TOP 10 NEW Systems and Tools MAY 2024! | Unity Asset Store

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  • Опубліковано 24 тра 2024
  • 🌍 Game Dev Report Newsletter - cmonkey.co/gamedevreportnewsl...
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КОМЕНТАРІ • 47

  • @CodeMonkeyUnity
    @CodeMonkeyUnity  22 дні тому +1

    🌍 Game Dev Report Newsletter - cmonkey.co/gamedevreportnewsletter
    🎮 Thousands of Assets 97% OFF! cmonkey.co/humblebundle
    ✅ Synty Assets on Sale! cmonkey.co/syntystore
    🌍 Get my C# Complete Course! cmonkey.co/csharpcourse

  • @oleksandrbrahynets9595
    @oleksandrbrahynets9595 17 днів тому

    Thanks for the links in the description!

  • @DevDunkStudio
    @DevDunkStudio 22 дні тому +5

    Thank you for covering AnimatorLOD!
    I hope it can help many projects achieve their performance goals

    • @CodeMonkeyUnity
      @CodeMonkeyUnity  21 день тому

      Great job on it! Seems like a really useful simple to use tool!

  • @suicune2001
    @suicune2001 22 дні тому

    Thanks!

  • @IOSALive
    @IOSALive 22 дні тому +3

    Code Monkey, Subscribed because your videos always make me smile!

  • @KoolakStudio
    @KoolakStudio 22 дні тому

    thank you . useful

  • @Jorendo
    @Jorendo 22 дні тому +5

    I'm gonna buy the Projectile factory just cause of the themesong....Cause you have to when they put that effort into it........okay also because it sounds very useful.

  • @SquadBusters-wz9ie
    @SquadBusters-wz9ie 19 днів тому

    Thank you❤

  • @32poppasavage28
    @32poppasavage28 22 дні тому +2

    I just bought your Ultimate Unity Overview course on Udemy

  • @SubzeroBlack68
    @SubzeroBlack68 22 дні тому

    Infinite Lands: Node-Based World Creator is my favorite latest asset that just came out this week.

  • @saves8241
    @saves8241 18 днів тому

    Hello, Code Monkey! I was wondering how close you are to finishing the C# Masterclass course's advanced section and if you could give an idea of when it would be released on UA-cam. I cant wait for this new course!

    • @CodeMonkeyUnity
      @CodeMonkeyUnity  18 днів тому

      I'm trying to balance working on both the C# course and the upcoming DOTS course, lately I've been focusing hard on getting the DOTS prototype completed. After that I'm going to get back to the advanced section of the C# course.
      But there's tons of lectures to do on the advanced section, I'm not sure I'll be able to get them all done in the next update, so it might take a while to get it all done and the free version here on UA-cam

  • @ferdowsurasif
    @ferdowsurasif 22 дні тому +1

    Thanks for featuring Better Transform ❤

  • @kanalol6392
    @kanalol6392 15 днів тому

    got the humble bundle. Hopefully I won't get sidetracked with creating visual stuff while working on things lol

  • @beefy___
    @beefy___ 22 дні тому

    Do you know if Scene Control works with NetCode for GameObjects/Entities?

    • @CodeMonkeyUnity
      @CodeMonkeyUnity  21 день тому

      Hmm good question, there's no mention of it on the page so I assume not. At least in NGO you need to specifically load scenes through the NetworkManager, whereas I assume the asset just uses normal SceneManagement

    • @beefy___
      @beefy___ 21 день тому

      @@CodeMonkeyUnity I assume it would work for a game where you load a scene and then in that scene open a connection, and then on scene close, close the connection.

  • @goADXX
    @goADXX 22 дні тому +1

    May you make a video on free stuff on the store

    • @CodeMonkeyUnity
      @CodeMonkeyUnity  21 день тому +1

      Yup I make a free list every month ua-cam.com/video/DSYXgudi810/v-deo.html

  • @user-cw7yi1ew1z
    @user-cw7yi1ew1z 22 дні тому

    Can I use those assets in my GODOT engine? especially 2d ones.(I'm talking about general asset stuff not for this video only)

    • @CodeMonkeyUnity
      @CodeMonkeyUnity  21 день тому

      In terms of visual assets yup. If it's 2D then it's probably just .PNG or .PSD which you can use in any engine. And for 3D stuff it's probably in .FBX which can be used in any engine.
      The only engine specific things are Shaders and Particle effects.

    • @user-cw7yi1ew1z
      @user-cw7yi1ew1z 21 день тому

      @@CodeMonkeyUnity thx man!! btw I send you a mail from contanct, its about localisation.

  • @nTu4Ka
    @nTu4Ka 20 днів тому

    Infinity PBR, if they haven't change recently - their assets are pretty lackluster.

    • @CodeMonkeyUnity
      @CodeMonkeyUnity  20 днів тому

      Really? What makes you say that? I haven't used all of them but I find they have some of the best tools on the store, tons of customization with easy to use editor windows.

  • @DeadIndGames
    @DeadIndGames 21 день тому

    Man I really wish you were doing Godot stuff! I've always loved your Unity content but I just don't care for Unity anymore! Would be cool to see you just do a test run in Godot just to see how much of a viable alternative it is to Unity!

    • @CodeMonkeyUnity
      @CodeMonkeyUnity  19 днів тому

      I would definitely love to find some time to try out Godot, I've been watching Brackeys new videos on Godot and it seems quite interesting!

    • @DeadIndGames
      @DeadIndGames 19 днів тому

      @@CodeMonkeyUnity I think it'd be great for community! Not just for people on the fence about Godot and whether it's good enough but maybe for people who are looking to switch. Although, seeing as you are Unity focused you might not want people switching. I've stayed subscribed anyway just to keep supporting you though!

  • @donkeykong315
    @donkeykong315 21 день тому

    My wishlist of assets grows every month and for some reason it’s always after one of these videos…

    • @CodeMonkeyUnity
      @CodeMonkeyUnity  20 днів тому

      heh yeah there's tons of interesting stuff being added all the time!

  • @watercat1248
    @watercat1248 22 дні тому

    I personally call the scriptable object database
    On my game I use scriptable object as database for example for the weapon's on my game
    I have all the nessery data from each weapon and I simply and the correct data's depends on the weapon.
    For example one database for the pistol one for the shotgun ECT.
    I event name this scriptable object weapon Data.
    I don't know why unity called this system scriptable object and not database. But in my opinion it's just a Way to kiping data.

  • @jelletuls
    @jelletuls 22 дні тому

    Really fast

  • @mikhailhumphries
    @mikhailhumphries 22 дні тому

    how much does the average indie gamedev spend on assets?

    • @CodeMonkeyUnity
      @CodeMonkeyUnity  21 день тому

      No idea if there's a useful average, everyone has different skills. If you're like me and you can write all the code that you need and just need to buy visuals then it's actually pretty cheap. For example with that humble bundle I can make hundreds of games.
      Whereas if you are more of an artist and can't write complex code then you probably end up spending more on all kinds of tools assets.

    • @DugganSC
      @DugganSC 17 днів тому

      Too much... :-D

  • @user-ed3gk1ss4n
    @user-ed3gk1ss4n 22 дні тому +1

    fast

  • @pirotkillergaming5179
    @pirotkillergaming5179 22 дні тому +1

    Make a video on make multiplayer game with projectile bullet please 😢😢

    • @CodeMonkeyUnity
      @CodeMonkeyUnity  21 день тому +2

      There's nothing specific about a "bullet", it's an object like any other. You can watch my free multiplayer course ua-cam.com/video/7glCsF9fv3s/v-deo.html

  • @cloudPvP
    @cloudPvP 22 дні тому +1

    First! :D

  • @sabaqara636
    @sabaqara636 19 днів тому

    If u had better Microphone ud have double views, and music on background wudnt be bad

    • @CodeMonkeyUnity
      @CodeMonkeyUnity  18 днів тому

      What's wrong with the microphone? It sounds perfectly fine on my end