Dieline to 3D, part 2. UV unwrapping and initial folding tutorial

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  • Опубліковано 29 вер 2022
  • In part 2, we set up UVs for later texture mapping, and do initial folding of the dieline generated polygon mesh.
    Part 1: • Dieline to 3D packagin...
    Part 3: • Dieline to 3D, part 3....
    Part 4: • Dieline to 3D, part 4....
    Part 5: • Dieline to 3D, part 5....
    Here is the Start file: drive.google.com/file/d/1ezE1...
    #blender #dieline #pin #uvmapping
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КОМЕНТАРІ • 6

  • @wongtettji
    @wongtettji Місяць тому

    Thank you for the tutorial. It is challenging to follow for a first-time Blender user, but after watching it several times, I am finally getting it. Very helpful :)

  • @CurioCA1050
    @CurioCA1050 Рік тому +1

    Great info! Thanks for all the work you put into your tutorials. Some of the best I’ve seen.

  • @Yacine3Dz
    @Yacine3Dz Рік тому

    Thanks for the video Christopher, I always learn new things 😊

  • @awwnawmang
    @awwnawmang 4 місяці тому

    Excellent tutorial. Thank you.

  • @user-fj2rr9wj8y
    @user-fj2rr9wj8y Рік тому

    This is what PRO does!

  • @simonellitony381
    @simonellitony381 4 місяці тому

    After the box has been folded and solidify applied, do you have sharp points where the face and top fold? Nothing overlaps in edit mode but when the object is closed, the top face/lid corners are not folding correctly.