Sonic Generations: Colors Project - Sweet Mountain Acts 1 + 2
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- Опубліковано 6 лис 2024
- Realized I never really posted anything regarding this stage. The missiles during the first Act do not work at the moment. Still a few things to work out, but it's getting there.
Thanks to @blueskythlikesclouds for getting the skybox looking accurate.
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The project is currently able to play every stage and act from Colors in a single mod. It's taking some time, and hopefully we'll have some more info to share soon enough. We are doing this on our free time.
Recommend checking out the following channels for other possible updates to this project and the Acts: (when they are able)
@joeylaw123
@SKmaric
It's great to see the stages combined the way they were meant to be. Really shows that at its core, Colors shared the same ambitious level design as Gens and Unleashed.
Also, love what you did with the cyan wisp. Just a shame the jelly bean rockets don't work, though I guess they'd be hard to implement
These kinds of mods are probably my most favorite mods Generations has. They make Colors' levels actually fast-paced, so seeing more of them is really nice to see c:
Sonic colors if it had a proper boost
The Cyan Wisp functionality you’re able to use in the project now makes this look even cooler, even on top of the stage combining you’re doing. Looking forward to seeing more!
When this comes out, I'm just gonna call this Sonic Colors Ultimate instead.
Good
I have been waiting for a project like this for a while! As Colors is my favorite 3D Sonic game, I'm so happy somebody is putting these stages back to their original vision!
2:24 that looks really cool actually
Just wanted to say that if this gets finished, this could absolutely end up being my favorite Generations mod. Amazing work.
The stages being combined is so cool!
That’s how Sonic Colours was meant to be played. Just like the classic sonic era, but no… they had to arbitrarily extend the playtime of it
1:22 I suggest you zooming the camera in for that part to avoid clipping.
Looks great. Might be a good idea to have a music switch at the point where act 2 starts?
I’ve been waiting for a preview of this!
The way camera worked at 1:40 section made me oddly aroused.
Wow, what a stellar project overall.
Congrats on 6.66K subs
this is really cool!
This is really awesome to see as a mod, not sure if you respond to comments but is the goal for this mod to aim to combine the acts in the intended way shown from the files of colors or are you combining acts as the team see's fit? Either way supporting you guys and the awesome work you're doing!
This is combining the Acts the way they were originally intended.
great stuff
The music should transition when you reach the act 2 area.
Is it possible to edit the sound effects for the "wisps" without messing up something else. for instance lets just say for whatever reason a spring sound effect was used for a make shift hover wisp. if you change that file, would it mess up the regular spring sound effect?
Reason im asking is because, if it doesnt. It might be a cool idea to edit the sound effect to add the announcers Wisp name call to the beginning of it
The sounds used for those parts are just a soundpoint object that is loaded and played near Sonic when triggered by something else. So in this instance yes, any sounds can be used. I can add the announcer easily, though we haven't fully decided on doing so yet.
1:40 Sonic and music sync
link???
Just out of curiosity, when it comes to starlight carnival has any progress on that stage happened? Or is that still something to figure out?
That was started a couple of months ago. I have a general understanding of what to do. It just comes down to time...
@@SonicHyuga ok! Sorry if I ask to many questions. This project is just something I’m really looking forward to
@@SonicHyuga and uhh…. It’d be cool to see something planet wisp related… eventually… maybe… possibly…
Generations can have a maximum of 9 stages, right?
0:18 how did you do that?