this is brilliant! I had no idea about this method.... I had been trying to write some VEX to do this kind of stuff, but with less than stellar results!
*laughs in houdini* this is why I love this program. I did not think about the UV attribute maybe accepting P but it is obvious that it would because that is how houdini thinks. I will have to think about a fun way to use this in my projects. I will remember to check other nodes for such options now!
I tried this method to pack some boxes on a plan with irregular shape. I have an initial normal and up vector for my boxes to indicate their orientation. However, I found that after I have packed, the normal wouldn't update even their orientation has changed. Do you have any ideas how to fix that?
Easily one of the best tutorial channels for houdini
Four years old tut but still sooo good! Thanks so much, guys for all your effort in sharing and educating. ❤
I have been trying to figure out how to do this in any software for literally years... thanks!!!
this is brilliant! I had no idea about this method.... I had been trying to write some VEX to do this kind of stuff, but with less than stellar results!
*laughs in houdini* this is why I love this program. I did not think about the UV attribute maybe accepting P but it is obvious that it would because that is how houdini thinks. I will have to think about a fun way to use this in my projects. I will remember to check other nodes for such options now!
Very effective way. Thanks for your inspiring methods.
This is awesome
I know Im kind of randomly asking but do anybody know a good website to watch newly released movies online ?
@Benton Leroy I watch on Flixzone. You can find it on google =)
Yer ah wizard, Harry!
Great! Thank You.
Great for Greeble!
pretty cool! thanks
awesome
I tried this method to pack some boxes on a plan with irregular shape. I have an initial normal and up vector for my boxes to indicate their orientation. However, I found that after I have packed, the normal wouldn't update even their orientation has changed. Do you have any ideas how to fix that?