Making a fluffy snow shader with Maya and Redshift

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  • Опубліковано 23 лис 2024

КОМЕНТАРІ • 16

  • @keithyakouboff8755
    @keithyakouboff8755 2 місяці тому +1

    So hard to find any tutorials for Redshift and Maya more recent than 6 years. Appreciate this.

  • @DanielGies
    @DanielGies 3 роки тому +1

    Really great tutorial. I have followed a few others on the same subject and this is, by far, the most simple and elegant approach. Thanks!

  • @hasankavak0
    @hasankavak0 3 роки тому +1

    I needed this material. Thanks dude.

  • @supakimchi2698
    @supakimchi2698 3 роки тому

    thank you so much for this great tutorial !

  • @bunnyhopdevelopment
    @bunnyhopdevelopment Рік тому

    Noobs question. Is there a reason I still see no changes even after first render test at 5:44 ? ...All I see is same white smooth ball, even tho I did what you did before. Thanks

    • @theawesomehellcg
      @theawesomehellcg  3 місяці тому

      Maybe displacement settings on the RS render settings could be the issue

  • @AlexeiX1
    @AlexeiX1 3 роки тому +1

    That's really cool man, very nice job!if anything I would just say it would be cool to instead of just giving the values you used, show what the the sliders do.

  • @microbounce2009
    @microbounce2009 3 роки тому +1

    many thanks for tutorial

  • @Indunil_Ranawake
    @Indunil_Ranawake 3 роки тому

    Awesome!