Creating Custom Enemies/NPCs In UEFN!

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  • Опубліковано 27 лис 2024

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  • @VoxelDevs
    @VoxelDevs  5 місяців тому +2

    🤖 DISCORD FOR 🎨COLOR PALLETE, 🫂COMMUNITY, 🧊MODELS , AND 🆘HELP: discord.gg/N7QeJtXnpc ||||||||| 🕸OUR WEBSITE FOR CODE: voxeldevs.com/ContentHolder/CCENIUENN/CCENIUENN.html

    • @ShadyVr2
      @ShadyVr2 4 місяці тому +1

      the link is not working

    • @VoxelDevs
      @VoxelDevs  4 місяці тому +1

      @@ShadyVr2 Try refreshing it

    • @ShadyVr2
      @ShadyVr2 4 місяці тому

      @@VoxelDevs still not working for the code

    • @ShadyVr2
      @ShadyVr2 4 місяці тому

      @@VoxelDevs could you maybe paste the code here

    • @no1preston1459
      @no1preston1459 4 місяці тому

      Were do I get models

  • @lucasgonzalez1436
    @lucasgonzalez1436 Місяць тому

    dude this tutorial saved my life, after trying to code for days your script is the only one that worked. great starter script for anyone!!! thanks a million, your tutorials are the best!!! this tutorial on npc's is the best one out there!!! love, peace and chicken grease.

    • @VoxelDevs
      @VoxelDevs  Місяць тому

      Thank you. It means a lot to us. We try our best to create the best tutorials for you guys. 😃

  • @BenPen
    @BenPen 2 місяці тому

    Amazing tutorial, looking a lot into NPC's rn and not much out there, really appreciate this!

  • @shootemupgaming5418
    @shootemupgaming5418 4 місяці тому +4

    WOW thanks I have been working on this for 3 days and found your video copy code was the best idea ever got my sub and I don't sub to many but you got it.

  • @globaldepression
    @globaldepression Місяць тому

    Thanks brotha great tutorial! God bless

  • @nashbuster2952
    @nashbuster2952 4 місяці тому +1

    Thank you for this!

  • @ZuriFortnite
    @ZuriFortnite 5 місяців тому +1

    This will be useful for my l4d project! And others

  • @VerseifyUEFN
    @VerseifyUEFN 4 місяці тому +1

    great tutorial!!

  • @rishabhsharma2179
    @rishabhsharma2179 5 місяців тому +1

    Goat Is back !!

  • @babyfox205
    @babyfox205 5 місяців тому +1

    good job with the damage distance check, so it will not be damaging when player already ran away 👍 nice. how do you spawn a dynamic VFX on elimination? do you make VFX editables on the class and assign their types upfront and then use SpawnParticleSystem? or can create vfx dynamically without assigning them to editable array or putting into scene?

    • @VoxelDevs
      @VoxelDevs  4 місяці тому +1

      Are you trying to make it so there is a custom particle on the skeleton when it dies?

    • @babyfox205
      @babyfox205 4 місяці тому

      @@VoxelDevs yup, a custom Niagara based vfx

  • @PureBangGames
    @PureBangGames 13 днів тому +1

    This worked great. I'm having an issue though were I want to use these NPCs inside a house and they won't go through open doors. Any idea how to solve that?

    • @VoxelDevs
      @VoxelDevs  11 днів тому +1

      I'm not sure if you can make them open doors.

  • @Alterracreates
    @Alterracreates 5 днів тому

    How do i copy animation sequence

  • @AslamVFX
    @AslamVFX 2 місяці тому +2

    error in my verse unknowm identifier "var Attack1 : animation_sequence = SkeletonAttack" anyone help me

    • @u.i.kakashi
      @u.i.kakashi 2 місяці тому +1

      You prob need to change “skeletonattack” to the name of the animation you imported. Also add the name of the folder if it’s in one

    • @VoxelDevs
      @VoxelDevs  2 місяці тому +1

      Thanks for helping out!

    • @deltanik28
      @deltanik28 9 днів тому +1

      have the same i ssue

    • @deltanik28
      @deltanik28 9 днів тому +1

      shoutout to u.i.kakashi, his answer solved it for me

  • @adamdejardinier356
    @adamdejardinier356 5 місяців тому +1

    Opera 💖

  • @6ThumbsYT
    @6ThumbsYT 4 місяці тому +2

    Do you know how to add Audio like footsteps to the NPC ? Like for this Skelton you could add Skelton noises and when he hits you it makes a punch noise. How would you do that ?

    • @VoxelDevs
      @VoxelDevs  4 місяці тому +1

      I believe you need to check if the fortcharacter of the NPC is moving and if so you need to play a sound and for the hit noise you can add that in where the skeleton plays the attack animation (You need to use the audio player device to play audio)

    • @trace6585
      @trace6585 2 місяці тому

      @@VoxelDevs For some reason no devices work when you call them. I tried using audio devices to play and it doesn't play anything. Any ideas?

  • @techuser1619
    @techuser1619 5 місяців тому +1

    Thanks for the tutorial! Is there anyway we can add animations for different attacks or even one custom attack animation? Can’t find that anywhere.

    • @VoxelDevs
      @VoxelDevs  5 місяців тому +2

      If you want to create different attack animations what you could do is create a 1-3 random int or something like that and use and if statement to check if it is anyone of those so then randomly it will choose a attack animation

    • @techuser1619
      @techuser1619 5 місяців тому

      @@VoxelDevs thanks! Will look into it!

  • @kamalprime
    @kamalprime 2 місяці тому +1

    THANK YOU SOO MUCH!!! ITS WORKING. One Question how do I add sound to the enemy?

    • @VoxelDevs
      @VoxelDevs  2 місяці тому +2

      You can add sound to the enemy by making a audio sound device and making it so whenever the npc does something is plays that sound.

    • @kamalprime
      @kamalprime 2 місяці тому +1

      @@VoxelDevs thank you soo much

    • @VoxelDevs
      @VoxelDevs  2 місяці тому

      @@kamalprime You're welcome

  • @Jizaga057
    @Jizaga057 4 місяці тому +2

    Hey, thanks for the tutorial but, how can I make it so that when it moves away from X distance it stops looking for me until it re-enters the checkrange?

    • @VoxelDevs
      @VoxelDevs  4 місяці тому +2

      You can add a condition to the tracking script that disables the tracking functionality when the distance exceeds X.

    • @Jizaga057
      @Jizaga057 4 місяці тому

      @@VoxelDevs I tried but I didn't succeed, I don't know much how to use see and I haven't been able to solve that detail and I still need that when I make the attack it activates the cinematic device. It is very complicated Verse

  • @AggressiveSpartan
    @AggressiveSpartan 3 місяці тому

    Nice video my npc is working now but still have problem when i have gear attached in Blueprint to sockets my weapon and armor is buged and stay verticaly in midle of npc and not following animation. Also when i want to use combo attack instead of simple attack i need to hit player everysingle time my guy do --> 3 spins and in everyspin hi hits a player or maybe will be good to do like 2.5sec damage per tick instead of hit. Is this posible to fix somehow ?

  • @ytfnjoe
    @ytfnjoe 4 місяці тому +1

    I used a spider and came across an issue
    When I update the " spider_behavior_helper" just below with "Attack1 : animation_sequence = SpiderAttack" the (SpiderAttack) gets an error. Any Idea?

    • @VoxelDevs
      @VoxelDevs  4 місяці тому +2

      Where is your animation located?

    • @ytfnjoe
      @ytfnjoe 4 місяці тому +1

      @GloomCraftR1 "RvB_Zero Content > LowPoly > Spider"
      And I named the animation Sequence "SpiderAttack"

    • @VoxelDevs
      @VoxelDevs  4 місяці тому +3

      @@ytfnjoe You need to add the names of your folders so like the in the video I did SkeletonNPC.SkeletonAttackAnimation

    • @ytfnjoe
      @ytfnjoe 4 місяці тому +1

      @GloomCraftR1 ya I'm completely lost with this one error. I have
      Attack1 : animation_sequence = LowPoly.Spider.SpiderAttack
      And still an error.

    • @VoxelDevs
      @VoxelDevs  4 місяці тому +2

      @@ytfnjoe What is the error it is giving?

  • @shootemupgaming5418
    @shootemupgaming5418 4 місяці тому +1

    How do I make the monster bigger I change it but when I load the game it is back down to normal size.

    • @VoxelDevs
      @VoxelDevs  4 місяці тому +2

      I think you should be able to change the size in the blueprint for the NPC

    • @shootemupgaming5418
      @shootemupgaming5418 4 місяці тому +1

      @@VoxelDevs I got it when I import it the asset I change the size to what ever I want it can take a lot of tries and imports to get it right.

    • @VoxelDevs
      @VoxelDevs  4 місяці тому +2

      @@shootemupgaming5418 Oh ok, thanks for letting me know!

    • @SciPunk
      @SciPunk 3 місяці тому +1

      @@shootemupgaming5418 Mind going more into detail? I've tried re-importing with different scale in the custom npcs spawner it has the correct size but when the animations start playing the model becomes smaller

  • @TranceFuryFamilyGaming
    @TranceFuryFamilyGaming 5 місяців тому +1

    FYI Bitdefender is complaining about your code link below.

    • @VoxelDevs
      @VoxelDevs  5 місяців тому +1

      Yeah because for some reason my website isn't detected as being safe, do you know where I could let them recheck it?

    • @TranceFuryFamilyGaming
      @TranceFuryFamilyGaming 5 місяців тому

      @@VoxelDevs Hah that's really bizarre. Looking at your certificate it says it's issued by Bitdefender? You think since they issued the certificate they would approve it. Oddly enough, get on VPN worked. Wonder what that's all about.

    • @TranceFuryFamilyGaming
      @TranceFuryFamilyGaming 5 місяців тому

      @@VoxelDevs On a side note, have you gotten this to work with a Fortnite NPC character? I'm working on that now and where you select the attack animation, I wouldn't have one (or it's baked into the character). Maybe the "default behavior" would just take care of it.

  • @ygepeUEFN
    @ygepeUEFN 4 місяці тому +1

    can you do this but for creature spawner

    • @VoxelDevs
      @VoxelDevs  4 місяці тому +1

      I am not so sure but the best way would be this because the way this NPC is created is how epic most likely wants custom NPCS done!

    • @ygepeUEFN
      @ygepeUEFN 4 місяці тому

      @@VoxelDevs okayy thanks

  • @crabbycrabman
    @crabbycrabman 5 місяців тому +1

    Pretty cool the only problem is i dont play fortnite lol

  • @RealidadAlterna33
    @RealidadAlterna33 27 днів тому +1

    link didnt work!

    • @VoxelDevs
      @VoxelDevs  26 днів тому +1

      Sorry about that our website hoster changed something on our website, but thankfully now it's fixed!

  • @SwirlsterSuccesor
    @SwirlsterSuccesor 3 місяці тому +2

    [8/26, 2:24 PM] Krish Rana: 46i656
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