Dark Souls 3 is BETTER at LEVEL 1!

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  • Опубліковано 4 чер 2024
  • If you want to help out the channel, here's a link to my Patreon: / feebleking21
    My Email: feebleking21@gmail.com
    Music Used in Video:
    Intro: Midir’s Theme
    Iudex Gundyr: Hollow Knight - False Knight
    Vordt: Hollow Knight - Mantis Lords’ Theme
    The DS3 Problem: Persona 5 - Life Will Change
    Crystal Sage: Persona 5 - Will Power
    Abyss Watchers: Ludwig’s theme
    Wolnir: Beatles Shop Theme
    Irithyll: DS1 Gwynevere’s Theme
    Pontiff: Persona 5 - Keeper of Lust
    Aldrich: Hollow Knight - Hornet’s Theme
    Oceiros: Shovel Knight - In The Halls of Usurper
    Level Design: Persona 5 - Beneath the Mask
    Dragonslayer Armor: Twin Prince Theme
    Nameless King: Nameless King Theme
    Gravetender’s Champion: Shovel Knight - High Above the Land
    Sister Friede: Hollow Knight - Radiance
    The Dreg Heap: Persona 5 - Our Beginning
    Midir: Persona 5 - Rivers in the Desert
    Slave Knight Gael: Slave Knight Gael Theme
    Soul of Cinder: Soul of Cinder’s Theme
    Introduction 0:00
    Iudex Gundyr 1:37
    World Design 3:07
    Vodt 4:58
    Curse Rotted Greatwood 5:42
    The Dark Souls 3 Problem 7:05
    Crystal Sage 10:14
    Deacons of the Deep 11:41
    Farron Keep 12:12
    The Abyss Watchers 13:21
    High Lord Wolnir 15:08
    Old Demon King 15:41
    Irithyll of the Boreal Valley 16:30
    Pontiff Sulyvahn 17:57
    Saint Aldrich of the Deep 22:44
    Yhorm the Giant 23:38
    The Story 24:12
    Dancer of the Boreal Valley 25:16
    Oceiros the Consumed King 26:56
    Untended Graves 28:02
    Champion Gundyr 29:36
    Level Design 30:52
    Dragonslayer Armor 34:25
    Twin Princes 35:15
    Archdragon Peak 36:34
    Nameless King 37:33
    Champion’s Gravetender 40:52
    Ashes of Ariandel Level Design 42:00
    Sister Friede & Father Ariandel 42:34
    The Dreg Heap 46:04
    Demon Prince 47:27
    The Ringed City 49:04
    Halflight 49:43
    Darkeater Midir 50:05
    Slave Knight Gael Story 52:54
    Slave Knight Gael Boss 55:00
    Soul of Cinder 59:13
    What Dark Souls 3 Means to Me 1:02:24

КОМЕНТАРІ • 1,2 тис.

  • @josiahgarber3761
    @josiahgarber3761 Рік тому +2542

    As a lore aside, Gael consumes the blood because the blood had dried. It couldn’t be used as pigment in that form, so he consumed it so that his body could turn it into liquid blood. However, by the time the player arrives, he’s overcome with the desire to consume it all instead of acting rationally as it has almost entirely turned him insane. All that’s left is the desire for the Dark Soul

    • @feebleking21
      @feebleking21  Рік тому +296

      That makes sense.

    • @noravanguard3993
      @noravanguard3993 Рік тому +198

      In the end Gael was still a slave. From the gods, to his own insanity.

    • @RosieJonesRules
      @RosieJonesRules Рік тому +190

      He also knew the player would be following him, and counts on us to put him down and give the pigment to the little girl, accomplishing his mission

    • @evanblasi948
      @evanblasi948 Рік тому +31

      Damn bro knows his shit

    • @enderborn9209
      @enderborn9209 Рік тому +102

      @@noravanguard3993 I strongly disagree with that. Gael led you through both the Painted World and Ringed City DLCs because him being driven insane by his search for the Pygmy Lords was all part of his plan from the very start when you meet him in the Cleansing Chaspel. He led you to his future self after he digested the dried blood of the Pygmy Lords so you two could clash and he could spill blood, now the Blood of the Dark Soul. From the very start he knew he would never make it and he would have to be killed by you so you could harvest the Blood of the Dark Soul from him and give it to his lady. He died as his former master Gwyn's worst nightmare come true, and as a free Man who gave himself to a cause he believed in.

  • @Rexis102
    @Rexis102 Рік тому +588

    Something to note with Gael is that the lightning isn’t quite random, but is directly tied to the red Rancors from his cape. Whenever he explodes and releases the rancors, wherever they land is where the lightning will strike, and the lightning can hurt Gael. So you can use it to your advantage. Pay attention to where the skulls land, bait Gael into their range, and roll into/around a safe spot.

    • @Sir-Pleiades
      @Sir-Pleiades Рік тому +31

      However he's almost immune to lightning damage.

    • @Rexis102
      @Rexis102 Рік тому +33

      @@Sir-Pleiades that’s probably because the lightning is capable of hurting him. Interesting choice on the devs part, but it just adds to the fight in my opinion.

    • @LoverofTragedy
      @LoverofTragedy Рік тому +10

      @@Rexis102 Might represent how both of you are still human. What hurts you can still hurt him.

    • @_Tzer
      @_Tzer Рік тому +5

      @@Sir-Pleiades His own lightning from the cape red rancors that spawns.
      There is random lightning around that does even more but the chance of it hitting him is extremely slim.

    • @wulfpoweriv7409
      @wulfpoweriv7409 Рік тому +2

      Have over 700 hours and disnt know this... based

  • @RuskiFuze01
    @RuskiFuze01 Рік тому +750

    Lorewise, Farron Keep is actually Ollacille (can’t spell) from ds1, the place you get to fight manus and artorias. The poison swamp makes sense lore wise since poison swamps usually follow with the abyss. If anyone’s wondering how you figure that out, dusks gear is found in the swamp, the mushrooms from ds1 are found in a cave and white birch trees are found in the swamp.

    • @crimzonpegasus9714
      @crimzonpegasus9714 Рік тому +121

      I'm a little surprised that he didn't mention that the Demon Prince's arena is Firelink Shrine

    • @feebleking21
      @feebleking21  Рік тому +217

      Farron Keep being Oolacile explains why those weird ape swamp enemies that eat your face off exist, since they are probably decedents of the enemies we fought in Oolacile previously.

    • @jhx97
      @jhx97 Рік тому +79

      @@feebleking21 there are so many references to Farron Keep being Oolacile that i'm surprised that your first choice was to compare it to Blighttown just because of the poison swamp. The section with the dead mushroom enemies, the Crown of Dusk, the golden scroll, and even the fact that the abyss watchers pretty much have the remains of the soul of artorias are just some to name

    • @Dragosmom.
      @Dragosmom. Рік тому +4

      ​@@jhx97 also the slugs.

    • @YOURteacher_100
      @YOURteacher_100 Рік тому +21

      Isn’t Elizabeth’s body in the cave that has the golden scroll?

  • @DaTanMan01
    @DaTanMan01 Рік тому +486

    Can’t wait for “Dark Souls 2 is WORSE at level 1”. Agility is such a fun stat :)

    • @nellander7681
      @nellander7681 Рік тому +9

      True, you need to actually think for that one =D

    • @Edgariki
      @Edgariki Рік тому +10

      Agility gear exists tho, and its plenty of them actually. Full set, ring, crown, weapon.
      Anyway ds2 is an easy walk before Glass Knight. His attacks requires agility or incredibly good spacing.

    • @YOURteacher_100
      @YOURteacher_100 Рік тому +3

      @@EdgarikiLGK just have some bad hitboxes honestly

    • @resm-oe9ji
      @resm-oe9ji 10 місяців тому +15

      Currently on my ds2 sl1 CoC run right now. With agility gear, i-frames aren't that terrible. And ds2 sl1 has wider weapon options compared to ds1 and ds3 (great club is usable in ds2 sl1).

    • @Killerbee_McTitties
      @Killerbee_McTitties 9 місяців тому +8

      The hit boxes are even worse than having to level rolling.

  • @garysmith6218
    @garysmith6218 Рік тому +420

    I read Gael as a dark[er] mirror of the player. He set out to create his own promised land, but after millenia of killing and consuming souls he forgets why he is doing what he's doing and just becomes a monster of mindless consumption. That's what makes that final battle such an amazing conclusion to the series - two chosen undead fighting to the death at the end of time in the ruins of the world for a purpose neither really know or understand.

    • @_Tzer
      @_Tzer Рік тому +34

      Is it chosen people? or just two nobodies fighting at the end of time for some paint.

    • @trilightning
      @trilightning Рік тому +53

      @@_Tzer for some paint that will create a new world. Gael knew he would end up like this and guided the player to him in order to kill him and take the paint.
      It is the most important item for this doomed world

    • @vlader1743
      @vlader1743 Рік тому +6

      ​@@_Tzer 2 idiots with a lot of luck that the world has not killed them, so yeah, 2 nobodies who wanted a better world, one forgotten of his adventure and the other going basically tru the same thing

    • @resm-oe9ji
      @resm-oe9ji 10 місяців тому +10

      This comment doesn't make sense. Gael knows exactly what he is fighting for, the dark soul to use as pigment for his lady's painting. He still remembers it when he was fighting you. He only goes hollow once he realizes his mission is fulfilled, and leaves it up to you to deliver the pigment.
      So both participant in this fight has a purpose. Whether your character realizes it or not is up to you, but Gael absolutely knows what he's doing.

    • @JimmyPizzaDelivery
      @JimmyPizzaDelivery 8 місяців тому +1

      "two chosen undead fighting to the death at the end of time in the ruins of the world for a purpose neither really know or understand."
      False, I fight Gael simply because of that OST, skill-building, and because it's cool

  • @user-bc6lk1cc7h
    @user-bc6lk1cc7h Рік тому +145

    one of my facourite things about Gael fight is that in third phase is that if you run away from him a bit too far, he will shorten the distance by literally placing a summoning sign under you and summon himself there

    • @jurivjerdha2467
      @jurivjerdha2467 Рік тому +36

      He literally is powerful enough to break the game rules and use his own summon signe on another players world xD

    • @YOURteacher_100
      @YOURteacher_100 Рік тому +31

      @@jurivjerdha2467I men’s he has been alive since the war against dragons all the way to the end of time getting to the dark soul the long way, I’m sure anyone would figure out travel between worlds by force within those thousands of years

  • @noravanguard3993
    @noravanguard3993 Рік тому +212

    37:57 Gwyn was already stuck guarding the flame by the time his son was striped of his title. We know, because the son left his weapon on Gwyn's coffin at the castle.

    • @GILGAMESH069
      @GILGAMESH069 Рік тому +23

      I also believe it's close because all the lands are converging upon lothric

    • @crimzonpegasus9714
      @crimzonpegasus9714 Рік тому +3

      Huh. I didn't know that little tidbit. What was his weapon before he left for Archdragon Peak? His current one is the Dragonslayer Sword-Spear, a prototype to the Dragonslayer's Spear wielded by Ornstein

    • @10hawell
      @10hawell Рік тому +14

      @CrimZon Pegasus you know that all ornsteins we fought in DS1 DS2 and empty armors in DS3 were illusions and fanboys (like Abyss Watchers or Havel Knights) and real one went on a journey to find nameless king probably becoming a dragon - either the one the nameless king rides, the ancient wyvern or meditating one. During development they even planned to make him a boss fight in giant tree arena below the alter overlooking the giant archdragon - that's why you find his armor there.
      Imagine fighting real ornstein half turned into a dragon.

    • @jarlwhiterun7478
      @jarlwhiterun7478 6 місяців тому +1

      Stripped*

    • @simonepriolo
      @simonepriolo 29 днів тому

      ​@@crimzonpegasus9714 the sunlight blade miracle. The description specifically says that the nameless king left this miracle on his father's grave when he left Anor Londo

  • @atlasfp
    @atlasfp Рік тому +40

    I love that, when the Abyss Watchers showed up on-screen and the music played, I audibly said "that's Ludwig's theme"

  • @thetyburger
    @thetyburger Рік тому +241

    If you find Wolnir disappointing, try killing him without damaging his bracelets next time. It is not only doable, but gives you a unique death animation for him as well

    • @HorrorFigure
      @HorrorFigure 10 місяців тому +50

      If it helps, you can destroy two of his three bracelets and THEN kill him without damaging the third one. The unique death animation still plays then.

    • @trustytrest
      @trustytrest 9 місяців тому +41

      Then it goes from disappointing to sleep-inducing.

    • @christophergreensides1410
      @christophergreensides1410 8 місяців тому +7

      Hey, if it's challenging you are looking for then that sounds like a great idea

  • @jjswifthd
    @jjswifthd Рік тому +160

    Sometimes I just forgot the main topic of this video while watching it. This honestly just felt like a review of the game talking about the mechanics and level design in constructive and concise detail. This is incredible.

  • @faultyaxiom
    @faultyaxiom Рік тому +139

    Hey there! When it comes to the Demon Prince slam attack, you can just walk backwards (not run, walk as he flies upwards) and when he slams just dodge backwards. For me it works 100% of the time
    Edit: When it comes to Gael consuming the Dark Soul, he did it because when he reached the pigmy lords he saw that their blood had been dry for a long time. It wasn't suitable for turning it into paint so he consumed the Dark Soul in order for his blood to "liquify" it

    • @thefraser5131
      @thefraser5131 Рік тому +2

      I wish I knew this during my first SL1 run. Thankfully by the time I did my second it I already knew about it

  • @Lucas-qo5go
    @Lucas-qo5go Рік тому +93

    dancer has a lot of openings during her whirly attacks where you can stand and she'll wiff multiple in a row with a good timed roll. the endurance shouldn't be a problem. but I also like how this shows you discovered your own strategies and not just look up ultra pro dark souls guy level 1 run videos lol.
    she's actually one of my favorite bosses in the game.

    • @feebleking21
      @feebleking21  Рік тому +16

      I'll have to try that on my next level 1 run!

    • @Seshyo
      @Seshyo Рік тому +1

      @@feebleking21 next💀

    • @carlossssssss5492
      @carlossssssss5492 Рік тому +4

      They really went above and beyond for no reason with Dancer as most properly leveled people can totally skip phase 2.
      It's a fun fight on challenge runs though

  • @Orzacle
    @Orzacle Рік тому +118

    Farron Keep isn’t actually Blighttown, given Elizabeth’s presence as a corpse it’s actually Darkroot Garden- unless it’s actually both / merged… which is actually viable given their proximity (with erosion just having them fall into one another)

    • @theapexsurvivor9538
      @theapexsurvivor9538 Рік тому +5

      Unlikely to be both, as Sen's, Firelink, Parish, and Burg would have to all fall into Blighttown for Darkroot to fall into Blighttown, as they're all in between the two, which are on opposite points of the triangle they form with the Archives/Crystal Cave.
      Darkroot is closer to Kiln and Anor Londo. No clue how it became the anywhere close to the height Farron is, as the keep is ~level with Anor Londo...

    • @ascended313
      @ascended313 Рік тому +4

      @@theapexsurvivor9538 The land clearly changed between games

    • @Wilhelm4131
      @Wilhelm4131 Рік тому +1

      Its oolacile township

    • @Orzacle
      @Orzacle Рік тому +11

      @@Wilhelm4131 Oolacile Township is Darkroot Garden 🗿

    • @nebulouscat2210
      @nebulouscat2210 Рік тому +1

      @@Orzacle which is then also farron keep

  • @jackreacher7495
    @jackreacher7495 Рік тому +102

    I think the most creative part of DS3 is its lore, ironically. Thematically it concludes everything beautifully imo. It's all reaching natural conclusions, the different areas of the lore

    • @colbyboucher6391
      @colbyboucher6391 Рік тому

      Ironically? What's ironic about it?
      In any case I'm torn between agreeing and being frustrated at the extent to which bad translation has rendered it incoherent. There's seemingly a LOT of nuanced ideas that were lost in translation that would have gone a long ways towards smoothing over the feeling that DS3 pretty much retcons DS1's "laws of the universe". It's been argued that the Big Crunch has something to do with it but that's sort of a lazy answer.
      Who are you? Ya made of ash, dingus (what? No seriously, what ARE you?)
      The embers of bonfires make you... better somehow (again, what?)
      The Darksign no longer has much to do with hollowing specifically any more, in your case as a weird ash golem thing, you get your own version of the Curse. (actually a new thought for me which makes this make *slightly* more sense)
      Instead, the Dark Sigil is related to *hollowing* and the Undead specifically. Whcih sure, it's the thing we've seen on the body of Undead before, but how are you, a pile of ash, able to get it again and start hollowing again? Oh boy, double-curse! And why don't you start needing *humanity* again?
      There's a nation of intelligent hollows (bullshit, half of "being hollow" is that no soul = no sanity)
      Aaand then there's the rest of it, compared to DS1 the motivations & actions of all the major players don't really *fit together* so much as they're just... a series of things that happened.

    • @Lin_Eileen
      @Lin_Eileen 8 місяців тому +9

      I see so few people bring up how it's clearly established by the game that the land of Lothric has some special force slowly pulling other distant lands towards it eventually smashing them all together until it's nothing but ash and dust remaining. this is such a cool detail to me that the game really drives home a lot but also could have explored a lot more
      like the dreg heap you see at the end of the game and get to play in the DLC is not just a creative idea they did cause they could and it's cool to have nostalgia... they actually built up to it with the lore and worldbuilding it's why there is so much familiar in the game entwined with the new and why it's so apocalyptic feeling. i get if people don't enjoy how derivative DS3 can feel but that derivative nature is core to it's storytelling and worldbuilding pretty much everything revolves around this being the twisted remains of what we saw in the previous games, before our eyes being ground down into nothing... it's so tragic and heartbreaking when you look at it this way and ties into that theme of not wanting to let go of the past... the message of the game with Lothric is that you have to move on cause the world doesn't wait for you to move on and if you keep dwelling on the past you will just end up caught inbetween the old world and new one this is basically what happened to gael
      it's all because of the lore point that these are the end times for the whole world of Dark Souls and the way it's manifesting is this final kingdom of Lothric basically is a magnetic force pulling in any other kingdoms that have been influenced by the struggle between age of fire and darkness to finally end it all this makes gael even more of a tragic character because he really is just fighting against the end times for the world he has always known, if he can't have his world stay in tact he will just make a new one by any means necessary and what we see when we touch Fillianore's egg is the very end results of what's happening in Lothric with the phenomena of pulling in distant lands... everything is just ground down to ash & dust, barely any remnants of the kingdoms that once remained just an endless wasteland that's beautiful in it's own way
      This lore point is so cool and interesting to me it makes me also wish they did more with it and I see a lot of missed potential in the game, really wish Dreg Heap was a much more expanded area with more intertwining aspects of the previous games being smooshed together into this twisted destroyed amalgamation, it's such an inspired and creative idea

  • @Spritbab
    @Spritbab Рік тому +66

    The estus problem might be because they designed the game to always have a few ash estus for recovering spells/combat arts

    • @themightymcb7310
      @themightymcb7310 Рік тому +23

      100%. The same problem is almost non-existent in Elden Ring because ashes of war and magic were all actually really good and useful for 99% of builds. I never ran full estus in Elden Ring, but I nearly always did in DS3, especially at sl1.

    • @MalzraAirwynn
      @MalzraAirwynn Рік тому +10

      The complaint with bosses also makes me wonder if I'm the only person who hardly ever runs out of estus on a boss. I almost always either kill the boss without having to use too many flasks, or I die from mistakes I make before I can run out of estus. Outside of early game, especially ds 2, it's rare for me to actually run out of estus. (Though ds 2 also has life gems in its equasion.)

    • @fishnutz5196
      @fishnutz5196 Рік тому +4

      ​@@MalzraAirwynn yeah pretty much. If you running out of estus on a boss you need to take a step back and learn the moves and openings

    • @anstorner
      @anstorner 7 місяців тому +1

      @@MalzraAirwynnIn Ds2 Estus is so slow that i always take 2 instead of 1 because getting hit is almost guaranteed even if you baited long recovery attacks.
      Yet never ran out of because of lifegems being so broken

    • @MalzraAirwynn
      @MalzraAirwynn 7 місяців тому

      @@anstorner 2, especially early on, is reallly the exception since you start out with what, one use of it? And yeah it's slow especially early on. Until you get enough bone shards to have a decent number and enough adaptability to make your drinking faster.
      I still died a fair amount in 2 even with life gems, though I also did high speed low armor builds, and the slow healing of life gems wasn't always enough if I was hit again before recovering.

  • @mywilltolive7317
    @mywilltolive7317 Рік тому +21

    I love what you did with the video here, a lot of comparisons to previous games, a tier list, and a challenge run all in one. Big love

  • @EJB9
    @EJB9 Рік тому +35

    Pontiff was the only boss I struggled with and actually hated to fight in my first run of DS3, and I think your comparisons to Elden ring with him really make it clear why I didnt like a lot of those bosses

    • @maroonring
      @maroonring 9 місяців тому +1

      Funnily enough I feel the opposite, I love the never ending combos and love elder ring boss design

    • @EJB9
      @EJB9 9 місяців тому

      @@maroonring that’s definitely fair enough. I somewhat recently have been replaying DS3 and after playing Elden ring, I found he was MUCH easier to manage. I’m hoping with my insights from a first play through, when I get around to a second Elden ring run I’ll share your opinion :)

    • @maroonring
      @maroonring 9 місяців тому

      @@EJB9 I personally feel like most of the Dark Souls 3 bosses are a bit too easy. It's just roll and backtrack to win, that's why I love Elden Ring bosses who punish roll spamming and backtracking, forcing you to play to aggressively. Perfectly timing rolls through a barage of attacks and hitting at the tiniest of inetrvals while staying in the boss's face just feels so exhilarating.

    • @sassas1487
      @sassas1487 7 місяців тому +1

      I swear to god, Margit ruined everything, he and Malenia are the only bad bosses, every other one is completely fine

    • @vex4tious
      @vex4tious 4 місяці тому +2

      ⁠@@sassas1487i feel the issue with margit/morgott is that it feels like he’s in control. It’s not a boss fight, it’s just waiting for margit to stop his stunlocking temper tantrum to have one opportunity to beat him over the head with a stick. Malenia on the other hand is just a fucking pain. Her insta activating hyper armor and just blatant ignorance of game mechanics is bs.

  • @jack_kerins
    @jack_kerins 10 місяців тому +15

    I find it funny how you say dark souls 3 isn’t creative but also constantly say how creative certain areas and bosses are. Dark souls 3 has the objectively the most creative bosses in the series and it’s not even close

  • @miklosszabo4551
    @miklosszabo4551 Рік тому +16

    Soul of cinder first phase is one of my favourite designs even in DS3 tbh. One thing nobody seems to catch is that 3 of the 4 phase one movesets (which is already crazy it has so much variety) have their own unique buffs that linger through whenever he swaps movesets. The pyro curved sword has lingering power within, the miracle and spear user has a heal over time and the mage has a permanently respawning crystal soulmass and the difficulty of these is also balanced with power withing being basically meh, heal over time being annoying but not much more and the soulmass being the only one that actually changes how the fight plays out since it's attached to the comparably weak sorcerer moveset. Oh and I personally like to fight the sword moveset the most, it has annoying delayed attacks sure but hey, it's almost like you have to learn how to avoid certain attacks in Dark Souls what a shocker.
    Edit: Forgot to mention, loved the video great job.

  • @hyperdimensionalcenturion4628
    @hyperdimensionalcenturion4628 Рік тому +17

    I feel justified in having Champion Gundyr and Pontiff Sulyvahn as my favorite bosses in the series now! Also I think I'm finally going to commit to A SL1 run

  • @darthnut7089
    @darthnut7089 Рік тому +17

    I think that Elden Ring adding combo extenders and combo branch’s is actually something that makes every boss more mechanically interesting and fun along with delayed attacks it forces you to master the moveset of the bosses I can see how some people would dislike that but it offers the most fun challenge.

  • @dilfus6777
    @dilfus6777 Рік тому +21

    The Rivers in the Desert insert at 50:07 made me unimaginably happy

    • @edohanma
      @edohanma Рік тому

      Pedophile

    • @tmsmeister7603
      @tmsmeister7603 Рік тому

      all of the persona 5 music made me unimaginably happy

  • @peterlorah1883
    @peterlorah1883 Рік тому +13

    Your idea of a dark dimension is so creative, they could even include ruined versions of areas from previous games too, like firelink shrine or anor londo. You should talk to someone from fromesoft about this

  • @jurivjerdha2467
    @jurivjerdha2467 Рік тому +9

    Gael is a legend . He went thro everything for an endless amount of time in order to archive his goal and find the pigment for the little girl who showed a little bit of kindness to him. He was a slave knight and always treated poorly. When he found the pygmy lords he went in shock that the blood had dried out. He knew the only way to recreate the blood was by absorbing it into his own blood. For it he needed the power of all the dark soul and to hunt down the pygmy lords for eternity. He knew that even if he succeeded the dark soul would set him insane and he wouldn’t be able to deliver it to the girl. He was about to go hollow until he found us , that is why he is half insane at that state. He makes sure we make it to where he would be , at the end of the world . At first phase we see Gael in a corrupt state , like Artorias or the Abyss watchers. When we spill his blood and he sees that he had succeeded into recreating it and that we hold the power to fight him he goes hollow. His mission was over and he had no reason to keep fighting or living. Thats where we really fight the power of the dark soul at its peak..and honestly..its way scarier than what gwyn could ever put on when we fight him in the kiln of the first flame .

    • @YOURteacher_100
      @YOURteacher_100 Рік тому +3

      He actually turns hollow interestingly, dude managed to stay sane for thousands of years and managed to go between worlds without the need to be summoned

    • @jarlwhiterun7478
      @jarlwhiterun7478 6 місяців тому +1

      Through*

    • @jurivjerdha2467
      @jurivjerdha2467 6 місяців тому

      uhm i said it for short@@jarlwhiterun7478

  • @anonymousperson8903
    @anonymousperson8903 Рік тому +6

    Decent Ds3 takes.
    God awful Elden Ring takes.

  • @Haerdalas
    @Haerdalas Рік тому +19

    Midir is my favorite dragon fight in the entire series, but not because he is the hardest. because he is the *fairest*. Its a long, reasonable tough fight against a foe with lots of health who hits like a truck.... but every hit you take is your fault. It is, in my experience, completely fair whilst still being epic and thus I love it.

    • @giantdad2414
      @giantdad2414 Рік тому +1

      Some days midir is my all time fav boss he def in my top 5.

    • @resm-oe9ji
      @resm-oe9ji 10 місяців тому +1

      I disagree. I think his laser barrage in phase 2 is not something that you can reasonably dodge on your first time, and it one shots most character. The animation for when the laser comes towards you during the 4th and 6th "swing" of the barrage is too sudden for an attack that kills you instantly. Combined with his large hp pool, he can be very annoying to fight unless you look up the attack online. I can kill him reliably nowadays, but he was very aggravating on my first run of Ringed City.
      I still don't like fighting him, because he takes too long even with constant head attacks, and his attacks aren't very fun to avoid, since he has very little variation in his combos compared to human bosses.

    • @this_is_Muffin
      @this_is_Muffin 9 місяців тому

      I will say, after you fight him for a While, absolutely.. for the most part
      His laser that then explodes after a few moments has a really, really shoddy hitbox
      Along with how you get forced into DPS race near the very end
      But I will say, you are absolutely right!

    • @SrBlue-qp2ux
      @SrBlue-qp2ux 4 місяці тому +1

      calling midir is easy like in the video is just being a clown. He's is easy when you LEARN his entire moveset but that does not mean that he is suuuper easy like said in the video, he has that lazer, sometimes you have to fight the camera and still get a huge healthbar - health reduction and high damage. You will suffer before you learn to hit the head and learn his moveset as well as dodge his godzillal lazer. He is 100% of the game strongest bosses.

  • @n1k135
    @n1k135 11 місяців тому +5

    You always gotta feel something for the people that complain about a souls game being too easy.
    Like who you tryna convince bud

    • @iHaveTheDocuments
      @iHaveTheDocuments 11 місяців тому +2

      The level of low self esteem it takes to desperately try to look better than others is embarrassing. ITs tOo eAsY

  • @Powersd451
    @Powersd451 Рік тому +17

    I enjoyed my lvl1 run so much. Being forced to actually study the bosses and formulate counter strategies was so satisfying. The fight against Gael started to feel like a dance, and when I was 1 hit away from killing him, I lost on purpose so I could do it again and back up my save file so I'd always be able to repeat the fight.
    I made it an additional challenge by restricting my weapons and armor to the starting class gear, only changing rings and equipment, and not using estus flasks.
    Crystal Sage was surprisingly challenging, I overcame it by buying throwing knives to kill the clones from a distance.
    There's something that makes the deacons of the deep fight way easier. Transpose Vordt's soul into the Pontiff's eye ring, which heals you with repeated hits. If you hit many hits within a few seconds, you get an ungodly amount of healing from it. With the swarm of deacons this becomes very easy, especially if you're dual wielding sellswords.
    Aldrich was a pain in the ass because of the homing projectiles spam, with me not using estus.
    I even refused to equip the stormbringer, instead having onion bro deal the damage while I was doing my best to keep aggro.

    • @joenoodle6914
      @joenoodle6914 Рік тому

      dasbombeds

    • @Omenify
      @Omenify Рік тому

      for anyone interested, you can actually predict where crystal sage will spawn by just looking at the crystal patterns.

  • @Omenify
    @Omenify Рік тому +9

    pontiff doesn't have unlimited combo extensions. he uses certain extensions depending on where you are to him(right side, left side) and in this vid you are fighting him chaotically so it might seem that he does a certain extension randomly but he is just responding to whatever you are doing. the easiest way to fight him is to constantly stay on his right side

  • @FROZENbender
    @FROZENbender Рік тому +9

    now this is the good stuff. your ds1 sl1 run inspired me to do my own and it was freaking awesome

  • @CypherKi1999
    @CypherKi1999 5 місяців тому +4

    "Couldnt click two buttons" Homeward Bone/Darksign: AM I A FUCKING JOKE TO YOU!?

    • @andresospina6596
      @andresospina6596 2 місяці тому

      That only takes you to the last bonfire rested at. If you rested at blighttown you would just stay there until you find out a way out.

  • @Meister26156
    @Meister26156 Рік тому +4

    I really like this video because it covers several different topics: you talk about your experience with a sl1 run, make a boss ranking and talk about game mechanics and other things, so it is like a semi-review of the game. Really well done.

  • @doubleh3978
    @doubleh3978 Рік тому +3

    FINALLY! The long awaited return of the Feeble King!
    I swear i have a sixth sense for this things, just yesterday i came to see if there was any new video.

  • @karlfranz5709
    @karlfranz5709 Рік тому +6

    Pontiff actually has very fixed combos but they only progress if you're in the correct position otherwise he stops his combo, turns and does another one or does one of his two side swipes (the fire sword has a followup, the magic sword might as well?). They also all look very similar which is probably why people think he has infinite combos at first. The openings are at the ends of these combos or sometimes when he doesn't continue a combo (ie turns, as you noticed).

  • @TheZakR
    @TheZakR Рік тому +2

    I managed to do an sl1 run years ago but took a break for a while as I was stuck in soul of cinder.
    Ended up putting that playthrough in the back burner for a long time.. and a couple of months later my hard drive died.
    I've never had the drive to go back and attempt the playthrough again.
    Kudos for knocking it out, great video man

  • @sxunwastaken
    @sxunwastaken Місяць тому

    Dude what an amazing video. Great descriptions and explanations, nice humour and it's awesome that you're so open when talking about the bosses attacks/openings. I can't imagine how much time you spent on the game, but after all of that you're able to say 'maybe i missed something' instead of blaming the game. That's admirable.
    I recently started playing Elden Ring and had a though time with Margit's delays, so I died when you showed him when talking about Sulyvahn.
    Again, awesome work man

  • @mattsmemefarm5662
    @mattsmemefarm5662 Рік тому +6

    Great content as always man, I'm doing a level 1 run myself, can't wait for another banger

  • @austinpacker5395
    @austinpacker5395 Рік тому +7

    I love the rykard fight. It was the first fight in Eldon ring that made me play the boss like it was dark souls 1. They make it easy enough with the serpent slayer they give you but if you spam the attacks you're not going to get very far in the fight. I resorted to my four King strategy and put on full heavy armor and then used flame resistance and stayed underneath him

  • @benrogencamp258
    @benrogencamp258 2 місяці тому +2

    I like how even something as difficult as a SL1 run has options to make the game easier. Using the profaned UGS for human sized enemies, parrying bosses like pontif and Gundry, poisoning bosses like Gael and Demon King. There are so many options to make these games easier even without leaving, it's very impressive game design.

  • @_Tzer
    @_Tzer Рік тому +7

    I feel like this makes the hawk ring very viable considering it lets you zoom further with binoculars and changes the arcs of certain throwables and decreases damage falloff for certain throwables(daggers iirc). Oh also crossbow damage is neato.

  • @TheAlex010
    @TheAlex010 Рік тому +26

    One thing about the difficulty though is that it completely depends on the order you play these games in. Dark Souls 3 was my first souls game, so I was constantly running out of estus and the game felt challenging my whole way through on my first playthrough. However, when I went back and played dark souls 1, I found it too easy even without kindling (aside from a few parts like the dlc and anor Londo)

    • @MalzraAirwynn
      @MalzraAirwynn Рік тому +4

      The order I went in was:
      BB, started it and got past Father Gascoin but then put it down, wasn't enjoying it.
      Elden Ring got me back into the series. Finished it.
      Replayed and finished BB.
      Then I did the Dark Souls trilogy in order, picking the Scholar version for DS2.
      I found DS 1 to honestly be the easiest of the lot. Not that I never died or anything. But none of the base game bosses took more than a few tries. And the only level that gave me too much trouble was Sen's Fortress. I still had a good number of deaths, but it wasn't until the DLC that DS 1 really got difficult for me. O&S took me three attempts. Nothing in the game was quiet as difficult as Friede or Nameless King for me.
      Personally between the three, DS 1 was the easiest. DS 2 had the hardest levels due to too much enemy spam in places, and DS 3 had the hardest and most fun bosses on average for me. I'm giving the vanilla DS 2 a go now and enjoying it a bit more than Scholar in the levels, but I think the bosses are still the same.

    • @Omenify
      @Omenify Рік тому

      @@MalzraAirwynn i find it very interesting when people say that nameless is the hardest boss of ds3 or atleast close to that. i personally don't even think he's top 5

    • @MalzraAirwynn
      @MalzraAirwynn Рік тому

      @@Omenify Different people have more or less difficulty I guess with different bosses I guess. Nameless King wasn't the hardest boss for me in DS 3, that was Friede, but he did take me the longest to beat among the base game bosses of DS 3.

    • @Omenify
      @Omenify Рік тому

      @@MalzraAirwynn oh, yeah, i know that. its just that he objectively has a way simpler moveset than bosses like friede, soul of cinder, dancer, demon prince. only thing that really gives him difficulty is his hp and how hard he hits perhaps.

    • @MalzraAirwynn
      @MalzraAirwynn Рік тому

      @@Omenify It's always interesting to see what bosses do or don't give people trouble. Dancer for example doesn't give me much trouble at all. Even play through to play through I can have different experiences if I'm in a funk or just in a stride when I hit a certain boss. For example first play through I smashed through crystal sage really quickly, but for some reason I died several times on my second play through, which I think was mostly down to just being in a bad mood and if I'd just stepped away and come back the next day probably would have beaten it easily again.

  • @cjham5272
    @cjham5272 Рік тому +6

    Skill issue on that Elden Ring take

  • @chairmanmeow958
    @chairmanmeow958 5 місяців тому

    Such a great video, I subbed immediately when you said this was going to not only be a level 1 play through but an analysis essay and a boss tier list. Love the video and am going to be checking out the back catalog as well. Cheers

  • @jadenkootenay8549
    @jadenkootenay8549 Рік тому

    What was you load out to beat SOC? Been stuck for a couple days no joke

  • @hollowedboi5937
    @hollowedboi5937 Рік тому +3

    I liked being able to choose to stay in wall of lothric and grind the greataxe to fight the dancer with, it felt like being somewhere I wasn’t supposed to be and breaking the game in the best way.
    Level 1 was fun to have those limited amount of options and sometimes choosing different weapons or rings based on what you enjoyed most, or just rockin’ the broadsword. And it finally gave me the incentive to try out lighter load fashion souls since I never did mage builds.
    I think I stopped at the Midir dragon cuz I had spent like a week on it and barely got half his health down. But I did enjoy Gael, finding and mastering all his attack patterns and getting as perfect a run you can get is so satisfying. I’m honestly tempted to redownload the game and ng+ that character to see any increase in challenge

  • @BaxBoogey22
    @BaxBoogey22 Рік тому +6

    And the king gives his subjects another quality dose of souls content. Long live the king 👑

  • @antarctic8927
    @antarctic8927 Рік тому +2

    Anyone else struggle so much first play through but now watch videos like this because you know how to kill these bosses better? Like standing behind Aldrich to avoid arrows, or the bell jump for Wyvern.

  • @JuliusCaesar103
    @JuliusCaesar103 Рік тому +2

    How did I not see this on my feed...I only saw this on my recommended feed, wow time to really ring that bell, will devour this video as soon as I get home

  • @saintvic2166
    @saintvic2166 Рік тому +3

    dark souls 3 level design is insane, so much wallpaper material in every corner!

  • @matthewmyers4831
    @matthewmyers4831 Рік тому +5

    Sometimes I think the only thing they had to do to make DS3 link together (somewhat) is make a path that leads from Firelink to High Wall of Lothric, right?

  • @JMiN___
    @JMiN___ Рік тому +1

    Why do you think the ds3 swamp is Blight town? Cuz I’ve never heard that before. Usually people say it’s Oolacile/Darkroot due to finding the Oolacile spell scroll, Dusk’s armor, dead mushroom men, the abyss etc.

  • @Laaonne
    @Laaonne Рік тому +3

    If you've played dark souls 3 PVP in undead matches, at level one and no upgrades, it's so funny to dual higher level players, because they get scaled down to you in so many weird ways.

  • @az-cv1ql
    @az-cv1ql Рік тому +5

    Liked video as soon as I heard Midir music followed by Watcher Knights 😍 great taste man

    • @az-cv1ql
      @az-cv1ql Рік тому +1

      Mantis Lords too?! aahh

  • @milemile4813
    @milemile4813 Рік тому +1

    Great video! Watching this made me realise that my self proclaimed title of a souls vet doesnt hold water. Btw what was that you were saying about Yarnham and the painting from the dlc? Is there some lore connection between the two?

  • @Zero-kz5qb
    @Zero-kz5qb Рік тому +2

    This video has inspired me to start a SL 1 run in DARK souls 3 and my God is it fun and a well needed challenge I need

  • @gerardus03
    @gerardus03 Рік тому +9

    26:52 The thing with the dancer is that her attacks come on tempo. You can literally predict when she's gonna hit because this boss battle is an array of different combos and wait times, all sorted and placed to go with a certain tempo (it's been a long time since i've played but i think it was 3/4, like arrays of three pulsations and combos based on those arrays)

  • @TheCompleteMental
    @TheCompleteMental 8 місяців тому +3

    Even soul of cinder cant escape how shitty ds3 spellcasting is

  • @low7339
    @low7339 Рік тому

    Is that song in the background the soundtrack from Persona 5? (The Pontiff part)

  • @dietrichrache1975
    @dietrichrache1975 Рік тому +1

    Another awesome video. Makes me want to try a Level 1 run sometime

  • @Fougiass
    @Fougiass 7 місяців тому +4

    This dude is just hating for no reason at this point ds3 is magnificent especially in world building

  • @jeanpierrepolnareff2356
    @jeanpierrepolnareff2356 4 місяці тому +3

    Bro has way to big a hate bonner for margit

  • @NamVu-ls1gr
    @NamVu-ls1gr Рік тому +1

    ik its an old video now but im so happy to hear the praises for champion gundyr. your analysis of his design is so spot on too

  • @sirbacon3443
    @sirbacon3443 Рік тому

    YEAHH YOU POSTED IT CANT WAIT TO WATCH IT
    finally was able to watch it and omfg i love this series so much and the ds2 one just came out today i love your content so much please keep making more

  • @bobbyt2197
    @bobbyt2197 Рік тому +2

    I haven't played the dlc as a sl1, as my sl1 run was before they came out. Nameless King was my personal favorite fight in the base game and I nearly cried when I actually beat him. I also was doing a hitless rtsr build for that fight so I could take out the King of Storms quickly.

  • @yes3330
    @yes3330 Рік тому +3

    my thing with midir was that his health pool is so big that attempts take a long time and mistakes usually mean death. i was kinda shit then tho so maybe i will replay and fight him again

    • @Omenify
      @Omenify Рік тому

      you were most likely hitting his feet or tail. if you only go for his head, he is less of a sponge than gael is.

  • @patrickpeyton7433
    @patrickpeyton7433 Рік тому

    Brother your an awesome souls channel, I'm real happy I found your stuff, so I subbed.

  • @hpmasterswagestgames985
    @hpmasterswagestgames985 2 місяці тому +1

    Ngl I feel like Gael should’ve received more screen time. Gael had such a resolve that he didn’t go hollow till the moment he got consumed by the blood of the Pygmys. And possibly his own DLC where we play as him throughout the ages of fire with hidden references that some other undead linked the fire. Then we get into the painting and at last we all fight at the end of the world.

  • @JakeFish5058
    @JakeFish5058 Рік тому +3

    I really enjoy these videos and would look forward to a DS2 video in a similar vein. However... I think DS2 gets worse at SL1 (thanks ADP) but it actually gets better if played deathless and without bonfires (i.e. to get the 2 illusory rings)!
    This is because it makes lifegems make sense since you don't *also* have estus and you can't just always warp back to Majula and buy more. It also makes the world design being essentially 4 different straight lines before Drangleic a lot more interesting since often, the easiest way to return to Majula is to beat that "path" and use the special bonfire at the end to warp back.
    [Alternatively, since a deathless run can be pretty damn time consuming you could always just say no using bonfires to warp and I guess no suiciding to return to Majula lmao]

  • @Chris_Chrass
    @Chris_Chrass Рік тому +9

    only 16k views in 2 days? being a challenge run and a video essay all in one, this is highly underrated. though i do believe that this video will get the attention it so well deserves shortly

  • @yoshisatoshi5337
    @yoshisatoshi5337 10 місяців тому

    What weapon are you using the sword one

  • @aodegelo1337
    @aodegelo1337 Рік тому

    Wich rings you used in the run?

  • @user-og5qh5vo3n
    @user-og5qh5vo3n Рік тому +6

    Once i saw your video about ds1 at level 1 I was inspired to do it, but I convinced myself to do ds3 first and oh boy, what a joy. Thanks for the suggestion. And wow, look at that, now we have a level 1 video about ds3. Great work, keep it up!

  • @poliorice3600
    @poliorice3600 10 місяців тому +3

    There's a lot of criticisms in this video that just don't make sense to me (like farron keep being blighttown?) But saying it's a negative for ds3 to have 15 estus charges while simultaneously praising ds1's 20 charges is really telling

  • @amfastcart9015
    @amfastcart9015 5 місяців тому +2

    The Dark Souls 1 meat riding is insane in this video.

  • @stevenboelke6661
    @stevenboelke6661 Рік тому +2

    Pontiff is a nightmare on a lot of challenge runs. He was insanely frustating on my bare fist run because his hitbox is janky and hits often didn't register. This was true of my shield only run as well, but that was obviously much easier.

    • @Terkiaz
      @Terkiaz Рік тому

      I'm yet to do bare fist, but I remember STRUGGLING on shield and whip runs. But with fists, at least you have a very clear opening, since you can just parry only him

  • @masonmccoy352
    @masonmccoy352 6 місяців тому +3

    All your points boil down to skill issue

  • @Laucher-
    @Laucher- 8 місяців тому

    Why do you 2 hand what I assume is a raw broadsword? I found the movesett of 1hand better and it allows you to use grasscrest.

  • @szymekc.8317
    @szymekc.8317 Рік тому +1

    I had no idea what to do when Frieda disappears until now so thanks. Also very good video

  • @aggersoul23
    @aggersoul23 Рік тому +3

    The champ... Really is the champ...
    My favourite boss in the whole trinity, doing him at level 1.... Fuck. A whole lotta fun & misery.

  • @timsims4938
    @timsims4938 4 місяці тому +4

    This guys opinions gave me brain cancer

  • @slipstream7324
    @slipstream7324 Рік тому

    @Feeble King
    Would you ever consider reviewing the complete game overhaul mods of Ds1 and Ds3? I think you would like them

  • @hanniballecter5983
    @hanniballecter5983 Рік тому

    fantastic video, one thing I noticed about your channel though is that there isn't any video about Bloodborne, I'm curious do you have any plans for that?

  • @mariorusinek5037
    @mariorusinek5037 Рік тому +3

    The swamp Level in DS3 ist my absolute favoite Level in any Souls Game.
    The Atmosphare is awsome 👌

    • @mariorusinek5037
      @mariorusinek5037 Рік тому

      @@highlightermarca-texto3281 no, I think I wasnt slow Walking...
      I dont know the item anymore, maybe im wrong about that

  • @gateway903
    @gateway903 Рік тому +5

    This was genuinely one of the most beautifully written and well crafted videos I’ve ever seen in my life

  • @SoulsNThings
    @SoulsNThings 11 місяців тому

    Are you going to try Elden Ring RL 1 now? I'd love to hear your thoughts.

  • @luznis139
    @luznis139 Рік тому

    When you were talking about the bonfire spam. It reminded me of how the most fun i had on my 1st run of ds3, was when i missed a bonfire and had almost no estus left, not knowing how far away the next bonfire is

  • @BritishMarsh
    @BritishMarsh Рік тому +14

    Hey, I've got 100 hours on DS3. Only ever finished the main game, touched the DLCs a little bit and then moved on to other games.
    After watching this video, I decided to give soul lvl 1 a try and it has made the game feel completely new to me. I actually have to pay attention in boss fights, I actually have to learn movesets and I'm actually intimidated by groups.
    I'm finally using items like alluring skulls during the deacons fight which makes them leave whoever has the red soul thing.
    Watchers of the Abyss was an awesome fight where I died ~10 times before learning good positioning and getting a really satisfying kill.
    I'm pulling aggro on enemies with firebombs to take them out one by one. It feels really fun to play.
    I just arrived at Irithyl and had the fight with the beast on the bridge, after a few tries I killed it and I no longer feel like they're just random spammy monsters; it turns out, I was the spammy one because the game allows you to just spam r1, roll 1000 times and chug estus in front of danger.
    So yeah, thanks for this video, I watched it after dropping Elden Ring for the second time because I find the bosses to be everything wrong with souls games, just standing there remembering the 12 different delays on a swing on bosses that never stop attacking.

    • @feebleking21
      @feebleking21  Рік тому +2

      I'm happy that you're enjoying the sl1 run!

  • @JuliusCaesar103
    @JuliusCaesar103 Рік тому +3

    This video is just great. Dark Souls videos on UA-cam are too many but watching yours always feels like a breath of fresh air.

  • @ruin256
    @ruin256 10 місяців тому +1

    The comment you made about the friend that inspired your SL1 series made me chuckle, it’s almost comical how certain players can run through the whole game using strength weapons and not recognize the exponential difficulty change when you can trade damage with every enemy in the game haha good stuff man, this run seemed like a blast to pull off.

  • @GhostRiposte
    @GhostRiposte Рік тому +1

    I'm coming down the home stretch of my first DS3 SL1 run and it has been amazing. Highly recommend everyone try it!

  • @delsinrowe4551
    @delsinrowe4551 Рік тому +5

    In defence of dark souls 3's non connected world, it makes sense lore wise when you really think about it since by this point in the firelinking cycle everything was straight falling apart, hence why nothing is connected to most the places. It makes me feel like the world is ending and I need to find any possible way through, which is true to be fair

    • @kindlingking
      @kindlingking Рік тому +1

      That's not a defence, that's backwards justification. DS world is fictional and it's internal logic can be changed to whatever FS wants, so you should use that logic to justify the changes. To clarify, I don't have issues with DS3, only with this type of logic to defend certain changes in general.

    • @delsinrowe4551
      @delsinrowe4551 Рік тому

      @kindlingking2485 yeah well frankly I'm tired with people always telling me there's something wrong with what I'm saying so could you step off your high horse every once in a while?

    • @kindlingking
      @kindlingking Рік тому +1

      @@delsinrowe4551 hey, I'm sorry if you had a rough day, but please don't project it onto complete strangers like myself. I'm just voicing my opinion in regards to the way people these days excuse a lot of souls design shortcomings with in-game lore.

    • @delsinrowe4551
      @delsinrowe4551 Рік тому

      @kindlingking2485 my dude, fromsoft likes to make their design like that on purpose, a lot of their limitations often become lore but frankly all the places they put in the third game don't make sense to be connected to eachother anyway, like how did firelink get connected to lothric? Besides the game has still got a good few areas that are still linked which implies they could have made the choice on purpose

    • @kindlingking
      @kindlingking Рік тому +1

      @@delsinrowe4551 Yes, FS tends to pay close attention to details and like to present their narrative through game mechanics. But I'm pretty sure they did not make parts of DS2's map overlap on top of eachother on purpose, nor that they actually thought about Consecrated Snowfield as an flat empty area with reused enemies, nor did they actually wanted to reuse so many assets throughout Elden Ring in general. And no matter how much lore there is to justify the linearity of DS3, we all know the real reasons were tied to it's development. Not to mention saying "it was meant to be bad!" does not make something good.

  • @tizza963
    @tizza963 Рік тому +3

    What an amazing showcase of skill!
    I think the tier list is cancerous but thats whats great about dark souls!
    Much love 💖

  • @silverv6177
    @silverv6177 Рік тому +2

    I have to thank you for making this video, the part on Midir made it so, on my third try. I was able to beat him without summoning for the first time.

  • @kyleplummer8196
    @kyleplummer8196 Рік тому

    What is the best weapon to use for a level one run in ds1 and ds2

  • @gittinggud1507
    @gittinggud1507 Рік тому +3

    I just beat Sister Friede 2 days ago on SL1. That shit took me like 2 months

    • @Osohe
      @Osohe Рік тому +1

      Defo took me like 2 full days worth of attempts it was insane

    • @thepancakemann
      @thepancakemann Рік тому +2

      You guys are champions, I don't have the guts anymore. My 2nd DS3 playthrough has been an absolute cakewalk because I lost all patience for challenge runs and finally levelled vigor.

    • @crinkledfries6565
      @crinkledfries6565 Рік тому +1

      Im stuck on her right now, shes way tougher than gael in my opinion

  • @lildarius6933
    @lildarius6933 10 місяців тому +17

    least obvious dark souls 1 meat rider

    • @feihceht656
      @feihceht656 28 днів тому

      He said he thinks DS3 is better though?

    • @leaky4230
      @leaky4230 13 днів тому

      Autism

    • @jacoby7036
      @jacoby7036 3 дні тому

      mad that it’s better than your fav 😭

  • @Luke-Wilson
    @Luke-Wilson Рік тому

    Will you make one of these videos for bloodborne? Or for a beadless run of sekiro?

  • @TheCrippledK1ng
    @TheCrippledK1ng Рік тому

    What do you play DS3 on?

  • @corporialme
    @corporialme Рік тому +3

    I like the pontiff section of the video, because you highlight the fact that a boss that aggressive with long combos in what is essentially a turn based combat game ( like ds3 ), can be unfair because you don´t get many openings. But the funny thing is that in Elden Ring that kind of boss design works perfectly, since the game is not turn based, and instead, you hit the bosses during their combos by jumping over attacks, low profiling, strafing, out spacing, attacking during long wind ups or delayed moves, and using ashes of war that have dodge moves built into them or are specifically just for dodging. The game actually has a huge amount of openings in every boss fight. I am currently going through a new game + run of the game, only using a +0 knight greatsword, and i'm pretty much breaking the posture on bosses every 15 seconds or so (and i keep finding even more punish windows in places i didn´t know). All because when i play the game as a non turn based combat game, i can be super aggressive and the game rewards me for it. Elden Ring bosses are incredible when you understand how to fight them like this, and i can say without a doubt they are some of the best bosses From has ever produced.
    The Champion Gundyr section is even better. ER bosses work just like him but way better, with more complex movesets and combo flowcharts, and are also more dinamic and engaging, since there are more dodge options than the roll. ER actually plays a lot more like Sekiro than DS, they simply replaced the deflect mechanic with everything i mentioned before.

    • @lalouwu6371
      @lalouwu6371 Рік тому +3

      Finally, someone that has brain, ER gives you a lot of openings and oportunities if you are decent, more than ds3

    • @corporialme
      @corporialme Рік тому +1

      @@BBQcheese You're on point. A lot of early ER critits completely misunderstood the game, and the result, were some of the worst takes i have ever seen in gaming, ( which at this point is becoming a tradition for From games ). I wonder if any of them is going to have the integrity to do a correction video at any point, or if they'll just leave it as is, showing a complete lack of care for their own craft, and disrespect for their audience. The healing thing is hilarious to me, because i am pretty sure heal punishes have been around since at least ds2, with Fume Knight especially. Just stop being an idiot and quit healing in front of the boss from neutral, it's that simple. Games should hold the player accountable for their actions ( especially this types of games ). As for Beast Clergyman, i believe you can jump over most if not all of his dagger swipes, so yeah, there are a lot of punish windows in that fight, you're absolutely right.
      On a side note, i was fighting Loretta the other day and realized just how many of her moves can be punished mid combo by crouching under them. The more you know!

    • @corporialme
      @corporialme Рік тому +1

      @@BBQcheese At this point only time will tell if perspectives on the game will change or not. To the more casual audience i think you're right, the damage has already been done, but for those who stick around maybe there is still a chance, IDK, people also didn't like Sekiro´s combat in the beginning and now it´s considered the best.
      I'm also super tired of talking about Malenia, i think she is fine, and Swaganapanos turtle´s vid was super insightful, but i would now rather turn the spotlight towards bosses like: Morgott, Mogh, Maliketh, Radagon, Godfrey and even Radahn, as i think these are by far the best bosses in the game, and some of the best bosses in any From game. And critics like VG Matthew... Well, let's say should def feel ashamed of their contribution to the discourse surrounding these bosses and the game as a whole.
      Also in the 5 hit combo the charged swipe Clergyman does before the final hit, can be jumped and punished, which is cool because if you're still in front of him, you can then bait and outspace the big slam and get off the CR2 you mentioned before.

    • @corporialme
      @corporialme Рік тому +1

      Also i need to mention this, but, when VG Matthew said no matter how good you are at fighting Margit, he will always frame trap with the fast knife move, i just lost it and had to take a week long break before finishing the rest of the video🤣

    • @lalouwu6371
      @lalouwu6371 Рік тому +2

      @@corporialme thats the best of Er bosses you always learn more about his moves and punish windows, even more than souls ones

  • @ssbot1183
    @ssbot1183 Рік тому +3

    This guy wants way too much lol
    It’s a 60$ game bro, look at other games with the same price, none of them have this much optional content.