Hi, yes. Michiel used the built-in Generators for the first two pool items. When you edit a Generator, you can find the "Import" button located at the bottom of the "Edit Generators" popup. You can also import them from Menu → Show Creator → Import → Generators. The application has 6 built-in Generators. Hope you like them.😊
Hey! Thanks for great content again! I tried to replicate the true random flash but noticed that when variance of low and high was set to 0.0% there is still some variance (around 1%) is this a known bug or why is this so?
Hi there, in Michiel's "True Random Flash" you will notice that his "Attack" and "Decay" are at 100%. This, combined with "Ratio" & "Ratio Variance" values is the result of having some Fixtures at ±1%. If you wish to have all the Fixtures either at 0% or at 100%, you would need to set "Attack" & "Decay" to 0%. Ratio can then be used to adjust the ratio Fixtures that would output "Low Value" and "High Value"
Hi sebstefano, thanks a lot for your Feedback😊 You can already create also some none random things with it. But for sure it is also not the end with the Generators Development - and we are pretty sure we will have some more things in the Future Versions😜
I really like the spicy narration. Props to that guy
😎🔥
Look great 😂😂 like Ma2 effect. Waiting so long time.....
was thinking the exact same thing. 😆
@@nighteyes2010 just missing the choice of the form ( sin, lin....) and the wing group and block and it is ma2 effect !
Are the generators which get imported in this brief demo shipping along with the latest version? Didn't find an import macro or so.
Hi, yes.
Michiel used the built-in Generators for the first two pool items.
When you edit a Generator, you can find the "Import" button located at the bottom of the "Edit Generators" popup.
You can also import them from Menu → Show Creator → Import → Generators.
The application has 6 built-in Generators.
Hope you like them.😊
Would need a longer tutorial
Hey! Thanks for great content again! I tried to replicate the true random flash but noticed that when variance of low and high was set to 0.0% there is still some variance (around 1%) is this a known bug or why is this so?
Hi there, in Michiel's "True Random Flash" you will notice that his "Attack" and "Decay" are at 100%.
This, combined with "Ratio" & "Ratio Variance" values is the result of having some Fixtures at ±1%.
If you wish to have all the Fixtures either at 0% or at 100%, you would need to set "Attack" & "Decay" to 0%.
Ratio can then be used to adjust the ratio Fixtures that would output "Low Value" and "High Value"
@@MALightingInt Yes that was it, thank you!
You have to just love the dutch
Very useful 👌
Why don't you make it "not random" like the one in grandma 2? Everyone should be happy of it! We want the beloved old effect generator!!!
Hi sebstefano, thanks a lot for your Feedback😊 You can already create also some none random things with it. But for sure it is also not the end with the Generators Development - and we are pretty sure we will have some more things in the Future Versions😜