@@SWOTHDRAYes, really. Infrastructure is decaying. There's a competency crisis. Safety is all but absent due no social or ethnic cohesion. War is looming on a global scale. Economic systems have been exploitative and out of control for decades. The idea the world is not crashing is delusional.
@@Gruntvc Every single Star Fox game after 64 sold worse than the one before, culminating in Zero selling half a million in Japan after being promoted heavily as a console seller. Now this IS their fault for messing up Zero to force a control scheme that inherently doesn't work (you can't focus on 2 things at the same time), but it's a painful truth that Star Fox makes no business sense to keep going unless someone high up gets a really money idea to bring it back or an amazing spiritual successor indie game comes out and sells millions.
@@CallMeMang I just have backlog of games from all the free games amazon prime gaming hands out on twitch and the free games epic games hands out. Also other ways people obtain a backlog now is humble bundle. You may buy one bundle cause it may have game you want for cheap. And suddenly you have that game plus whatever was in the bundle.
@@CallMeMang because some people are collectors. It's also cope to an extent. People use this backlog term as Rose Tinted glasses. The quantity distracts them from the lack of quality out there.
I have a contrarian opinion. It’s not that there are many layoffs, it’s that they hired too much without a plan. Activision and COD have a 3 year dev cycle in theory. So they have an army of man power to keep the machine running. But most other studios now seem to take 6 years to give 1 game. The economics on these projects are INSANE! Something seems to be changing. Seems like the Beloved indies that started getting popular with the release of Hades seems to be a new posible future for games.
Video game crash wise, only AAA gaming (specially in this era) will be affected by this, leaving AA and indie gaming (as well as good old gaming) only what's left survived that crash because they're so good the new video game crash isn't as devastating as 1983 once was. So for those who wished gaming gone, go support good games, otherwise you're part of the problem of why good games flopped in the first place 🗿
The indie market is even more saturated than the AAA scene. 14000 titles released on Steam in just the past year. A major factor for the '83 crash was the sheer number of game releases that the market couldn't support.
@@lycanwarrior2137 The Indie market is fueled by little money compared with the corporate market, AAA gaming studios have to show insane profits to entice investors specially in a high interests rate environment, that will be the main factor in a future crash. One of the biggest cause of the 83 crash was the gamers didn't knew which games were bad and which were good different from today, Indie games rely on of words of mouth to get users because they lack AAA studios insane publicity budgets. The problem with the AAA industry is that the hype of their games only to lead to bigger disappointment.
You are objectively wrong. There is more gaslighting and poser activity than ever these days it’s impossible to know a game quality even the best studios of the past decade are dog shot now look at Bethesda look at rockstar all of Sony what games is Microsoft making still same live service trash constant remakes we are at the age our physical reality of money and status has completely eradicated any trace of collective imagination and central set of rules we all agree on to be fair and productive 😂😂😂 it was fun while it lasted
@@elchippe word of mouth is meaningless today because no one can be trusted. You admitted that the quantity impacted people view on quality, and the same stands for indie games. Also some of these indie studios will get bought and then media will start sucking off their work, just to build their name.
No it will affect every aspect of the gaming economy. Market crashes do not spare a certain niche of any product or service, it keans $ dries up across the entire spectrum, and the larger the market, the worse the severity will be. Economics 101. The gaming market worldwide is much bigger than even Hollywood/Bollywood put together.
There’s certainly going to be a crash, but it’s not going to be as dramatic as 83. There’s going to be major shake ups at AAA studios but there’s going to be a major emergence of more AAs and indies along with AAAs who manage to keep their budgets in line.
If anything, what's going to happen is a recession. A VERY major recession, but a recession instead of an outright crash nonetheless. But I still hope it happens regardless. The industry really needs a shake-up with its current state as it is right now.
The indie market is even more saturated than the AAA scene. 14000 titles released on Steam in just the past year. A major factor for the '83 crash was the sheer number of game releases that the market couldn't support.
@@lycanwarrior2137 saturation doesn't matter, what matters is that good titles are still being released. The saturation is only because it's easier than ever for anyone to make a game.
@@lycanwarrior2137 the only reason why there was a crash is because most games where only being made by a small handful of companies and some of those companies (Tiger and Atari) was just filling shelves with shovel ware. This is irrelevant now thanks to Steam and Gog not having a physical space to fill up and good titles usually get all the attention.
I'm currently doing a masters in game art. It is a bit disheartening seeing what's going on in the industry currently, but I'm still hopeful. Indie is really starting to rise, and I'm not too fussed on working for aaa, unless it's an IP I really want to work for, I do think Indie games are going to be the way forward, and I'm probably going to get a much more rewarding and overall better experience there. And yeah, I think the main issue with aaa is, it's like you said, budgets are too high, executives not having a clue about anything that actually has to do with fun, and executives constantly pushing mtx rubbish. Sadly on a lot of cases, aaa has lost the passion game development was built on, but thankfully we still have Indie, and sure they are considered "not as big as aaa", but they have the one thing aaa is missing, and that's passion, which makes them way bigger than aaa to me
Gaming industry got too big, that's pretty much the main issue. Gaming used to be for Nerds and Geeks "Losers" now people get into the gaming industry because its a job, Zero passion, zero interest in what they are creating, then there's the suits on top of that.
The only celebrities in game that does make sense and are Danny Trejo and Daniel Dae Kim. Daniel Dae Kim has had experience with working on video games with the old Saints Row games and Danny Trejo is just hilarious.
I've been playing since the 90s, and I gave up on the industry in 2013 after the Vita, Wii U and 3DS all died on arrival. I supported them while they were around, but by the end of 2013 I had already decided that I wasn't buying any future gaming systems. They pumped money into the 3DS to keep it alive, but the system and most of its games sucked. You could point to a much better version of essentially every game on the Vita, Wii U and 3DS that came out in the 2000s, making the current systems a huge waste of time and money. I was also shocked that people at the time weren't noticing how many publishers were going bankrupt. I can't believe how long it took for people to really notice that things were going wrong, but I'm glad people are talking about it now. These days I've started other hobbies, and play my already large collection of Wii games. Why be loyal to a constantly scheming industry that's betrayed your trust countless times? These days I like to collect Playmobil and build little dioramas.
All this decay is not only in videogames, but in the whole world. This only shows how bad this greedy, individualist and mediocre generation is affecting everything
Age of remakes in industry has gone so far that it's remaking 1980's game crash ;-) Sometime you need a catastrophe to start all over again from fresh start , I guess that's exactly what modern gaming industry desperately needs.
In all honesty, I think we are already in a gaming crash with all the layoffs occurring and studios shutting down, and I don’t think that is really a bad thing. A gaming crash needed to happen, if only to clear out most of the bloat infesting the industry. There is too much useless shovelware being pushed these days, and the developers involved are focusing too much on immediate profit and keep trying to shove these micro-transactions and live service garbage into our faces every chance they get instead of focusing on just offering a quality game people want to buy and play. And while another crash will hurt the industry and cost a lot of people their jobs, it won’t kill gaming, since it’s not as young and new as it was when the first crash occurred, which played a huge factor in why said first crash was so devastating.
It really sucks to see how unfairly the blame is shifted onto the hardworking employees who dedicated their efforts to these projects by the greedy company executives
The triple A devs that actually care got shafted a year ago, the only devs left hate gaming and gamers as a whole. I'm tired of people saying "but wait, the devs!" The devs are just as part of the problem as everything else. They choose to make big money working for AAA devs rather than makes something cool/worthwhile with a AA or indie studio.
Yet Nintendo will continue to thrive like the Girlbosses they are. Especially since they seemingly respect their employees. They somehow manage to stay off the layoff list and pump out bangers. Sure, their emulation drama and taking down of fangames sucks, along with their less powerful hardware, but It pays off for them. People consistently buy their games and hardware. They are a shining example of how the game industry should be and yet nobody follows.
that's because they make games... not movies trying to be games... and they never cared about hardware.. It's always hilarious when some indie studio releases a game with "sub par graphics" and amazing gameplay and it literally destroys everything else and the AAA studios are "shocked" by this and then jump on the bandwagon a year too late. Really what happened is Xbox ruined gaming by bringing it into the mainstream, and gaming needs to go back to being by nerds for nerds. Gaming becoming mainstream was what ruined gaming. Please go back to calling us basement dwelling nerds, games were better then, please go back to playing sports.
Although Japan will be well below replacement due to extremely low birth rates within 20 years, same goes for South Korea. For the first ever they're allowing in immigrants, this will not end well for Nintendo and ever other great Japanese company.
Those poor developers are suffering from incredibly bad project management. Does somebody think that you can create a good game in a decent amount of time if you have to ask Todd first for every rock you want to place? And I'm glad that I can get enough dopamine by playing Palworld and catching pals. I filled my library with older and smaller games in the last Steam sale. AAA(A) is dead. And the thing I hate most in gaming are gamers.
I miss the 360 era so much. It's pretty much peak gaming. Modern Console libraries are lacking so much in selection & quality. Devs should never stop taking inspiration from previous gens. Timeless games don't need hyper realistic graphics. Some of the best games have unique art styles, unique damage effects, smaller more interactive environments, destructible objects, physics like effects or funny cartoonish or absurd type of effects. Anytime i say this someone in the comments always says: "umm well we have indie games" but my point is we need this kind of game selection on CONSOLES as well. PC's have steam & tons of access to a unique library of creative projects. Look at the Game Library of the most recent game consoles? Now look at previous generation consoles? There's no competition. It's not even close to the PS2, N64, PS1, Xbox, GameCube, Dreamcast, 360, PS3, etc. If game devs & game companies realize they are wasting such insane amounts of $ & time to make a game that still runs so terribly (no matter if u have the best PC possible. Which proves it's how these games were made. Not the tech hardware needing a upgrade. I bet we haven't even come close to pushing modern hardware to it's limits yet) *So if devs & companies can see it might not take so long to make a game, not cost so much money to make EACH GAME. Give these things a chance to prove they are capable of being timeless. Hopefully we see a resurgence of pure nerdy passion & focus from devs if they are allowed to just focus on smaller passion projects. Especially with today's technological advancements. Previous games should still inspire newer games no matter how far into the future we go. We shouldn't leave those unique aspects of gaming in the past. Hopefully the struggles of the modern day triple AAA games will organically shift change back towards a better direction. I just worry about the gaming industry being at a certain point where people who are severely out of touch with the core gaming community are the ones that are making the most decisions and forcing devs to do things they completely don't want to do because they know it's a bad idea.. I wish we didn't have so many game companies get bought out. I miss when a game was a project worked on by a group of passionate people who decided they wanted to create this passion project.. Now it's like a popular underground band getting bought out by a mega Corp and now they have full say in the way they play music and when they play music and what they say in their music.. I hope gaming snaps out of this dark chapter and they find their roots they left in the wake of the Y2K era..
My friend you don’t need to lock yourself in the gaming industry or whatever college tells you or university tells you you need to do. You can find something else to do. You don’t have to limit to yourself to something.
Don’t forget XBOXs ban on curvy women in games. That’s the worst part. Everybody has forced overtime, cry more. But make me stare at that Fable Girl or that Hellblade 2 thing… that’s a crime against humanity and makes the Baby Jesus cry.
Let's be real most of that "high-budget" money is not being used for the game development. It's like buying a more expensive sandwich because it's "more polished". People need to finally see that (Edit: Also, I hate guest stars too. Celebrity=/= Talented)
It is so good to hear my thoughts come from an outside source, I was afraid I was being jaded or salty but the industry truly does seem to be taking a nose dive lately
Nah don’t worry man, I studied in 2013-2017, wasn’t able to get a job at the office, was freelancing, working at a warehouse, in September 2021 I finally got a job at a studio. Also if you are born in a country that has English as its first language, then it will be much easier for you to get a job in the industry, cmon, if I as a Russian, was able to get a job in a AAA studio, then you definitely will be able to because you are from US/UK. Also I studied in Netherlands, a country where you have couple of studios with total of around 700 seats, meanwhile there are around 900 graduates every year… yea times are tough, but just don’t give up 💪🏻
Both video games and movies are going thru the same exact struggles rn bc when you combine art, which is subjective, with capitalist greed you get shitty art 😂😂
On the flipside, the reason indie games will literally never die is because inherently 98% of them are shit, won't make money, and no matter how many times you tell everyone that there will still be 3 people willing to make their dream game. That might be an interesting topic to discuss. Indie games are just as bad at putting money in their devs' pockets but they're always somewhere between hobby and side hustle.
First off: Layoffs within tech industry and company at large are occurring left, right and center. Games layoffs are bad, yes but so are other non-gaming industries. The COVID bubble has burst. Pre COVID norms are becoming mainstay again and that means WFH fat is being cut. Supporting Double A is important more now than ever.
It makes sense and all, but I think there are way too many people these days who have no life and would rather just stay in their house all day and do nothing and not even sniff sunlight. Unfortunately there are just too many people that are like that and they will never stop sitting in front of their screens. They need new games
Just based off of what was shown in these summer showcases and whats announced for 2025. It's safe to say gaming will be alive and well in a years time.
I wouldnt call God of war's gameplay or any of Sony's games not fun,but I agree with most things you said in the video. I love modern games ,but I would also like having more lower budget ,yet good games like Stray or the last guardian .
It's very simple. Covid came, everyone was playing, studios were raking in the cash and hiring to get more titles out. Now we're post covid and we've got layoffs as the market cannot support this many employees. Actually it can but it has always been about investors and growth so goodbye devs.
Yea most of my college friends got into game during covid and bought basically anything they seen or what was trend with tons of ads now after covid it's just me and my high school best friend after 2022
You say video game crash like it's a bad thing but i think soon it's going to be necessary. When i say "i love video games" i'm not at all thinking of modern AAA, it's changed, it's something i don't care about, it's a human suffering factory farmed into making crap games and i need it to stop. If AAA were to crash and die right now video games don't end, we're still left with thousands of indie teams and individuals making their passion projects, Lethal Company still comes out, Palworld, Penny's Big Breakaway and everything of a lower budget would still exist, Annapurna's not going anywhere, Steam doesn't go away, the only thing a "crash" would do is scare the live service obsessed suits and investors out of the industry. Of course we would lose an insane number of corporate video game developers in the process but many would form into small teams and make smaller games, it would be the 90's again with smaller budgets and no requirement to sell 5 billion copies to make a profit or keep players perpetually online buying mtx. Metal Gear Solid 1 had a budget of $10 million and video games have only gotten easier to make and easier to buy and play, you don't need $300 million to impress people, you just need a good idea. One last thing from the latest DF podcast, when Remedy wanted to make a smaller cheaper game they made Control for €30 million, those are the games we need right now in AAA, smart, concise, well designed, well budgeted, limitations breed creativity, excess breeds excess.
I've been making the comparison between 1983 and today simply because they will listen to shareholders and chase short-term gains instead of researching why listening to shareholders and chasing short-term gains is bad for a company trying to stay afloat. It's almost as if Atari doesn't exist...
It's hard to think it'll ever even touch the days of NES, Sega with Sega Channel, SNES, N64, and early days of Xbox. My dopamine has been drained for years. It's been dead, boring at every half put together corner.
The gaming industry will never die.. it’s just like any other world wide billion dollar business, even when they take a loss, they always bounce back 🎲🎲
I kid you not, my brother was working for a small business for four years and they laid him off two weeks before he got married. Never get convinced your employer gives a damn about you. To them you are a expensive contract. Nothing more, nothing less. The only good thing about all the boomers retiring is a much smaller labor pool available, which means that people have more bargaining power. I think the recent success of the UAW union in the US is a good sign of things to come. Chaos isn't usually fun in the moment but it can damn well create good opportunities sometimes.
CORRECTION: Triple A gaming will be dead in a year. Indie devs will carry on like they always do. Gamers will CONTINUE to play games, just NOT the Triple A ones, like how it was for us back in the 80s and 90s. While muscle jocks keep making fun of us like they always do.
I've been playing games since the NES and for me it was 2014 onwards (PS4/Xbox1) when I noticed things were getting bad. There was a massive drop in both the quantity and quality of games coming out compared to all prior generations.
I lived through the crash of 1983. It primarily affected the console market in North America, and it left a vacuum that Nintendo swept in to fill a few years later. By 1983, I was mostly playing games on the Atari 8-bit computers. Though I could see the console side of things collapsing, the portion of the market focused on the 8-bit computers kept going for a few more years. E.T. was a high profile failure and is the symbol of the crash, but both the console and home computer markets were flooded with shovelware, and this problem affected the entire industry, from indie to AAA. I see some parallels today. Failed AAA releases occur with depressing regularity, and this problem is worse than it was in 1983. There is also a lot of indie shovelware, but then, there has always been a lot of indie shovelware. However, there is so much information online that the shovelware is easier to avoid than it has ever been, and the quality products get noticed. This is a bright spot in the industry, and indie and mid-sized developers that focus on quality are likely well positioned to weather the storm. Early access provides a way for indie developers to fund promising games, though there is also a problem with games that languish in early access forever and never get finished. If gamers become a lot more choosy about early access, a correction or a crash could happen in this area. There are also major differences between now and 1983. The industry is fully globalized, so if there is a crash, it is likely to be worldwide. The industry is also a lot bigger. If a crash is happening, I think an often-ignored part of the gaming audience will determine its severity. In 1983, there were a lot of "casual" gamers - those for whom gaming was an occasional pastime and who weren't fully obsessed or committed to the hobby. It wasn't unusual then for families with children to have an Intellivision or an Atari 2600, but they usually only had a few cartridges. When the industry got flooded with crap, many of these people got turned off, and the consoles went into the closet where they collected dust and provided shelter for earwigs. Nowadays, the casual audience is back in force. Companies are producing shovelware associated with familiar IP that they can flog to low information gamers. Mobile games are peddling microtransactions to people who don't remember the time before such things existed. AAA studios are producing flashy but shallow games, and people happily buy them. As long as regular people keep buying the crap that the industry is trying to sell them, the severity of a crash will be limited, even if hard core gamers abandon AAA games in favor of the indies. At present, we may be seeing a correction due to the world getting back to normal after COVID, companies adjusting after having overestimated the size of the market for live service games, and a few prominent flops. However, if the casual audience gets bored and turns to other forms of entertainment, as happened in North America in 1983, then there will be a crash of epic proportions.
It far worst. I stopped gaming for long time ,just I play now retro games ,million times better. I wish in the future to create a video game. But a finished product .with an amazing history,no bugs ,no microtransanctions .no bullshit but a game well designed for the players to have an amazing experience. Also good mechanics. Is not about money is about quality.
A few days ago I was talking to a friend and I said that in five years, people would say that 2024 was a good year for gaming, then I found this video, and I think I was wrong, we will be saying it in 2025 ;-;
day one patches, dei infested naratives, loot boxes, microtansactions, subscriptions galore, etc etc. just for that im not even gonna think about buying a rig EVER.
the only way for life service games to be surviving is for them to be free with advertisement not interrupting the game but the advertisements being part of the gameplay
Nintendo saving the industry from total collapse would be incredible. I genuinely don’t want it to disappear as so many incredible people in the industry started independently but it needs to desperately change. The AAA game industry is a shit show right now and prices need to go down. Australia's prices are unaffordable and it’s disgustingly greedy. If it has to crash for ethical changes to occur, that wouldn’t surprise me. XBOX doesn’t seem sustainable. I feel like they are on their way out.
I think everything needs a reset, film, games, food, internet…. There is a landscape of information that corporations take advantage of and bar the way for anyone else to catch up. I long for the good old days where 16 bit and polygon games were a hit. We don’t need fancy graphics, or dlc or micro transactions. We just need more things like octopath traveler, megaman 8-9, Sonic Mania, Final Fantasy pixel remaster, we need games like halo 1-3, legend of Zelda OOT, mario Sunshine, Ty the Tasmanian Tiger and Rayman. Remember when gaming was awesome? Remember when we didn’t care about the price cause the product was well worth every dollar? Nothing coming out today is worth even half that, just look at the latest games on the market, almost everything is “story based cutscenes”, “open world”, “battle royale”, and “live service” and everyone ignores it cause they don’t wanna lose interest in their hobby. But I’m telling you all that games should remain games not this “message” crap companies are trying to push on you because it makes them look good. They don’t care about you or me just about what’s in your wallet. I say we revolt against these kinds of practices we hate and just enjoy what already was great to begin with. Support kickstarter project that genuinely want to make great games.
I would rather play games prior to say 2019. In my 40s, combined with the number of possible hours in my backlog, I honestly would be okay if new games took a break. I could safely play my backlog for the next 5-10 yrs. Honestly I should be doing other things with my time.
Myopic takes. Yeesh. Here's the situation kid: If you have any actual talent, you don't want to work in the game industry longer than it takes for you to make a few contacts and friends. Once you have a few (and you really only need like, 5 other people, tops) you bail and make your own game on your own, independently. Or you just do that from the start. The actual industry is filled with lazy cowards who prioritize the security of a regular paycheck over quality every single time, which is why all they CAN produce is slop.
I've learned to finally accept the gaming industry is no longer going back to its glory days. From too many gamers morphing into political extremists, to people working in the industry who seem hellbent on ruining everything that made gaming development a grueling yet satisfying payoff for all the hard work. While it's true and I've accepted games these days are not the same I grew up on so I can be a bit biased in my tastes, it's undeniable how objectively awful the gaming culture is nowadays. The pure, innocent and fun-loving culture that gamers made died off in 2014 when the 8th Gen consoles arrived. From Xbox One's awful reveal to gamergate to gaming development prioritizing graphics and power over story and gameplay, etc. I will gladly stay behind in my time while the gaming industry moves on towards its self-destructive future. I'll stay here and keep playing my Halo 3, Borderlands 2, Mass Effect 3, L4D2, Black Ops 1, etc. Hell! I'll build myself a bunker hidden underground and live the rest of my days in my gaming memories (which we're objectively better than now) as the gaming industry collapses into another crash behind me. Thank you for coming to my TedTalk
It died a long time ago... There are some cool indie developers doing cool stuff... but the problem is those games get very little attention so the player base is virtually none existent.
Actually, out of all the ‘bad’ games from 2023 I actually am having a fun time playing The Walking Dead Destinies. No matter how the graphics, cutscenes and voicelines in this game are.
The crash IS going to happen, but not quite in the way you might think: I suspect that the Triple A industry isn't going away, but will likely be almost completely dominated by either Live Service games that work as reliable legal casinos, or technically impressive but safe titles like Spider-Man. This will keep the general market of your average 30-something gamer engaged enough for the money to keep flowing into the industry enough to keep it alive, but I think quality games with stronger innovation will likely be dominated by the Indie Scene going forward. Allow me to explain: As you mentioned in the video, a lot of the issue with modern Triple A games is their replication of crappy dev practices from back in the 80's. Mainline games are right back to treating video games as virtual merchandising opportunities rather than genuine art. A proper game should have a quality vision while also providing a fun, meaningful purpose to its core mechanics, story, and art direction, and that's all being thrown out the window to make the next big title a live-service cash cow. We've been seeing the same story play out with film over the last few years as Disney mismanges all of its big properties in an attempt to squeeze more money out of them despite their sloppy storytelling and usually rushed CGI. The difference between games and films is, while a lot of people will probably just choose to not watch a movie if they don't think its good, videogames' present a consumer with an INTERACTIVE incentive, which for many people is the only real reason they'll play games: To get a wish-fullfillment fantasy out of controlling a powerful character, or by dominating opposition in a multiplayer game. A lot of Triple A games will stay alive because simply interacting with those power-fantasy will be enough to keep them afloat, regardless of how safe the game is in its direction or how exploitive the predatory practices of the live-services get. In the same way that modern Assassin's Creed games are still bought by millions despite their unintuitive quality, future Triple A games will likely be very impressive from the standpoints of graphics and loading but fail to deliver on the same fronts in regards to gameplay and narrative expansion. And with that in mind, I feel that in the wake of the Triple A crash will come a new horizon for the indie scene: Nobody's clammoring for AI art obviously, but what I think is overlooked is how a lot of AI advancements can be used for the ASSISTANCE of artistic creation rather than replacing it. With so many new powerful tools available to potential creators, budding devs now have more resources to get more done within less time and in smaller times (particularly in regards to more tedious technical activities like programming). This allows more focus to be put into the more conventional side of game development, and more ideas about its potential direction to be explored. And in regards to production within Independent teams, a lot of developments have been made in recent years that have normalized working conditions like working from home and collaborating in virtual offices, which have made working with team members regardless of location even easier than ever before. The Indie scene has potential to dominate the game's industry in a big way in the next coming decade. But in truth all of this is speculation. Whether the game's industry will crash at all is still up in the air, as I'm obviously not sorting threw the stock market trends of big companies to see what's going on with the overall industry. What I do know is that I love games, and I hope they still stick around in a way that can eventually put its employees and its potential in a better place.
VIVA LA INDIE ❤ I think from this crash, those who have been laid off will rise from the ashes and many newer, smaller studios will come of this that will be able to create great, new content. Currently large studios are too top heavy. Too many execs that want to line their pockets and would rather outsource their work to the lowest possible bidder instead of build talent within, but this has also proven to be horrible because equality drops off dramatically.
Even in recent years some laid off senior game development employees have put themselves in huge amounts of debt to found their own indie studios and it often pays off for them because of their games being better than what AAA studios could ever dream of possibly making! :)
The problem is the gaming industry not being in touch with what gamers want. I'm reminded of the Diablo incident of Blizzcon 2018 where the crowd wanted news of Diablo 4 and the guy introduces some Diablo phone game. He was shocked by the crowd's reaction because he was out of touch with what they wanted. The game developers haven't learned their lesson. They listen to companies telling them if they include this or that it will be diverse or inclusive or or something like that and don't focus on what's important, the game. Teh reality is you'll still see new games, but a shift is going on and the big companies will either adapt and listen once more to their customers, or they will die out and be replaced by new companies which do listen to their customers.
2023 was nowhere near the best year for games matter of fact the 2020s was probably the worst time for games period!!!!…. PS I’m talking about AAA titles not about indie games
Hello, from Ukraine, I'm 19. I have some plans to move away from this whole modern busy Games Industry and start making games 3 generations ago (PS2 & PS3 Era), I'm also a fan of R&C and a fan of the PS2 console in general, on This console came out with a ton of games, and I still play them on the emulator. Nostalgia is what the game is based on, I want to change this word to “Throwback to the previous generation”. I would be grateful if you support me in such difficult times, because I also have plans to change something and show people good games as an Indie Developer.
Gaming isn't dead, its just saturated. What will be interesting to see is how will it get back to what it used to be and who will make that revolutionary change coz those will be the big players of the industry in the future and it certainly won't be any AAA developer fosho.
That's why a lot of gamers rather to play older games than the new release games. Even indie games are better than AAA games nowadays..
I can confirm it in my case.
A Gamecube is my main console right now.
Older games are good. Indie except for sea of stars is pretty bad. I think games in general have just gone downhill majorly.
@@kevinburke1325 kill me, because I got a different opinion than yours on indies.
@ct2xperience749 the only good indie game was sea of stars.
It feels like the whole world is going through a crash right now. Back to back recessions.
Agreed, since we are rejecting everything that there is
Whataltist much?
Not really
@@SWOTHDRAYes, really. Infrastructure is decaying. There's a competency crisis. Safety is all but absent due no social or ethnic cohesion. War is looming on a global scale. Economic systems have been exploitative and out of control for decades. The idea the world is not crashing is delusional.
Yeah, my parents brought up that many *MANY* companies are laying off en masse.
We may be seeing a world crash, this year or the next.
It would be crazy to see Nintendo survive 2 videogame crashes
Nintendo is pretty much the only console company that actually tries to cater to their fans. Unless you're a Star Fox fan...
Or emulator fans
@@Gruntvc Every single Star Fox game after 64 sold worse than the one before, culminating in Zero selling half a million in Japan after being promoted heavily as a console seller. Now this IS their fault for messing up Zero to force a control scheme that inherently doesn't work (you can't focus on 2 things at the same time), but it's a painful truth that Star Fox makes no business sense to keep going unless someone high up gets a really money idea to bring it back or an amazing spiritual successor indie game comes out and sells millions.
@@rubikscubegaming2412 Or esports fans
@user-in8qh3zf9d FOUND THE COMAPNY DICKRIDER
Big corporations are focusing on pleasing investors rather than customers, that´s what they do ...
I'm not worried, my backlog is large enough to keep me busy for several lifetimes.
Same here 🤣
Honestly never understood how people have “backlogs” of games they bought and never played.
@@CallMeMang I just have backlog of games from all the free games amazon prime gaming hands out on twitch and the free games epic games hands out. Also other ways people obtain a backlog now is humble bundle. You may buy one bundle cause it may have game you want for cheap. And suddenly you have that game plus whatever was in the bundle.
@@CallMeMang because some people are collectors. It's also cope to an extent. People use this backlog term as Rose Tinted glasses. The quantity distracts them from the lack of quality out there.
If a sale comes a long and i can get the game im interested in for 5 dollars even though i havent finished my current game. Backlog
I have a contrarian opinion.
It’s not that there are many layoffs, it’s that they hired too much without a plan.
Activision and COD have a 3 year dev cycle in theory. So they have an army of man power to keep the machine running.
But most other studios now seem to take 6 years to give 1 game.
The economics on these projects are INSANE!
Something seems to be changing. Seems like the Beloved indies that started getting popular with the release of Hades seems to be a new posible future for games.
You're onto something. Capcom is the only dev that has not fallen prey to this
@@prakharkirtijajoria5314 and Fromsoft
hideo kojima is a very gentle and considerate yet powerful lover
No
Words that kill
Video game crash wise, only AAA gaming (specially in this era) will be affected by this, leaving AA and indie gaming (as well as good old gaming) only what's left survived that crash because they're so good the new video game crash isn't as devastating as 1983 once was. So for those who wished gaming gone, go support good games, otherwise you're part of the problem of why good games flopped in the first place 🗿
The indie market is even more saturated than the AAA scene. 14000 titles released on Steam in just the past year. A major factor for the '83 crash was the sheer number of game releases that the market couldn't support.
@@lycanwarrior2137 The Indie market is fueled by little money compared with the corporate market, AAA gaming studios have to show insane profits to entice investors specially in a high interests rate environment, that will be the main factor in a future crash.
One of the biggest cause of the 83 crash was the gamers didn't knew which games were bad and which were good different from today, Indie games rely on of words of mouth to get users because they lack AAA studios insane publicity budgets.
The problem with the AAA industry is that the hype of their games only to lead to bigger disappointment.
You are objectively wrong. There is more gaslighting and poser activity than ever these days it’s impossible to know a game quality even the best studios of the past decade are dog shot now look at Bethesda look at rockstar all of Sony what games is Microsoft making still same live service trash constant remakes we are at the age our physical reality of money and status has completely eradicated any trace of collective imagination and central set of rules we all agree on to be fair and productive 😂😂😂 it was fun while it lasted
@@elchippe word of mouth is meaningless today because no one can be trusted. You admitted that the quantity impacted people view on quality, and the same stands for indie games.
Also some of these indie studios will get bought and then media will start sucking off their work, just to build their name.
No it will affect every aspect of the gaming economy. Market crashes do not spare a certain niche of any product or service, it keans $ dries up across the entire spectrum, and the larger the market, the worse the severity will be. Economics 101.
The gaming market worldwide is much bigger than even Hollywood/Bollywood put together.
There’s certainly going to be a crash, but it’s not going to be as dramatic as 83. There’s going to be major shake ups at AAA studios but there’s going to be a major emergence of more AAs and indies along with AAAs who manage to keep their budgets in line.
That's already happened AA and indies are more popular now the AAA
If anything, what's going to happen is a recession. A VERY major recession, but a recession instead of an outright crash nonetheless. But I still hope it happens regardless. The industry really needs a shake-up with its current state as it is right now.
The indie market is even more saturated than the AAA scene. 14000 titles released on Steam in just the past year. A major factor for the '83 crash was the sheer number of game releases that the market couldn't support.
@@lycanwarrior2137 saturation doesn't matter, what matters is that good titles are still being released. The saturation is only because it's easier than ever for anyone to make a game.
@@lycanwarrior2137 the only reason why there was a crash is because most games where only being made by a small handful of companies and some of those companies (Tiger and Atari) was just filling shelves with shovel ware. This is irrelevant now thanks to Steam and Gog not having a physical space to fill up and good titles usually get all the attention.
After 2012 the gaming industry went to shit but if you think about it, it was always going down since 2010 when it started to become mainstream
I'm currently doing a masters in game art. It is a bit disheartening seeing what's going on in the industry currently, but I'm still hopeful.
Indie is really starting to rise, and I'm not too fussed on working for aaa, unless it's an IP I really want to work for, I do think Indie games are going to be the way forward, and I'm probably going to get a much more rewarding and overall better experience there.
And yeah, I think the main issue with aaa is, it's like you said, budgets are too high, executives not having a clue about anything that actually has to do with fun, and executives constantly pushing mtx rubbish.
Sadly on a lot of cases, aaa has lost the passion game development was built on, but thankfully we still have Indie, and sure they are considered "not as big as aaa", but they have the one thing aaa is missing, and that's passion, which makes them way bigger than aaa to me
Gaming industry got too big, that's pretty much the main issue.
Gaming used to be for Nerds and Geeks "Losers" now people get into the gaming industry because its a job, Zero passion, zero interest in what they are creating, then there's the suits on top of that.
Yup, and now games are WAY too expensive to make and take way too long to beat. Gaming peaked in the 2000s.
The only celebrities in game that does make sense and are Danny Trejo and Daniel Dae Kim.
Daniel Dae Kim has had experience with working on video games with the old Saints Row games and Danny Trejo is just hilarious.
If there is a crash, I wouldn't be surprised if they suddenly cracked down on people playing on emulators. Just to force people to buy new games.
Here’s a tip: just stop playing video games and do literally anything else
@@Go_away_loser no
Films are also getting too expensive. They’ll probably crash at around the same time.
Can’t wait
@@Go_away_loser your gonna have to wait a while lmao
Ty for talking about this I've had this thought for a while
If a video game crash happens I hope that game publishers like New Blood Interactive and their devs don't get hit by it.
Good indie studios can survive it.
I've been playing since the 90s, and I gave up on the industry in 2013 after the Vita, Wii U and 3DS all died on arrival. I supported them while they were around, but by the end of 2013 I had already decided that I wasn't buying any future gaming systems. They pumped money into the 3DS to keep it alive, but the system and most of its games sucked. You could point to a much better version of essentially every game on the Vita, Wii U and 3DS that came out in the 2000s, making the current systems a huge waste of time and money. I was also shocked that people at the time weren't noticing how many publishers were going bankrupt.
I can't believe how long it took for people to really notice that things were going wrong, but I'm glad people are talking about it now.
These days I've started other hobbies, and play my already large collection of Wii games. Why be loyal to a constantly scheming industry that's betrayed your trust countless times? These days I like to collect Playmobil and build little dioramas.
every degree in tech looked so promising a few years ago lol we are all gonna get finished by layoffs
Blackrock is responsible
Players who support aaa trash too
@@JackfromshackSo the casuals and die hards?
All this decay is not only in videogames, but in the whole world. This only shows how bad this greedy, individualist and mediocre generation is affecting everything
Yeah i miss single player games that have complete games, but nooo more of the same
Thing is the game industry only crashed in America, however I do truthfully believe it will happen worldwide this time, also great vid as always
Age of remakes in industry has gone so far that it's remaking 1980's game crash ;-)
Sometime you need a catastrophe to start all over again from fresh start , I guess that's exactly what modern gaming industry desperately needs.
I think it’s good. A crash does happen in the game industry serve as a lesson of what not to do and a reminder as well.
the fact you need university to make video game is one of the reason new game look all the same ....
In all honesty, I think we are already in a gaming crash with all the layoffs occurring and studios shutting down, and I don’t think that is really a bad thing. A gaming crash needed to happen, if only to clear out most of the bloat infesting the industry. There is too much useless shovelware being pushed these days, and the developers involved are focusing too much on immediate profit and keep trying to shove these micro-transactions and live service garbage into our faces every chance they get instead of focusing on just offering a quality game people want to buy and play.
And while another crash will hurt the industry and cost a lot of people their jobs, it won’t kill gaming, since it’s not as young and new as it was when the first crash occurred, which played a huge factor in why said first crash was so devastating.
Totally agree 👍
It really sucks to see how unfairly the blame is shifted onto the hardworking employees who dedicated their efforts to these projects by the greedy company executives
Lol no
No those people suck too
The triple A devs that actually care got shafted a year ago, the only devs left hate gaming and gamers as a whole. I'm tired of people saying "but wait, the devs!" The devs are just as part of the problem as everything else. They choose to make big money working for AAA devs rather than makes something cool/worthwhile with a AA or indie studio.
Yet Nintendo will continue to thrive like the Girlbosses they are. Especially since they seemingly respect their employees. They somehow manage to stay off the layoff list and pump out bangers. Sure, their emulation drama and taking down of fangames sucks, along with their less powerful hardware, but It pays off for them. People consistently buy their games and hardware. They are a shining example of how the game industry should be and yet nobody follows.
that's because they make games... not movies trying to be games... and they never cared about hardware.. It's always hilarious when some indie studio releases a game with "sub par graphics" and amazing gameplay and it literally destroys everything else and the AAA studios are "shocked" by this and then jump on the bandwagon a year too late. Really what happened is Xbox ruined gaming by bringing it into the mainstream, and gaming needs to go back to being by nerds for nerds. Gaming becoming mainstream was what ruined gaming. Please go back to calling us basement dwelling nerds, games were better then, please go back to playing sports.
@@cferrill1 no I think games are for everyone actually
Although Japan will be well below replacement due to extremely low birth rates within 20 years, same goes for South Korea.
For the first ever they're allowing in immigrants, this will not end well for Nintendo and ever other great Japanese company.
So tragic to see how the industry has changed in the last 20 years. Would you do a video on AA and Indie Studios?
Those poor developers are suffering from incredibly bad project management. Does somebody think that you can create a good game in a decent amount of time if you have to ask Todd first for every rock you want to place?
And I'm glad that I can get enough dopamine by playing Palworld and catching pals. I filled my library with older and smaller games in the last Steam sale. AAA(A) is dead. And the thing I hate most in gaming are gamers.
I miss the 360 era so much. It's pretty much peak gaming. Modern Console libraries are lacking so much in selection & quality. Devs should never stop taking inspiration from previous gens. Timeless games don't need hyper realistic graphics. Some of the best games have unique art styles, unique damage effects, smaller more interactive environments, destructible objects, physics like effects or funny cartoonish or absurd type of effects. Anytime i say this someone in the comments always says: "umm well we have indie games" but my point is we need this kind of game selection on CONSOLES as well. PC's have steam & tons of access to a unique library of creative projects. Look at the Game Library of the most recent game consoles? Now look at previous generation consoles? There's no competition. It's not even close to the PS2, N64, PS1, Xbox, GameCube, Dreamcast, 360, PS3, etc.
If game devs & game companies realize they are wasting such insane amounts of $ & time to make a game that still runs so terribly (no matter if u have the best PC possible. Which proves it's how these games were made. Not the tech hardware needing a upgrade. I bet we haven't even come close to pushing modern hardware to it's limits yet) *So if devs & companies can see it might not take so long to make a game, not cost so much money to make EACH GAME. Give these things a chance to prove they are capable of being timeless. Hopefully we see a resurgence of pure nerdy passion & focus from devs if they are allowed to just focus on smaller passion projects. Especially with today's technological advancements. Previous games should still inspire newer games no matter how far into the future we go. We shouldn't leave those unique aspects of gaming in the past. Hopefully the struggles of the modern day triple AAA games will organically shift change back towards a better direction. I just worry about the gaming industry being at a certain point where people who are severely out of touch with the core gaming community are the ones that are making the most decisions and forcing devs to do things they completely don't want to do because they know it's a bad idea.. I wish we didn't have so many game companies get bought out. I miss when a game was a project worked on by a group of passionate people who decided they wanted to create this passion project.. Now it's like a popular underground band getting bought out by a mega Corp and now they have full say in the way they play music and when they play music and what they say in their music.. I hope gaming snaps out of this dark chapter and they find their roots they left in the wake of the Y2K era..
My friend you don’t need to lock yourself in the gaming industry or whatever college tells you or university tells you you need to do. You can find something else to do. You don’t have to limit to yourself to something.
Don’t forget XBOXs ban on curvy women in games. That’s the worst part. Everybody has forced overtime, cry more. But make me stare at that Fable Girl
or that Hellblade 2 thing… that’s a crime against humanity and makes the Baby Jesus cry.
The worst part of this comment is they are likely serious.
There’s a reason left 4 dead 2 and tf2 are doing way better than any other game right now
Really?how are their servers numbers up?
@@faizanyousuf6567 tf2 is getting 100000 players and l4d 2 20000
@@That_american880 most of the 'players' on TF2 statistics are idle bots that skim the game for loot boxes and giftapults.
@@That_american880 80% of tf2 player base are bots. L4D is morally outdated
@@Jackfromshack saying that l4d is outdated is crazy
Man why did you have to say Jak 4. Now you made me remember what we could be getting
If they did i’d want it to play like the first game
Jak 4, Sly 5, luckily we still have Ratchet.. for now..
Sony is sitting on a mountain of IP and doing NOTHING with it. It hurts.
Let's be real most of that "high-budget" money is not being used for the game development. It's like buying a more expensive sandwich because it's "more polished". People need to finally see that (Edit: Also, I hate guest stars too. Celebrity=/= Talented)
It is so good to hear my thoughts come from an outside source, I was afraid I was being jaded or salty but the industry truly does seem to be taking a nose dive lately
Nah don’t worry man, I studied in 2013-2017, wasn’t able to get a job at the office, was freelancing, working at a warehouse, in September 2021 I finally got a job at a studio. Also if you are born in a country that has English as its first language, then it will be much easier for you to get a job in the industry, cmon, if I as a Russian, was able to get a job in a AAA studio, then you definitely will be able to because you are from US/UK. Also I studied in Netherlands, a country where you have couple of studios with total of around 700 seats, meanwhile there are around 900 graduates every year… yea times are tough, but just don’t give up 💪🏻
Well, 5 months left!
Both video games and movies are going thru the same exact struggles rn bc when you combine art, which is subjective, with capitalist greed you get shitty art 😂😂
@RAM_845That's what happens when they try to make something to appeal to everyone. They end up making it appeal to no one.
Basically you get shart
On the flipside, the reason indie games will literally never die is because inherently 98% of them are shit, won't make money, and no matter how many times you tell everyone that there will still be 3 people willing to make their dream game. That might be an interesting topic to discuss. Indie games are just as bad at putting money in their devs' pockets but they're always somewhere between hobby and side hustle.
First off: Layoffs within tech industry and company at large are occurring left, right and center. Games layoffs are bad, yes but so are other non-gaming industries. The COVID bubble has burst. Pre COVID norms are becoming mainstay again and that means WFH fat is being cut. Supporting Double A is important more now than ever.
It makes sense and all, but I think there are way too many people these days who have no life and would rather just stay in their house all day and do nothing and not even sniff sunlight. Unfortunately there are just too many people that are like that and they will never stop sitting in front of their screens. They need new games
Just based off of what was shown in these summer showcases and whats announced for 2025. It's safe to say gaming will be alive and well in a years time.
Your iq is around 80
I wouldnt call God of war's gameplay or any of Sony's games not fun,but I agree with most things you said in the video. I love modern games ,but I would also like having more lower budget ,yet good games like Stray or the last guardian .
Click bait will be dead never apparently.
If positivity got clicks, more videos would be positive.
It's very simple. Covid came, everyone was playing, studios were raking in the cash and hiring to get more titles out. Now we're post covid and we've got layoffs as the market cannot support this many employees. Actually it can but it has always been about investors and growth so goodbye devs.
Yea most of my college friends got into game during covid and bought basically anything they seen or what was trend with tons of ads now after covid it's just me and my high school best friend after 2022
You say video game crash like it's a bad thing but i think soon it's going to be necessary.
When i say "i love video games" i'm not at all thinking of modern AAA, it's changed, it's something i don't care about, it's a human suffering factory farmed into making crap games and i need it to stop. If AAA were to crash and die right now video games don't end, we're still left with thousands of indie teams and individuals making their passion projects, Lethal Company still comes out, Palworld, Penny's Big Breakaway and everything of a lower budget would still exist, Annapurna's not going anywhere, Steam doesn't go away, the only thing a "crash" would do is scare the live service obsessed suits and investors out of the industry.
Of course we would lose an insane number of corporate video game developers in the process but many would form into small teams and make smaller games, it would be the 90's again with smaller budgets and no requirement to sell 5 billion copies to make a profit or keep players perpetually online buying mtx.
Metal Gear Solid 1 had a budget of $10 million and video games have only gotten easier to make and easier to buy and play, you don't need $300 million to impress people, you just need a good idea.
One last thing from the latest DF podcast, when Remedy wanted to make a smaller cheaper game they made Control for €30 million, those are the games we need right now in AAA, smart, concise, well designed, well budgeted, limitations breed creativity, excess breeds excess.
I've been making the comparison between 1983 and today simply because they will listen to shareholders and chase short-term gains instead of researching why listening to shareholders and chasing short-term gains is bad for a company trying to stay afloat. It's almost as if Atari doesn't exist...
Tekken 8 sold 2 million copies and more accounting then suicide squad killed the justice league to be real. This is understandable because tekken 8.
Bro! 8:25 goated part of the video dude! 🐐👍 I lost it bro! 😭🤣
Hey Proxidist I know you’re not reading this but I think indie games are saving the game industry
This was the only thing I could think about even 2 years ago. I'm hoping that it will pass by when I graduate...
9:15 same here but things haven't gotten better since 2015 and 2014
2012 was my last good year for games-
It's hard to think it'll ever even touch the days of NES, Sega with Sega Channel, SNES, N64, and early days of Xbox. My dopamine has been drained for years. It's been dead, boring at every half put together corner.
The gaming industry will never die.. it’s just like any other world wide billion dollar business, even when they take a loss, they always bounce back 🎲🎲
To quote a certain reviewer "let's all laugh at an industry that never learnt anything thing te he he"
I kid you not, my brother was working for a small business for four years and they laid him off two weeks before he got married. Never get convinced your employer gives a damn about you. To them you are a expensive contract. Nothing more, nothing less. The only good thing about all the boomers retiring is a much smaller labor pool available, which means that people have more bargaining power. I think the recent success of the UAW union in the US is a good sign of things to come. Chaos isn't usually fun in the moment but it can damn well create good opportunities sometimes.
You cant tell me giancarlo wasnt good at far cry 6.Hes great at everything
He wasn't. He sounded and acted like Gus light. There was no real personality to his character.
Whats baffling is, devs suffer whilst the suits who take the most of the budget get to keep their jobs and continue to make bad decisions.
CORRECTION: Triple A gaming will be dead in a year.
Indie devs will carry on like they always do.
Gamers will CONTINUE to play games, just NOT the Triple A ones, like how it was for us back in the 80s and 90s. While muscle jocks keep making fun of us like they always do.
I've been playing games since the NES and for me it was 2014 onwards (PS4/Xbox1) when I noticed things were getting bad. There was a massive drop in both the quantity and quality of games coming out compared to all prior generations.
Oh nooooooooooooo. You thought the lay off trend started in 2023?
I lived through the crash of 1983. It primarily affected the console market in North America, and it left a vacuum that Nintendo swept in to fill a few years later. By 1983, I was mostly playing games on the Atari 8-bit computers. Though I could see the console side of things collapsing, the portion of the market focused on the 8-bit computers kept going for a few more years. E.T. was a high profile failure and is the symbol of the crash, but both the console and home computer markets were flooded with shovelware, and this problem affected the entire industry, from indie to AAA.
I see some parallels today. Failed AAA releases occur with depressing regularity, and this problem is worse than it was in 1983. There is also a lot of indie shovelware, but then, there has always been a lot of indie shovelware. However, there is so much information online that the shovelware is easier to avoid than it has ever been, and the quality products get noticed. This is a bright spot in the industry, and indie and mid-sized developers that focus on quality are likely well positioned to weather the storm. Early access provides a way for indie developers to fund promising games, though there is also a problem with games that languish in early access forever and never get finished. If gamers become a lot more choosy about early access, a correction or a crash could happen in this area.
There are also major differences between now and 1983. The industry is fully globalized, so if there is a crash, it is likely to be worldwide. The industry is also a lot bigger. If a crash is happening, I think an often-ignored part of the gaming audience will determine its severity. In 1983, there were a lot of "casual" gamers - those for whom gaming was an occasional pastime and who weren't fully obsessed or committed to the hobby. It wasn't unusual then for families with children to have an Intellivision or an Atari 2600, but they usually only had a few cartridges. When the industry got flooded with crap, many of these people got turned off, and the consoles went into the closet where they collected dust and provided shelter for earwigs. Nowadays, the casual audience is back in force. Companies are producing shovelware associated with familiar IP that they can flog to low information gamers. Mobile games are peddling microtransactions to people who don't remember the time before such things existed. AAA studios are producing flashy but shallow games, and people happily buy them. As long as regular people keep buying the crap that the industry is trying to sell them, the severity of a crash will be limited, even if hard core gamers abandon AAA games in favor of the indies. At present, we may be seeing a correction due to the world getting back to normal after COVID, companies adjusting after having overestimated the size of the market for live service games, and a few prominent flops. However, if the casual audience gets bored and turns to other forms of entertainment, as happened in North America in 1983, then there will be a crash of epic proportions.
I could see the game industry crashing, but something like the 80s crash? I highly doubt.
It far worst.
I stopped gaming for long time ,just I play now retro games ,million times better.
I wish in the future to create a video game.
But a finished product .with an amazing history,no bugs ,no microtransanctions .no bullshit but a game well designed for the players to have an amazing experience.
Also good mechanics.
Is not about money is about quality.
A few days ago I was talking to a friend and I said that in five years, people would say that 2024 was a good year for gaming, then I found this video, and I think I was wrong, we will be saying it in 2025 ;-;
I think this video confirms i dont need a pc upgrade for real, like what am i going to play anyways with a high end pc a 60$ half-baked game ?
Man fr tho
day one patches, dei infested naratives, loot boxes, microtansactions, subscriptions galore, etc etc. just for that im not even gonna think about buying a rig EVER.
the only way for life service games to be surviving is for them to be free with advertisement not interrupting the game but the advertisements being part of the gameplay
Nintendo saving the industry from total collapse would be incredible.
I genuinely don’t want it to disappear as so many incredible people in the industry started independently but it needs to desperately change.
The AAA game industry is a shit show right now and prices need to go down. Australia's prices are unaffordable and it’s disgustingly greedy.
If it has to crash for ethical changes to occur, that wouldn’t surprise me. XBOX doesn’t seem sustainable. I feel like they are on their way out.
I think everything needs a reset, film, games, food, internet…. There is a landscape of information that corporations take advantage of and bar the way for anyone else to catch up. I long for the good old days where 16 bit and polygon games were a hit. We don’t need fancy graphics, or dlc or micro transactions. We just need more things like octopath traveler, megaman 8-9, Sonic Mania, Final Fantasy pixel remaster, we need games like halo 1-3, legend of Zelda OOT, mario Sunshine, Ty the Tasmanian Tiger and Rayman. Remember when gaming was awesome? Remember when we didn’t care about the price cause the product was well worth every dollar? Nothing coming out today is worth even half that, just look at the latest games on the market, almost everything is “story based cutscenes”, “open world”, “battle royale”, and “live service” and everyone ignores it cause they don’t wanna lose interest in their hobby. But I’m telling you all that games should remain games not this “message” crap companies are trying to push on you because it makes them look good. They don’t care about you or me just about what’s in your wallet. I say we revolt against these kinds of practices we hate and just enjoy what already was great to begin with. Support kickstarter project that genuinely want to make great games.
Wow, saying that "the gaming industry is one worst industries that one can imagine a career in" is just incredibly out of touch. Like for real.
Sweet baby inc is a precursor to this crash
the classic boogey man for the anti-woke crowd.
I would rather play games prior to say 2019. In my 40s, combined with the number of possible hours in my backlog, I honestly would be okay if new games took a break. I could safely play my backlog for the next 5-10 yrs. Honestly I should be doing other things with my time.
Greed plain and simple. Great gaming reset incoming. My backlog will see me through
And also I heard a lot of dev to disrespect their entire audience because they think that toxic fandom are the problem which I don't think so
Myopic takes. Yeesh. Here's the situation kid: If you have any actual talent, you don't want to work in the game industry longer than it takes for you to make a few contacts and friends. Once you have a few (and you really only need like, 5 other people, tops) you bail and make your own game on your own, independently. Or you just do that from the start. The actual industry is filled with lazy cowards who prioritize the security of a regular paycheck over quality every single time, which is why all they CAN produce is slop.
Dude, celebrities were all over 3A games way before Death Stranding
I've learned to finally accept the gaming industry is no longer going back to its glory days. From too many gamers morphing into political extremists, to people working in the industry who seem hellbent on ruining everything that made gaming development a grueling yet satisfying payoff for all the hard work. While it's true and I've accepted games these days are not the same I grew up on so I can be a bit biased in my tastes, it's undeniable how objectively awful the gaming culture is nowadays. The pure, innocent and fun-loving culture that gamers made died off in 2014 when the 8th Gen consoles arrived. From Xbox One's awful reveal to gamergate to gaming development prioritizing graphics and power over story and gameplay, etc.
I will gladly stay behind in my time while the gaming industry moves on towards its self-destructive future. I'll stay here and keep playing my Halo 3, Borderlands 2, Mass Effect 3, L4D2, Black Ops 1, etc. Hell! I'll build myself a bunker hidden underground and live the rest of my days in my gaming memories (which we're objectively better than now) as the gaming industry collapses into another crash behind me.
Thank you for coming to my TedTalk
Can i join
@@frazoid8593HELL YEAH! let's do a LAN party
It's the entire human experience that's crashing.
1998-2012. FACTS. I'm not saying that 2013, 2015, 2016 weren't good. They were, but they weren't on the same level as the years before.
nah this video will age like fine wine crash will happen
Their is a lot of good indie games and double AA games.
@@jamespaguip5913 There are also plenty of BAD indie games and AA Games, lol.
A crash in the west, maybe. But as someone who’s been playing games from east for a long time, not really worried about the future of gaming.
I highly doubt there will be a crash anywhere to be honest. Also, let's not discriminate different regions of the world, okay?
@@EthanClassetti Do you even know what discrimination is?
@@mookiedt Yep, and you sure as heck are doing it, conservative freak.
It died a long time ago... There are some cool indie developers doing cool stuff... but the problem is those games get very little attention so the player base is virtually none existent.
Actually, out of all the ‘bad’ games from 2023 I actually am having a fun time playing The Walking Dead Destinies. No matter how the graphics, cutscenes and voicelines in this game are.
This aged like fine wine
Dead? Not really... Too many games to play, old and new 👌🏼😁
To be honest, it was getting bad already by the time you got to college. Late 7th gen to 8th gen consoles is where the problem was appearing
The crash IS going to happen, but not quite in the way you might think: I suspect that the Triple A industry isn't going away, but will likely be almost completely dominated by either Live Service games that work as reliable legal casinos, or technically impressive but safe titles like Spider-Man. This will keep the general market of your average 30-something gamer engaged enough for the money to keep flowing into the industry enough to keep it alive, but I think quality games with stronger innovation will likely be dominated by the Indie Scene going forward. Allow me to explain:
As you mentioned in the video, a lot of the issue with modern Triple A games is their replication of crappy dev practices from back in the 80's. Mainline games are right back to treating video games as virtual merchandising opportunities rather than genuine art. A proper game should have a quality vision while also providing a fun, meaningful purpose to its core mechanics, story, and art direction, and that's all being thrown out the window to make the next big title a live-service cash cow. We've been seeing the same story play out with film over the last few years as Disney mismanges all of its big properties in an attempt to squeeze more money out of them despite their sloppy storytelling and usually rushed CGI. The difference between games and films is, while a lot of people will probably just choose to not watch a movie if they don't think its good, videogames' present a consumer with an INTERACTIVE incentive, which for many people is the only real reason they'll play games: To get a wish-fullfillment fantasy out of controlling a powerful character, or by dominating opposition in a multiplayer game. A lot of Triple A games will stay alive because simply interacting with those power-fantasy will be enough to keep them afloat, regardless of how safe the game is in its direction or how exploitive the predatory practices of the live-services get. In the same way that modern Assassin's Creed games are still bought by millions despite their unintuitive quality, future Triple A games will likely be very impressive from the standpoints of graphics and loading but fail to deliver on the same fronts in regards to gameplay and narrative expansion. And with that in mind, I feel that in the wake of the Triple A crash will come a new horizon for the indie scene:
Nobody's clammoring for AI art obviously, but what I think is overlooked is how a lot of AI advancements can be used for the ASSISTANCE of artistic creation rather than replacing it. With so many new powerful tools available to potential creators, budding devs now have more resources to get more done within less time and in smaller times (particularly in regards to more tedious technical activities like programming). This allows more focus to be put into the more conventional side of game development, and more ideas about its potential direction to be explored. And in regards to production within Independent teams, a lot of developments have been made in recent years that have normalized working conditions like working from home and collaborating in virtual offices, which have made working with team members regardless of location even easier than ever before. The Indie scene has potential to dominate the game's industry in a big way in the next coming decade.
But in truth all of this is speculation. Whether the game's industry will crash at all is still up in the air, as I'm obviously not sorting threw the stock market trends of big companies to see what's going on with the overall industry. What I do know is that I love games, and I hope they still stick around in a way that can eventually put its employees and its potential in a better place.
VIVA LA INDIE ❤
I think from this crash, those who have been laid off will rise from the ashes and many newer, smaller studios will come of this that will be able to create great, new content. Currently large studios are too top heavy. Too many execs that want to line their pockets and would rather outsource their work to the lowest possible bidder instead of build talent within, but this has also proven to be horrible because equality drops off dramatically.
The ps5 and series x both disappointed me I just bought a Alienware r16 with the i9 and 4090 and it’s so much better than my consoles
Even in recent years some laid off senior game development employees have put themselves in huge amounts of debt to found their own indie studios and it often pays off for them because of their games being better than what AAA studios could ever dream of possibly making! :)
I work in gaming retail and even I didn’t know that Megan Fox was in Mortal Kombat until watching this video 🤷🏽♂️
The problem is the gaming industry not being in touch with what gamers want.
I'm reminded of the Diablo incident of Blizzcon 2018 where the crowd wanted news of Diablo 4 and the guy introduces some Diablo phone game. He was shocked by the crowd's reaction because he was out of touch with what they wanted.
The game developers haven't learned their lesson. They listen to companies telling them if they include this or that it will be diverse or inclusive or or something like that and don't focus on what's important, the game.
Teh reality is you'll still see new games, but a shift is going on and the big companies will either adapt and listen once more to their customers, or they will die out and be replaced by new companies which do listen to their customers.
I'll be back in a year to write another comment when gaming is still alive
Triple A gaming will be dead. Not retro or indie titles.
For the publishers its not about sustainability its about constant growth
A crash may be a good thing force companies to re-examine.
2023 was nowhere near the best year for games matter of fact the 2020s was probably the worst time for games period!!!!…. PS I’m talking about AAA titles not about indie games
Hello, from Ukraine, I'm 19. I have some plans to move away from this whole modern busy Games Industry and start making games 3 generations ago (PS2 & PS3 Era), I'm also a fan of R&C and a fan of the PS2 console in general, on This console came out with a ton of games, and I still play them on the emulator. Nostalgia is what the game is based on, I want to change this word to “Throwback to the previous generation”.
I would be grateful if you support me in such difficult times, because I also have plans to change something and show people good games as an Indie Developer.
8 months into my career into being a game developer, I switched to being an AI engineer.
Gaming isn't dead, its just saturated. What will be interesting to see is how will it get back to what it used to be and who will make that revolutionary change coz those will be the big players of the industry in the future and it certainly won't be any AAA developer fosho.