Add CGI Characters to Live Footage | Blender VFX Tutorial

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  • Опубліковано 27 вер 2024

КОМЕНТАРІ • 105

  • @909sickle
    @909sickle Рік тому +24

    Nice editing. Only 6 min in but have to comment on how well this is done. There’s no dead space where you want to fast forward, you don’t dum anything down, but you also make everything simple and clear and repeat important parts, youre aware of extra information that would be useful, which is a hard balance to achieve. I could go on but I’m sure you’ve heard enough

    • @SharpWind
      @SharpWind  Рік тому +5

      Thanks for the positive feedback, i have a lot more stuff planned and I want to make it as informative and entertaining as possible.
      Glad you liked it!

    • @909sickle
      @909sickle Рік тому +1

      @@SharpWind glad to hear it. This is probably the best done tutorial I’ve seen on UA-cam, not just blender, and I’ve seen hundreds. You’ve cracked the code :)

  • @illimitable
    @illimitable 7 місяців тому +4

    This is the best tutorial I’ve ever watched I’m not kidding. Been looking for this compositing information everywhere and you threw it in as a bonus. Goat 🐐 ty

  • @paulesau4228
    @paulesau4228 2 місяці тому +3

    Exactly what i needed, all necessary information, great pacing and easy to follow. Overall a very valuable Tutorial unlike any i have seen... thank you!

  • @ExploreSweden
    @ExploreSweden Рік тому +1

    Thank you for actually showing how to troubleshoot the motion tracking part. All other tutorials have 0.1 error from the get go and do not show how to solve them properly. Cheers man!

    • @SharpWind
      @SharpWind  Рік тому +1

      I have another tutorial about this, where i really explain how every single feature works
      Its my most recent video, in case you wanna watch it

    • @ExploreSweden
      @ExploreSweden Рік тому

      @@SharpWind I'll take a look, thanks!

    • @SharpWind
      @SharpWind  Рік тому

      good luck!

  • @musicandhappinessbyjo795
    @musicandhappinessbyjo795 Рік тому +2

    Never knew 3D tracking was so complex. Damn. There seems to be a lot to it.

  • @claridrenikmathias
    @claridrenikmathias Рік тому +1

    "Ping me" Sharp slowly regretting his mistakes xD

  • @begalooloo
    @begalooloo Рік тому

    straight to the point no b3llshit or waiting.. simply loved the way you explain stuff.

    • @SharpWind
      @SharpWind  Рік тому

      Thanks for the positive feedback, definitely making more (but slowly, since i work full time)

  • @drmedo-zk4fl
    @drmedo-zk4fl 16 днів тому

    man , you are a Big G , great toutral man and thank you for made me use Aftereffect for the first time ❤❤😂😂

  • @ukmonk
    @ukmonk 4 місяці тому +1

    nice video thank you! the blender camera tracker is actually very powerful!!

  • @Losjo4093
    @Losjo4093 Рік тому +1

    1:20 i sneezed and the next shot was this XD

  • @Littlemobcraft
    @Littlemobcraft Рік тому +1

    My idol

  • @alexjrgaming2139
    @alexjrgaming2139 Рік тому

    I really like watching your videos because I am used to learn animations and stuff from you channel, nice to see you doing blender tutorials cause I want to do some things I had in mind

    • @SharpWind
      @SharpWind  Рік тому

      Go for superimposion. Put something CG into live footage and share it in my server
      I'd love to see what the community will create and it's going to be a great practice for you!

  • @stedbenj
    @stedbenj Рік тому +1

    Incredible info! Nice style, man, thanks for sharing this.

  • @skitsandjiggles7286
    @skitsandjiggles7286 Рік тому +1

    25:01 This line shouldn't be funny to me... but it is.
    Thanks for a great tutorial.

    • @SharpWind
      @SharpWind  Рік тому +1

      Thats a professional term
      But im glad you liked the tutorial

    • @acyiz
      @acyiz Рік тому

      my mouth gaped when i heard it lol

  • @toasted_Studio
    @toasted_Studio Місяць тому

    Can you do a sample of superimposed building, the building will be having a build-up phase sort of. Thank you SW!

  • @learningandgaming2514
    @learningandgaming2514 11 місяців тому +1

    Thanks For the Tutorials

  • @le0na1das09
    @le0na1das09 Рік тому +1

    Hey man Thanx for this. Really helpful!

  • @SpaceDorito
    @SpaceDorito Рік тому +15

    Getting outside my house to get the footage was the hardest part.

  • @migrantmemoirs
    @migrantmemoirs Рік тому +1

    Love you bro. Your way of teaching is great, I love your content. I have a request, make a tutorial video of missile destruction vfx effect , I mean A missile is coming and blow a house to burn. I am waiting for this bro.

  • @MapleTrailer
    @MapleTrailer 6 місяців тому

    why does a light suddenly appear in the background layer later on in the video? i do not have this light :(

  • @KryzysX
    @KryzysX Рік тому

    "I have to blur the screen because of the car's license plate"
    bro solved the whole universe 💀
    Jood Gob My friend :D always learning a lot from ur vids

    • @SharpWind
      @SharpWind  Рік тому +1

      Instead of bluring the plate before importing it into blender, i forgot and had to blur individual clips from the screen recording and adjust it every time i move my viewport around... im not the sharpest tool in the shed

  • @F4BON3
    @F4BON3 Рік тому

    @SharpWind 2:35 As you said, since you were already in 16b going back to 32 won't bring back all that HDR data that was lost when in 16bits....that is why your comp has the coloring nut not realistic light on your objects

  • @GramCraftYT
    @GramCraftYT Рік тому +1

    Try Mine-Imator 2.0 its so good!

    • @SharpWind
      @SharpWind  Рік тому

      Planning one last video on mine imator - the 2.0 review.
      Im not going back though, i am now a Blender channel

  • @randi_stress
    @randi_stress Рік тому

    you want a fun idea? just try to make the model of chicken sharp or smth with raytracing... i think

  • @Grevnor
    @Grevnor Рік тому

    I want to make an animation where all the oblivion characters (6.0) Fight against the very powerful wither storm. Now I need your help with voice acting and animation Ideas. Could you help me?

  • @Bkyuubi
    @Bkyuubi 6 місяців тому

    You're amazing man

  • @IshaanAnimationz
    @IshaanAnimationz Рік тому +1

    "Ping me"
    greatest regret of his life

  • @ahmedsabrah4133
    @ahmedsabrah4133 7 місяців тому

    setting x or y axis only work when i select 1 tracker when i select 2 and use set axis it gives this error "Single track with bundle should be selected to define axis
    "

    • @SharpWind
      @SharpWind  7 місяців тому

      well yes, you're supposed to select a single one.
      The X/Y axis is set from the origin point, towards the single selected tracker

    • @ahmedsabrah4133
      @ahmedsabrah4133 7 місяців тому +1

      got it thank you ! @@SharpWind

  • @ahmedsabrah4133
    @ahmedsabrah4133 7 місяців тому

    I've got a drone shot that i tracked and set up the scale successfully but when i add my mesh it just drifts like it is moving in the footage i'm, not sure how to fix that

    • @SharpWind
      @SharpWind  7 місяців тому

      You either have a large solve error, which is making it slide, since it wasnt solved properly
      Or your ground plane isn't on the same level as your ground trackers (meaning your mesh isn't standing on the floor, but it's either floating above it or underneath it), making it look like it's sliding
      Make sure your solve error in below 0.5px, or at least below 1px, and position your ground plane on the same level as your floor trackers - you should see your trackers in the 3D viewport after you're done. If you move/rotate the camera, the trackers will move with it, so you can align ot easier

    • @ahmedsabrah4133
      @ahmedsabrah4133 7 місяців тому +1

      @@SharpWindthe solve error was 0.3 but i will make sure of the floor plan
      Thank you !

  • @SSukram_
    @SSukram_ 6 місяців тому

    1:55 If your phone takes hdr 360 photos do you still have to do this step?

    • @SharpWind
      @SharpWind  6 місяців тому

      Only if it's TRULY high dynamic range
      You can check by right-clicking the file and checking it's bit depth. It has to be at least 32

    • @SSukram_
      @SSukram_ 6 місяців тому

      @@SharpWind Thanks so much!

  • @SamiTheAnxiousBean
    @SamiTheAnxiousBean Рік тому +1

    This is very random but I'm curious if you could make a tutorial on simulating breaking of complex models (As in parts coming off etc.)....by putting a blender inside of a blender and then turning it on xD
    I totally just don't want to see you put a blender in a blender and blend the blender using said blender

  • @osf3dd
    @osf3dd 3 місяці тому

    Tried hard to follow along, for a Tutorial its way to fast and not well described as it comes to the foreground and background layer thing. I can chang whatever i want its only calculating my Object Or my shadow nor both.

  • @HeroSnowman
    @HeroSnowman Рік тому

    what 360 camera is that?

    • @SharpWind
      @SharpWind  Рік тому

      I believe it's Ricoh Theta SC2, but there are other 360 cameras out there.
      As long as it shoots a decent resolution 360 panorama and has multiple brackets available, it should do the job just fine

  • @sadness212
    @sadness212 Рік тому

    💚 Great job man 💚 I want to ask you about the scene in 0:25 how did you compost the shadow of the robot with the real shadow???

    • @SharpWind
      @SharpWind  Рік тому

      After effects - i duplicated the base footage, used that as the luma matte for the shadow layer and played with brightness and contrast / curves, to get the blend right

  • @ToxicFactory
    @ToxicFactory 2 місяці тому

    Hey buddy i like your work flow i have an issue can you help me mix and alpha over nodes screw my layers as i tweak betwen factor level i get something like opacity amount that way i always only get 50 percent of each layer and that is really shity how i get rid of that?

    • @SharpWind
      @SharpWind  2 місяці тому

      Ideally, you dont need a factor input. You plug your layers into socket A and B
      But if you're using the factor input, make sure the thing you're plugging in is completely black and white to avoid transparency. Any gray values that go into the factor input will be a mix of both the layers
      I dont know what your setup is like, so it's hard to give exact directions

    • @ToxicFactory
      @ToxicFactory 2 місяці тому

      @@SharpWindthanks to your reply i have an object in foreground collection and a plane as a shadow catcher i eanbled shadow catcher in pass options i pluged image pass of foreground layer to bottom socket of mix node and shadow catcher pass of foreground layer to top node but i only get shadows my object which is a simple box with a white colour bsdf material objects becomes visible when only i put factor around 0.65 but by doing this shadows become weak and kinda fadeded i tried render seperatly but took a lot of time what i supposed to do?

    • @SharpWind
      @SharpWind  2 місяці тому

      Did you turn on the shadow catcher on the plane in the object data panel, visibility dropdown, in the shadows render layer? It seems to me that's what the problem is

    • @ToxicFactory
      @ToxicFactory 2 місяці тому

      @@SharpWind yep😂 i just turn on every shadow word anywhere i see idk i am so *** confused i just got stuck with this issue for long time.

    • @SharpWind
      @SharpWind  2 місяці тому

      @@ToxicFactory if you want, you can join my discord server and i can help you through screenshots

  • @josemanuelcunha
    @josemanuelcunha 3 місяці тому

    Only renders background camera, any ideias why?

    • @SharpWind
      @SharpWind  3 місяці тому

      Make sure you have both render layers set up and mostly, that your compositor is set up properly

    • @josemanuelcunha
      @josemanuelcunha 3 місяці тому

      @@SharpWind After 2hours I found out. After creating sequence of images in blender from video file, one must delete the video from video editing. Man, that was exhausting!!! Nice tutorial by the way, and thanks for your support!

  • @kerhabplays
    @kerhabplays Місяць тому

    Bro Lachlan? Bro Jordy?

  • @Asimplebread
    @Asimplebread 6 місяців тому

    Broo it gave me 3 mental diarrheas, i speak spanish + im new in blender ☠️

  • @animetrailer5320
    @animetrailer5320 Рік тому +3

    this is so great that i didn't understand anything

  • @DebeshRajkarnikar
    @DebeshRajkarnikar 4 місяці тому +1

    Set extention tutorial

  • @ForcePF
    @ForcePF 6 місяців тому +1

    Amazing tutorial!
    I was wondering, is it possible to render out a reflection pass the same way as the shadow pass?

    • @SharpWind
      @SharpWind  6 місяців тому +1

      Of course it's possible, just in a slightly different way
      You'd add a reflective plane on the ground, make it not be a shadow catcher, but put it in it's own collection and turn it off for all render layers.
      You'd then make a new render layer, which only includes that plane, and secondary bounces for your character and in the view layers tab, you'd turn on glossy indirect, i believe - and that's your reflection pass (if glossy indirect isnt the one, try other glossy passes)

    • @ForcePF
      @ForcePF 6 місяців тому

      @@SharpWindAwesome. Thank you!

  • @logiknotlogic6586
    @logiknotlogic6586 9 місяців тому +1

    Can you make a video on the process while working with log or raw footage? Because then the colours and contrast would be completely different for the footage and render and i can never quite get it to look right

  • @scorpioncheck
    @scorpioncheck 10 днів тому

    Please make video with GEOTracker

  • @tommans3125
    @tommans3125 Рік тому

    Hey have you heard about MineImator 2.0 pre 5, wanna do a vid about it?

  • @itsmcsteel9679
    @itsmcsteel9679 Рік тому +3

    You shud do a blender full course 👍

    • @SharpWind
      @SharpWind  Рік тому +3

      That was the plan, but it's hard to come up with a solid course idea that would cover every aspect

  • @GamingVersebywm
    @GamingVersebywm Місяць тому

    U explained things really well 👏

  • @ZUnknownFox
    @ZUnknownFox Рік тому +1

    This tutorial is honestly one of the better ones for this kind of stuff most videos I've seen on this focus on a single image render or doing a stationary object, So I applaud you for doing something I could actually find useful.
    Also at 25:55 I got flashbacks to the compilation series anxious cynic used to do.

  • @naosabes2589
    @naosabes2589 2 місяці тому +1

    I clicked in this video by accident. I'm glad i clicked

  • @Donminiac-OFFCIAL
    @Donminiac-OFFCIAL Рік тому

    I don't have a good camera to make stuff like that :(

    • @SharpWind
      @SharpWind  Рік тому

      Like ive said, you can use your phone instead (and the shutter thing isnt necessary, it just makes it a bit easier)

  • @Kabines
    @Kabines Рік тому +1

    Rigging tutorial part 2

  • @longkidkoolstar
    @longkidkoolstar Рік тому

    Is there a way to make see through portals

    • @SharpWind
      @SharpWind  Рік тому

      Of course there is
      Model the hole and the wall/floor it's sitting on and make the wall/floor a separate object.
      Down where the shadow catcher i, theres also a holdout option - that turns everything behind the object invisible, so the hole is only visible if you're looking directly in it, but its covered up by the wall/floor when seeing it from the side

  • @mcgdxander4946
    @mcgdxander4946 Рік тому +1

    Awsime!

  • @limwang9993
    @limwang9993 11 місяців тому

    Im a bit confused about why u need to scale down the background in AE…what happened there

    • @SharpWind
      @SharpWind  11 місяців тому

      I exported my animation at 720p, so it rendered faster
      I imported that first, so the composition size was 720p
      My background plate was still 1080p, so it was big

    • @limwang9993
      @limwang9993 11 місяців тому

      @@SharpWindI watched it over and now i kind of understand it😂thx bro u really awesome

  • @DarkSoulWish
    @DarkSoulWish Рік тому

    your first viewer :)
    anyways ima go watch this video first lmao

  • @LimoyDas
    @LimoyDas 5 місяців тому

    wonder why i didn't find this channel after all this time! great and loved your videos
    the in-depth camera tracking was a treasure tomb of stuff... thanks a lot

  • @KevinAnimatez
    @KevinAnimatez Рік тому +6

    This tutorial is easily one of the most greatest tutorial for any people who want to know how and make a CGI movie instead of a animated movie.
    Goodjob sharpwind! 😄

  • @visaac
    @visaac Рік тому

    Wow, actually something useful
    12:50 Shadow catcher not only catches shadows, but casts indirect lighting on your objects as well as may be visible in reflections iirc
    so, sometimes it's better to give it a material and/or assist it somehow in material editor
    UPD: well, havent noticed collection was prevented from casting bounces
    UPD: 17:52
    Its literally the same way, except saves some time for compositing. once 3.0 released they've reworked denoising, so, you never need to use compositor denoising *ever*.
    Just wastes time and spare RAM for additional layers

    • @SharpWind
      @SharpWind  Рік тому

      You're correct on both of these, cant really add much here

  • @isciab
    @isciab Рік тому

    Do a video all about simulations :)

  • @ocguild
    @ocguild Рік тому

    Big big big thumbs up for your tracking vids. Thanks heaps for putting in the huge amount of time getting these vids out there, really appreciate it. I haven't tracked crap in 16yrs, and my Son is using Blender at school for a proj so I had to figure out wtf was going on, and you pretty much answered every single question I had to translate over any old knowledge I had going on, and a bunch of new info to boot was great :) Thanks thanks thanks thanks thanks ...x1000

    • @SharpWind
      @SharpWind  Рік тому +1

      Best of luck! We're just here, embracing the open source :)

  • @vfxmaker1982
    @vfxmaker1982 Рік тому

    Спасибо друг! Самые годные уроки по трекингу в blender! 👍