Yet another perfectly balanced and graceful encounter, with mechanics that always work beautifully, such a masterpiece, 10/10 😂😂😂 10:40 I'd argue the worst is probably either the water room or the double Garrador encounter in Separate Ways, but then there are so many terrible areas that it's hard to pick just one.
Really glad this dreadful fight can be cheesed. Playing it out the normal way does nothing but highlight how shallow and braindead the "gameplay" is in this pre-alpha. It's a shame that the Novistador room in chapter 10 has no such exploit. Soulless, unengaging, one-dimensional and tedious all wouldn't even begin to scratch the surface on how unforgivably abhorrent that boring section is.
Don’t even get me started on the Novistador room. I’ve had to repeat it many times for the purposes of this retrospective, and there’s too many enemies, the grabs have the worst phantom, and they have trouble pathing through the environment.
That entire encounter is like a smash mouth song, because they won't stop coming.
I've unfortunately been subjecting myself to this game again recently. I think it should be reclassified as a modern torture method.
Friends don't let friends play shitty remakes 🤢🤮
Yet another perfectly balanced and graceful encounter, with mechanics that always work beautifully, such a masterpiece, 10/10 😂😂😂 10:40 I'd argue the worst is probably either the water room or the double Garrador encounter in Separate Ways, but then there are so many terrible areas that it's hard to pick just one.
So true that there's too many dumb sequences to count.
resident evil 4 "remilk" LMAOOO i love it
Re3 remilk, needs a remake
Man this would have been such a fun room if the enemy gameplay design was like the original. Instead it ended up being bullshit sludge.
Really glad this dreadful fight can be cheesed. Playing it out the normal way does nothing but highlight how shallow and braindead the "gameplay" is in this pre-alpha. It's a shame that the Novistador room in chapter 10 has no such exploit. Soulless, unengaging, one-dimensional and tedious all wouldn't even begin to scratch the surface on how unforgivably abhorrent that boring section is.
Even cheesing it, you’ll still be dealing with enemies, because of Ashley’s AI and the three enemies that spawn when you pick up the Goat head.
Don’t even get me started on the Novistador room. I’ve had to repeat it many times for the purposes of this retrospective, and there’s too many enemies, the grabs have the worst phantom, and they have trouble pathing through the environment.
Remilk is boring by itself lol thats not saying much
If you throw a flash or grenade at the switch before you cross you can just run across and get the head without having to pull the lever.
7:50