This new way of creating things is absolutely spectacular and fun. After following your great tut, I like to believe that I understand a little bit more of Houdini work path. It's cool to see it on the screen but cooler to have it in my hand. I 3D printed it after with high details. If you wish to see it, I can send you a picture. Thanks a lot.
You know what else you can do to take this further is to control/modulate the amplitude and frequency of the ramps with the noise or with each other. You can also use the oscillation node which is the same as ramp but explicitly sine or cosine waves
This is absolutely brilliant and exactly a kind of setup I want to put in a shot for my infinity protocol marvel fan film trailer 😁😁😁 thank you so much! 👍🏽
whaaaaaaaaaaaaaaaaaaaaa???? how do you animate it? I followed the tutorial and there's no animation at the end.... I was let down 😞 - aside from that. Great!!!!
Heyhey, I animated the noise's offset. As far as I remember using a unified noise (which is a good bit slower but has more intricate control). Cheers, Mo
Heyhey, check out our latest premium tutorial in our Rendering 101 series, accessible for Patreons pledging to our In-Depth-Knowledge tier: www.patreon.com/entagma There we build a very similar shader in Redshift. Cheers, Mo
Hey Dan, thanks so much for your feedback - it helps us to constantly improve our channel. Meanwhile if you're looking for slower paced, more basic tutorials you might want to consider watching Rohan Dalvi's tutorials. Cheers, Mo
Man, I gotta re-learn some math for VFX. Thank you for this amazing tutorial!
This new way of creating things is absolutely spectacular and fun. After following your great tut, I like to believe that I understand a little bit more of Houdini work path. It's cool to see it on the screen but cooler to have it in my hand. I 3D printed it after with high details. If you wish to see it, I can send you a picture. Thanks a lot.
Please do so!
You know what else you can do to take this further is to control/modulate the amplitude and frequency of the ramps with the noise or with each other. You can also use the oscillation node which is the same as ramp but explicitly sine or cosine waves
This is absolutely brilliant and exactly a kind of setup I want to put in a shot for my infinity protocol marvel fan film trailer 😁😁😁 thank you so much! 👍🏽
thank you for this insight, I had loads doing this! cheeeerrrrs
how do you do all that in a shader ? or does that cause the losing of being infinate size (no need to be tiled) ?
Hey Nic,
it's a procedural shader, using curvature the to mix two materials.
Cheers, Mo
How would you get rid of those artifacts? A naive subdivide doesn't seem to help much.
whaaaaaaaaaaaaaaaaaaaaa???? how do you animate it? I followed the tutorial and there's no animation at the end.... I was let down 😞 - aside from that. Great!!!!
Hi, really good tutorial. How are you getting the displacement to move across the surface of the geometry in the beginning video?
Heyhey,
I animated the noise's offset. As far as I remember using a unified noise (which is a good bit slower but has more intricate control).
Cheers, Mo
@@Entagma Thanks a lot for that, worked a treat!
@@Entagma for some reason is not working for me, im doing the key frames and it doesnt evolve. why is it no working with the multiplier on PointVop
@@Entagma Houdini says that "Warning: Cannot have channels which depend on time" when trying to animate offset. What's wrong.. :-/
@@emimeemio same here
hey can you show how to animate smth like that?
you have to promote parametr into vop
You can play around with the "time" in your Vop and put it into the frequency or the offset for example.
How can I make the shader with Redshift?
Heyhey,
check out our latest premium tutorial in our Rendering 101 series, accessible for Patreons pledging to our In-Depth-Knowledge tier:
www.patreon.com/entagma
There we build a very similar shader in Redshift.
Cheers, Mo
Please check ducky 3d tutorials you get what you asked for realtime abstract. Btw thanks for this tutorial.
tried to animate using multiplier : didnt worked
you have to promote parametr into vop
You go way too fast.
Hey Dan, thanks so much for your feedback - it helps us to constantly improve our channel. Meanwhile if you're looking for slower paced, more basic tutorials you might want to consider watching Rohan Dalvi's tutorials. Cheers, Mo