Phasers in GrandMA3 - Movement Effects

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  • Опубліковано 22 січ 2025

КОМЕНТАРІ • 16

  • @lasermonkey599
    @lasermonkey599 Рік тому +5

    Man that mirror button in Matricks is what i've been looking for! Thank you!

  • @solusfides
    @solusfides Рік тому +4

    Great Video!
    a note for those whose heads may be exploding: make sure the Values button at the top of the Phaser Editor is set to Abs+Rel or Absolute. Mine was only on Relative, and I couldn't see or properly edit the shape with the handles. it wasn't till I opened a different view where I had the phaser in a window, vs the overlay and saw the handles and points correctly, that I wondered why my overlay was broken. ... it was just set differently. Gotta see those absolute values for this to work this way.

  • @pixluxxbuiltthewave
    @pixluxxbuiltthewave 25 днів тому

    Can you make a tutorial on how to assign certain scenes to button on the physical controller

  • @businesseveryday
    @businesseveryday Рік тому

    Love it! Learning so much.

  • @gueseira666
    @gueseira666 Рік тому

    Thanks learned something new nice. 😊

  • @Jeff_Putz
    @Jeff_Putz 8 місяців тому +1

    Where I struggle with phasers is when you want to adjust a step. So for example, in this demo, changing your high or low tilt value. I can never get back to it without starting over.

    • @traxata
      @traxata 7 місяців тому +1

      Hit the Single Step button on the left side of the encoder area, then use the left and right buttons next to the phaser steps to go through and find what you need to edit

    • @Jeff_Putz
      @Jeff_Putz 7 місяців тому

      @@traxata that was non-obvious until you said it.🤦‍♂

    • @mwlighting
      @mwlighting  6 місяців тому +1

      You can use single step to see the values for a specific step without them bouncing to the next step, but you don’t have to. As long as you have the step you want to change selected (i.e. 1/2, 2/2, 3/17, etc.), you can change the values or presets referenced and even see it update in the active phaser.

  • @maxkornev6729
    @maxkornev6729 Рік тому

    Hi, can you explain how to make the phases start repeating only after the completion of the entire cycle of phases

    • @mwlighting
      @mwlighting  Рік тому

      I’m sorry, I don’t completely understand your question, but I can try to help if you give me a little bit more detail!

  • @JohnReeVolt
    @JohnReeVolt Рік тому

    Great! Thanks! How can I delete step?

    • @LocalSleepDealer
      @LocalSleepDealer Рік тому +1

      You can go to your phaser editor window and click on the symbol that looks like a minus sign. That's the delete selected steps button (keep in mind that deletes all your selected steps so just make sure you don't have all your steps selected just the one you're trying to delete!)

  • @sonyvaioboy
    @sonyvaioboy Рік тому +2

    Just a small tip. In real life if you had fixtures doing this circle you would find that they would be pointing up stage not down stage as in your 3D window. When rigging fixtures in real life 99.9% of the time they are rigged tails upstage. The resulting affect is that the circle needs to be made with steps of Tilt 100 & 40 (not negative). Yes I know you can flip tilt in the patch but if you are building a base show file you want it best you can. Believe me I learnt the hard way with this.

    • @InfiniteEditsHD
      @InfiniteEditsHD 11 місяців тому

      you can always just fix it up in the patch window its not that big of a deal unless the movers are above the crowd

    • @mwlighting
      @mwlighting  5 місяців тому

      Thank you for sharing. It is highly dependent on the orientation of fixtures, as well as what their internal settings for positive/negative pan/tilt are. I’ve seen both, even when the tails are all faced the same way. It’s annoying, but relevant.