The #1 Most Wishlisted Game On Steam Has Finally Arrived - Manor Lords
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- Опубліковано 11 кві 2024
- Manor Lords gameplay with Splattercat! Let's Play Manor Lords and check out a game where you'll build up a medieval settlement and deliver your lord's demands for gold, levies, and products.
Download Manor Lords : store.steampowered.com/app/13...
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this one time, at bandit camp......
lmao
Please don't let the next line involve a lute.
Did they have apple pie at the bandit camp?
The AI doesn’t cheat. He’s just already a powerful Baron with his cities off the map.
Thanks for pointing that out, because I was super bummed when he brought it up.
"My cities go to another school" 😏
"cities off the map" ... as in, there's a larger "nation" level map above this? ... and is it like Crusader Kings where there are different layers of action happening, and this playthrough simply started at the lowest? ... as it's presented here, it seems more like an RTS ... so someone starting "with cities off the map" would seem to really imbalance the map if there's no way to interact with those cities and conquer him ...
If the AI has assets that a player cannot access, it is cheating.
@@Varadiiono it’s part of the scenario. He’s a Baron who owns some of these lands. He has no settlements on the map but his armies enter the map. Nothing about that is cheating. Have you people never played a campaign mission in an RTS?
Farm to your strengths, if your sheep are doing well but you can't grow crops, then farm all the sheep you can and trade their produce. It's always been thus :)
Or as a sports analogy "Take what the defense gives ya."
But that is where the huge import tariffs come into play. He said in the video that when he exports, he earns next to nothing, but importing is extremely expensive.
@@JanB1605 He has not found out about the tech that eliminates that (...), Montu made a video where he runs his economy basically on shoes, trading for food.
To the cash intensity critique, you basically just summarized the historical issue with feudalism/mercantilism. The entire merchant caste arose out of the lack of cash and inefficiency of the barter system. Turning bushels of wheat into ingots of iron was so grotesquely inefficient that most of western Europe spent a 1000 years saying fk it and just collecting taxes in the form of goods or seasonal labor. Eastern Europe for closer to 1500 years, when we finally got our shit together and had a bit of cash liquidity the era of nobility signed its own death warrant by accepting cash in place of goods. TLDR its a feature not a bug in the game IMO.
you can tell he doesn't play city builders.
Wanted to write sth. along these lines but you did it much better 😊
Splat, the fields need the grazing upgrade, and you need to schedule the planting cycles. one year is one plant, next year another, third year you leave the field fallow with the upgrade for it to be a livestock field, which will bring up the fertility.
or if fertility is really bad set 1 year to be wheat and the other 2 to be fallow.
Never thought I'd read a comment unironically teaching crop rotation in 2024 😂
You would expect someone doing game reviews/first impressions for so many years to know how to figure out stuff like by now.
I guess Splatty is just built differently.
@@htspencer9084 It was a pretty basic feature of Lords of the Realm. Surprised he'd namedrop that and not understand it, tbh.
A previous #1 wishlisted game on Steam was The Day Before. Hopefully this goes better than that!
Is that a genuine question? Like are you serious?
The day before:
Non in game trailer
No publicity
Nobody played it
Absolutely nothing about it for years
This game:
Showing the game I'm early access
Giving review copies
In game footage
Not forcing only good reviews
Dunno man if you think it's even close to similar just by the fact that you just watched a UA-camr play a super early build and it's already pretty impressive and shows the bad things without smokescreens.
Dunno i guess i just don't get how you can even compare the two
@@beni5149 Chill. It's a joke.
This one is a real game, so now matter what it will be better than that cash grab bullshit from a trash tier dev and publisher
I've been playing my copy of the demo I still had from the next fest last year, solid even just as a demo
@@beni5149 🤦♂
You SON OF A....
Sees title: Gets Excited: Checks Steam for Manor Lords Release Date: GETS ANGRY AT SPLATTER CAT lol
clickbait titles
ditto
Checks release date... *swings Splattercat by his tail*
lmao same I thought the game was finally released
Same lol
27:37 You complained about the spearless guy but he just went full MMA mode. 😂
Love that idea of converting whatevers needed to help with production. The amount of random stuff invented/built in a Yorkshiremans garden shed during WW2 is genuinely hilarious. Like maybe it's storing gardening tools but maybe it's got designs for a high penatrating munition to take down one of the world's most powerful Battleships or a funky bouncing bomb to deal with dams... Or a chicken powered nuclear mine, although that last one was Cold War and meant to stop the Russians. Point is don't underestimate a Yorkshireman with a garden shed 😂
We also had stuff like the Hawker Hurricane and the Mosquito being built by cabinet makers because they already had the tools and expertise to do it and it spread the manufacturing out so much the Germans couldn't stop it just by bombing a few factories.
Hawker Hurricane went on to shoot down more aircraft than the legendary Spitfire during the Battle of Britain and the Mosquito...lets just say they were a little to good as Hitler himself issued an order that any Mosquito pilot captured was to be shot as a spy instead of being taken as a pow. Fat Electrician also described it as "the acoustic SR-71" which is about right and as it was mostly built out of wood(hence the nickname the Wooden Wonder) technically it was also the first stealth fighter because radar had a hell of a time trying to see the things 😂
"has FINALLY arrived" yeah finally... in TWO WEEKS... bruh, I was so excited 😭
gotta love that bullshit special treatment the YT and streamers get huh.....not like the game hasn't been the most wish listed game all fucking year already
Well it did arrive, on his computer
Dude, it has arrived. It's here, he's playing it. He's not saying it's "released", he's saying he's got it, which he has, it's arrived.
Me too man, me too….
You'll be ok.
In the Total War series, I always wanted to have a mode where you could just enter and/or view your settlement and go around to see a 3D rendition of what the buildings you upgraded look like. What would have been awesome is if you could walk around as the governor and people would greet you.....dammit, I'm dream-o-ramblin' again.
Just need crusader kings, dannerlord, manor lords, and total war to be combined.
Molders have connected two before, so its not impossible.
@@eannane8712 Total Crusaders - Banners of the Manors
You could do this to some extent in Rome: Total War (and possibly in Medieval 2 as well).
It's shame CA did away with this feature.
Total War: Skylines
Have you tried Mount and Blade?
Rye & Emmer are also types of grain, that was used alot in medieval times.
Rye is pretty much still around in Germany in whole-wheat breads.
Emmer has become more popular again in the past few years.
Rye is also popular in Sweden.
Not really popular but you can also find rye bread in Romania
Also in Finland.
Rye bread is still a thing all over the world. Emmer, I'd never heard of before.
there is plenty of rye bread in america. splatter is just an idiot
That does look fun.. **starts downloading Rimworld
This, just bought anomaly. Let's go.
RimWorld? More like lameworld haha
"I don't know how much beer it takes to upgrade these people but I'm gonna need 3 burger houses."
Splattercat out of context.
You are mentioning "they" as game creators - in fact, that's a single polish developer :) Cheers
It's obvious by their output quality and quantity that they identify as a game studio.
oooh, i just love a shiny developer.
@@plumbthumbs9584 Underrated comment, right here.
That's crazy , thanks for the heads up
Fine, we should now refer to him as "the guy".
For trade, the reason why everything is expensive is that you might not have picked the trade upgrades when your town went up a level. From what I've seen based on other playthroughs, trade can become extremely profitable with the right upgrades. That being said, while looking good, the upgrade screen's UI isn't very informative for newer players. There is also something on the upgrade screen, I forgot what it's called but it's like edicts (you can get bonuses for some penalties), that is a bit hidden.
From a ttrpg game master's perspective, I like the idea that you don't have meta-game information about land fertility, only evidence of it once you've done something with it. Same with some of the other metrics of a typical city builder: having to learn how well you are doing only after you've done it is pretty immersive. Sure, it's harder to optimize your play, but a medieval baron wouldn't have that info anyway. They'd only have what info their people would be able to tell them.
I hope there will be some magnificent castle building later as the game is developed. Or at least fortified churches, which were used historically to store valuables (and even food) in case of bandit raids.
The cape physics sold me.
Bruh, I have been bamboozled, ran to the steam link all excited to buy a game and its out on the 26th, glad I couldn't actually buy it yet though, as the video went on it seems like this one needs some work before its ready for purchase. So I guess it all works out in the end, thanks for the review.
im actually scared to try it ... too many dissapointments lately
This !
Should've tried it on Steam Next Fest, felt great to play.
* Watch some streamers play it before buying
* Play less that 2 hours and you could refund it if you don't like it
* (GRAY OPTION!) Pirate a game. Then buy it if you like it!
You don't have to buy it on day 1, hour 0 of early access.
Super excited for this one, combines half of my favourite game genres.
Those backyard workshops seem like they would get to be a pain to manage if you got a ton of housing down. Wonder if there will be an overall management system for them. Been looking forward to this game for years. Games like this and Ancient Cities and Dawn of Man are right up my alley,
got to love a town with a body pit!
Rye was the most common grain used in medieval times. It was used for dark bread.
Funny you should mention Lords of the Realm. I remember that it was very cumbersome to raise your own knights in that game. You have to make all the bits to produce a knight, when it takes but a click and some money to hire mercenary knights instead.
I don't comment too much but I really appreciate the effort you put into this channel and your live streaming stuff. I love to hear you and your stories.
The sheer level of detail. Splatty's noble has those stupid long pointy shoes that were all the rage in the noble circles during the period!
This one looks really good.. Hope it end up being as good when done!
Had this on my wishlist for so long, been worried it was dead for a while too; so glad to see that it's actually coming out, absolutely can't wait to pick it up!
Rye is used more or less like wheat. It's easier to grow, and healthier. But not as tasty to a lot of people.
makes good vodka though....
@@lucidnonsense942 And bread!
I find rye bread very tasty, and many times i prefer it over traditional bread
@@beni5149 Sure, but most people don't that's my point. Everyone have different tastes. But if you go into a bread aisle most people are picking up the white wheat bread, not coarse whole grain and rye (although health crazes shift things a bit).
And I'm talking about when you have good bread of either available, of course. Not ultra processed US bread, which I'm not sure should be able to be legally called bread.
@@TheRealXartaX depends on country , lots countries still consume a lot rye and other types of wheet breads , almost 65% all breads in my country are so called mixed flour breads who is one of ways you can circumvent the taste while still reaping some benefits. , i personaly not mind that much rye , but problem with rye breads or full rye breads it has very strong flavour , so whatever topings you have on your sandwich or other uses , going to taste of mostly rye bread
Looks like a fun game. I hope they add lots of content.
0:14 Dude, the youtube compression in 720 makes this look like you're playing 3rd person KCD. Gorgeous game.
Barley is shockingly hard to grow. Birds can strip a field in a day if you don’t harvest in time.
this reminds me of the guild 2, just managing your land instead of your family
omg cannot wait - got so excited when I saw the rash of titles on youtube saying it was out and there's still two weeks to go!
You can make trade easy with the one upgrade for it. Then all of the trade routes only cost 25 each to unlock. At this stage it's basically essential, and sad to say more useful than the honey. Then you get to a decent sized army quickly in the beginning before you can produce the weapons yourself. After a few years you are rolling in money and then it's time to take advantage of cheap products you can refine yourself, like importing grain to turn it into bread.
OMG i can not wait to play this game
Looking sweet, but I'm already heavily into Farthest frontier which recently overhauled their military side. It's gonna be a tight race. Wish Farthest also had freeform shaping of fields and not stuck to an orthogonal grid.
How is the combat?
Can't wait to play!
this is unreal, dude. awesome!!!
holy cow.... the log just drifting
Yes forums are on fire because streamers did it again and yes we still here to see how the game is going
I can imagine mods for this game adding stylization from other titles - like Lord of the Rings for example, and being a cool foundation for world building that you could then explore through in first person - or using a town as a homestead to explore the surrounding world from.
yea im definitely gonna play this game
Been waiting on this game for years
Star Citizen: hold my beer....
Good stuff, had my eye on this and ended up missing the demo! Apparently it's a solo Dev effort, looks great! Hope he does well
Rye is also excellently used in Whisky. Excited for this title. Shame it's still two weeks out.
Pumped for this. Visually looks really nice, like a modern Banished with a first person mode and nice cloth physics :P Hopefully we have options for even larger campaign maps! I' a massive fan of KCD as well and this gives me major Bohemia vibes.
I want this game right now
This game looks great and love the tapestry
definitely as stronghold vibes :) ive been so excited for this one!
22:00 I'm confused around this part you gain 151 regional wealth added and it says regional wealth added 151 and there's something wrong? Does it need to say Hark my Lord our scouts have sent back supplies totaling 151 cause that would probably take up too much space on the screen.😅
Glad to see I'm not the only one confused about this complaint. I'm not sure why this issue is such a grievous sin. True, it will need to be cleaned up in the future, but Splat makes it seem like he wants to break out the torches and pitchforks over the issue.
@@singledad1313 Yeah, he's not the best reviewer for these types of games.
I think Splatt was saying the "regional_wealth_gained (151)" with underscores in between the words looks like the game is straight outputting a "string" variable for however it tracks 'Regional Wealth' in the background. I don't think he's saying it needs a bunch of extra flavor text -- there's just a cleaner way of showing that output to the end-user rather than straight printing the 'string' for the variable the game is tracking. If you look at 22:24, Splatt mouses over the history for other resources gained, and the other examples show what I'm assuming he expected to see:
• "Resources added to the inventory [wood icon] (1) (Large storehouse)"
• "Resources added to the inventory [berry icon] (1) Granary)"
(etc.)
...contrasted against...
"regional_wealth_gained (151)".
Problem is that it's using a string instead of text.
It's the string that essentially goes in the console or the code of the game so when
"Regional_wealth_gained_0000"
Is triggered it's supposed to show a small window or something to pop saying
" 151 doubloons gained "
But they didn't do that so they just spitting the raw code string in your face so it's pretty lazy and bad, but it works and Most people wouldn't even notice
I got so excited when I saw this vid, i thought the game finally dropped. I've been waiting for this game for a long ass time.
Oh nice SpCt doing Minor Lords
My question. . do you eventually get forts and castles?
Yo, my man, can we get you to enable fps on steam overview? It would be nice to see how games run on a system.
Btw, I didnt feel this to be bait title. I am not watching on day one. But two weeks I still think it within the to be expected range of play reviews before “launch” . Keep up the good work!
i dont think ive ever heard anyone ever mention lords of the realm before
So excited!
2 weeks left?
I hate his title lol, had me rushing to Steam to check because I thought it was coming end of April. Sure enough....
more like 2 years... it's 2 weeks till early access
2 weeks!
Slavic has been working on the game for about 4 years now. So idk if these minute details are just the game not being polished enough or if it's intentional. I know he did say he wants to respect reality and historic accuracy as much as possible, so some missing "quality of life" game features might be intentional. Like you can't know if the soil is fertile for a certain crop unless you try it
So he's willing to sacrifice a game's playability for his personal preference of preserving reality and historical accuracy? Heading for a bargain bin near you.
@@montarakid1943 its not sacrificing playability, those things are intentional features.
@@montarakid1943 this is the kind of mentality that killed good old games. Remember when the games were hard, challenging and fun? Took a crap ton of time, which I don't have anymore, but every victory had meaning. Look what happened to the RTS genre, or even to WoW as a quick example. Now every pussy wants to click once and win. Not all games have to cater to everyone's feelings
Hey Splatter have you played Northgard recently? They've been cranking out updates over the years like there's no tomorrow.
Just hope it runs better then the first demo release which just didn't run on my 4080 rig
Wow! This looks amazing. I think that for some reason the name made me think of Mount and Blade (which was not my cup of tea) and so it was not on my radar at all. I guess this is kind of like those years that I thought the band Incubus was a death metal band because they named themselves after a devil. I think I’m gonna go ahead and pick this one up… Thanks for the great video.
Game is lookin good. Lil more polishing on existing systems for balance and proper functionality, and it will b very solid for early access stage of development. Some tweaking b4 release and It may b one that I could hop right into. Keeping my eye on it fo sho.
Does anyone remember the game splat played about hero management? It's a chinese game where there are "visitor" heroes or mercenary fighting monsters in your island, and you can entice those adventurers to permanently reside there or something. Does anyone still remember that title?
There was a mobile game by Kairosoft (original Game Dev Story creators) called Dungeon Village which was exactly that, it kicked ass. Idk if someone’s cloned it, god knows game dev story got copied by a few people.
@@WeskerDyszel yeah, definitely. I think the twist to the other game is that it's sprinkled with a pinch of wuxia genre. The adventurers are like cultivators with bloodlines, some had wings some are robots. You build accommodations souvenirs shop, etc to earn money and to make adventurers stay. In that particular playthrough, splat was playing on the first level or something. Oh yah and it was 3d. Man I have bad memories with game titles.
You can make bread and whiskey from rye
I didn't realize you actually had a dedicated GPU like that.
That spearless soldier made me laugh out loud.xD
Dude was hoping the Manor Lord wouldn't notice he forgot his spear
Manor Lords: Proving that you need to give people alcohol to make them accept taxes.
Honest review. I am definitely interested, but will probably wait a while for a sale and all of the kinks to get worked out.
That south east area is way better for a farm than where u have urs
We've been hornswoggled!
Music bangs
crazy he didnt say like mount and blade
Releases on my birthday. Don't mind if I do.
ive been following this game since its early development, missed the beta access tho so i was gutted as i was working away from home with a different job weeks at a time... now im not as excited anymore since i know there isnt a storymode that i can build to which is a shame but who knows. it could be good. it looks good so far.
Early access, or full release?
I wish I still got excited for city builder games. I just burnt myself out on them so bad that I can't enjoy them anymore.
00:12 weird physics.
Some youtubers get to play it != arrived
Well, it's arrived for them... They aren't lying.
Most of his core complaints were actually user error. Trade is made viable using a development point to remove the tariffs. Hovering over the market place item categories shows in green color what houses are covered with what needs. I do agree with the overly aggressive AI and cheating to just take everything over way too fast.
Manor Lords, you decide.
1) Early acces 2) In a couple of weeks. Just to get that straight people. ;)
Game itself looks beautiful.
I watched CityPlannerPlays playing this then watched yours. Why does it feel like you two were playing different games that just look like? 😂
I feel like Splat went really hard on this title. Like, the flavor text of the default game mode even says your opponent starts with two lands and a built-up castle off map, so it's expected that he's kitted out early. Then the string instead of flavor text for some descriptions is a little disappointing in places, but Splat talks about it like it's a slight against his family. I dunno. I feel like his first impression is a little rough for the type of game.
Damn tavern banger going off rn
What happened to today's Soulash 2 video??
Started following this game like five years ago when it was still some sketchy, indie, total war/city building knockoff. How far it has come… I’m getting a new pc just for this game.
at first glance it look like the graphic from kingdom come delivrance
Rye is for making a different type of bread.
I don't like games that just show percentages of stuff. Example. Sim City will show you the percentage for water. I'd like it if you could build cheap roads to the vicinity, then have some surveyor go over and explore it. Otherwise, looks like a solid game.
Great and Kingdom Come Deliverance 2 might be coming!
Jesus Christ be praised!
Feels more like RTS than Citybuilder game and I love the battle like Bannerlords except you don't had a hero character to control.
you actually do have a 'hero' to control, I don't know if they can fight tho - probably not
but you can absolutely pop down into the world and walk around with a custom personal character
I think I’m going to wait a little on this. It has two things I hate in games. AI that doesn’t play by the same rules. And an economy that doesn’t make sense and is punitive.
God bless Ostriv and Manor Lords, the only actual village management games I have ever been excited about.
Check out a game called Saelig. It's very much like The Guild 2, except set in ~800 AD England, with on-map combat against viking raiders periodically. You can even just take a job as a baker and never expand to owning anything, just live life.
Is Splatt feeling OK? he didnt mention Tarkov. (this looks pretty good)
You got bees, why no mead?
Doesn't the color shading shows how fertile the land is?
Woooo check out ya swag lad