TOP 10 FREE NEW Assets APRIL 2024!

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  • Опубліковано 26 вер 2024

КОМЕНТАРІ • 52

  • @CodeMonkeyUnity
    @CodeMonkeyUnity  5 місяців тому +3

    🌍 Get my C# Complete Course! cmonkey.co/csharpcourse
    ✅ Become a Channel Member: ua-cam.com/channels/FK6NCbuCIVzA6Yj1G_ZqCg.htmljoin
    🌍 TOP 10 FREE NEW Assets APRIL 2024! assetstore.unity.com/lists/free-assets-april-2024-6872599834624?aid=1101l96nj&pubref=apr24free

  • @nico0406
    @nico0406 5 місяців тому +10

    Thanks for all your work!!

  • @lafinca437
    @lafinca437 5 місяців тому +25

    Thank you for highlighting my asset. I am very grateful! I really appreciate your work.

    • @CodeMonkeyUnity
      @CodeMonkeyUnity  5 місяців тому +2

      Nice! Which one?

    • @lafinca437
      @lafinca437 5 місяців тому

      @@CodeMonkeyUnity Midgard Skybox

    • @snarf8115
      @snarf8115 5 місяців тому +1

      @@CodeMonkeyUnity Looks like it's the Midgard Skybox :)

  • @funtownarcade
    @funtownarcade 5 місяців тому +1

    Thanks for the monthly update Mr. Code Monkey, I enjoy these. Don't think I'll use any of em this time but its still interesting to know whats out there. Hope your enjoying cycling! ☮❤

    • @CodeMonkeyUnity
      @CodeMonkeyUnity  5 місяців тому +1

      I'm about to go for a fun 20km ride! Should be nice!

  • @Cat_6921
    @Cat_6921 5 місяців тому +3

    Thanks For these High quality Vids. Wondering Multiplayer fps series when lol

    • @CodeMonkeyUnity
      @CodeMonkeyUnity  5 місяців тому

      I'd love to but not sure when, complete courses take a ton of work to make. Right now I'm finishing hte C# course, then I'd love to make a DOTS course, so maybe after that

    • @Cat_6921
      @Cat_6921 5 місяців тому

      @@CodeMonkeyUnity Hmmm, I See. Well, Just remember To do The things You Love!

  • @mateusw.
    @mateusw. 5 місяців тому

    Thanks Code Monkey, Ive been diving more and more into unity and your channel is THE main source for information regarding unity. If you want some help to translate (english to brazillian portuguese) your released games Id like to help you for free!

  • @chuckdude514
    @chuckdude514 5 місяців тому

    The highlight post-processing asset seems like a really important asset to design immersive tutorials, as information dumps often make new players bored/scared!

  • @EmergentGameDev
    @EmergentGameDev 5 місяців тому +3

    I hope someone uses the warehouse asset to make a Shenmue inspired Forklift racing game!

  • @mrpotato8196
    @mrpotato8196 5 місяців тому

    NOO WAYY
    I just started making a sandbox game yesterday in which players can build and race cars, the basic building system is coming along pretty well but I was thinking how I could let players build engines for their cars since I would need a trustworthy way to transfer torque, now using the gear asset, I can even allow the players to build their own gearbox systems, I can just do all the calculations while the players are building in order to save performance too!
    I was thinking of doing some complex raycasting and using actual unity physics for this lol

    • @CodeMonkeyUnity
      @CodeMonkeyUnity  5 місяців тому

      That sounds like an awesome idea! Best of luck!

  • @suicune2001
    @suicune2001 5 місяців тому

    Thanks!

  • @carrickmullin5547
    @carrickmullin5547 5 місяців тому

    Would you consider making a DOTS course where you make an RTS to show how to use DOTS?

    • @CodeMonkeyUnity
      @CodeMonkeyUnity  5 місяців тому +1

      Yup after I'm done with my C# course I plan to work on a DOTS course. Although still not sure on genre, maybe RTS, maybe Factory game, don't know

  • @TuberTugger
    @TuberTugger 5 місяців тому

    It's funny you mentioned digital twins. I'm in that career rn and I'm wishing I was in game dev!

    • @CodeMonkeyUnity
      @CodeMonkeyUnity  5 місяців тому

      heh nice! It sounds like an area with some fun interesting challenges!

  • @KagaminePeace
    @KagaminePeace 5 місяців тому

    More Tutorials LESS GOOOOO !!

    • @CodeMonkeyUnity
      @CodeMonkeyUnity  5 місяців тому +1

      Stay tuned for the Free C# Intermediate course on Monday!

  • @kaasronald3623
    @kaasronald3623 5 місяців тому

    thx

  • @rosepainting8775
    @rosepainting8775 5 місяців тому

    Can you make a video on how to make your own assets and sell them on assets store

    • @CodeMonkeyUnity
      @CodeMonkeyUnity  5 місяців тому

      Depends on what assets you're trying to make, could be a 3D model, animation, sound, tool, etc.
      For selling them on the store the process is pretty straightforward assetstore.unity.com/publishing/publish-and-sell-assets

    • @rosepainting8775
      @rosepainting8775 5 місяців тому

      @@CodeMonkeyUnity I meant complicated assets like how to make A* path finding algorithm asset, Rope physics assets, Mesh Deformation asset, etc.

  • @alexqalex2566
    @alexqalex2566 5 місяців тому

    Hey man thank you =].

  • @if5d5
    @if5d5 5 місяців тому

  • @SharyGameDev
    @SharyGameDev 5 місяців тому

    Guys, the Midgard Skybox is made with AI.
    Consider this when making your project.
    Regards

    • @CodeMonkeyUnity
      @CodeMonkeyUnity  5 місяців тому +1

      Oh interesting I didn't notice that one, they look pretty good. It's great how the asset store has a note to make it clear so you know whether you're using any AI stuff or not

    • @mateusw.
      @mateusw. 5 місяців тому

      Looks good, but maybe its been refined by a human? Bc looks too perfect to be solely made by AI.

    • @jom1718
      @jom1718 5 місяців тому

      Yea looks like blockade labs I recognized as well. If you generate only clouds it's quite convincing.

  • @gooficat
    @gooficat 5 місяців тому +2

    Great video, but Unity after the ToS incident? 🤮

    • @donkeykong315
      @donkeykong315 5 місяців тому +7

      Tell me you didn’t read the ToS without telling me you didn’t read the ToS

    • @dogmuncher_69
      @dogmuncher_69 5 місяців тому +1

      are you stupid on purpose?

    • @__Rizzler__
      @__Rizzler__ 5 місяців тому

      @@donkeykong315 lmao

    • @gooficat
      @gooficat 5 місяців тому

      @@donkeykong315 I know they didn't break ToS but they broke community trust on a technicality

    • @valhallagalex
      @valhallagalex 5 місяців тому +2

      @@gooficatif your game doesn’t make a million it doesn’t affect you, and if your game makes a million, well, you made a million dollars and you pay unity less than you’d pay unreal. It’s a nothing burger.

  • @reycardo95
    @reycardo95 5 місяців тому +1

    thanks for showing me #2, those skyboxes look amazing, and I'm 100% using them in the game i am developing

  • @davidcalderwood7041
    @davidcalderwood7041 5 місяців тому

    Hey CodeMonkey! Question on Prefabs and their Variants. I want to have the parent -> child relationship. But is there a way to "lock" the variant? If I make changes to my Template prefab, I want those changes applied to all the variants. But when I make changes to the variants, I do not want those changes applied to the parent Template. Is there a way of doing this?

    • @memorymind63
      @memorymind63 5 місяців тому

      Not sure exactly what you want. But maybe you need to create a variant of a variant as a intermediate. Template -> variant 1 -> variant 2.

    • @davidcalderwood7041
      @davidcalderwood7041 5 місяців тому

      @@memorymind63 When I update the parent prefab those changes carry down to the variants. That is fine, but when making changes in the variants I want to make some specific changes for each variant. So the original prefab might have 5 variants. It is easy to accidently apply all changes to the prefab variant parent. That is the behavior I want to prevent. I don't want the parent to have the changes that are specific to the variant. So I was hoping there would be some way of locking the variant changes to only that variant, but still allowing for the parent prefab changes to propagate down to the children.

    • @CodeMonkeyUnity
      @CodeMonkeyUnity  5 місяців тому

      Hmm the only things that get locked are the things that are explicitly being defined as overrides. If it's not marked as override then it will update if the parent changes-
      Not exactly sure what you're trying to do but you could just make multiple variants. That way changes in one variant won't affect other variants.

  • @daseinbeingindahouse
    @daseinbeingindahouse 5 місяців тому

    Thanks for showing me #10, your support means a lot :)