Nice batrep! FYI your battle tactics and grand strategies are specific to the battlepack, so even though Thondia is a legal ruleset you are playing the GHB battlepack and so cant use the grand strats or tactics in the other packs such as Thondia or Contest of Generals. Hope to see more in the future!
Good batrep lots of mistakes but also pointed out and worked through. I definitely will share this to a few I know that are new to AoS, including myself
Yes you gained control of it before the first battle round. But the mission says you don't control them turn 1. So any battle tactics that say control an objective ,(ie against all odds) you don't do since you cant cause the mission says you don't own. So turn 2. Who ever goes 2nd has the advantage, Because at the end player 1s turn player 2 can gain control of their home point objective. (Assuming you contest with more models etc) so player 2 owns the objective going into their turn. And player 1 can only take control of their home objective this allows player 2 to take the center objective at the end of their turn. Course player 1 has the possibility of owning it if player 2 doesn't contest it.
Hey great batrep, love the energy and the format is pretty solid. I noticed a movement error at about 1:20:00 in when you did not activate the Hearthguard after the hero obliterated the 10 Gutrippaz. From Core Rules 12.1 Fighting: "A unit is eligible to fight if it is within 3" of an enemy unit and it has not fought in that phase, or if it made a charge move in the same turn and it has not fought in that phase." This means any unit that has successfully charged but has not fought can still be activated even if they are outside of 3" of any enemy units. Pile ins are interesting because you must not end them FURTHER from the nearest enemy unit, which can allow for some wild lateral moves if you'd rather not engage, or in this case to close in on some juicy Boltboyz. I main Beasts of Chaos and we live and die on movement shenanigans. As footslogging Fyreslayers you need all the extra movement you can get!
Great battle report! You your channel hope you get way bigger soon! A tip as a fyreslayers players if you dont take vulkite berzekers vorstag is useless. Better take greyfyrd with that many heroes!
when you create a list in the Warhammer Age of Sigmar App, you have to choose a battlepack (Contest of Generals, Pitched Battles, Strife of Thondia). Which one do i pick and what's the difference between the 3?
All 3 fall under the section in the Core Book called "Matched Play". Which is the highly competitive way to play AoS. Contest of Generals is the generic version of this, which has a lot more flexibility on what you can use and is very genericized. Pitched Battles is based on seasons, like the General's Handbook 2021-2022. This is what we played in this battle report. It is usually what you will see people running for tournaments and these are the rules GW uses for their seasonal tournaments as well. The last one is Strife in Thondia which is a mix of matched play and narrative play. It's competitive but also is supposed to be played in a story sequence.
Gabe is running a Greyfyrd army (there was a typo, its not Vostarg) which gives him additional artifacts for his army. Plus, he is running the Warlord core battalion to get an additional artifact of power!
Philip used a command ability called Unleash Hell. You can use it in the enemy charge phase. The unit receiving the command must be within 6” of an enemy unit that just charged and more than 3” away from all other enemy units. You can shoot with all shooting attacks the unit has but must -1 from hit rolls.
Dang that terrain looks sick
Nice batrep! FYI your battle tactics and grand strategies are specific to the battlepack, so even though Thondia is a legal ruleset you are playing the GHB battlepack and so cant use the grand strats or tactics in the other packs such as Thondia or Contest of Generals.
Hope to see more in the future!
Thank you! That's good to know. We were confused about why it was even an option when selecting Pitched Battles in the app.
Good batrep lots of mistakes but also pointed out and worked through. I definitely will share this to a few I know that are new to AoS, including myself
New vid, nice
Yes you gained control of it before the first battle round.
But the mission says you don't control them turn 1. So any battle tactics that say control an objective ,(ie against all odds) you don't do since you cant cause the mission says you don't own.
So turn 2. Who ever goes 2nd has the advantage, Because at the end player 1s turn player 2 can gain control of their home point objective. (Assuming you contest with more models etc) so player 2 owns the objective going into their turn. And player 1 can only take control of their home objective this allows player 2 to take the center objective at the end of their turn. Course player 1 has the possibility of owning it if player 2 doesn't contest it.
Ahhh gotcha! That's good to know! It adds a lot more strategy to getting those objectives, I like it!
Hey great batrep, love the energy and the format is pretty solid. I noticed a movement error at about 1:20:00 in when you did not activate the Hearthguard after the hero obliterated the 10 Gutrippaz.
From Core Rules 12.1 Fighting: "A unit is eligible to fight if it is within 3" of an enemy unit and it has not fought in that phase, or if it made a charge move in the same turn and it has not fought in that phase."
This means any unit that has successfully charged but has not fought can still be activated even if they are outside of 3" of any enemy units. Pile ins are interesting because you must not end them FURTHER from the nearest enemy unit, which can allow for some wild lateral moves if you'd rather not engage, or in this case to close in on some juicy Boltboyz.
I main Beasts of Chaos and we live and die on movement shenanigans. As footslogging Fyreslayers you need all the extra movement you can get!
This is really interesting, never caught this detail. Thanks for posting
Yeah buddy! It's going to be a good day now tater!
It was nice but i liked the first one more. I just like the camera work more it was more dynamic . we could see almost every fight in "3d".
Finally! Rooting for Fyreslayers cause Kruleboyz boltboyz feels bad.
Great battle report! You your channel hope you get way bigger soon! A tip as a fyreslayers players if you dont take vulkite berzekers vorstag is useless. Better take greyfyrd with that many heroes!
Yes! There was a typo in the list. Gabe did actually take Greyfyrd, not Vostarg!
snuck that dab in there philip. i see it.
That's what we like to call a sneaky miasma...
👀
when you create a list in the Warhammer Age of Sigmar App, you have to choose a battlepack (Contest of Generals, Pitched Battles, Strife of Thondia). Which one do i pick and what's the difference between the 3?
All 3 fall under the section in the Core Book called "Matched Play". Which is the highly competitive way to play AoS. Contest of Generals is the generic version of this, which has a lot more flexibility on what you can use and is very genericized. Pitched Battles is based on seasons, like the General's Handbook 2021-2022. This is what we played in this battle report. It is usually what you will see people running for tournaments and these are the rules GW uses for their seasonal tournaments as well. The last one is Strife in Thondia which is a mix of matched play and narrative play. It's competitive but also is supposed to be played in a story sequence.
Is it me or did he not do the extra wound for his hero’s with greyfyrd
why does the fyreslayes list has 4 artefacts?
Gabe is running a Greyfyrd army (there was a typo, its not Vostarg) which gives him additional artifacts for his army. Plus, he is running the Warlord core battalion to get an additional artifact of power!
Noob question: I thought only you got to shoot in your shooting phase and not your opponent so why do the kruelboyz get to shoot at 1:13:30 ?
Philip used a command ability called Unleash Hell. You can use it in the enemy charge phase. The unit receiving the command must be within 6” of an enemy unit that just charged and more than 3” away from all other enemy units. You can shoot with all shooting attacks the unit has but must -1 from hit rolls.
love watching sumo hahaha love the energy but have to say the video is a bit to long
tl; dw