Looks cool. My only disappointment is that none of this involves building dams. That would be cooler to me if it was all about maintenance of the dam, and building a massive warren-like city inside it.
Just because the building has a socket doesnt mean it needs power it may just be there to allow you to pass power through - when you click on the inventor hut its power demand for the network is 0, this is the first time I've ever seen someone actually hook em in to the grid :D
bushy beavers were once quite common, but ever since the great waxing war of the late 90's their populations have diminished, leaving their natural habitats quite bare
"It's a colony builder, but with beavers." "OK, that sounds pretty good. How are you going to incorporate their dams into it?" "Dams?" "Yeah, beavers live in dams. They're pretty famous for it." "No they don't. They live in Ready Player One type tower blocks." "Huh?" "They also farm carrots."
dams are a whole thing in this game - you use them to retain water in the dry seasons, and you can build them up to cause flooding in the way real beavers do - just didn't get that far in this vid
Yeah, too bad. A somewhat realistic simulation of a beaver colony would have been awesome but this just seems like a mod for one of the many other contemporary colony games.
I used to live in a town with a sugar factory. Making sugar from sugar beets alternates between smelling like burning peanut butter cookies or boiled swamp vegetation. Also, they are an explosion hazard.
Yeah, deleting things is harsh in this game. If you have something partially or fully built but then you need to move it, you lose all the resources that are in it and all of the resources used to build it.
overfarming is no joke, my beavers starved the first time, so i made a triple sized farm but then the beavers spent so much time working the land the drought came before they could harvest... they starved to death again strewn about in the now barren fields that once held their salvation...
protip/I screwed this up too: if you set one farmhouse to prioritise harvesting and one to planting, you'll harvest as you plant, which helps balance the food supply
I think it's thanks to you I heard about this game in the first place, back then it was "just" a colony builder with beavers instead of humans but still, you could enjoy the nice atmosphere the game was creating. Now with the Power system and the water/drought mechanic, it's a lot more complex and still tapping very appropriately in the beaver imaginary. I hope it keeps this same trend through its development.
If you're not expecting it, that first drought is absolutely cataclysmic. My brother and I both lost our colonies back during the festival demo and it was soul crushing. Good job nailing that devs (not being sarcastic)! I got trapped by getting crops later (and stockpiling takes a while) and needing water for them, but when the drought hit the water ran out, and the food naturally didn't grow and goodbye beavers. Very much a Long Live the Queen vibe.
Harris Ranch farms going down the I-5 is the place where it is cattle farms for miles. the only smell worse is a rendering plant or a brewery, in my humble opinion. Great vids keep up the outstanding work.
not going to lie, i laughed when i started this video. A beaver colony builder? this is gonna suck... I was wrong. this looks pretty fun and a nice change of pace.
@@zhankazest Nonsense, I actually read the comment, and your question first. The world record for speed running jumping to conclusions is pre-judging something.
@@gwouru thats not what i meant, i meant that you are guessing the situation without enough information (im not fully sure if im understanding what you said so please correct me if i am, same with if you actually have more information than me)
SCG: The game wants you to know its rough so it sends a drought on day 15. Randy Random: That's cute. Try dropping a mech swarm on them while in the middle of a heat wave / solar flare / flu outbreak.
The researcher does not need power to work. Also the buildings can be attached to the power to any side you want, oe you can just put it next to a building that have power.
Splatty the expert beaver builder, connect power to a window because he thinks it's a power socket. Yeah, classic splat at its best. Spoiler: you can put power anywhere on buildings, there are no designated power sockets.
I tried the demo awhile ago and felt pretty much done with the game. Not a bad game (well, the demo wasn't bad in any case), just not my cup of tea. A friend of mine liked the demo better and bought the game, which he though was OK (can't remember why he didn't like it better, maybe it got too easy after he figured it out or maybe there wasn't enough to do).
Building dams, unclogging water pathways is also a big part of the game. But since you said you watched someone elses videos I assume you know that. So left the dams out to show us the drought
You are the only person I've seen connect science huts to power. I didn't know that was possible. I think it is just optional it isn't necessary . I don't know if has a benefit.
Funny how the Snapple fact in the lid of my drink today happened to be Beaver related. For those wondering it's "Real Fact #123 Beavers were once the size of bears."
You build carrot farms, water pumps, exclusively on land, no dams - what does this game even have to do with beavers? I was hoping for something different. Controlling the flow of the river and all the challenges that can bring. Fending off natural predators and floods through dam design, creating wetlands to gain mud to go along with timber and stones, meadows, swamps and ponds growing plants to eat, fish and frog nurseries, digging canals, tunnels through the dam, water entrances; controlling temperature by designing summer and winter lodges. Or maybe go less naturalistic and give them new abilities via mutations in an post-apocalyptic world? Anything really than just another survival builder with the same game mechanics as all the others.
"If there's no berries on a bush, there's nothing to gather." Such profound. Words to live by.
Something you don't want berries in the bush tho
Just saying
"Water is made out of logs."
Chemists HATE this simple trick!
3 things Chemists NEVER tell you!
ROFL. I'm lucky I had just set down my coffee or I'd be wet and nearly burned. that hit me as hilarious. thanks
@@RyanMclain I'm glad you're fine lmao
Well Alchemist love it!
Looks cool. My only disappointment is that none of this involves building dams. That would be cooler to me if it was all about maintenance of the dam, and building a massive warren-like city inside it.
They build some dams as a requirement to keep water around in the longer droughts, the water mechanics actually pretty solid
How TF can you have a game about beavers that isn't about dams. 0/10 literally unplayable.
@@headhunter1945 There's dams, don't you worry. You can create huge dams that flood entire areas of the map.
Beaver babies are indeed called "kits."
They are also called Pups or Kittens.
Oddly, I thought it would be "cubs", but it is indeed "kits". I guess boy scouts threw me off.
If you haven't already seen clips of baby beavers, they legit make the cutest noise in the entire animal kingdom.
Just because the building has a socket doesnt mean it needs power it may just be there to allow you to pass power through - when you click on the inventor hut its power demand for the network is 0, this is the first time I've ever seen someone actually hook em in to the grid :D
There are no sockets on buildings. They're windows. you can put the shafts anywhere on the building.
There better be a “busy beaver” achievement in this game.
after so many clicks, or reaching so many clicks in 1 minute
Bushy beaver.
bushy beavers were once quite common, but ever since the great waxing war of the late 90's their populations have diminished, leaving their natural habitats quite bare
it says bushiest beaver .... :(
@@grimsworld Man knows his beavers. Bushy or otherwise.
"I dont know why i use elbows because I end up needing a T junction anyway"
Immediately builds an elbow instead of a T junction
"It's a colony builder, but with beavers."
"OK, that sounds pretty good. How are you going to incorporate their dams into it?"
"Dams?"
"Yeah, beavers live in dams. They're pretty famous for it."
"No they don't. They live in Ready Player One type tower blocks."
"Huh?"
"They also farm carrots."
I agree with the gist of this but beavers don't live in dams they build dams to create ponds and live in lodges in said ponds.
Well, _DAM._
@@squirrl78 but often the lodges are incorporated in the dam.
dams are a whole thing in this game - you use them to retain water in the dry seasons, and you can build them up to cause flooding in the way real beavers do - just didn't get that far in this vid
Yeah, too bad. A somewhat realistic simulation of a beaver colony would have been awesome but this just seems like a mod for one of the many other contemporary colony games.
Splatty, King of the Beavers, First of his Name!
I used to live in a town with a sugar factory. Making sugar from sugar beets alternates between smelling like burning peanut butter cookies or boiled swamp vegetation. Also, they are an explosion hazard.
When you deleted the gather flag it deleted the berries it had in it, your food went form 42 to 22 when you resumed time. @11:28
Yeah, deleting things is harsh in this game.
If you have something partially or fully built but then you need to move it, you lose all the resources that are in it and all of the resources used to build it.
@@theInsaneRodent Oof, that's harsh. =/
"Idky I build elbows. I almost always need T-junctions." says Splatt, as he builds an elbow.
Would love a series on this!
overfarming is no joke, my beavers starved the first time, so i made a triple sized farm but then the beavers spent so much time working the land the drought came before they could harvest... they starved to death again strewn about in the now barren fields that once held their salvation...
protip/I screwed this up too: if you set one farmhouse to prioritise harvesting and one to planting, you'll harvest as you plant, which helps balance the food supply
I think it's thanks to you I heard about this game in the first place, back then it was "just" a colony builder with beavers instead of humans but still, you could enjoy the nice atmosphere the game was creating. Now with the Power system and the water/drought mechanic, it's a lot more complex and still tapping very appropriately in the beaver imaginary. I hope it keeps this same trend through its development.
If you're not expecting it, that first drought is absolutely cataclysmic. My brother and I both lost our colonies back during the festival demo and it was soul crushing. Good job nailing that devs (not being sarcastic)!
I got trapped by getting crops later (and stockpiling takes a while) and needing water for them, but when the drought hit the water ran out, and the food naturally didn't grow and goodbye beavers. Very much a Long Live the Queen vibe.
10/10 beaver impression
Try a paper mill in the deep south in the summer, the humid air starts smelling like the mill. Stinks up the whole state.
Harris Ranch farms going down the I-5 is the place where it is cattle farms for miles. the only smell worse is a rendering plant or a brewery, in my humble opinion. Great vids keep up the outstanding work.
I remember when I play the alpha of this on discord, it was small buildings, fixed camera, no verticality, etc etc... so much it have grown into!
not going to lie, i laughed when i started this video. A beaver colony builder? this is gonna suck... I was wrong. this looks pretty fun and a nice change of pace.
Yeah, it's kinda like Banished meets Surviving Mars.
But... there is one they fear. In their tongue, he's 'Beaverkiin' - Timberborn!
"Sometimes, beavers need to drink."...It's the 'rona beavers you need to watch out for.
This game is sick!!!
Brother, love your channel. Just discovered it recently and I'm going through your backlog like a friggin addict. Keep up the fantastic work.
A thirsty beaver. Yeah we don't want dry beavers. Ouch.
Splat I drive a lot for my job, but every morning when I’m driving I play your newest video and it’s always the highlight of my day
you're just listening, right?
@@zhankazest obviously not, he's obviously a reckless driver and should immediately lose his job, and driver's license.
@@gwouru world record speed run for jumping to conclusions
@@zhankazest Nonsense, I actually read the comment, and your question first. The world record for speed running jumping to conclusions is pre-judging something.
@@gwouru thats not what i meant, i meant that you are guessing the situation without enough information (im not fully sure if im understanding what you said so please correct me if i am, same with if you actually have more information than me)
'Tell me that you're alright!' -Motion Beaver City Soundtrack
Dude your beaver impersonation was amazing! Hahaha!
who doesn't love a bit of beaver 👌🤣👌
"In order to kick this thing off, we're going to need water, because every now and again you need to wet a beaver's lips."
You should smell the corn syrup processing splat. At least once a week quaker makes crunch berries so that makes up for it.
“We have no way to cut logs atm” literally beavers
SCG: The game wants you to know its rough so it sends a drought on day 15.
Randy Random: That's cute. Try dropping a mech swarm on them while in the middle of a heat wave / solar flare / flu outbreak.
"I know what I am doing". Oh, but half of the fun is watching how Splatty act like he is playing his first videogame ever))
The details, yup, I agree 100%, they are what make the wonderful comfy-blanket of immersion, the gears, luv it.
OMG I lost it at the beaver sounds you made haha
Should name your village "Cat-Scratch-Beaver".
The researcher does not need power to work. Also the buildings can be attached to the power to any side you want, oe you can just put it next to a building that have power.
I'd also suggest to always prioritize planting on farms
Hell yes to surprise Motion City Soundtrack
Adorably enough, young beavers are called apprentices.
12:32 That was soooo good!
Splatty the expert beaver builder, connect power to a window because he thinks it's a power socket. Yeah, classic splat at its best.
Spoiler: you can put power anywhere on buildings, there are no designated power sockets.
would love to see more of this. This game looks awesome!
Beavers deal with water all the dam time.
18:35 Joel Haver reference? Adventure awaits “HUZZAH!”
I believe Baby Beavers are called Pups
Will humanity ever tire of post apocalyptic colony builders? No one knows
'king of the beavers'? Good god Splat, couldn't you have thought of a better title?
Power is a little easier now. Buildings that are in physical contact with each other share power through the walls.
You got the subscribe from based on your flight of the conchords reference. Lmao
Baby Beavers are called Kits. They are born with all their teeth.
I love beavers
I can say after watching you for yeard. I finally have a computer. Nothing powerfull but good enough
I tried the demo awhile ago and felt pretty much done with the game. Not a bad game (well, the demo wasn't bad in any case), just not my cup of tea. A friend of mine liked the demo better and bought the game, which he though was OK (can't remember why he didn't like it better, maybe it got too easy after he figured it out or maybe there wasn't enough to do).
Beavers can't chop down trees, they schmompf them.
Building dams, unclogging water pathways is also a big part of the game. But since you said you watched someone elses videos I assume you know that. So left the dams out to show us the drought
Battletech with beavers is called Critter-TEK, if I remember correctly
I'm so upset that this doesn't involve building mad log dam mansions. Too humanoid, they f*d up.
Sturdy wood. Giggity
This looks really fun
3:35 - it's called Dam Francisco
i looove cow farm smells...spent my summers on one as a kid......
You are the only person I've seen connect science huts to power. I didn't know that was possible. I think it is just optional it isn't necessary . I don't know if has a benefit.
20:10 Rimworld proved this to me.
No lie, I've been watching a Civil engineer play this game and its wonderful
i hate games in EA, but i want a 'city builder' and this look cute and solid
You dont have to build pipes between building that need energy. They share energy with neighbor buildings.
please make a series on this game!
I cant wait till Cult of the Lamb comes out and u cover it ur gonna love it
beavers can be harvested as a furbearer wihtin a certain season at least in most of the country.
"Post Apocalyptic Beaver Colony Builder"
Have we gone too far?
Welcome back
Funny how the Snapple fact in the lid of my drink today happened to be Beaver related. For those wondering it's "Real Fact #123 Beavers were once the size of bears."
yea okay he actually has a pretty dope singing voice..
Baby beavers are called Kits.
I've been so excited for this game, wish I had the cash to buy it!
Did you get it?
@@shrektheeverchosen6457 Haven't played it yet, but I bought it now. Waiting for release.
@@ShadowmarkReturns ah well even though its still in early access I'm having a great time with it, definitely worth it
It looks like Caesar III, but about beavers)))
You build carrot farms, water pumps, exclusively on land, no dams - what does this game even have to do with beavers?
I was hoping for something different. Controlling the flow of the river and all the challenges that can bring. Fending off natural predators and floods through dam design, creating wetlands to gain mud to go along with timber and stones, meadows, swamps and ponds growing plants to eat, fish and frog nurseries, digging canals, tunnels through the dam, water entrances; controlling temperature by designing summer and winter lodges. Or maybe go less naturalistic and give them new abilities via mutations in an post-apocalyptic world?
Anything really than just another survival builder with the same game mechanics as all the others.
Yes they are called "Kits".
I watched the original video a year ago and would like to see this one turn into a series
24:38 Katherine of Sky entered the chat.
"sturdy wood" lmao
My wife's a beaver.
She loves sturdy wood.
I wonder if he realizes he deleted the 20 berries that were stored in the gatherer flag when he deleted the flag.
The waterwheel is spinning the opposite way to the rod coming out of the waterwheel.
"...and Sturdy Wood"
Love me some big brown beavers.
Today I learned water is made out of logs 3:06
hope you play this on twitch i could watch this for hours
just bought this because of this video and through your link...DEVS pay attention SPLATT SELLS GAMES FOR YOU
Yeah, I was expecting it to be on the water, in dams. Idk why make this game beaver themed if it's just like any other city builder game...
Flight of the conchords reference? 😂
(19:20) Apparently young beavers are "kits".
Someone has been watching a lot of King of the Hill 😂
But you speak excellent Beaver.
Seems like Banished with beavers
Baby beavers are called kits
papermill in my town. It reeks.
Poland game dev stronk