3D Gaussian Splatting EASIEST Method (Tutorial)

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 224

  • @pateljay1
    @pateljay1 Рік тому +8

    Love your videos. I've been in the photogrammetry world for 15 years, and know about the processes/workflows however you still have me super entertained and are teaching me new things (Polycam etC) thanks guys. Keep smiling, love it.

  • @shelfrelated
    @shelfrelated Рік тому +6

    So far, Gaussian Splatting has been INCREDIBLY unique. Can't wait to see what you'll do with it boys !!

    • @badxstudio
      @badxstudio  Рік тому

      Right dude?? Just imagine the moment these become properly optimised for video games ... Imagine the possibilities for some of the stuff we used to play!!

    • @senzuka_se
      @senzuka_se Рік тому

      splatting isn't new, NeRF has existed for a long time, only now though is it properly refined enough, Gauss Splat doesnt even use neural networks

  • @afti03
    @afti03 Рік тому +10

    Seriously, the vibe in this video is so good! you guys really made the effort to turn a boring tutorial into a super fun video. I'm convinced, im taking my best lens, my D810 and im scanning something today, i can't wait!

    • @badxstudio
      @badxstudio  Рік тому +1

      Wow love this comment man!! Thank you

  • @adriancuesta5467
    @adriancuesta5467 Рік тому +1

    Sience when you turn splats into niagara particles you should be able to tell some particles to "die" so you can clean the splats that annoys your scene. Will be a plugin to do it in no time, im sure. Even you can make some kill particle volumes to crop it by hand in a controlled space. God, it seems easy in my head haha , I should try to do it.

  • @OlliHuttunen78
    @OlliHuttunen78 Рік тому +2

    Wow! Fantastic video again! Really love the Mission Impossible vibes. So funny. Thanks for the shout out again.

    • @badxstudio
      @badxstudio  Рік тому

      Mr Olli!!! Thank you for the love hahaha the mission impossible vibes

  • @jasmerloveschickenrice
    @jasmerloveschickenrice Рік тому

    The production on these videos IS SICK! . As someone who has no clue who isn't actively in the 3d world, IM STILL HELLA ENTERTAINED

    • @badxstudio
      @badxstudio  Рік тому

      Jassssyyyyy means a lot dude! Wished u could test the buggy yourself! Totally felt like a game IRL!

  • @lumarans30
    @lumarans30 Рік тому +4

    Underrated channel

  • @MarkusAT
    @MarkusAT Рік тому +1

    Gaussian splatting is a perfect match for streetview use in Google/Apple Maps 👌

  • @plankins4702
    @plankins4702 Рік тому +1

    man, this video was a whole trip

    • @badxstudio
      @badxstudio  Рік тому

      Wait for the next one bro! We are hitting the waters 😉

  • @Mowgi
    @Mowgi Рік тому

    12:08 is the perfect example of why this is awesome. The kind of dope promo shots you can get for content is 🧑🏻‍🍳👌🏻😘

    • @badxstudio
      @badxstudio  Рік тому +1

      Exactly mate. And imagine how much they can improve when this technology develops.

  • @justautomateit
    @justautomateit Рік тому

    Wow so much quality guys! Long life to this channel!

    • @badxstudio
      @badxstudio  Рік тому

      Thanks so much! Glad you like them

  • @emblematicMedia
    @emblematicMedia Рік тому +1

    This is amazing. I can't wait to see what this tech will look like in the NEXT three years!

  • @marnixgeerkens-xb5pd
    @marnixgeerkens-xb5pd Рік тому +27

    hey guys !!!! Just wanted to drop a comment. wanted to thank you both for making these awesome and very engaging videos ! The way you combine all the info , the humor , the video editing ! It's just so much fun to watch your videos from beginning to the end ! What a nice new breeze , the gaussian splatting.. so damn cool ! Keep up the good work , i watch all your videos the moment they come out. and i'm sure everybody else does to ! high five

    • @badxstudio
      @badxstudio  Рік тому +2

      Wow man ...it means so much..THANK YOU ... reading this comment will give us the energy and motivation to stay up and do another 3 videos for next week. We are glad that you guys are learning and at the same time getting entertained.

  • @barisselcen3165
    @barisselcen3165 Рік тому +3

    What a video👏💯 This duo is on 🔥

  • @mt2oo8
    @mt2oo8 Рік тому +1

    This is an incredibly well made video

  • @critical_always
    @critical_always Рік тому +1

    I love the energy you guys have on screen. OK then. Subscribed.
    ... Oh. I already had.

  • @OUTTHEMUDVISUAL
    @OUTTHEMUDVISUAL Рік тому

    What a banger ! Always providing high value !

    • @badxstudio
      @badxstudio  Рік тому

      Thanks a lot brother. Glad you liked this one

  • @metedev
    @metedev Рік тому

    I'm still thinking this is not a production-ready method for most cases, but it is still so cool! I hope it will get better in the future so 3D modeling will be less time consuming.

  • @sm71485
    @sm71485 Рік тому

    GSplat gang:
    WTF IS PHOTOGRAMMETRYYYYY💥🔥⭐💯🔥💥

  • @gppanicker
    @gppanicker Рік тому

    Hi there! I noticed a small mistake in the video regarding the relationship between aperture and depth of field. Just for clarity, a larger aperture (smaller f-number) results in a shallower depth of field, whereas a smaller aperture (larger f-number) gives a deeper depth of field. Keep up the great work with your videos!

  • @badbadmustache
    @badbadmustache Рік тому

    it's so crazy that this tutorial is basically just telling you to use a website. Like. The information in this could fit in a tweet.

  • @MistereXMachina
    @MistereXMachina Рік тому

    HONEY WAKE UP BAD DECISIONS STUDIO UPLOADED

    • @badxstudio
      @badxstudio  Рік тому

      HAHAHAHA YOU GET A COOKIE FOR THIS COMMENT!!!

  • @cg.man_aka_kevin
    @cg.man_aka_kevin Рік тому +5

    POLYCAM!!! 🔥🙌

  • @spoonikle
    @spoonikle 11 місяців тому

    AI suddenly making amazing software possible.

  • @MaxMohammadi
    @MaxMohammadi 11 місяців тому

    that smooth iranian accent

  • @JonathanWinbush
    @JonathanWinbush Рік тому

    Another banger! I just saw Luma Ai is in the splat game too it's really taking off fast! 🤙🏿

    • @badxstudio
      @badxstudio  Рік тому

      Thank you brother 😍 We gotta do the Buggy ride together when you are in Dubai 🤟🏼 It was COD in real life vibes 😂 and yeah the splats are becoming more and more widely used now

  • @bryanharrison3889
    @bryanharrison3889 Рік тому

    You guys make such a great team... You remind me of "flipped normals" but with a different dynamic. Love those guys too.

  • @gausefinance9611
    @gausefinance9611 Рік тому

    Thank you so much for your content guys, it's folks like you that make the visual art community so enjoyable to be a part of.

    • @badxstudio
      @badxstudio  Рік тому

      Our pleasure! Glad you enjoy them

  • @futurodistropico
    @futurodistropico Рік тому

    I´m starting today guys! You two are awesome. Thanks for your effort!

    • @badxstudio
      @badxstudio  Рік тому +1

      YESS!!! Let us know how the GSPLATS GOOO

  • @Budgy_2308
    @Budgy_2308 11 місяців тому

    There is so much effort in your videos. I think you should start a religion for Gaussian Splatting users. XD

  • @MultiMam12345
    @MultiMam12345 11 місяців тому

    Why not shoot stills in burst or interval mode? Then you also can set shutterspeed higher than 1/100 with a good camera app. You could shoot at 1/250 or 1/500 which will increase sharpness even more.
    Your still frames are now jpg or raw in 8K and if jpg the image sequence is already done.
    You can shoot this way just as quick as video and no need to extract stills from video.
    Also no video compression and optionally use raw stills as source.
    Raw stills in burst mode. Convert to the highest supported fileformat to convert.
    No compression, less artifacts, better splats.
    I haven’t tried myself but this would make sense to try:)

  • @tribaltheadventurer
    @tribaltheadventurer Рік тому

    Great video as always guys, thanks or keeping us so well informed, love from Barbados

  • @SuperIceteapeach
    @SuperIceteapeach Рік тому

    I actually subscribed because of the Outro Card 🤣❤

    • @badxstudio
      @badxstudio  Рік тому

      Hahahahhaha SEE WE KNEW YOU WERE NOT SUBSCRIBED YET!!!!

  • @hollyaveent
    @hollyaveent 8 місяців тому

    you guys are friggin awesome!

  • @JonnyRay82
    @JonnyRay82 Рік тому

    Yessss!!! This is great news!

  • @Metarig
    @Metarig Рік тому

    hey guys! just wanted to drop a quick shoutout for this awesome video! Big thanks for sharing those super useful tips and tricks. One thing that could make it even better is if you mention the quality improvements you get from the old method - it's noticeably better!

    • @badxstudio
      @badxstudio  Рік тому

      Thank you very much for your words. Glad you enjoyed the video.
      For a fair quality comparison, we need to have both scans generated from the same input. It's a great idea and we are gonna do it in the next video

  • @lone-wolf9
    @lone-wolf9 Рік тому

    Your videos are always wonderful and mind-blowing can't explain more in words!

    • @badxstudio
      @badxstudio  Рік тому

      Thank you so much 😀 Happy you are enjoying them

    • @lone-wolf9
      @lone-wolf9 Рік тому

      @@badxstudio 👍🏻👍🏻 Wellcome. 💯

  • @jonos138
    @jonos138 9 місяців тому

    This is amazing. Im wondering. If someone took some images from a movie of an actor, front, side, back etc, could a 3d gaussian splatt model head be created? Could it then be animated or converted to a metahuman? It would save tons of hours of work sculpting a likeness, or at least speed on the process. What do you guys think??

  • @TheEvilGlassRectangle
    @TheEvilGlassRectangle 6 місяців тому

    Hold up, the best tech UA-camr @Optimum spotted!

  • @ashly_west
    @ashly_west Рік тому +1

    This is awesome! You guys have become my favourite go to channel 😂You deserve a lot more views and subscribers!

    • @badxstudio
      @badxstudio  Рік тому +2

      Brother means a lot when you say that

  • @captainofthewhitetower
    @captainofthewhitetower 9 місяців тому

    Wish you make detailed video of how to add falcon into the scene like that :)

  • @Anonymous-lw1zy
    @Anonymous-lw1zy Рік тому

    Great series of Gaussian Splat videos, including this how-to! 😍📽👍
    BTW I liked the cameo appearance by a crew member on break at 3:16. 🤣

    • @badxstudio
      @badxstudio  Рік тому

      Thank you so much ...Glad you like them!

  • @dimalenser
    @dimalenser Рік тому

    Thank you so much guys, this information is amazing!❤🔥😎
    Everyone can do own gaussian splatting 😎🔥

  • @Unknowable_Void
    @Unknowable_Void Рік тому

    Yooo! killed it again guys. can't wait to try it out with my Unreal Engine students. thanks heaps for the tips
    Just wondering have you tested the Gaussians Plugin with pathtracing in unreal?

    • @badxstudio
      @badxstudio  Рік тому

      Hey brother! You are absolutely welcome

  • @k3rkis
    @k3rkis Рік тому

    incredible. you guys rock!

  • @beyondcinema
    @beyondcinema Рік тому

    So would the result be much cleaner if you guys did Still images? With the examples you showed there are lots of blurry areas, I'm just wondering how to get the best quality for actual usage in Unreal for example.

  • @zelkuth
    @zelkuth 8 місяців тому

    All I need to know, is this plug-in more stable than Luma’s ai plug-in? Every time I import a Gaussian splat created by Luma, on one of their demo environments UE5 keeps crashing 😢.
    Great video Ps. I prefer the Gaussian splats from Luma than polycam. In luma you can import as many photos as you want (or videos). In polycam they have a very low limit on their free version, and I haven’t been impressed enough so far with the results I get to confidently pay their annual subscription.

  • @PratikLawate
    @PratikLawate Рік тому

    You guys are just amazing damn man

  • @collections_from_nowhere
    @collections_from_nowhere Рік тому +1

    Can I animate the crop? I have a beautiful scene that looks like a painting and I would like to create an animation of this object "expanding". Another question, since each element is converted into a particle, can I animate the particles with small movements? (I know you're not the creators of the plugin ;) but maybe you've already been through these questions).
    BTW, thank you for the research and amazing content ;)

  • @veith3dclub
    @veith3dclub Рік тому +1

    HEROES!!! Thank you

    • @badxstudio
      @badxstudio  Рік тому

      Ma man!! Good to see you here. Have you tested this yourself yet?????

    • @veith3dclub
      @veith3dclub Рік тому

      Not yet - just waiting for tomorrow and a trip to the city :) too cool!!! Is it also possible to cut everything off or just have the subject? @@badxstudio

    • @badxstudio
      @badxstudio  Рік тому

      Great question. Right now you can only crop it in unreal with this plugin. But we saw somebody just delete the ellipsoids in unity so that was crazy! @@veith3dclub

  • @cptairwolf
    @cptairwolf Рік тому +2

    Is there a way currently to convert 3d gaussian splat data into a normal 3d mesh suitable for say a 3d editor or game engine?

    • @jauzon22
      @jauzon22 Рік тому

      I’m hoping there’s some kind of plugin

    • @badxstudio
      @badxstudio  Рік тому +1

      Well the plugin we use at the end of the video is converting these to niagara particles for unreal engine. But if you are looking for polygons then not at the moment

  • @kmw8668
    @kmw8668 Рік тому

    I enjoyed seeing this amazing technology.
    I'm curious if there are any manuals or reference materials for optimizing shutter speed, aperture width, etc. regarding camera shooting.

  • @DannyTumia
    @DannyTumia Рік тому

    Looks like my Render came out looking like a choppy grassy field, I kept the subject center and orbited around..? any suggestions why this happened?

  • @ronhq
    @ronhq Рік тому

    great video! you guys deserve more like & subs. please do not stop your amazing content! i love it!

    • @badxstudio
      @badxstudio  Рік тому

      Thank you so much! we will never stop ... Don't worry

  • @Because_Reasons
    @Because_Reasons Рік тому

    You meant higher aperture or stopped down. A lower aperture ie 2.8 produces higher depth of field and less focus.

  • @jaylewis3128
    @jaylewis3128 9 місяців тому

    what do you mean 'a specific altered version of Unreal'? It's just unreal 5, with the metashoot plugin :-D. lol. Anyway, great video's guys. Keep going

  • @konradnewman
    @konradnewman Рік тому

    really enjoyed the video, and it was quite interesting to see what to expect from this technique. I think it's not quite there yet, but you managed to get some good results nonetheless!

    • @badxstudio
      @badxstudio  Рік тому

      Thank you brother Glad that you enjoyed the vid. Definitely all too experimental at the moment but it's surely going to substantially improve overtime!

  • @davidvincent380
    @davidvincent380 Рік тому +19

    A bad decision is to film vertically...

    • @SmaIlHum
      @SmaIlHum Рік тому +4

      not in the tiktok era

    • @davidvincent380
      @davidvincent380 Рік тому +3

      @@SmaIlHum 5:53 yeah but for capturing a car, it's not very smart

    • @PestifeR
      @PestifeR Рік тому +3

      Well, i think if you go 360° around a thing you want to maximize vertical resolution, because horizontally you go around the thing anyways? Like with a panorama shot. You stitch the images horizontally anyways, so why not shoot vertically so you maximize resolution and thus detail?

    • @davidvincent380
      @davidvincent380 Рік тому

      @@PestifeRIf the thing is vertical (like a standing person), you shoot vertically. If the thing is horizontal (like the car here), you shoot horizontally.

    • @JasonJason210
      @JasonJason210 11 місяців тому

      @@davidvincent380 I guess then you can watch the vertical person on a vertical screen 😂😂

  • @martinusrimo9107
    @martinusrimo9107 Рік тому

    that was cool dude! nice tutorial !

  • @pgjohnson5504
    @pgjohnson5504 Рік тому

    Yyyyyyyyeeessss! Amazing!!!!

  • @TydroElite
    @TydroElite Рік тому

    great vid thank you for simplifying.

  • @negadan77
    @negadan77 Рік тому

    Great video 👍🏾

  • @sariloffler8634
    @sariloffler8634 Рік тому

    Cool video, guys! Can you mix several Gaussian Splattings together into one scene?

    • @badxstudio
      @badxstudio  Рік тому

      Possibly yes but we haven't yet tried it ..gonna do it for a big environment

  • @magneticanimalism7419
    @magneticanimalism7419 Рік тому

    Splat to Meta Human would be a really cool plugin

  • @Cola-42
    @Cola-42 Рік тому

    This is it.
    The future is here.

    • @badxstudio
      @badxstudio  Рік тому

      It's crazyyyyy how fast things are moving

  • @Juno006
    @Juno006 Рік тому

    Omg thanks to you guys pointing it out, I discovered that there were two ghosts behind me watching the vid as well, and yes those mfers hadn't subscribed 🤦

    • @badxstudio
      @badxstudio  Рік тому

      hahahhah... make sure you get them to Subscribe ;)

  • @Definyyy
    @Definyyy Рік тому

    Wonder if you could somehow take out the "images" of the say the camels head when it's not still, and generate the angles you want actually and require to make the head appear to be still, and pipe the tweaked/fixed output "images" back into the g.splat process in order to then render out a wholly still camel 🐫 following those steps. As a sort of steps in between the gsplat and control "image/frames" within it that you don't want/want to tweak.

    • @Definyyy
      @Definyyy Рік тому

      Imagine then modeling/sculpting ontop of that converted out pointcloud file 😳

    • @badxstudio
      @badxstudio  Рік тому

      So responding to both concepts!
      First the idea of removing bad inputs is a great idea. We were just afraid of not having enough material so we submitted it all! But you are absolutely right, technically you should yield a cleaner scan that way.
      And as for modifying the splats, currently the tool in unreal is not extremely userfriendly and we are speaking of the crop tool on the plugin. The absolute best way would be to manully use a tool similar to a paint brush and edit the ellipsoids. Yes that would be awesome! A Game changer indeed within unreal engine!

  • @aleksandrrush4076
    @aleksandrrush4076 Рік тому

    Afteer I was made like 1831 photo to scan a vhehicle, welp... That's really impressive!!!

  • @Sardify
    @Sardify Рік тому

    Wow thats so good

  • @_mannyponce
    @_mannyponce Рік тому

    awesome! thnx

  • @hytalegermany1095
    @hytalegermany1095 Рік тому

    is gaussian spatting possible with light source interaction? Might there be possibilities for that soon?

  • @BenEncounters
    @BenEncounters Рік тому

    Do you think it will be possible to animate and especially rig a person captured and rendered with 3D gaussian splatting?

    • @badxstudio
      @badxstudio  Рік тому

      In future, yes ...at the moment no

  • @steinscamus8037
    @steinscamus8037 Рік тому +1

    Cool!... but how to do it for VR?

    • @badxstudio
      @badxstudio  Рік тому

      We already made a video about it.. check our channel ;)

  • @citizenxuniverse
    @citizenxuniverse Рік тому

    Can the method be used if people are speaking and their mouths moving, yeknow people in their natural environment at a coffee shop perhaps

  • @W0lfStride
    @W0lfStride Рік тому

    What would be wild, would be to take an AI generated image or sequence and make that 3D using this method.
    Then the AI would be able to not only generate the entire image sequence, but also generate the entire 3D environment.
    Possible?

  • @ignitoracing
    @ignitoracing Рік тому

    Cant wait untill it has some real applications on tv/movie industry, for now it just cant generate any useful mesh that could be used in houdini/redshift/Vray/arnold etc, everything would have to be re-topologized anyways, its great technology but still waiting for some real life practical use that could come handy on cgi work. We use photogrammetry a lot but everything has to be retopologized so its optimized and looks great on physical based render engines

  • @brappineau4161
    @brappineau4161 Рік тому +1

    Doesn't luma ai convert to image sequence for you and produce cleaner NERFS 🤔 - why use polycam

  • @SirvanAlmasi
    @SirvanAlmasi Рік тому

    Chillout.

    • @badxstudio
      @badxstudio  Рік тому

      Hard when on 6 shots of coffee

  • @mrudulfaye997
    @mrudulfaye997 Рік тому

    amazing Sir! can we do this in blender?

    • @badxstudio
      @badxstudio  Рік тому +1

      Yes, you can. There is a plugin for Blender as well

  • @JohnTheKahn
    @JohnTheKahn Рік тому

    Let's goooooo!

  • @deepakminz1332
    @deepakminz1332 Рік тому

    Finally

  • @injectionAI
    @injectionAI Рік тому

    wait, is the splat static in UE, or can it be a moving video?

  • @cristobalpesce1122
    @cristobalpesce1122 Рік тому

    Hello, great video, a question, can the .PLY file be imported somehow without an addon? or somehow free?

    • @badxstudio
      @badxstudio  Рік тому +1

      The unity or blender addons are free i believe but we tested the blender one and it didnt work on windows .. only worked on linux as far as we are concerned! They are apparently working on it

    • @cristobalpesce1122
      @cristobalpesce1122 Рік тому

      Thank you very much, and the last question, do you know if those .PLYs can be used in applications created in ureal Engine 5?@@badxstudio

  • @ni55an
    @ni55an Рік тому +5

    0:32 this drama theater in Mariupol is a reminder for everyone of what Russia is

    • @ni55an
      @ni55an Рік тому +2

      oh.. are the authors of this channel afraid of Russia?

  • @p1nkyTF2
    @p1nkyTF2 Рік тому

    Is it possible to make a metahuman from scanning a person with gaussian splats?

    • @badxstudio
      @badxstudio  Рік тому

      No, because you need the face mesh

    • @p1nkyTF2
      @p1nkyTF2 Рік тому

      So gaussian splatting doesnt make any meshes right?

  • @MisterWillX
    @MisterWillX Місяць тому

    Bro... It's 8:30 in the morning.

  • @VaughnCampbell
    @VaughnCampbell Рік тому

    Cool your jets.

  • @fanfilmproduction9296
    @fanfilmproduction9296 Рік тому

    Danke!

    • @badxstudio
      @badxstudio  Рік тому

      Dudeeeeee! This is the first Super Thanks we received

  • @malikgarcia699
    @malikgarcia699 Рік тому +1

    How much MDMA did you take?? This Guy: Y E S

  • @evgeniykiyanov2072
    @evgeniykiyanov2072 Рік тому

    how big are these downloadable scene? ply. could be hundreds of megs

  • @dazzassti
    @dazzassti 3 дні тому

    jeez I've never seen a mouth move as much 🤣

  • @TheCreator27
    @TheCreator27 Рік тому

    💯💯💯💯

  • @red4666
    @red4666 10 місяців тому

    why can't you cast and or receive shadows from other non gsplat objects in your scene. it's cool, but otherwise if the other objects don't have shadows or get reflected then it's like, why did we even import it into unreal. the re-lighting is ok though. seems more of a tint and exposure thing.

  • @smepable
    @smepable Рік тому

    Do you get strikes for using Mission Impossible Themen?

    • @badxstudio
      @badxstudio  Рік тому

      We used the copyright free music ..Link in the description

  • @naxete85
    @naxete85 Рік тому

    Sooo...if I shoot a 30s video and convert it into an image sequence, it means I will end up having 720 images. As the maximum images you can upload in polycam is 200...I guess you have to choose between those 720, dont you?..

    • @badxstudio
      @badxstudio  Рік тому +1

      You are right. You don't need every frame as an image for creating a Gsplat. make sure there are differences between images. We use ImageMagik and probably only taking 2-4 image per second only

    • @naxete85
      @naxete85 Рік тому

      @@badxstudio great!!..im trying GS on polycam today!. Thanks for the info and for the content on your channel. I see now the maximum q of images is 250..yessss, the more, the better
      🙂

  • @marcapouli7805
    @marcapouli7805 Рік тому

    I will try if one day I get a camera

    • @badxstudio
      @badxstudio  Рік тому

      You can use your phone camera too

    • @marcapouli7805
      @marcapouli7805 Рік тому

      @@badxstudio I have a 12 years old phone, it is not a smartphone the resolution is maybe 240 or less 🥲

  • @ItsCooperTho
    @ItsCooperTho Рік тому

    do we need lidar for gaussian splatting ?

    • @badxstudio
      @badxstudio  Рік тому

      No bro… just ur phone camera is enough;)

  • @nourghafarji
    @nourghafarji Рік тому

    i feel like i am watching nas daily

  • @wasdfg662
    @wasdfg662 Рік тому

    is it possible to export Gaussian splats as obj meshes? :o

  • @ouroborostechnologies696
    @ouroborostechnologies696 Рік тому

    "y'all" isn't a word