Plask - Insanely Free AI Mocap Solution! [Tutorial / Review]

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  • Опубліковано 9 лис 2024

КОМЕНТАРІ • 230

  • @zipperozicvideodump
    @zipperozicvideodump 2 роки тому +212

    can't wait for people to figure out how to get this working with like, live footage, and maybe even getting it to work as quote-unquote full body in vr. This tech has major potential

    • @FelipeMellado
      @FelipeMellado 2 роки тому +23

      But... They have... There are a couple solutions out there for live full body tracking in VR using nothing but a webcam!

    • @zipperozicvideodump
      @zipperozicvideodump 2 роки тому

      @@FelipeMellado yeah, good ol apriltrackers. Need to figure those out

    • @dawne2780
      @dawne2780 2 роки тому

      I think that’s a big goal for ai research right now!

    • @RetroPlus
      @RetroPlus 2 роки тому

      The xbox kinect is the closest thing to being able to do this live right now

    • @jenovaizquierdo
      @jenovaizquierdo 2 роки тому

      OMG 🤤 you are right.

  • @insertanynameyouwant5311
    @insertanynameyouwant5311 2 роки тому +129

    Please show how to load custom characters and do retargetting!

  • @EyFmS
    @EyFmS 2 роки тому +24

    The raw result is pretty impressive, the rest can be fixed in animation softwares to remove the shaking...unless you guys have filters to remove those issues. Anyways, Great work!!

    • @plask8871
      @plask8871 2 роки тому +12

      We actually do have filters within our web-app!

    • @elementallobsterx
      @elementallobsterx Рік тому +2

      @@plask8871 awesome! Best web app ever

  • @robo1540
    @robo1540 2 роки тому +38

    this is incredible, its just like deepmotion but 1 its more precise and 2 theres no limitations, i love it

  • @MrSheduur
    @MrSheduur 2 роки тому +179

    No need to edit anything within Plask, you can do this in the app youre using afterwards. Plask is just a container to get the mocap data from and put it to a skeleton, nothing more to it.

    • @alan112223
      @alan112223 2 роки тому +2

      Exactly

    • @KUREHA3D
      @KUREHA3D 2 роки тому +1

      i see. was wondering this myself

  • @DannysHauntedJourney
    @DannysHauntedJourney 2 роки тому +31

    The results look pretty clean.
    Although, best results would help if you have an IK system for the legs in your final render. Otherwise, it does look quite floaty.

  • @Tactic3d
    @Tactic3d 2 роки тому +23

    Tested already and love it, works well, and the integration with Unity is smooth. Quality is amazing with such a simple cam. If you compare the work/devices required 4-5 years ago to do the same!! It's not perfect vs mocap pro solution (high jump, quick rotation, ..) but it could solve a lot of needs.

    • @mjcox242
      @mjcox242 2 роки тому

      Does it have tools to export as a humanoid anim or am I still going to need to work that out

  • @JamieDunbar
    @JamieDunbar 2 роки тому +153

    Looks pretty good and the layering system is a nice addition. Unfortunately it suffers from the same foot slipping that all AI mocap seems to suffer from. Looking forward to seeing how these tools are going to evolve in the next few years.

    • @rein556
      @rein556 2 роки тому

      Sorry what's that?

    • @connarovirus8023
      @connarovirus8023 2 роки тому +18

      It's all jittery. But I suppose we can clean it in one way or another...

    • @rein556
      @rein556 2 роки тому

      @@connarovirus8023 any idea what the way is?

    • @Ksu8O8
      @Ksu8O8 2 роки тому +4

      @@rein556fix it manually

    • @speedeespeedboi9527
      @speedeespeedboi9527 2 роки тому +6

      Maybe IK foot

  • @dyter07
    @dyter07 2 роки тому +11

    Yes, pretty cool. I am still testing, will try to import it into DAZ3D later. Should work since Mixamo is also supported.

    • @Kakagawa
      @Kakagawa 2 роки тому

      Please, say if daz3d is understand that animation!) It will be cool

  • @irql2
    @irql2 2 роки тому +10

    I've seen this before, its really cool. I havent tried it out yet but i want to!

  • @idontcareproductions
    @idontcareproductions 2 роки тому +5

    Thank you so much for introducing me to this. This is a great start for simple mocap

  • @apencilneckdesigns
    @apencilneckdesigns 2 роки тому +1

    Thank you! This is terrific. I'd imagine this to be a very handy tool to create animations for NPCs in a game. Using NLA feature of a 3D modelling and animation software like Blender could help blend this animations sequences exported out of Plask. Looking forward to this!

  • @dreamzdziner8484
    @dreamzdziner8484 2 роки тому +4

    When I see free mocap I just jump in.😁 This looks fun.👍🏻

  • @jespersichlau4343
    @jespersichlau4343 2 роки тому +42

    Interesting how back in the days paintings got more and more realistic until the camera was invented and the need for realistic paintings vanished. Nowadays cameras are getting better and better for video, until the point where animation will take over because it will be easier.

    • @lukabrasi001
      @lukabrasi001 2 роки тому +9

      animations will never go away tbh, you can't really capture the stylized look with motion capture, photoreal and stylized clash in every way possible

    • @freedomofpeach9790
      @freedomofpeach9790 2 роки тому +6

      Incorrect. Realistic paintings became a very useful tool in film making for over 100 years

    • @peterstarfinder9965
      @peterstarfinder9965 2 роки тому +2

      Wise words...

  • @TheExplorativeArtist
    @TheExplorativeArtist 2 роки тому +5

    This looks really good, thanks for bringing this to my attention! Can't wait to try it out! :-)

  • @jenovaizquierdo
    @jenovaizquierdo 2 роки тому +1

    Is missing hand and face BUT for been free is ok, will definitely try it out. Thanks for this man.

  • @bikotheanimator6169
    @bikotheanimator6169 2 роки тому +1

    I am working with mocap right at a game company for the first time. It's interesting. 😁🧐🧙‍♂

  • @Igrium
    @Igrium 2 роки тому +13

    What's the catch here? How are they funded? I'm not finding anything on the website about a pro version, or any pricing model (although payments are mentioned in the TOS)

    • @NearEDGE
      @NearEDGE 7 місяців тому

      Well if you didn't see it then I can tell you that the cheapest option is to pay $600 a year now. $140 a month for anyone who can't afford that. lmao

  • @ememtom3522
    @ememtom3522 2 роки тому +15

    Can you import your own 3D model into the software before exporting it into Maya or blender?

  • @CarbonAnimationProductions
    @CarbonAnimationProductions Рік тому

    thank you NK i literally needed this!!

  • @activemotionpictures
    @activemotionpictures 2 роки тому +3

    ok, so the way it works to place a keyframe (as explained to me by another WEB capture application, I'm working with), is that you need to PRESS THE DOT button, right beside the playback button. That is the "keyframe" button.
    Yeah, non sense, but you and I know where this "timeline button to keyframe concept" came from. Want a keyframe? "press the button Stamper".

  • @Skullknightjay
    @Skullknightjay 2 роки тому +8

    As someone new to this, how do you use custom characters? And if the AI doesn't motion track hands, why does the skeleton even need finger joints?

  • @RookwingsKirk
    @RookwingsKirk 2 роки тому

    That's one hell of a codpiece on that knight!

  • @martjay
    @martjay 2 роки тому +10

    Very good tool, it would be nice to have an offline app

    • @plask8871
      @plask8871 2 роки тому

      Hi!
      We made sure the app is online so no one requires to mee any hardware specifications, that way any user with an internet connection can extract mocap data without worrying about having a GPU to process mocap data :)

  • @xplodegg
    @xplodegg 2 роки тому +2

    Wtf this doesn't even seem real? Animations from random vids we provide? This is next level

  • @turusan02
    @turusan02 2 роки тому +4

    Hey guys, have you gotten around the feet sliding problem?

  • @gideon4realzgo475
    @gideon4realzgo475 2 роки тому +2

    Plask is the best

  • @nicholaspatton3797
    @nicholaspatton3797 2 роки тому +30

    I have a question about Plask. After creating a mocap using it, can you import it into Blender or Unreal Engine?

    • @askNK
      @askNK  2 роки тому +34

      Yes you can.

    • @punithaiu
      @punithaiu 2 роки тому +20

      ofcourse, you can.. that's the whole purpose of the tool isnt it..

    • @canyongoat2096
      @canyongoat2096 2 роки тому +7

      Does it support rigify rigs in Blender?

    • @plask8871
      @plask8871 2 роки тому +1

      By all means!

  • @syedkhalid9829
    @syedkhalid9829 2 роки тому +4

    AYOO THATS LITT🔥🔥

  • @naoremedisonsingh6035
    @naoremedisonsingh6035 2 роки тому +7

    can we map the motion to the rigify rig(blender) by downloading the fbx from here? if there is please do a tutorial. thanks for the update AskNk

  • @craigbaker6382
    @craigbaker6382 2 роки тому +25

    Do you preserve copyright over your video used? Do they delete the source after Mo cap AI process?

    • @josh-ed7je
      @josh-ed7je 2 роки тому +9

      According to article 19 in their terms of serivce IP right still remain with members after use of the service. Couldn't find anything about deletion of source material though.

  • @21leowheeler
    @21leowheeler 2 роки тому

    Gonna check this out in the morning

  • @andriivovk1897
    @andriivovk1897 2 роки тому +1

    Wow, this is really something incredible!!!

  • @salakohanjanimation
    @salakohanjanimation 2 роки тому

    The dance flow is kind of smooth 😎

  • @sarah.s.flanagan
    @sarah.s.flanagan 2 роки тому +1

    Could be really useful (and way more accessible!) for folks to get demo reel footage.
    Edit after watching- this program is very cool and very intuitive, but holy SHIT the lack of an “undo” button is insane

  • @Broski-TheLlama
    @Broski-TheLlama 2 роки тому +4

    Are you able to import custom characters and rigs?

  • @ang2733
    @ang2733 Рік тому

    Fantabulous!!!

  • @samsonj.fetterson4071
    @samsonj.fetterson4071 2 роки тому

    Thanks for sharing this. I'll try it out

  • @TheUltraMinebox
    @TheUltraMinebox 2 роки тому +3

    i got a deepmotion animate 3d ad before the video LOL
    Nah im def going with plask

  • @Hazardteam
    @Hazardteam Рік тому +2

    Now 50 USD/month

  • @hotsauce7124
    @hotsauce7124 2 роки тому

    Thank you. More free MOCAP vids please

  • @matslarsson5988
    @matslarsson5988 2 роки тому +61

    Free is never free. Especially with a tool like this. What to they do with the videos and data that you upload?

    • @MADTRAP
      @MADTRAP 2 роки тому +36

      They eat it

    • @publicgrievance5423
      @publicgrievance5423 Рік тому

      Even UA-cam has your data even your bank have your all details. Cry it louder

    • @FantasyFlix777
      @FantasyFlix777 Рік тому

      They collect your character model and then make your clone

  • @PowerBiWithVivek
    @PowerBiWithVivek 2 роки тому +5

    Is it free to use or have to buy subscription?

  • @mumpecydrone8788
    @mumpecydrone8788 2 роки тому +4

    Great tool
    Does it also have facial mocap?

  • @kdzmuzo
    @kdzmuzo 2 роки тому

    Im liking the video. Will report back to see if it works as advertised

  • @donstachief
    @donstachief 2 роки тому +5

    How does this compare to deep motion?

  • @FengWei149
    @FengWei149 2 роки тому +2

    How can i use the mocap data to my 3d model in blender? Sorry newbie here thanks

  • @onewayroad3765
    @onewayroad3765 2 роки тому +6

    Is there a limitation on using this like deepmotion where we can only use 30 sec animation?

  • @nosauce5321
    @nosauce5321 2 роки тому

    THIS IS WHAT I NEEDED !!!

  • @westleyleonstudios
    @westleyleonstudios 2 роки тому +3

    They ALWAYS use dancing footage... because it's harder to tell the issues with it.

  • @TheFuriousFuturist
    @TheFuriousFuturist 2 роки тому

    Awesome tech - mocap in a browser!!!

  • @infectioussneeze9099
    @infectioussneeze9099 2 роки тому +1

    Thank you for posting this

  • @meowme7644
    @meowme7644 2 роки тому

    Very nice vid again!! Thank you

  • @digimaks
    @digimaks 2 роки тому +1

    Really really cool! Only problem I see - where are the export options for rig and animation??

  • @sanketvaria9734
    @sanketvaria9734 Рік тому

    let's hope in future we also get something for fingers and face as well.

  • @FPChris
    @FPChris Рік тому

    4:50 Is the skeleton a Mixamo skeleton. I recognize the Mixamo model.

  • @Legomanshorts-c5o
    @Legomanshorts-c5o 2 роки тому

    nice this looks very helpful to me

  • @joaobrasil3689
    @joaobrasil3689 2 роки тому

    Love your channel

  • @sleepyblue8
    @sleepyblue8 Рік тому

    Oh god thank you so much!!!

  • @blacklight4720
    @blacklight4720 2 роки тому +3

    So, it's able to interpret 2d image motion to 3d motion? What if I'm to screen record a game, would it able to recreate the motion from the game?

  • @martin_pryor2989
    @martin_pryor2989 2 роки тому +10

    This looks amazing at first glance. I have a question tho, I never really worked with prebuilt rigs or animations, but I know how to create a simple rig and that joint rotations and translations can be tricky.
    Would it be a lot of work to get these joint rotations onto a character that is not sharing exact human proportions? More like chibi style, shorter arms, and legs, bigger torso and such alike.
    And a second more advanced question: has anyone experience in trying to clean and simplify these probably frame by frame values with filters like Butterworth or will this quickly result in weird movements or even gimbal lock rotations?

    • @askNK
      @askNK  2 роки тому +9

      Hi Martin, A simple retargeting in MotionBuilder, Maya or blender can fix your first question, you just need to make sure they are characterized properly both "source" and "target" rigs - also see that they both share the same naming convention after characterization, that way motion transfer can be easy.
      For the Second Question:, I have worked on lots of Mocaps performances, I wouldn't say MotionBuilder's Butterworth can help reduce the spikes and jitters, but I think in cases of foot sliding you may need to lock in with some keyframes and use the layer system on the Key Control Dialog.

    • @martin_pryor2989
      @martin_pryor2989 2 роки тому +2

      @@askNK thank you very much for the explanation!

  • @st.michaelthearchangel7774
    @st.michaelthearchangel7774 2 роки тому

    Epic!

  • @BrianScotland
    @BrianScotland 2 роки тому

    Thank you NK!

  • @EliaGamesFun
    @EliaGamesFun 2 роки тому +2

    How to load custom characters and retarget the animation???

  • @ant1dot39
    @ant1dot39 2 роки тому

    beautiful..love itt thank you sir love you sir

  • @eternia-reginleif
    @eternia-reginleif 2 роки тому

    woah, this will be a great time saver 👍

  • @Simliciouss1
    @Simliciouss1 2 роки тому +1

    How to prevent the mo caps feet from sliding like that though?

  • @BraveStars
    @BraveStars 2 роки тому

    Very cool!

  • @realnobeats4525
    @realnobeats4525 2 роки тому

    Thank you for video

  • @gseric4721
    @gseric4721 2 роки тому +2

    Does this one only have like a 30 second free trial as well?

  • @dirtiestharry6551
    @dirtiestharry6551 2 роки тому +1

    is it limited to 100 frames? Still really good timesaver

  • @hatsunemikuchannel2023
    @hatsunemikuchannel2023 2 роки тому

    Is so beautiful, Thank You, AskNK!! 😮😮😊😊🤗🤗

  • @Illusiongraphy
    @Illusiongraphy 2 роки тому +4

    Can’t upload private videos to god knows who are behind these AI MoCap web based generators… I’d rather have a local software do the work on my pc!

  • @BrianLockett
    @BrianLockett 2 роки тому +6

    Just watch: Some larger company will eventually buy Plask and their technology, and we'll see a wane in quality and a hike in price, and we'll be 3DCC-depressed all over again.

  • @FPChris
    @FPChris Рік тому

    They should add a floor marker to help plant the feet

  • @valsimot9691
    @valsimot9691 2 роки тому

    Nice!

  • @tylon09
    @tylon09 2 роки тому

    They need to do this for wrestling game animations like they used to

  • @Masbro_Yutomo
    @Masbro_Yutomo 2 роки тому

    Wow.. Amazing animation application.. hope .. free trial is available 😁

  • @shreyaschakrabarty1103
    @shreyaschakrabarty1103 2 роки тому

    thank you so much!!!!!

  • @blakegriplingph
    @blakegriplingph 2 роки тому +1

    This has the potential to be used on memes.

  • @peterjackson5158
    @peterjackson5158 Рік тому

    Can we customize those characters. Apparently it has some limited characters such as robot or so?

  • @ninatresia7858
    @ninatresia7858 2 роки тому

    Awesome...

  • @spockboy
    @spockboy 2 роки тому

    Thanks!

  • @gbdeck200
    @gbdeck200 2 роки тому

    So helpful

  • @JayJay3D
    @JayJay3D 2 роки тому +2

    Another great video :)
    Is there a way you can import your own characters into Plask to use?? Had a look and didnt see?

  • @DENTNT
    @DENTNT 2 роки тому

    переводчик просто божественен, "собираюсь пососать это, и отмены этому нет" XD

  • @danc42421
    @danc42421 2 роки тому +1

    I can only extract up to 50 frames of animation, why is that?

  • @dacentafielda12
    @dacentafielda12 2 роки тому +4

    Looks cool. No undo function is tough though 😬. I'm too prone to errors 😅

    • @plask8871
      @plask8871 2 роки тому +18

      Hey dacentafielda12, we're working on adding the undo function. I'll let you know when it becomes available 🙂

  • @ElvionOfLXIX
    @ElvionOfLXIX 2 роки тому +1

    How would you port this to something like sfm.

  • @Rinboy
    @Rinboy 2 роки тому

    very epic🦒

  • @PatTurn
    @PatTurn 2 роки тому

    It would have been nice if you mentioned the 5 minute time limit

  • @mrmind5601
    @mrmind5601 2 роки тому

    Can we add any custom character there?
    Or we can only use those default character?

  • @matthewpublikum3114
    @matthewpublikum3114 2 роки тому +1

    There really needs to be one for facial rigs

    • @punithaiu
      @punithaiu 2 роки тому +1

      metahuman

    • @youlleatamuffinandlikeit4596
      @youlleatamuffinandlikeit4596 2 роки тому +1

      @@punithaiu Metahuman with livelink seems good for general facial animation, but the lipsyncing is still godawful.

  • @nikyabodigital
    @nikyabodigital 2 роки тому

    cool

  • @NCTStudio
    @NCTStudio 2 роки тому

    Mocap in Blender unlocked

  • @crmpadvertmedia
    @crmpadvertmedia 2 роки тому

    Waoo that's amazing can we important our non rig character from Maya into it or rigged character can mocap back to unreal engine or Maya cinema4d

  • @sleepyreapy1222
    @sleepyreapy1222 2 роки тому +2

    Man's didn't want to face reveal for the video 😂

    • @askNK
      @askNK  2 роки тому +2

      😂😂😂 [whispers] Sh... don't say it too loud, lol...😉

  • @-JimRice-
    @-JimRice- 2 роки тому

    I have one problem. When I click export, it says exporting file but never ends. Nothing happens and I can't click anything on the page. How to I get around this problem?
    *update* their servers were overwhelmed with people, they fixed it

  • @cekuhnen
    @cekuhnen 2 роки тому

    Can you send this later to blender ?

  • @acecontent7910
    @acecontent7910 2 роки тому +1

    @asknk please, i have tried countless browsers and cant figure out how to export out the files, it will write, "it will export in 3minutes, and freeze up there, please can you help
    I have tried on different browsers.Still stuck

    • @olvaddeepfake
      @olvaddeepfake 2 роки тому +1

      it wont export for me either. did you get it working?

    • @acecontent7910
      @acecontent7910 2 роки тому

      @@olvaddeepfake naa, till now, still battling it unendingly, very frustrating to say the least

    • @olvaddeepfake
      @olvaddeepfake 2 роки тому +1

      @@acecontent7910 they replied to someone on twitter saying they are experiencing problems and are trying to fix it. that was yesterday.

    • @acecontent7910
      @acecontent7910 2 роки тому

      Ok, thats great