple times, you never want to make a permanent factory setup: you want to find some relatively empty territory with a reasonable amount of resource nodes in the area, and create a starter base that makes most, if not all, of the mid-to-late mid game materials; as you're doing so, you're looking for hard drives for alternate recipes, you're looking for power slugs to boost output, and you're looking for somersloops and mercer spheres which now FINALLY have a use, and stupendous ones at that.
By the time you've gotten to the point that most of the non-endgame tech is buildable, THEN you can plan out your end-stage factory setup, because then you'll be ready, and you'll have gotten enough time in that you understand most elements of how to play the game. Past that, the only other advice I'd give is to check out the channels best known for tips in the game, and to ALWAYS plan your setups with more space than you think you'll need, because you'll end up using space you didn't think you'd need faster than you'd expect.
what's your reasoning that has you so adamant on the matter? is it simply a love of the game, or is there a specific quirk of woolie you want to see interact with it?
@@aldar8240 Love of the game, the fact that Woolie's clearly interested by his interactions with Pat and his speaking to Palworld play, things like that.
Plus, I'd just like to see him play the game and figure it out.
Same, I'd love to see Woolie play Satisfactory. The tutorial and task escalation is excellent enough that he could grasp the mechanics without too much progress stopping labbing.
I'm now 600 hours in, 3 saves in update 8, and now in this 1.0 save I have dismantled and rebuilt my starting area factory like 3 or 4 times so far. I also just finished a 3 day task of automating heavy modular frames, which I need to make the modular control units that I can shove into the space elevator.
@@castform57 I haven't played Satisfactory is nearly a year, since my save file got so big my pc couldn't run it, and especially since they moved on from Win7 compatibility. Seeing it finally in full release has really got my hankering for it up real bad, so seeing Woolie play would let me get the urge out in a good way.
@@aldar8240well shit if we’re recommending games for them: warzone 2100, defender, rebel raiders.
I'm glad he loves the game but MAN you had no interest in it this felt like a SLOG to get to the next topic
If only there were full timestamps for the podcast to skip anything you don't care about.
How I feel every time they blow an hour on some fighting game rollback tourney bullshit.
I want to play the game, but I tried it in EA and the lack of official offline mode in the game and the consequences of forcing one turned me completely off and I just won't bother until the devs unclench their dumb buttholes, or an easy mod hits the nexus
what do you mean by offline mode in this case? The game doesn't require multiplayer and while I think it requires a steam/epic account, you need one to actually buy the game anyway.
I remember devs talking about an option to turn off all online through dot ini, insome engine update vlog video
Like.
3:34 Are you familiar with term I just invented?